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lal/pkg/rtmp/server_session.go

348 lines
8.9 KiB
Go

// Copyright 2019, Chef. All rights reserved.
// https://github.com/q191201771/lal
//
// Use of this source code is governed by a MIT-style license
// that can be found in the License file.
//
// Author: Chef (191201771@qq.com)
package rtmp
import (
"net"
"strings"
"github.com/q191201771/naza/pkg/bele"
"github.com/q191201771/naza/pkg/connection"
log "github.com/q191201771/naza/pkg/nazalog"
"github.com/q191201771/naza/pkg/unique"
)
// TODO chef: 没有进化成Pub Sub时的超时释放
type ServerSessionObserver interface {
NewRTMPPubSessionCB(session *ServerSession) // 上层代码应该在这个事件回调中注册音视频数据的监听
NewRTMPSubSessionCB(session *ServerSession)
}
var _ ServerSessionObserver = &Server{}
type PubSessionObserver interface {
AVMsgObserver
}
func (s *ServerSession) SetPubSessionObserver(obs PubSessionObserver) {
s.avObs = obs
}
type ServerSessionType int
const (
ServerSessionTypeUnknown ServerSessionType = iota // 收到客户端的publish或者play信令之前的类型状态
ServerSessionTypePub
ServerSessionTypeSub
)
type ServerSession struct {
AppName string
StreamName string
StreamNameWithRawQuery string
UniqueKey string
obs ServerSessionObserver
t ServerSessionType
hs HandshakeServer
chunkComposer *ChunkComposer
packer *MessagePacker
conn connection.Connection
// only for PubSession
avObs PubSessionObserver
// only for SubSession
IsFresh bool
WaitKeyNalu bool
}
func NewServerSession(obs ServerSessionObserver, conn net.Conn) *ServerSession {
uk := unique.GenUniqueKey("RTMPPUBSUB")
log.Infof("lifecycle new rtmp server session. [%s]", uk)
return &ServerSession{
conn: connection.New(conn, func(option *connection.Option) {
option.ReadBufSize = readBufSize
}),
UniqueKey: uk,
obs: obs,
t: ServerSessionTypeUnknown,
chunkComposer: NewChunkComposer(),
packer: NewMessagePacker(),
IsFresh: true,
WaitKeyNalu: true,
}
}
func (s *ServerSession) RunLoop() (err error) {
if err = s.handshake(); err != nil {
return err
}
return s.runReadLoop()
}
func (s *ServerSession) AsyncWrite(msg []byte) error {
_, err := s.conn.Write(msg)
return err
}
func (s *ServerSession) Flush() error {
return s.conn.Flush()
}
func (s *ServerSession) Dispose() {
log.Infof("lifecycle dispose rtmp server session. [%s]", s.UniqueKey)
_ = s.conn.Close()
}
func (s *ServerSession) runReadLoop() error {
return s.chunkComposer.RunLoop(s.conn, s.doMsg)
}
func (s *ServerSession) handshake() error {
if err := s.hs.ReadC0C1(s.conn); err != nil {
return err
}
log.Infof("-----> Handshake C0+C1. [%s]", s.UniqueKey)
log.Infof("<----- Handshake S0+S1+S2. [%s]", s.UniqueKey)
if err := s.hs.WriteS0S1S2(s.conn); err != nil {
return err
}
if err := s.hs.ReadC2(s.conn); err != nil {
return err
}
log.Infof("-----> Handshake C2. [%s]", s.UniqueKey)
return nil
}
func (s *ServerSession) doMsg(stream *Stream) error {
//log.Debugf("%d %d %v", stream.header.msgTypeID, stream.msgLen, stream.header)
switch stream.header.MsgTypeID {
case typeidSetChunkSize:
// noop
// 因为底层的 chunk composer 已经处理过了,这里就不用处理
case typeidCommandMessageAMF0:
return s.doCommandMessage(stream)
case TypeidDataMessageAMF0:
return s.doDataMessageAMF0(stream)
case typeidAck:
return s.doACK(stream)
case TypeidAudio:
fallthrough
case TypeidVideo:
if s.t != ServerSessionTypePub {
log.Errorf("read audio/video message but server session not pub type. [%s]", s.UniqueKey)
return ErrRTMP
}
s.avObs.OnReadRTMPAVMsg(stream.toAVMsg())
default:
log.Warnf("read unknown message. [%s] typeid=%d, %s", s.UniqueKey, stream.header.MsgTypeID, stream.toDebugString())
}
return nil
}
func (s *ServerSession) doACK(stream *Stream) error {
seqNum := bele.BEUint32(stream.msg.buf[stream.msg.b:stream.msg.e])
log.Infof("-----> Acknowledgement. [%s] ignore. sequence number=%d.", s.UniqueKey, seqNum)
return nil
}
func (s *ServerSession) doDataMessageAMF0(stream *Stream) error {
if s.t != ServerSessionTypePub {
log.Errorf("read audio/video message but server session not pub type. [%s]", s.UniqueKey)
return ErrRTMP
}
val, err := stream.msg.peekStringWithType()
if err != nil {
return err
}
switch val {
case "|RtmpSampleAccess":
log.Warnf("read data message, ignore it. [%s] val=%s", s.UniqueKey, val)
return nil
case "@setDataFrame":
// macos obs
// skip @setDataFrame
val, err = stream.msg.readStringWithType()
val, err := stream.msg.peekStringWithType()
if err != nil {
return err
}
if val != "onMetaData" {
log.Errorf("read unknown data message. [%s] val=%s, %s", s.UniqueKey, val, stream.toDebugString())
return ErrRTMP
}
case "onMetaData":
// noop
default:
log.Errorf("read unknown data message. [%s] val=%s, %s", s.UniqueKey, val, stream.toDebugString())
return nil
}
s.avObs.OnReadRTMPAVMsg(stream.toAVMsg())
return nil
}
func (s *ServerSession) doCommandMessage(stream *Stream) error {
cmd, err := stream.msg.readStringWithType()
if err != nil {
return err
}
tid, err := stream.msg.readNumberWithType()
if err != nil {
return err
}
switch cmd {
case "connect":
return s.doConnect(tid, stream)
case "createStream":
return s.doCreateStream(tid, stream)
case "publish":
return s.doPublish(tid, stream)
case "play":
return s.doPlay(tid, stream)
case "releaseStream":
fallthrough
case "FCPublish":
fallthrough
case "FCUnpublish":
fallthrough
case "getStreamLength":
log.Warnf("read command message, ignore it. [%s] cmd=%s, %s", s.UniqueKey, cmd, stream.toDebugString())
default:
log.Errorf("read unknown command message. [%s] cmd=%s, %s", s.UniqueKey, cmd, stream.toDebugString())
}
return nil
}
func (s *ServerSession) doConnect(tid int, stream *Stream) error {
val, err := stream.msg.readObjectWithType()
if err != nil {
return err
}
var ok bool
s.AppName, ok = val["app"].(string)
if !ok {
return ErrRTMP
}
log.Infof("-----> connect('%s'). [%s]", s.AppName, s.UniqueKey)
log.Infof("<----- Window Acknowledgement Size %d. [%s]", windowAcknowledgementSize, s.UniqueKey)
if err := s.packer.writeWinAckSize(s.conn, windowAcknowledgementSize); err != nil {
return err
}
log.Infof("<----- Set Peer Bandwidth. [%s]", s.UniqueKey)
if err := s.packer.writePeerBandwidth(s.conn, peerBandwidth, peerBandwidthLimitTypeDynamic); err != nil {
return err
}
log.Infof("<----- SetChunkSize %d. [%s]", LocalChunkSize, s.UniqueKey)
if err := s.packer.writeChunkSize(s.conn, LocalChunkSize); err != nil {
return err
}
log.Infof("<---- _result('NetConnection.Connect.Success'). [%s]", s.UniqueKey)
if err := s.packer.writeConnectResult(s.conn, tid); err != nil {
return err
}
return nil
}
func (s *ServerSession) doCreateStream(tid int, stream *Stream) error {
log.Infof("-----> createStream(). [%s]", s.UniqueKey)
log.Infof("<---- _result(). [%s]", s.UniqueKey)
if err := s.packer.writeCreateStreamResult(s.conn, tid); err != nil {
return err
}
return nil
}
func (s *ServerSession) doPublish(tid int, stream *Stream) (err error) {
if err = stream.msg.readNull(); err != nil {
return err
}
s.StreamNameWithRawQuery, err = stream.msg.readStringWithType()
if err != nil {
return err
}
ss := strings.Split(s.StreamNameWithRawQuery, "?")
s.StreamName = ss[0]
pubType, err := stream.msg.readStringWithType()
if err != nil {
return err
}
log.Debugf("[%s] pubType=%s", s.UniqueKey, pubType)
log.Infof("-----> publish('%s') [%s]", s.StreamName, s.UniqueKey)
log.Infof("<---- onStatus('NetStream.Publish.Start'). [%s]", s.UniqueKey)
if err := s.packer.writeOnStatusPublish(s.conn, MSID1); err != nil {
return err
}
// 回复完信令后修改 connection 的属性
s.ModConnProps()
s.t = ServerSessionTypePub
s.obs.NewRTMPPubSessionCB(s)
return nil
}
func (s *ServerSession) doPlay(tid int, stream *Stream) (err error) {
if err = stream.msg.readNull(); err != nil {
return err
}
s.StreamNameWithRawQuery, err = stream.msg.readStringWithType()
if err != nil {
return err
}
ss := strings.Split(s.StreamNameWithRawQuery, "?")
s.StreamName = ss[0]
log.Infof("-----> play('%s'). [%s]", s.StreamName, s.UniqueKey)
// TODO chef: start duration reset
log.Infof("<----onStatus('NetStream.Play.Start'). [%s]", s.UniqueKey)
if err := s.packer.writeOnStatusPlay(s.conn, MSID1); err != nil {
return err
}
// 回复完信令后修改 connection 的属性
s.ModConnProps()
s.t = ServerSessionTypeSub
s.obs.NewRTMPSubSessionCB(s)
return nil
}
func (s *ServerSession) ModConnProps() {
s.conn.ModWriteChanSize(wChanSize)
// TODO chef: naza.connection 这种方式会导致最后一点数据发送不出去,我们应该使用更好的方式
//s.conn.ModWriteBufSize(writeBufSize)
switch s.t {
case ServerSessionTypePub:
s.conn.ModReadTimeoutMS(serverSessionReadAVTimeoutMS)
case ServerSessionTypeSub:
s.conn.ModWriteTimeoutMS(serverSessionWriteAVTimeoutMS)
}
}