fix: Incorrect point offsetting in LinearElementEditor.movePoints() (#8145)
The LinearElementEditor.movePoints() function incorrectly calculates the offset for local linear element points when multiple targetPoints are provided, one of those target points is index === 0 AND the other points are moved in the negative direction, and ending up with negative local coordinates. Signed-off-by: Mark Tolmacs <mark@lazycat.hu>pull/8188/head
parent
744b3e5d09
commit
ba8c09d529
Loading…
Reference in New Issue