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851 lines
26 KiB
C++
851 lines
26 KiB
C++
/*
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* SRT - Secure, Reliable, Transport
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* Copyright (c) 2018 Haivision Systems Inc.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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*/
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/*****************************************************************************
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Copyright (c) 2001 - 2009, The Board of Trustees of the University of Illinois.
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are
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met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the
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above copyright notice, this list of conditions
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and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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* Neither the name of the University of Illinois
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nor the names of its contributors may be used to
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endorse or promote products derived from this
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software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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/*****************************************************************************
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written by
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Yunhong Gu, last updated 08/01/2009
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modified by
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Haivision Systems Inc.
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*****************************************************************************/
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#ifndef __UDT_COMMON_H__
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#define __UDT_COMMON_H__
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#define _CRT_SECURE_NO_WARNINGS 1 // silences windows complaints for sscanf
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#include <cstdlib>
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#ifndef _WIN32
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#include <sys/time.h>
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#include <sys/uio.h>
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#else
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// #include <winsock2.h>
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//#include <windows.h>
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#endif
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#include <pthread.h>
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#include "udt.h"
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#include "utilities.h"
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#ifdef _DEBUG
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#include <assert.h>
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#define SRT_ASSERT(cond) assert(cond)
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#else
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#define SRT_ASSERT(cond)
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#endif
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enum UDTSockType
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{
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UDT_UNDEFINED = 0, // initial trap representation
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UDT_STREAM = 1,
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UDT_DGRAM
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};
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/// The message types used by UDT protocol. This is a part of UDT
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/// protocol and should never be changed.
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enum UDTMessageType
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{
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UMSG_HANDSHAKE = 0, //< Connection Handshake. Control: see @a CHandShake.
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UMSG_KEEPALIVE = 1, //< Keep-alive.
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UMSG_ACK = 2, //< Acknowledgement. Control: past-the-end sequence number up to which packets have been received.
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UMSG_LOSSREPORT = 3, //< Negative Acknowledgement (NAK). Control: Loss list.
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UMSG_CGWARNING = 4, //< Congestion warning.
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UMSG_SHUTDOWN = 5, //< Shutdown.
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UMSG_ACKACK = 6, //< Acknowledgement of Acknowledgement. Add info: The ACK sequence number
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UMSG_DROPREQ = 7, //< Message Drop Request. Add info: Message ID. Control Info: (first, last) number of the message.
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UMSG_PEERERROR = 8, //< Signal from the Peer side. Add info: Error code.
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// ... add extra code types here
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UMSG_END_OF_TYPES,
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UMSG_EXT = 0x7FFF //< For the use of user-defined control packets.
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};
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// This side's role is: INITIATOR prepares the environment first, and sends
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// appropriate information to the peer. The peer must be RESPONDER and be ready
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// to receive it. It's important for the encryption: the INITIATOR side generates
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// the KM, and sends it to RESPONDER. RESPONDER awaits KM received from the
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// INITIATOR. Note that in bidirectional mode - that is always with HSv5 - the
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// INITIATOR creates both sending and receiving contexts, then sends the key to
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// RESPONDER, which creates both sending and receiving contexts, using the same
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// key received from INITIATOR.
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//
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// The method of selection:
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//
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// In HSv4, it's always data sender (the party that sets SRTO_SENDER flag on the
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// socket) INITIATOR, and receiver - RESPONDER. The HSREQ and KMREQ are done
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// AFTER the UDT connection is done using UMSG_EXT extension messages. As this
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// is unidirectional, the INITIATOR prepares the sending context only, the
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// RESPONDER - receiving context only.
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//
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// In HSv5, for caller-listener configuration, it's simple: caller is INITIATOR,
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// listener is RESPONDER. In case of rendezvous the parties are equivalent,
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// so the role is resolved by "cookie contest". Rendezvous sockets both know
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// each other's cookie generated during the URQ_WAVEAHAND handshake phase.
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// The cookies are simply compared as integer numbers; the party which's cookie
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// is a greater number becomes an INITIATOR, and the other party becomes a
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// RESPONDER.
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//
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// The case of a draw - that both occasionally have baked identical cookies -
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// is treated as an extremely rare and virtually impossible case, so this
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// results in connection rejected.
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enum HandshakeSide
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{
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HSD_DRAW,
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HSD_INITIATOR, //< Side that initiates HSREQ/KMREQ. HSv4: data sender, HSv5: connecting socket or winner rendezvous socket
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HSD_RESPONDER //< Side that expects HSREQ/KMREQ from the peer. HSv4: data receiver, HSv5: accepted socket or loser rendezvous socket
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};
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// For debug
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std::string MessageTypeStr(UDTMessageType mt, uint32_t extt = 0);
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////////////////////////////////////////////////////////////////////////////////
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// Commonly used by various reading facilities
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enum EReadStatus
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{
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RST_OK = 0, //< A new portion of data has been received
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RST_AGAIN, //< Nothing has been received, try again
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RST_ERROR = -1 //< Irrecoverable error, please close descriptor and stop reading.
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};
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enum EConnectStatus
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{
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CONN_ACCEPT = 0, //< Received final handshake that confirms connection established
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CONN_REJECT = -1, //< Error during processing handshake.
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CONN_CONTINUE = 1, //< induction->conclusion phase
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CONN_RENDEZVOUS = 2, //< pass to a separate rendezvous processing (HSv5 only)
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CONN_CONFUSED = 3, //< listener thinks it's connected, but caller missed conclusion
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CONN_RUNNING = 10, //< no connection in progress, already connected
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CONN_AGAIN = -2 //< No data was read, don't change any state.
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};
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std::string ConnectStatusStr(EConnectStatus est);
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const int64_t BW_INFINITE = 1000000000/8; //Infinite=> 1 Gbps
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enum ETransmissionEvent
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{
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TEV_INIT, // --> After creation, and after any parameters were updated.
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TEV_ACK, // --> When handling UMSG_ACK - older CCC:onAck()
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TEV_ACKACK, // --> UDT does only RTT sync, can be read from CUDT::RTT().
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TEV_LOSSREPORT, // --> When handling UMSG_LOSSREPORT - older CCC::onLoss()
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TEV_CHECKTIMER, // --> See TEV_CHT_REXMIT
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TEV_SEND, // --> When the packet is scheduled for sending - older CCC::onPktSent
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TEV_RECEIVE, // --> When a data packet was received - older CCC::onPktReceived
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TEV_CUSTOM, // --> probably dead call - older CCC::processCustomMsg
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TEV__SIZE
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};
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std::string TransmissionEventStr(ETransmissionEvent ev);
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// Special parameter for TEV_CHECKTIMER
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enum ECheckTimerStage
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{
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TEV_CHT_INIT, // --> UDT: just update parameters, don't call any CCC::*
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TEV_CHT_FASTREXMIT, // --> not available on UDT
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TEV_CHT_REXMIT // --> CCC::onTimeout() in UDT
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};
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enum EInitEvent
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{
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TEV_INIT_RESET = 0,
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TEV_INIT_INPUTBW,
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TEV_INIT_OHEADBW
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};
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class CPacket;
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// XXX Use some more standard less hand-crafted solution, if possible
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// XXX Consider creating a mapping between TEV_* values and associated types,
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// so that the type is compiler-enforced when calling updateCC() and when
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// connecting signals to slots.
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struct EventVariant
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{
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enum Type {UNDEFINED, PACKET, ARRAY, ACK, STAGE, INIT} type;
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union U
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{
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CPacket* packet;
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int32_t ack;
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struct
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{
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int32_t* ptr;
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size_t len;
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} array;
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ECheckTimerStage stage;
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EInitEvent init;
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} u;
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EventVariant()
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{
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type = UNDEFINED;
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memset(&u, 0, sizeof u);
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}
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template<Type t>
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struct VariantFor;
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template <Type tp, typename Arg>
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void Assign(Arg arg)
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{
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type = tp;
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(u.*(VariantFor<tp>::field())) = arg;
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//(u.*field) = arg;
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}
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void operator=(CPacket* arg) { Assign<PACKET>(arg); };
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void operator=(int32_t arg) { Assign<ACK>(arg); };
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void operator=(ECheckTimerStage arg) { Assign<STAGE>(arg); };
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void operator=(EInitEvent arg) { Assign<INIT>(arg); };
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// Note: UNDEFINED and ARRAY don't have assignment operator.
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// For ARRAY you'll use 'set' function. For UNDEFINED there's nothing.
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template <class T>
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EventVariant(T arg)
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{
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*this = arg;
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}
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const int32_t* get_ptr() const
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{
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return u.array.ptr;
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}
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size_t get_len()
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{
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return u.array.len;
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}
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void set(int32_t* ptr, size_t len)
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{
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type = ARRAY;
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u.array.ptr = ptr;
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u.array.len = len;
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}
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EventVariant(int32_t* ptr, size_t len)
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{
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set(ptr, len);
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}
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template<Type T>
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typename VariantFor<T>::type get()
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{
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return u.*(VariantFor<T>::field());
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}
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};
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/*
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Maybe later.
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This had to be a solution for automatic extraction of the
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type hidden in particular EventArg for particular event so
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that it's not runtime-mistaken.
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In order that this make sense there would be required an array
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indexed by event id (just like a slot array m_Slots in CUDT),
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where the "type distiller" function would be extracted and then
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combined with the user-connected slot function this would call
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it already with correct type. Note that also the ConnectSignal
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function would have to get the signal id by template parameter,
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not function parameter. For example:
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m_parent->ConnectSignal<TEV_ACK>(SSLOT(updateOnSent));
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in which updateOnSent would have to receive an appropriate type.
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This has a disadvantage that you can't connect multiple signals
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with different argument types to the same slot, you'd have to
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make slot wrappers to translate arguments.
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It seems that a better idea would be to create binders that would
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translate the argument from EventArg to the correct type according
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to the rules imposed by particular event id. But I'd not make it
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until there's a green light on C++11 for SRT, so maybe in a far future.
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template <ETransmissionEvent type>
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class EventArgType;
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#define MAP_EVENT_TYPE(tev, tp) template<> class EventArgType<tev> { typedef tp type; }
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*/
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// The 'type' field wouldn't be even necessary if we
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template<> struct EventVariant::VariantFor<EventVariant::PACKET>
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{
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typedef CPacket* type;
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static type U::*field() {return &U::packet;}
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};
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template<> struct EventVariant::VariantFor<EventVariant::ACK>
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{
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typedef int32_t type;
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static type U::*field() { return &U::ack; }
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};
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template<> struct EventVariant::VariantFor<EventVariant::STAGE>
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{
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typedef ECheckTimerStage type;
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static type U::*field() { return &U::stage; }
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};
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template<> struct EventVariant::VariantFor<EventVariant::INIT>
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{
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typedef EInitEvent type;
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static type U::*field() { return &U::init; }
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};
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// Using a hand-crafted solution because there's a non-backward-compatible
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// change between C++03 and others on the way up to C++17 (and we want this
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// code to be compliant with all C++ standards):
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//
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// - there's std::mem_fun in C++03 - deprecated in C++11, removed in C++17
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// - std::function in C++11 would be perfect, but not in C++03
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// This can be changed in future to use C++11 way, but only after C++03
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// compatibility is finally abaondoned. Until then, this stays with a custom
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// class.
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class EventSlotBase
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{
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public:
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virtual void emit(ETransmissionEvent tev, EventVariant var) = 0;
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typedef void dispatcher_t(void* opaque, ETransmissionEvent tev, EventVariant var);
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virtual ~EventSlotBase() {}
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};
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class SimpleEventSlot: public EventSlotBase
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{
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public:
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void* opaque;
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dispatcher_t* dispatcher;
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SimpleEventSlot(void* op, dispatcher_t* disp): opaque(op), dispatcher(disp) {}
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void emit(ETransmissionEvent tev, EventVariant var) ATR_OVERRIDE
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{
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(*dispatcher)(opaque, tev, var);
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}
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};
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template <class Class>
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class ObjectEventSlot: public EventSlotBase
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{
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public:
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typedef void (Class::*method_ptr_t)(ETransmissionEvent tev, EventVariant var);
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method_ptr_t pm;
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Class* po;
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ObjectEventSlot(Class* o, method_ptr_t m): pm(m), po(o) {}
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void emit(ETransmissionEvent tev, EventVariant var) ATR_OVERRIDE
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{
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(po->*pm)(tev, var);
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}
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};
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struct EventSlot
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{
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mutable EventSlotBase* slot;
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// Create empty slot. Calls are ignored.
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EventSlot(): slot(0) {}
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// "Stealing" copy constructor, following the auto_ptr method.
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// This isn't very nice, but no other way to do it in C++03
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// without rvalue-reference and move.
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EventSlot(const EventSlot& victim)
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{
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slot = victim.slot; // Should MOVE.
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victim.slot = 0;
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}
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EventSlot(void* op, EventSlotBase::dispatcher_t* disp)
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{
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slot = new SimpleEventSlot(op, disp);
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}
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template <class ObjectClass>
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EventSlot(ObjectClass* obj, typename ObjectEventSlot<ObjectClass>::method_ptr_t method)
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{
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slot = new ObjectEventSlot<ObjectClass>(obj, method);
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}
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void emit(ETransmissionEvent tev, EventVariant var)
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{
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if (!slot)
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return;
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slot->emit(tev, var);
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}
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~EventSlot()
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{
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if (slot)
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delete slot;
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}
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};
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// Old UDT library specific classes, moved from utilities as utilities
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// should now be general-purpose.
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class CTimer
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{
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public:
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CTimer();
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~CTimer();
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public:
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/// Sleep for "interval_tk" CCs.
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/// @param [in] interval_tk CCs to sleep.
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void sleep(uint64_t interval_tk);
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/// Seelp until CC "nexttime_tk".
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/// @param [in] nexttime_tk next time the caller is waken up.
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void sleepto(uint64_t nexttime_tk);
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/// Stop the sleep() or sleepto() methods.
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void interrupt();
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/// trigger the clock for a tick, for better granuality in no_busy_waiting timer.
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void tick();
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public:
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/// Read the CPU clock cycle into x.
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/// @param [out] x to record cpu clock cycles.
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static void rdtsc(uint64_t &x);
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/// return the CPU frequency.
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/// @return CPU frequency.
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static uint64_t getCPUFrequency();
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/// check the current time, 64bit, in microseconds.
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/// @return current time in microseconds.
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static uint64_t getTime();
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/// trigger an event such as new connection, close, new data, etc. for "select" call.
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static void triggerEvent();
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enum EWait {WT_EVENT, WT_ERROR, WT_TIMEOUT};
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/// wait for an event to br triggered by "triggerEvent".
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/// @retval WT_EVENT The event has happened
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/// @retval WT_TIMEOUT The event hasn't happened, the function exited due to timeout
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/// @retval WT_ERROR The function has exit due to an error
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static EWait waitForEvent();
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/// sleep for a short interval. exact sleep time does not matter
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static void sleep();
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/// Wait for condition with timeout
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/// @param [in] cond Condition variable to wait for
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/// @param [in] mutex locked mutex associated with the condition variable
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/// @param [in] delay timeout in microseconds
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/// @retval 0 Wait was successfull
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/// @retval ETIMEDOUT The wait timed out
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static int condTimedWaitUS(pthread_cond_t* cond, pthread_mutex_t* mutex, uint64_t delay);
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private:
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uint64_t getTimeInMicroSec();
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private:
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uint64_t m_ullSchedTime_tk; // next schedulled time
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pthread_cond_t m_TickCond;
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pthread_mutex_t m_TickLock;
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static pthread_cond_t m_EventCond;
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static pthread_mutex_t m_EventLock;
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private:
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static uint64_t s_ullCPUFrequency; // CPU frequency : clock cycles per microsecond
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static uint64_t readCPUFrequency();
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static bool m_bUseMicroSecond; // No higher resolution timer available, use gettimeofday().
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};
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////////////////////////////////////////////////////////////////////////////////
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class CGuard
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{
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public:
|
|
/// Constructs CGuard, which locks the given mutex for
|
|
/// the scope where this object exists.
|
|
/// @param lock Mutex to lock
|
|
/// @param if_condition If this is false, CGuard will do completely nothing
|
|
CGuard(pthread_mutex_t& lock, bool if_condition = true);
|
|
~CGuard();
|
|
|
|
public:
|
|
static int enterCS(pthread_mutex_t& lock);
|
|
static int leaveCS(pthread_mutex_t& lock);
|
|
|
|
static void createMutex(pthread_mutex_t& lock);
|
|
static void releaseMutex(pthread_mutex_t& lock);
|
|
|
|
static void createCond(pthread_cond_t& cond);
|
|
static void releaseCond(pthread_cond_t& cond);
|
|
|
|
void forceUnlock();
|
|
|
|
private:
|
|
pthread_mutex_t& m_Mutex; // Alias name of the mutex to be protected
|
|
int m_iLocked; // Locking status
|
|
|
|
CGuard& operator=(const CGuard&);
|
|
};
|
|
|
|
class InvertedGuard
|
|
{
|
|
pthread_mutex_t* m_pMutex;
|
|
public:
|
|
|
|
InvertedGuard(pthread_mutex_t* smutex): m_pMutex(smutex)
|
|
{
|
|
if ( !smutex )
|
|
return;
|
|
|
|
CGuard::leaveCS(*smutex);
|
|
}
|
|
|
|
~InvertedGuard()
|
|
{
|
|
if ( !m_pMutex )
|
|
return;
|
|
|
|
CGuard::enterCS(*m_pMutex);
|
|
}
|
|
};
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
// UDT Sequence Number 0 - (2^31 - 1)
|
|
|
|
// seqcmp: compare two seq#, considering the wraping
|
|
// seqlen: length from the 1st to the 2nd seq#, including both
|
|
// seqoff: offset from the 2nd to the 1st seq#
|
|
// incseq: increase the seq# by 1
|
|
// decseq: decrease the seq# by 1
|
|
// incseq: increase the seq# by a given offset
|
|
|
|
class CSeqNo
|
|
{
|
|
public:
|
|
|
|
/// This behaves like seq1 - seq2, in comparison to numbers,
|
|
/// and with the statement that only the sign of the result matters.
|
|
/// That is, it returns a negative value if seq1 < seq2,
|
|
/// positive if seq1 > seq2, and zero if they are equal.
|
|
/// The only correct application of this function is when you
|
|
/// compare two values and it works faster than seqoff. However
|
|
/// the result's meaning is only in its sign. DO NOT USE THE
|
|
/// VALUE for any other purpose. It is not meant to be the
|
|
/// distance between two sequence numbers.
|
|
///
|
|
/// Example: to check if (seq1 %> seq2): seqcmp(seq1, seq2) > 0.
|
|
inline static int seqcmp(int32_t seq1, int32_t seq2)
|
|
{return (abs(seq1 - seq2) < m_iSeqNoTH) ? (seq1 - seq2) : (seq2 - seq1);}
|
|
|
|
/// This function measures a length of the range from seq1 to seq2,
|
|
/// WITH A PRECONDITION that certainly @a seq1 is earlier than @a seq2.
|
|
/// This can also include an enormously large distance between them,
|
|
/// that is, exceeding the m_iSeqNoTH value (can be also used to test
|
|
/// if this distance is larger). Prior to calling this function the
|
|
/// caller must be certain that @a seq2 is a sequence coming from a
|
|
/// later time than @a seq1, and still, of course, this distance didn't
|
|
/// exceed m_iMaxSeqNo.
|
|
inline static int seqlen(int32_t seq1, int32_t seq2)
|
|
{return (seq1 <= seq2) ? (seq2 - seq1 + 1) : (seq2 - seq1 + m_iMaxSeqNo + 2);}
|
|
|
|
/// This behaves like seq2 - seq1, with the precondition that the true
|
|
/// distance between two sequence numbers never exceeds m_iSeqNoTH.
|
|
/// That is, if the difference in numeric values of these two arguments
|
|
/// exceeds m_iSeqNoTH, it is treated as if the later of these two
|
|
/// sequence numbers has overflown and actually a segment of the
|
|
/// MAX+1 value should be added to it to get the proper result.
|
|
///
|
|
/// Note: this function does more calculations than seqcmp, so it should
|
|
/// be used if you need the exact distance between two sequences. If
|
|
/// you are only interested with their relationship, use seqcmp.
|
|
inline static int seqoff(int32_t seq1, int32_t seq2)
|
|
{
|
|
if (abs(seq1 - seq2) < m_iSeqNoTH)
|
|
return seq2 - seq1;
|
|
|
|
if (seq1 < seq2)
|
|
return seq2 - seq1 - m_iMaxSeqNo - 1;
|
|
|
|
return seq2 - seq1 + m_iMaxSeqNo + 1;
|
|
}
|
|
|
|
inline static int32_t incseq(int32_t seq)
|
|
{return (seq == m_iMaxSeqNo) ? 0 : seq + 1;}
|
|
|
|
inline static int32_t decseq(int32_t seq)
|
|
{return (seq == 0) ? m_iMaxSeqNo : seq - 1;}
|
|
|
|
inline static int32_t incseq(int32_t seq, int32_t inc)
|
|
{return (m_iMaxSeqNo - seq >= inc) ? seq + inc : seq - m_iMaxSeqNo + inc - 1;}
|
|
// m_iMaxSeqNo >= inc + sec --- inc + sec <= m_iMaxSeqNo
|
|
// if inc + sec > m_iMaxSeqNo then return seq + inc - (m_iMaxSeqNo+1)
|
|
|
|
inline static int32_t decseq(int32_t seq, int32_t dec)
|
|
{
|
|
// Check if seq - dec < 0, but before it would have happened
|
|
if ( seq < dec )
|
|
{
|
|
int32_t left = dec - seq; // This is so many that is left after dragging dec to 0
|
|
// So now decrement the (m_iMaxSeqNo+1) by "left"
|
|
return m_iMaxSeqNo - left + 1;
|
|
}
|
|
return seq - dec;
|
|
}
|
|
|
|
public:
|
|
static const int32_t m_iSeqNoTH = 0x3FFFFFFF; // threshold for comparing seq. no.
|
|
static const int32_t m_iMaxSeqNo = 0x7FFFFFFF; // maximum sequence number used in UDT
|
|
};
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
// UDT ACK Sub-sequence Number: 0 - (2^31 - 1)
|
|
|
|
class CAckNo
|
|
{
|
|
public:
|
|
inline static int32_t incack(int32_t ackno)
|
|
{return (ackno == m_iMaxAckSeqNo) ? 0 : ackno + 1;}
|
|
|
|
public:
|
|
static const int32_t m_iMaxAckSeqNo = 0x7FFFFFFF; // maximum ACK sub-sequence number used in UDT
|
|
};
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
struct CIPAddress
|
|
{
|
|
static bool ipcmp(const struct sockaddr* addr1, const struct sockaddr* addr2, int ver = AF_INET);
|
|
static void ntop(const struct sockaddr* addr, uint32_t ip[4], int ver = AF_INET);
|
|
static void pton(struct sockaddr* addr, const uint32_t ip[4], int ver = AF_INET);
|
|
static std::string show(const struct sockaddr* adr);
|
|
};
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
struct CMD5
|
|
{
|
|
static void compute(const char* input, unsigned char result[16]);
|
|
};
|
|
|
|
// Debug stats
|
|
template <size_t SIZE>
|
|
class StatsLossRecords
|
|
{
|
|
int32_t initseq;
|
|
std::bitset<SIZE> array;
|
|
|
|
public:
|
|
|
|
StatsLossRecords(): initseq(-1) {}
|
|
|
|
// To check if this structure still keeps record of that sequence.
|
|
// This is to check if the information about this not being found
|
|
// is still reliable.
|
|
bool exists(int32_t seq)
|
|
{
|
|
return initseq != -1 && CSeqNo::seqcmp(seq, initseq) >= 0;
|
|
}
|
|
|
|
int32_t base() { return initseq; }
|
|
|
|
void clear()
|
|
{
|
|
initseq = -1;
|
|
array.reset();
|
|
}
|
|
|
|
void add(int32_t lo, int32_t hi)
|
|
{
|
|
int32_t end = CSeqNo::incseq(hi);
|
|
for (int32_t i = lo; i != end; i = CSeqNo::incseq(i))
|
|
add(i);
|
|
}
|
|
|
|
void add(int32_t seq)
|
|
{
|
|
if ( array.none() )
|
|
{
|
|
// May happen it wasn't initialized. Set it as initial loss sequence.
|
|
initseq = seq;
|
|
array[0] = true;
|
|
return;
|
|
}
|
|
|
|
// Calculate the distance between this seq and the oldest one.
|
|
int seqdiff = CSeqNo::seqoff(initseq, seq);
|
|
if ( seqdiff > int(SIZE) )
|
|
{
|
|
// Size exceeded. Drop the oldest sequences.
|
|
// First calculate how many must be removed.
|
|
size_t toremove = seqdiff - SIZE;
|
|
// Now, since that position, find the nearest 1
|
|
while ( !array[toremove] && toremove <= SIZE )
|
|
++toremove;
|
|
|
|
// All have to be dropped, so simply reset the array
|
|
if ( toremove == SIZE )
|
|
{
|
|
initseq = seq;
|
|
array[0] = true;
|
|
return;
|
|
}
|
|
|
|
// Now do the shift of the first found 1 to position 0
|
|
// and its index add to initseq
|
|
initseq += toremove;
|
|
seqdiff -= toremove;
|
|
array >>= toremove;
|
|
}
|
|
|
|
// Now set appropriate bit that represents this seq
|
|
array[seqdiff] = true;
|
|
}
|
|
|
|
StatsLossRecords& operator << (int32_t seq)
|
|
{
|
|
add(seq);
|
|
return *this;
|
|
}
|
|
|
|
void remove(int32_t seq)
|
|
{
|
|
// Check if is in range. If not, ignore.
|
|
int seqdiff = CSeqNo::seqoff(initseq, seq);
|
|
if ( seqdiff < 0 )
|
|
return; // already out of array
|
|
if ( seqdiff > SIZE )
|
|
return; // never was added!
|
|
|
|
array[seqdiff] = true;
|
|
}
|
|
|
|
bool find(int32_t seq) const
|
|
{
|
|
int seqdiff = CSeqNo::seqoff(initseq, seq);
|
|
if ( seqdiff < 0 )
|
|
return false; // already out of array
|
|
if ( size_t(seqdiff) > SIZE )
|
|
return false; // never was added!
|
|
|
|
return array[seqdiff];
|
|
}
|
|
|
|
#if HAVE_CXX11
|
|
|
|
std::string to_string() const
|
|
{
|
|
std::string out;
|
|
for (size_t i = 0; i < SIZE; ++i)
|
|
{
|
|
if ( array[i] )
|
|
out += std::to_string(initseq+i) + " ";
|
|
}
|
|
|
|
return out;
|
|
}
|
|
#endif
|
|
};
|
|
|
|
|
|
// Version parsing
|
|
inline ATR_CONSTEXPR uint32_t SrtVersion(int major, int minor, int patch)
|
|
{
|
|
return patch + minor*0x100 + major*0x10000;
|
|
}
|
|
|
|
inline int32_t SrtParseVersion(const char* v)
|
|
{
|
|
int major, minor, patch;
|
|
int result = sscanf(v, "%d.%d.%d", &major, &minor, &patch);
|
|
|
|
if (result != 3)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
return major*0x10000 + minor*0x100 + patch;
|
|
}
|
|
|
|
inline std::string SrtVersionString(int version)
|
|
{
|
|
int patch = version % 0x100;
|
|
int minor = (version/0x100)%0x100;
|
|
int major = version/0x10000;
|
|
|
|
char buf[20];
|
|
sprintf(buf, "%d.%d.%d", major, minor, patch);
|
|
return buf;
|
|
}
|
|
|
|
#endif
|