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227 lines
7.3 KiB
TypeScript
227 lines
7.3 KiB
TypeScript
import React, { useEffect, useRef } from "react";
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import { renderInteractiveScene } from "../../renderer/renderScene";
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import {
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isRenderThrottlingEnabled,
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isShallowEqual,
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sceneCoordsToViewportCoords,
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} from "../../utils";
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import { CURSOR_TYPE } from "../../constants";
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import { t } from "../../i18n";
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import type { DOMAttributes } from "react";
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import type { AppState, InteractiveCanvasAppState } from "../../types";
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import type {
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InteractiveCanvasRenderConfig,
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RenderInteractiveSceneCallback,
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} from "../../scene/types";
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import type { NonDeletedExcalidrawElement } from "../../element/types";
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type InteractiveCanvasProps = {
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containerRef: React.RefObject<HTMLDivElement>;
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canvas: HTMLCanvasElement | null;
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elements: readonly NonDeletedExcalidrawElement[];
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visibleElements: readonly NonDeletedExcalidrawElement[];
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selectedElements: readonly NonDeletedExcalidrawElement[];
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versionNonce: number | undefined;
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selectionNonce: number | undefined;
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scale: number;
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appState: InteractiveCanvasAppState;
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renderInteractiveSceneCallback: (
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data: RenderInteractiveSceneCallback,
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) => void;
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handleCanvasRef: (canvas: HTMLCanvasElement | null) => void;
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onContextMenu: Exclude<
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DOMAttributes<HTMLCanvasElement | HTMLDivElement>["onContextMenu"],
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undefined
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>;
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onPointerMove: Exclude<
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DOMAttributes<HTMLCanvasElement>["onPointerMove"],
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undefined
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>;
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onPointerUp: Exclude<
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DOMAttributes<HTMLCanvasElement>["onPointerUp"],
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undefined
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>;
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onPointerCancel: Exclude<
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DOMAttributes<HTMLCanvasElement>["onPointerCancel"],
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undefined
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>;
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onTouchMove: Exclude<
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DOMAttributes<HTMLCanvasElement>["onTouchMove"],
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undefined
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>;
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onPointerDown: Exclude<
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DOMAttributes<HTMLCanvasElement>["onPointerDown"],
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undefined
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>;
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onDoubleClick: Exclude<
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DOMAttributes<HTMLCanvasElement>["onDoubleClick"],
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undefined
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>;
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};
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const InteractiveCanvas = (props: InteractiveCanvasProps) => {
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const isComponentMounted = useRef(false);
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useEffect(() => {
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if (!isComponentMounted.current) {
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isComponentMounted.current = true;
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return;
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}
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const cursorButton: {
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[id: string]: string | undefined;
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} = {};
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const pointerViewportCoords: InteractiveCanvasRenderConfig["remotePointerViewportCoords"] =
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{};
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const remoteSelectedElementIds: InteractiveCanvasRenderConfig["remoteSelectedElementIds"] =
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{};
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const pointerUsernames: { [id: string]: string } = {};
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const pointerUserStates: { [id: string]: string } = {};
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props.appState.collaborators.forEach((user, socketId) => {
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if (user.selectedElementIds) {
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for (const id of Object.keys(user.selectedElementIds)) {
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if (!(id in remoteSelectedElementIds)) {
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remoteSelectedElementIds[id] = [];
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}
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remoteSelectedElementIds[id].push(socketId);
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}
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}
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if (!user.pointer) {
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return;
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}
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if (user.username) {
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pointerUsernames[socketId] = user.username;
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}
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if (user.userState) {
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pointerUserStates[socketId] = user.userState;
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}
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pointerViewportCoords[socketId] = sceneCoordsToViewportCoords(
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{
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sceneX: user.pointer.x,
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sceneY: user.pointer.y,
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},
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props.appState,
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);
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cursorButton[socketId] = user.button;
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});
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const selectionColor =
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(props.containerRef?.current &&
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getComputedStyle(props.containerRef.current).getPropertyValue(
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"--color-selection",
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)) ||
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"#6965db";
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renderInteractiveScene(
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{
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canvas: props.canvas,
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elements: props.elements,
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visibleElements: props.visibleElements,
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selectedElements: props.selectedElements,
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scale: window.devicePixelRatio,
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appState: props.appState,
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renderConfig: {
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remotePointerViewportCoords: pointerViewportCoords,
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remotePointerButton: cursorButton,
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remoteSelectedElementIds,
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remotePointerUsernames: pointerUsernames,
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remotePointerUserStates: pointerUserStates,
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selectionColor,
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renderScrollbars: false,
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},
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callback: props.renderInteractiveSceneCallback,
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},
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isRenderThrottlingEnabled(),
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);
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});
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return (
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<canvas
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className="excalidraw__canvas interactive"
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style={{
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width: props.appState.width,
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height: props.appState.height,
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cursor: props.appState.viewModeEnabled
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? CURSOR_TYPE.GRAB
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: CURSOR_TYPE.AUTO,
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}}
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width={props.appState.width * props.scale}
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height={props.appState.height * props.scale}
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ref={props.handleCanvasRef}
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onContextMenu={props.onContextMenu}
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onPointerMove={props.onPointerMove}
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onPointerUp={props.onPointerUp}
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onPointerCancel={props.onPointerCancel}
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onTouchMove={props.onTouchMove}
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onPointerDown={props.onPointerDown}
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onDoubleClick={
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props.appState.viewModeEnabled ? undefined : props.onDoubleClick
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}
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>
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{t("labels.drawingCanvas")}
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</canvas>
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);
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};
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const getRelevantAppStateProps = (
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appState: AppState,
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): InteractiveCanvasAppState => ({
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zoom: appState.zoom,
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scrollX: appState.scrollX,
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scrollY: appState.scrollY,
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width: appState.width,
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height: appState.height,
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viewModeEnabled: appState.viewModeEnabled,
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editingGroupId: appState.editingGroupId,
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editingLinearElement: appState.editingLinearElement,
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selectedElementIds: appState.selectedElementIds,
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frameToHighlight: appState.frameToHighlight,
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offsetLeft: appState.offsetLeft,
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offsetTop: appState.offsetTop,
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theme: appState.theme,
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pendingImageElementId: appState.pendingImageElementId,
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selectionElement: appState.selectionElement,
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selectedGroupIds: appState.selectedGroupIds,
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selectedLinearElement: appState.selectedLinearElement,
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multiElement: appState.multiElement,
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isBindingEnabled: appState.isBindingEnabled,
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suggestedBindings: appState.suggestedBindings,
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isRotating: appState.isRotating,
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elementsToHighlight: appState.elementsToHighlight,
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collaborators: appState.collaborators, // Necessary for collab. sessions
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activeEmbeddable: appState.activeEmbeddable,
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snapLines: appState.snapLines,
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zenModeEnabled: appState.zenModeEnabled,
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});
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const areEqual = (
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prevProps: InteractiveCanvasProps,
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nextProps: InteractiveCanvasProps,
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) => {
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// This could be further optimised if needed, as we don't have to render interactive canvas on each scene mutation
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if (
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prevProps.selectionNonce !== nextProps.selectionNonce ||
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prevProps.versionNonce !== nextProps.versionNonce ||
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prevProps.scale !== nextProps.scale ||
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// we need to memoize on element arrays because they may have renewed
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// even if versionNonce didn't change (e.g. we filter elements out based
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// on appState)
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prevProps.elements !== nextProps.elements ||
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prevProps.visibleElements !== nextProps.visibleElements ||
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prevProps.selectedElements !== nextProps.selectedElements
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) {
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return false;
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}
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// Comparing the interactive appState for changes in case of some edge cases
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return isShallowEqual(
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// asserting AppState because we're being passed the whole AppState
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// but resolve to only the InteractiveCanvas-relevant props
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getRelevantAppStateProps(prevProps.appState as AppState),
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getRelevantAppStateProps(nextProps.appState as AppState),
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);
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};
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export default React.memo(InteractiveCanvas, areEqual);
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