#define configTICK_RATE_HZ ( 1000 ) /* In this non-real time simulated environment the tick frequency has to be at least a multiple of the Win32 tick frequency, and therefore very slow. */
#define configTICK_RATE_HZ ( 1000 ) /* In this non-real time simulated environment the tick frequency has to be at least a multiple of the Win32 tick frequency, and therefore very slow. */
#define configMINIMAL_STACK_SIZE ( ( unsigned short ) 60 ) /* In this simulated case, the stack only has to hold one small structure as the real stack is part of the Win32 thread. */
#define configMINIMAL_STACK_SIZE ( ( unsigned short ) 60 ) /* In this simulated case, the stack only has to hold one small structure as the real stack is part of the Win32 thread. */