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success/packages/excalidraw/element/routing.test.tsx

196 lines
4.5 KiB
TypeScript

import React from "react";
import Scene from "../scene/Scene";
import { API } from "../tests/helpers/api";
import { Pointer, UI } from "../tests/helpers/ui";
import {
fireEvent,
GlobalTestState,
queryByTestId,
render,
} from "../tests/test-utils";
import { bindLinearElement } from "./binding";
import { Excalidraw } from "../index";
import { mutateElbowArrow } from "./routing";
import type {
ExcalidrawArrowElement,
ExcalidrawBindableElement,
ExcalidrawElbowArrowElement,
} from "./types";
import { ARROW_TYPE } from "../constants";
const { h } = window;
const mouse = new Pointer("mouse");
describe("elbow arrow routing", () => {
it("can properly generate orthogonal arrow points", () => {
const scene = new Scene();
const arrow = API.createElement({
type: "arrow",
elbowed: true,
}) as ExcalidrawElbowArrowElement;
scene.insertElement(arrow);
mutateElbowArrow(arrow, scene.getNonDeletedElementsMap(), [
[-45 - arrow.x, -100.1 - arrow.y],
[45 - arrow.x, 99.9 - arrow.y],
]);
expect(arrow.points).toEqual([
[0, 0],
[0, 100],
[90, 100],
[90, 200],
]);
expect(arrow.x).toEqual(-45);
expect(arrow.y).toEqual(-100.1);
expect(arrow.width).toEqual(90);
expect(arrow.height).toEqual(200);
});
it("can generate proper points for bound elbow arrow", () => {
const scene = new Scene();
const rectangle1 = API.createElement({
type: "rectangle",
x: -150,
y: -150,
width: 100,
height: 100,
}) as ExcalidrawBindableElement;
const rectangle2 = API.createElement({
type: "rectangle",
x: 50,
y: 50,
width: 100,
height: 100,
}) as ExcalidrawBindableElement;
const arrow = API.createElement({
type: "arrow",
elbowed: true,
x: -45,
y: -100.1,
width: 90,
height: 200,
points: [
[0, 0],
[90, 200],
],
}) as ExcalidrawElbowArrowElement;
scene.insertElement(rectangle1);
scene.insertElement(rectangle2);
scene.insertElement(arrow);
const elementsMap = scene.getNonDeletedElementsMap();
bindLinearElement(arrow, rectangle1, "start", elementsMap);
bindLinearElement(arrow, rectangle2, "end", elementsMap);
expect(arrow.startBinding).not.toBe(null);
expect(arrow.endBinding).not.toBe(null);
mutateElbowArrow(arrow, elementsMap, [
[0, 0],
[90, 200],
]);
expect(arrow.points).toEqual([
[0, 0],
[45, 0],
[45, 200],
[90, 200],
]);
});
});
describe("elbow arrow ui", () => {
beforeEach(async () => {
await render(<Excalidraw handleKeyboardGlobally={true} />);
});
it("can follow bound shapes", async () => {
UI.createElement("rectangle", {
x: -150,
y: -150,
width: 100,
height: 100,
});
UI.createElement("rectangle", {
x: 50,
y: 50,
width: 100,
height: 100,
});
UI.clickTool("arrow");
UI.clickOnTestId("elbow-arrow");
expect(h.state.currentItemArrowType).toBe(ARROW_TYPE.elbow);
mouse.reset();
mouse.moveTo(-43, -99);
mouse.click();
mouse.moveTo(43, 99);
mouse.click();
const arrow = h.scene.getSelectedElements(
h.state,
)[0] as ExcalidrawArrowElement;
expect(arrow.type).toBe("arrow");
expect(arrow.elbowed).toBe(true);
expect(arrow.points).toEqual([
[0, 0],
[35, 0],
[35, 200],
[90, 200],
]);
});
it("can follow bound rotated shapes", async () => {
UI.createElement("rectangle", {
x: -150,
y: -150,
width: 100,
height: 100,
});
UI.createElement("rectangle", {
x: 50,
y: 50,
width: 100,
height: 100,
});
UI.clickTool("arrow");
UI.clickOnTestId("elbow-arrow");
mouse.reset();
mouse.moveTo(-43, -99);
mouse.click();
mouse.moveTo(43, 99);
mouse.click();
const arrow = h.scene.getSelectedElements(
h.state,
)[0] as ExcalidrawArrowElement;
fireEvent.contextMenu(GlobalTestState.interactiveCanvas, {
button: 2,
clientX: 1,
clientY: 1,
});
const contextMenu = UI.queryContextMenu();
fireEvent.click(queryByTestId(contextMenu!, "stats")!);
mouse.click(51, 51);
const inputAngle = UI.queryStatsProperty("A")?.querySelector(
".drag-input",
) as HTMLInputElement;
UI.updateInput(inputAngle, String("40"));
expect(arrow.points.map((point) => point.map(Math.round))).toEqual([
[0, 0],
[35, 0],
[35, 90],
[25, 90],
[25, 165],
[103, 165],
]);
});
});