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success/packages/excalidraw/components/LaserTool/LaserPathManager.ts

310 lines
7.7 KiB
TypeScript

import { LaserPointer } from "@excalidraw/laser-pointer";
import { sceneCoordsToViewportCoords } from "../../utils";
import App from "../App";
import { getClientColor } from "../../clients";
// decay time in milliseconds
const DECAY_TIME = 1000;
// length of line in points before it starts decaying
const DECAY_LENGTH = 50;
const average = (a: number, b: number) => (a + b) / 2;
function getSvgPathFromStroke(points: number[][], closed = true) {
const len = points.length;
if (len < 4) {
return ``;
}
let a = points[0];
let b = points[1];
const c = points[2];
let result = `M${a[0].toFixed(2)},${a[1].toFixed(2)} Q${b[0].toFixed(
2,
)},${b[1].toFixed(2)} ${average(b[0], c[0]).toFixed(2)},${average(
b[1],
c[1],
).toFixed(2)} T`;
for (let i = 2, max = len - 1; i < max; i++) {
a = points[i];
b = points[i + 1];
result += `${average(a[0], b[0]).toFixed(2)},${average(a[1], b[1]).toFixed(
2,
)} `;
}
if (closed) {
result += "Z";
}
return result;
}
declare global {
interface Window {
LPM: LaserPathManager;
}
}
function easeOutCubic(t: number) {
return 1 - Math.pow(1 - t, 3);
}
function instantiateCollabolatorState(): CollabolatorState {
return {
currentPath: undefined,
finishedPaths: [],
lastPoint: [-10000, -10000],
svg: document.createElementNS("http://www.w3.org/2000/svg", "path"),
};
}
function instantiatePath() {
LaserPointer.constants.cornerDetectionMaxAngle = 70;
return new LaserPointer({
simplify: 0,
streamline: 0.4,
sizeMapping: (c) => {
const pt = DECAY_TIME;
const pl = DECAY_LENGTH;
const t = Math.max(0, 1 - (performance.now() - c.pressure) / pt);
const l = (pl - Math.min(pl, c.totalLength - c.currentIndex)) / pl;
return Math.min(easeOutCubic(l), easeOutCubic(t));
},
});
}
type CollabolatorState = {
currentPath: LaserPointer | undefined;
finishedPaths: LaserPointer[];
lastPoint: [number, number];
svg: SVGPathElement;
};
export class LaserPathManager {
private ownState: CollabolatorState;
private collaboratorsState: Map<string, CollabolatorState> = new Map();
private rafId: number | undefined;
private isDrawing = false;
private container: SVGSVGElement | undefined;
constructor(private app: App) {
this.ownState = instantiateCollabolatorState();
}
destroy() {
this.stop();
this.isDrawing = false;
this.ownState = instantiateCollabolatorState();
this.collaboratorsState = new Map();
}
startPath(x: number, y: number) {
this.ownState.currentPath = instantiatePath();
this.ownState.currentPath.addPoint([x, y, performance.now()]);
this.updatePath(this.ownState);
}
addPointToPath(x: number, y: number) {
if (this.ownState.currentPath) {
this.ownState.currentPath?.addPoint([x, y, performance.now()]);
this.updatePath(this.ownState);
}
}
endPath() {
if (this.ownState.currentPath) {
this.ownState.currentPath.close();
this.ownState.finishedPaths.push(this.ownState.currentPath);
this.updatePath(this.ownState);
}
}
private updatePath(state: CollabolatorState) {
this.isDrawing = true;
if (!this.isRunning) {
this.start();
}
}
private isRunning = false;
start(svg?: SVGSVGElement) {
if (svg) {
this.container = svg;
this.container.appendChild(this.ownState.svg);
}
this.stop();
this.isRunning = true;
this.loop();
}
stop() {
this.isRunning = false;
if (this.rafId) {
cancelAnimationFrame(this.rafId);
}
this.rafId = undefined;
}
loop() {
this.rafId = requestAnimationFrame(this.loop.bind(this));
this.updateCollabolatorsState();
if (this.isDrawing) {
this.update();
} else {
this.isRunning = false;
}
}
draw(path: LaserPointer) {
const stroke = path
.getStrokeOutline(path.options.size / this.app.state.zoom.value)
.map(([x, y]) => {
const result = sceneCoordsToViewportCoords(
{ sceneX: x, sceneY: y },
this.app.state,
);
return [result.x, result.y];
});
return getSvgPathFromStroke(stroke, true);
}
updateCollabolatorsState() {
if (!this.container || !this.app.state.collaborators.size) {
return;
}
for (const [key, collabolator] of this.app.state.collaborators.entries()) {
if (!this.collaboratorsState.has(key)) {
const state = instantiateCollabolatorState();
this.container.appendChild(state.svg);
this.collaboratorsState.set(key, state);
this.updatePath(state);
}
const state = this.collaboratorsState.get(key)!;
if (collabolator.pointer && collabolator.pointer.tool === "laser") {
if (collabolator.button === "down" && state.currentPath === undefined) {
state.lastPoint = [collabolator.pointer.x, collabolator.pointer.y];
state.currentPath = instantiatePath();
state.currentPath.addPoint([
collabolator.pointer.x,
collabolator.pointer.y,
performance.now(),
]);
this.updatePath(state);
}
if (collabolator.button === "down" && state.currentPath !== undefined) {
if (
collabolator.pointer.x !== state.lastPoint[0] ||
collabolator.pointer.y !== state.lastPoint[1]
) {
state.lastPoint = [collabolator.pointer.x, collabolator.pointer.y];
state.currentPath.addPoint([
collabolator.pointer.x,
collabolator.pointer.y,
performance.now(),
]);
this.updatePath(state);
}
}
if (collabolator.button === "up" && state.currentPath !== undefined) {
state.lastPoint = [collabolator.pointer.x, collabolator.pointer.y];
state.currentPath.addPoint([
collabolator.pointer.x,
collabolator.pointer.y,
performance.now(),
]);
state.currentPath.close();
state.finishedPaths.push(state.currentPath);
state.currentPath = undefined;
this.updatePath(state);
}
}
}
}
update() {
if (!this.container) {
return;
}
let somePathsExist = false;
for (const [key, state] of this.collaboratorsState.entries()) {
if (!this.app.state.collaborators.has(key)) {
state.svg.remove();
this.collaboratorsState.delete(key);
continue;
}
state.finishedPaths = state.finishedPaths.filter((path) => {
const lastPoint = path.originalPoints[path.originalPoints.length - 1];
return !(lastPoint && lastPoint[2] < performance.now() - DECAY_TIME);
});
let paths = state.finishedPaths.map((path) => this.draw(path)).join(" ");
if (state.currentPath) {
paths += ` ${this.draw(state.currentPath)}`;
}
if (paths.trim()) {
somePathsExist = true;
}
state.svg.setAttribute("d", paths);
state.svg.setAttribute("fill", getClientColor(key));
}
this.ownState.finishedPaths = this.ownState.finishedPaths.filter((path) => {
const lastPoint = path.originalPoints[path.originalPoints.length - 1];
return !(lastPoint && lastPoint[2] < performance.now() - DECAY_TIME);
});
let paths = this.ownState.finishedPaths
.map((path) => this.draw(path))
.join(" ");
if (this.ownState.currentPath) {
paths += ` ${this.draw(this.ownState.currentPath)}`;
}
paths = paths.trim();
if (paths) {
somePathsExist = true;
}
this.ownState.svg.setAttribute("d", paths);
this.ownState.svg.setAttribute("fill", "red");
if (!somePathsExist) {
this.isDrawing = false;
}
}
}