// Copyright 2019, Chef. All rights reserved. // https://github.com/q191201771/lal // // Use of this source code is governed by a MIT-style license // that can be found in the License file. // // Author: Chef (191201771@qq.com) package rtmp import ( "net" "strings" "github.com/q191201771/naza/pkg/bele" "github.com/q191201771/naza/pkg/connection" log "github.com/q191201771/naza/pkg/nazalog" "github.com/q191201771/naza/pkg/unique" ) // TODO chef: 没有进化成Pub Sub时的超时释放 type ServerSessionObserver interface { NewRTMPPubSessionCB(session *ServerSession) // 上层代码应该在这个事件回调中注册音视频数据的监听 NewRTMPSubSessionCB(session *ServerSession) } var _ ServerSessionObserver = &Server{} type PubSessionObserver interface { AVMsgObserver } func (s *ServerSession) SetPubSessionObserver(obs PubSessionObserver) { s.avObs = obs } type ServerSessionType int const ( ServerSessionTypeUnknown ServerSessionType = iota // 收到客户端的publish或者play信令之前的类型状态 ServerSessionTypePub ServerSessionTypeSub ) type ServerSession struct { AppName string StreamName string StreamNameWithRawQuery string UniqueKey string obs ServerSessionObserver t ServerSessionType hs HandshakeServer chunkComposer *ChunkComposer packer *MessagePacker conn connection.Connection // only for PubSession avObs PubSessionObserver // only for SubSession IsFresh bool WaitKeyNalu bool } func NewServerSession(obs ServerSessionObserver, conn net.Conn) *ServerSession { uk := unique.GenUniqueKey("RTMPPUBSUB") log.Infof("lifecycle new rtmp server session. [%s]", uk) return &ServerSession{ conn: connection.New(conn, func(option *connection.Option) { option.ReadBufSize = readBufSize }), UniqueKey: uk, obs: obs, t: ServerSessionTypeUnknown, chunkComposer: NewChunkComposer(), packer: NewMessagePacker(), IsFresh: true, WaitKeyNalu: true, } } func (s *ServerSession) RunLoop() (err error) { if err = s.handshake(); err != nil { return err } return s.runReadLoop() } func (s *ServerSession) AsyncWrite(msg []byte) error { _, err := s.conn.Write(msg) return err } func (s *ServerSession) Flush() error { return s.conn.Flush() } func (s *ServerSession) Dispose() { log.Infof("lifecycle dispose rtmp server session. [%s]", s.UniqueKey) _ = s.conn.Close() } func (s *ServerSession) runReadLoop() error { return s.chunkComposer.RunLoop(s.conn, s.doMsg) } func (s *ServerSession) handshake() error { if err := s.hs.ReadC0C1(s.conn); err != nil { return err } log.Infof("-----> Handshake C0+C1. [%s]", s.UniqueKey) log.Infof("<----- Handshake S0+S1+S2. [%s]", s.UniqueKey) if err := s.hs.WriteS0S1S2(s.conn); err != nil { return err } if err := s.hs.ReadC2(s.conn); err != nil { return err } log.Infof("-----> Handshake C2. [%s]", s.UniqueKey) return nil } func (s *ServerSession) doMsg(stream *Stream) error { //log.Debugf("%d %d %v", stream.header.msgTypeID, stream.msgLen, stream.header) switch stream.header.MsgTypeID { case typeidSetChunkSize: // noop // 因为底层的 chunk composer 已经处理过了,这里就不用处理 case typeidCommandMessageAMF0: return s.doCommandMessage(stream) case TypeidDataMessageAMF0: return s.doDataMessageAMF0(stream) case typeidAck: return s.doACK(stream) case TypeidAudio: fallthrough case TypeidVideo: if s.t != ServerSessionTypePub { log.Errorf("read audio/video message but server session not pub type. [%s]", s.UniqueKey) return ErrRTMP } s.avObs.OnReadRTMPAVMsg(stream.toAVMsg()) default: log.Warnf("read unknown message. [%s] typeid=%d, %s", s.UniqueKey, stream.header.MsgTypeID, stream.toDebugString()) } return nil } func (s *ServerSession) doACK(stream *Stream) error { seqNum := bele.BEUint32(stream.msg.buf[stream.msg.b:stream.msg.e]) log.Infof("-----> Acknowledgement. [%s] ignore. sequence number=%d.", s.UniqueKey, seqNum) return nil } func (s *ServerSession) doDataMessageAMF0(stream *Stream) error { if s.t != ServerSessionTypePub { log.Errorf("read audio/video message but server session not pub type. [%s]", s.UniqueKey) return ErrRTMP } val, err := stream.msg.peekStringWithType() if err != nil { return err } switch val { case "|RtmpSampleAccess": log.Warnf("read data message, ignore it. [%s] val=%s", s.UniqueKey, val) return nil case "@setDataFrame": // macos obs // skip @setDataFrame val, err = stream.msg.readStringWithType() val, err := stream.msg.peekStringWithType() if err != nil { return err } if val != "onMetaData" { log.Errorf("read unknown data message. [%s] val=%s, %s", s.UniqueKey, val, stream.toDebugString()) return ErrRTMP } case "onMetaData": // noop default: log.Errorf("read unknown data message. [%s] val=%s, %s", s.UniqueKey, val, stream.toDebugString()) return nil } s.avObs.OnReadRTMPAVMsg(stream.toAVMsg()) return nil } func (s *ServerSession) doCommandMessage(stream *Stream) error { cmd, err := stream.msg.readStringWithType() if err != nil { return err } tid, err := stream.msg.readNumberWithType() if err != nil { return err } switch cmd { case "connect": return s.doConnect(tid, stream) case "createStream": return s.doCreateStream(tid, stream) case "publish": return s.doPublish(tid, stream) case "play": return s.doPlay(tid, stream) case "releaseStream": fallthrough case "FCPublish": fallthrough case "FCUnpublish": fallthrough case "getStreamLength": log.Warnf("read command message, ignore it. [%s] cmd=%s, %s", s.UniqueKey, cmd, stream.toDebugString()) default: log.Errorf("read unknown command message. [%s] cmd=%s, %s", s.UniqueKey, cmd, stream.toDebugString()) } return nil } func (s *ServerSession) doConnect(tid int, stream *Stream) error { val, err := stream.msg.readObjectWithType() if err != nil { return err } var ok bool s.AppName, ok = val["app"].(string) if !ok { return ErrRTMP } log.Infof("-----> connect('%s'). [%s]", s.AppName, s.UniqueKey) log.Infof("<----- Window Acknowledgement Size %d. [%s]", windowAcknowledgementSize, s.UniqueKey) if err := s.packer.writeWinAckSize(s.conn, windowAcknowledgementSize); err != nil { return err } log.Infof("<----- Set Peer Bandwidth. [%s]", s.UniqueKey) if err := s.packer.writePeerBandwidth(s.conn, peerBandwidth, peerBandwidthLimitTypeDynamic); err != nil { return err } log.Infof("<----- SetChunkSize %d. [%s]", LocalChunkSize, s.UniqueKey) if err := s.packer.writeChunkSize(s.conn, LocalChunkSize); err != nil { return err } log.Infof("<---- _result('NetConnection.Connect.Success'). [%s]", s.UniqueKey) if err := s.packer.writeConnectResult(s.conn, tid); err != nil { return err } return nil } func (s *ServerSession) doCreateStream(tid int, stream *Stream) error { log.Infof("-----> createStream(). [%s]", s.UniqueKey) log.Infof("<---- _result(). [%s]", s.UniqueKey) if err := s.packer.writeCreateStreamResult(s.conn, tid); err != nil { return err } return nil } func (s *ServerSession) doPublish(tid int, stream *Stream) (err error) { if err = stream.msg.readNull(); err != nil { return err } s.StreamNameWithRawQuery, err = stream.msg.readStringWithType() if err != nil { return err } ss := strings.Split(s.StreamNameWithRawQuery, "?") s.StreamName = ss[0] pubType, err := stream.msg.readStringWithType() if err != nil { return err } log.Debugf("[%s] pubType=%s", s.UniqueKey, pubType) log.Infof("-----> publish('%s') [%s]", s.StreamName, s.UniqueKey) log.Infof("<---- onStatus('NetStream.Publish.Start'). [%s]", s.UniqueKey) if err := s.packer.writeOnStatusPublish(s.conn, MSID1); err != nil { return err } // 回复完信令后修改 connection 的属性 s.ModConnProps() s.t = ServerSessionTypePub s.obs.NewRTMPPubSessionCB(s) return nil } func (s *ServerSession) doPlay(tid int, stream *Stream) (err error) { if err = stream.msg.readNull(); err != nil { return err } s.StreamNameWithRawQuery, err = stream.msg.readStringWithType() if err != nil { return err } ss := strings.Split(s.StreamNameWithRawQuery, "?") s.StreamName = ss[0] log.Infof("-----> play('%s'). [%s]", s.StreamName, s.UniqueKey) // TODO chef: start duration reset log.Infof("<----onStatus('NetStream.Play.Start'). [%s]", s.UniqueKey) if err := s.packer.writeOnStatusPlay(s.conn, MSID1); err != nil { return err } // 回复完信令后修改 connection 的属性 s.ModConnProps() s.t = ServerSessionTypeSub s.obs.NewRTMPSubSessionCB(s) return nil } func (s *ServerSession) ModConnProps() { s.conn.ModWriteChanSize(wChanSize) // TODO chef: naza.connection 这种方式会导致最后一点数据发送不出去,我们应该使用更好的方式 //s.conn.ModWriteBufSize(writeBufSize) switch s.t { case ServerSessionTypePub: s.conn.ModReadTimeoutMS(serverSessionReadAVTimeoutMS) case ServerSessionTypeSub: s.conn.ModWriteTimeoutMS(serverSessionWriteAVTimeoutMS) } }