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success/packages/excalidraw/lasso.ts

309 lines
8.7 KiB
TypeScript

/**
* all things related to lasso selection
* - lasso selection
* - intersection and enclosure checks
*/
import {
type GlobalPoint,
type LineSegment,
type LocalPoint,
type Polygon,
pointFrom,
pointsEqual,
polygonFromPoints,
segmentsIntersectAt,
} from "../math";
import { isPointInShape } from "../utils/collision";
import {
type GeometricShape,
polylineFromPoints,
} from "../utils/geometry/shape";
import { AnimatedTrail } from "./animated-trail";
import { type AnimationFrameHandler } from "./animation-frame-handler";
import type App from "./components/App";
import { getElementLineSegments } from "./element/bounds";
import type { ElementsMap, ExcalidrawElement } from "./element/types";
import type { InteractiveCanvasRenderConfig } from "./scene/types";
import type { InteractiveCanvasAppState } from "./types";
import { easeOut } from "./utils";
export type LassoPath = {
x: number;
y: number;
points: LocalPoint[];
intersectedElements: Set<ExcalidrawElement["id"]>;
enclosedElements: Set<ExcalidrawElement["id"]>;
};
export const renderLassoSelection = (
lassoPath: LassoPath,
context: CanvasRenderingContext2D,
appState: InteractiveCanvasAppState,
selectionColor: InteractiveCanvasRenderConfig["selectionColor"],
) => {
context.save();
context.translate(
lassoPath.x + appState.scrollX,
lassoPath.y + appState.scrollY,
);
const firstPoint = lassoPath.points[0];
if (firstPoint) {
context.beginPath();
context.moveTo(firstPoint[0], firstPoint[1]);
for (let i = 1; i < lassoPath.points.length; i++) {
context.lineTo(lassoPath.points[i][0], lassoPath.points[i][1]);
}
context.strokeStyle = selectionColor;
context.lineWidth = 3 / appState.zoom.value;
if (
lassoPath.points.length >= 3 &&
pointsEqual(
lassoPath.points[0],
lassoPath.points[lassoPath.points.length - 1],
)
) {
context.closePath();
}
context.stroke();
}
context.restore();
};
// export class LassoSelection {
// static createLassoPath = (x: number, y: number): LassoPath => {
// return {
// x,
// y,
// points: [],
// intersectedElements: new Set(),
// enclosedElements: new Set(),
// };
// };
// static updateLassoPath = (
// lassoPath: LassoPath,
// pointerCoords: { x: number; y: number },
// elementsMap: ElementsMap,
// ): LassoPath => {
// const points = lassoPath.points;
// const dx = pointerCoords.x - lassoPath.x;
// const dy = pointerCoords.y - lassoPath.y;
// const lastPoint = points.length > 0 && points[points.length - 1];
// const discardPoint =
// lastPoint && lastPoint[0] === dx && lastPoint[1] === dy;
// if (!discardPoint) {
// const nextLassoPath = {
// ...lassoPath,
// points: [...points, pointFrom<LocalPoint>(dx, dy)],
// };
// // nextLassoPath.enclosedElements.clear();
// // const enclosedLassoPath = LassoSelection.closeLassoPath(
// // nextLassoPath,
// // elementsMap,
// // );
// // for (const [id, element] of elementsMap) {
// // if (!lassoPath.intersectedElements.has(element.id)) {
// // const intersects = intersect(nextLassoPath, element, elementsMap);
// // if (intersects) {
// // lassoPath.intersectedElements.add(element.id);
// // } else {
// // // check if the lasso path encloses the element
// // const enclosed = enclose(enclosedLassoPath, element, elementsMap);
// // if (enclosed) {
// // lassoPath.enclosedElements.add(element.id);
// // }
// // }
// // }
// // }
// return nextLassoPath;
// }
// return lassoPath;
// };
// private static closeLassoPath = (
// lassoPath: LassoPath,
// elementsMap: ElementsMap,
// ) => {
// const finalPoints = [...lassoPath.points, lassoPath.points[0]];
// // TODO: check if the lasso path encloses or intersects with any element
// const finalLassoPath = {
// ...lassoPath,
// points: finalPoints,
// };
// return finalLassoPath;
// };
// static finalizeLassoPath = (
// lassoPath: LassoPath,
// elementsMap: ElementsMap,
// ) => {
// const enclosedLassoPath = LassoSelection.closeLassoPath(
// lassoPath,
// elementsMap,
// );
// enclosedLassoPath.enclosedElements.clear();
// enclosedLassoPath.intersectedElements.clear();
// // for (const [id, element] of elementsMap) {
// // const intersects = intersect(enclosedLassoPath, element, elementsMap);
// // if (intersects) {
// // enclosedLassoPath.intersectedElements.add(element.id);
// // } else {
// // const enclosed = enclose(enclosedLassoPath, element, elementsMap);
// // if (enclosed) {
// // enclosedLassoPath.enclosedElements.add(element.id);
// // }
// // }
// // }
// return enclosedLassoPath;
// };
// }
const intersectionTest = (
lassoPath: GlobalPoint[],
element: ExcalidrawElement,
elementsMap: ElementsMap,
): boolean => {
const elementLineSegments = getElementLineSegments(element, elementsMap);
const lassoSegments = lassoPath.reduce((acc, point, index) => {
if (index === 0) {
return acc;
}
const prevPoint = pointFrom<GlobalPoint>(
lassoPath[index - 1][0],
lassoPath[index - 1][1],
);
const currentPoint = pointFrom<GlobalPoint>(point[0], point[1]);
acc.push([prevPoint, currentPoint] as LineSegment<GlobalPoint>);
return acc;
}, [] as LineSegment<GlobalPoint>[]);
for (const lassoSegment of lassoSegments) {
for (const elementSegment of elementLineSegments) {
if (segmentsIntersectAt(lassoSegment, elementSegment)) {
return true;
}
}
}
return false;
};
const enclosureTest = (
lassoPath: GlobalPoint[],
element: ExcalidrawElement,
elementsMap: ElementsMap,
): boolean => {
const polyline = polylineFromPoints(lassoPath);
const closedPathShape: GeometricShape<GlobalPoint> = {
type: "polygon",
data: polygonFromPoints(polyline.flat()),
} as {
type: "polygon";
data: Polygon<GlobalPoint>;
};
const elementSegments = getElementLineSegments(element, elementsMap);
for (const segment of elementSegments) {
if (segment.some((point) => isPointInShape(point, closedPathShape))) {
return true;
}
}
return false;
};
export class LassoTrail extends AnimatedTrail {
private intersectedElements: Set<ExcalidrawElement["id"]> = new Set();
private enclosedElements: Set<ExcalidrawElement["id"]> = new Set();
constructor(animationFrameHandler: AnimationFrameHandler, app: App) {
super(animationFrameHandler, app, {
simplify: 0,
streamline: 0.4,
sizeMapping: (c) => {
const DECAY_TIME = Infinity;
const DECAY_LENGTH = 5000;
const t = Math.max(
0,
1 - (performance.now() - c.pressure) / DECAY_TIME,
);
const l =
(DECAY_LENGTH -
Math.min(DECAY_LENGTH, c.totalLength - c.currentIndex)) /
DECAY_LENGTH;
return Math.min(easeOut(l), easeOut(t));
},
fill: () => "rgb(0,118,255)",
});
}
startPath(x: number, y: number) {
super.startPath(x, y);
this.intersectedElements.clear();
this.enclosedElements.clear();
}
addPointToPath(x: number, y: number) {
super.addPointToPath(x, y);
const lassoPath = super
.getCurrentTrail()
?.originalPoints?.map((p) => pointFrom<GlobalPoint>(p[0], p[1]));
if (lassoPath) {
// TODO: further OPT: do not check elements that are "far away"
const elementsMap = this.app.scene.getNonDeletedElementsMap();
const closedPath = polygonFromPoints(lassoPath);
// need to clear the enclosed elements as path might change
this.enclosedElements.clear();
for (const [, element] of elementsMap) {
if (!this.intersectedElements.has(element.id)) {
const intersects = intersectionTest(lassoPath, element, elementsMap);
if (intersects) {
this.intersectedElements.add(element.id);
} else {
// TODO: check bounding box is at least in the lasso path area first
// BUT: need to compare bounding box check with enclosure check performance
const enclosed = enclosureTest(closedPath, element, elementsMap);
if (enclosed) {
this.enclosedElements.add(element.id);
}
}
}
}
}
return {
intersectedElementIds: this.intersectedElements,
enclosedElementIds: this.enclosedElements,
};
}
endPath(): void {
super.endPath();
super.clearTrails();
this.intersectedElements.clear();
this.enclosedElements.clear();
}
}