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success/packages/excalidraw/constants.ts

461 lines
13 KiB
TypeScript

import cssVariables from "./css/variables.module.scss";
import type { AppProps, AppState } from "./types";
import type { ExcalidrawElement, FontFamilyValues } from "./element/types";
import { COLOR_PALETTE } from "./colors";
export const isDarwin = /Mac|iPod|iPhone|iPad/.test(navigator.platform);
export const isWindows = /^Win/.test(navigator.platform);
export const isAndroid = /\b(android)\b/i.test(navigator.userAgent);
export const isFirefox =
"netscape" in window &&
navigator.userAgent.indexOf("rv:") > 1 &&
navigator.userAgent.indexOf("Gecko") > 1;
export const isChrome = navigator.userAgent.indexOf("Chrome") !== -1;
export const isSafari =
!isChrome && navigator.userAgent.indexOf("Safari") !== -1;
export const isIOS =
/iPad|iPhone/.test(navigator.platform) ||
// iPadOS 13+
(navigator.userAgent.includes("Mac") && "ontouchend" in document);
// keeping function so it can be mocked in test
export const isBrave = () =>
(navigator as any).brave?.isBrave?.name === "isBrave";
export const supportsResizeObserver =
typeof window !== "undefined" && "ResizeObserver" in window;
export const APP_NAME = "Excalidraw";
// distance when creating text before it's considered `autoResize: false`
// we're using higher threshold so that clicks that end up being drags
// don't unintentionally create text elements that are wrapped to a few chars
// (happens a lot with fast clicks with the text tool)
export const TEXT_AUTOWRAP_THRESHOLD = 36; // px
export const DRAGGING_THRESHOLD = 10; // px
export const LINE_CONFIRM_THRESHOLD = 8; // px
export const ELEMENT_SHIFT_TRANSLATE_AMOUNT = 5;
export const ELEMENT_TRANSLATE_AMOUNT = 1;
export const TEXT_TO_CENTER_SNAP_THRESHOLD = 30;
export const SHIFT_LOCKING_ANGLE = Math.PI / 12;
export const DEFAULT_LASER_COLOR = "red";
export const CURSOR_TYPE = {
TEXT: "text",
CROSSHAIR: "crosshair",
GRABBING: "grabbing",
GRAB: "grab",
POINTER: "pointer",
MOVE: "move",
AUTO: "",
};
export const POINTER_BUTTON = {
MAIN: 0,
WHEEL: 1,
SECONDARY: 2,
TOUCH: -1,
ERASER: 5,
} as const;
export const POINTER_EVENTS = {
enabled: "all",
disabled: "none",
// asserted as any so it can be freely assigned to React Element
// "pointerEnvets" CSS prop
inheritFromUI: "var(--ui-pointerEvents)" as any,
} as const;
export enum EVENT {
COPY = "copy",
PASTE = "paste",
CUT = "cut",
KEYDOWN = "keydown",
KEYUP = "keyup",
MOUSE_MOVE = "mousemove",
RESIZE = "resize",
UNLOAD = "unload",
FOCUS = "focus",
BLUR = "blur",
DRAG_OVER = "dragover",
DROP = "drop",
GESTURE_END = "gestureend",
BEFORE_UNLOAD = "beforeunload",
GESTURE_START = "gesturestart",
GESTURE_CHANGE = "gesturechange",
POINTER_MOVE = "pointermove",
POINTER_DOWN = "pointerdown",
POINTER_UP = "pointerup",
STATE_CHANGE = "statechange",
WHEEL = "wheel",
TOUCH_START = "touchstart",
TOUCH_END = "touchend",
HASHCHANGE = "hashchange",
VISIBILITY_CHANGE = "visibilitychange",
SCROLL = "scroll",
// custom events
EXCALIDRAW_LINK = "excalidraw-link",
MENU_ITEM_SELECT = "menu.itemSelect",
MESSAGE = "message",
FULLSCREENCHANGE = "fullscreenchange",
}
export const YOUTUBE_STATES = {
UNSTARTED: -1,
ENDED: 0,
PLAYING: 1,
PAUSED: 2,
BUFFERING: 3,
CUED: 5,
} as const;
export const ENV = {
TEST: "test",
DEVELOPMENT: "development",
};
export const CLASSES = {
SHAPE_ACTIONS_MENU: "App-menu__left",
ZOOM_ACTIONS: "zoom-actions",
SEARCH_MENU_INPUT_WRAPPER: "layer-ui__search-inputWrapper",
};
export const CJK_HAND_DRAWN_FALLBACK_FONT = "Xiaolai";
export const WINDOWS_EMOJI_FALLBACK_FONT = "Segoe UI Emoji";
/**
* // TODO: shouldn't be really `const`, likely neither have integers as values, due to value for the custom fonts, which should likely be some hash.
*
* Let's think this through and consider:
* - https://developer.mozilla.org/en-US/docs/Web/CSS/generic-family
* - https://drafts.csswg.org/css-fonts-4/#font-family-prop
* - https://learn.microsoft.com/en-us/typography/opentype/spec/ibmfc
*/
export const FONT_FAMILY = {
Virgil: 1,
Helvetica: 2,
Cascadia: 3,
// leave 4 unused as it was historically used for Assistant (which we don't use anymore) or custom font (Obsidian)
Excalifont: 5,
Nunito: 6,
"Lilita One": 7,
"Comic Shanns": 8,
"Liberation Sans": 9,
};
export const FONT_FAMILY_FALLBACKS = {
[CJK_HAND_DRAWN_FALLBACK_FONT]: 100,
[WINDOWS_EMOJI_FALLBACK_FONT]: 1000,
};
export const getFontFamilyFallbacks = (
fontFamily: number,
): Array<keyof typeof FONT_FAMILY_FALLBACKS> => {
switch (fontFamily) {
case FONT_FAMILY.Excalifont:
return [CJK_HAND_DRAWN_FALLBACK_FONT, WINDOWS_EMOJI_FALLBACK_FONT];
default:
return [WINDOWS_EMOJI_FALLBACK_FONT];
}
};
export const THEME = {
LIGHT: "light",
DARK: "dark",
} as const;
export const FRAME_STYLE = {
strokeColor: "#bbb" as ExcalidrawElement["strokeColor"],
strokeWidth: 2 as ExcalidrawElement["strokeWidth"],
strokeStyle: "solid" as ExcalidrawElement["strokeStyle"],
fillStyle: "solid" as ExcalidrawElement["fillStyle"],
roughness: 0 as ExcalidrawElement["roughness"],
roundness: null as ExcalidrawElement["roundness"],
backgroundColor: "transparent" as ExcalidrawElement["backgroundColor"],
radius: 8,
nameOffsetY: 3,
nameColorLightTheme: "#999999",
nameColorDarkTheme: "#7a7a7a",
nameFontSize: 14,
nameLineHeight: 1.25,
};
export const MIN_FONT_SIZE = 1;
export const DEFAULT_FONT_SIZE = 20;
export const DEFAULT_FONT_FAMILY: FontFamilyValues = FONT_FAMILY.Excalifont;
export const DEFAULT_TEXT_ALIGN = "left";
export const DEFAULT_VERTICAL_ALIGN = "top";
export const DEFAULT_VERSION = "{version}";
export const DEFAULT_TRANSFORM_HANDLE_SPACING = 2;
export const SIDE_RESIZING_THRESHOLD = 2 * DEFAULT_TRANSFORM_HANDLE_SPACING;
// a small epsilon to make side resizing always take precedence
// (avoids an increase in renders and changes to tests)
const EPSILON = 0.00001;
export const DEFAULT_COLLISION_THRESHOLD =
2 * SIDE_RESIZING_THRESHOLD - EPSILON;
export const COLOR_WHITE = "#ffffff";
export const COLOR_CHARCOAL_BLACK = "#1e1e1e";
// keep this in sync with CSS
export const COLOR_VOICE_CALL = "#a2f1a6";
export const CANVAS_ONLY_ACTIONS = ["selectAll"];
export const DEFAULT_GRID_SIZE = 20;
export const DEFAULT_GRID_STEP = 5;
export const IMAGE_MIME_TYPES = {
svg: "image/svg+xml",
png: "image/png",
jpg: "image/jpeg",
gif: "image/gif",
webp: "image/webp",
bmp: "image/bmp",
ico: "image/x-icon",
avif: "image/avif",
jfif: "image/jfif",
} as const;
export const MIME_TYPES = {
text: "text/plain",
html: "text/html",
json: "application/json",
// excalidraw data
excalidraw: "application/vnd.excalidraw+json",
excalidrawlib: "application/vnd.excalidrawlib+json",
// image-encoded excalidraw data
"excalidraw.svg": "image/svg+xml",
"excalidraw.png": "image/png",
// binary
binary: "application/octet-stream",
// image
...IMAGE_MIME_TYPES,
} as const;
export const ALLOWED_PASTE_MIME_TYPES = [
MIME_TYPES.text,
MIME_TYPES.html,
...Object.values(IMAGE_MIME_TYPES),
] as const;
export const EXPORT_IMAGE_TYPES = {
png: "png",
svg: "svg",
clipboard: "clipboard",
} as const;
export const EXPORT_DATA_TYPES = {
excalidraw: "excalidraw",
excalidrawClipboard: "excalidraw/clipboard",
excalidrawLibrary: "excalidrawlib",
excalidrawClipboardWithAPI: "excalidraw-api/clipboard",
} as const;
export const EXPORT_SOURCE =
window.EXCALIDRAW_EXPORT_SOURCE || window.location.origin;
// time in milliseconds
export const IMAGE_RENDER_TIMEOUT = 500;
export const TAP_TWICE_TIMEOUT = 300;
export const TOUCH_CTX_MENU_TIMEOUT = 500;
export const TITLE_TIMEOUT = 10000;
export const VERSION_TIMEOUT = 30000;
export const SCROLL_TIMEOUT = 100;
export const ZOOM_STEP = 0.1;
export const MIN_ZOOM = 0.1;
export const MAX_ZOOM = 30;
export const HYPERLINK_TOOLTIP_DELAY = 300;
// Report a user inactive after IDLE_THRESHOLD milliseconds
export const IDLE_THRESHOLD = 60_000;
// Report a user active each ACTIVE_THRESHOLD milliseconds
export const ACTIVE_THRESHOLD = 3_000;
export const THEME_FILTER = cssVariables.themeFilter;
export const URL_QUERY_KEYS = {
addLibrary: "addLibrary",
} as const;
export const URL_HASH_KEYS = {
addLibrary: "addLibrary",
} as const;
export const DEFAULT_UI_OPTIONS: AppProps["UIOptions"] = {
canvasActions: {
changeViewBackgroundColor: true,
clearCanvas: true,
export: { saveFileToDisk: true },
loadScene: true,
saveToActiveFile: true,
toggleTheme: null,
saveAsImage: true,
},
tools: {
image: true,
},
};
// breakpoints
// -----------------------------------------------------------------------------
// md screen
export const MQ_MAX_WIDTH_PORTRAIT = 730;
export const MQ_MAX_WIDTH_LANDSCAPE = 1000;
export const MQ_MAX_HEIGHT_LANDSCAPE = 500;
// sidebar
export const MQ_RIGHT_SIDEBAR_MIN_WIDTH = 1229;
// -----------------------------------------------------------------------------
export const LIBRARY_SIDEBAR_WIDTH = parseInt(cssVariables.rightSidebarWidth);
export const MAX_DECIMALS_FOR_SVG_EXPORT = 2;
export const EXPORT_SCALES = [1, 2, 3];
export const DEFAULT_EXPORT_PADDING = 10; // px
export const DEFAULT_MAX_IMAGE_WIDTH_OR_HEIGHT = 1440;
export const MAX_ALLOWED_FILE_BYTES = 4 * 1024 * 1024;
export const SVG_NS = "http://www.w3.org/2000/svg";
export const ENCRYPTION_KEY_BITS = 128;
export const VERSIONS = {
excalidraw: 2,
excalidrawLibrary: 2,
} as const;
export const BOUND_TEXT_PADDING = 5;
export const ARROW_LABEL_WIDTH_FRACTION = 0.7;
export const ARROW_LABEL_FONT_SIZE_TO_MIN_WIDTH_RATIO = 11;
export const VERTICAL_ALIGN = {
TOP: "top",
MIDDLE: "middle",
BOTTOM: "bottom",
};
export const TEXT_ALIGN = {
LEFT: "left",
CENTER: "center",
RIGHT: "right",
};
export const ELEMENT_READY_TO_ERASE_OPACITY = 20;
// Radius represented as 25% of element's largest side (width/height).
// Used for LEGACY and PROPORTIONAL_RADIUS algorithms, or when the element is
// below the cutoff size.
export const DEFAULT_PROPORTIONAL_RADIUS = 0.25;
// Fixed radius for the ADAPTIVE_RADIUS algorithm. In pixels.
export const DEFAULT_ADAPTIVE_RADIUS = 32;
// roundness type (algorithm)
export const ROUNDNESS = {
// Used for legacy rounding (rectangles), which currently works the same
// as PROPORTIONAL_RADIUS, but we need to differentiate for UI purposes and
// forwards-compat.
LEGACY: 1,
// Used for linear elements & diamonds
PROPORTIONAL_RADIUS: 2,
// Current default algorithm for rectangles, using fixed pixel radius.
// It's working similarly to a regular border-radius, but attemps to make
// radius visually similar across differnt element sizes, especially
// very large and very small elements.
//
// NOTE right now we don't allow configuration and use a constant radius
// (see DEFAULT_ADAPTIVE_RADIUS constant)
ADAPTIVE_RADIUS: 3,
} as const;
export const ROUGHNESS = {
architect: 0,
artist: 1,
cartoonist: 2,
} as const;
export const STROKE_WIDTH = {
thin: 1,
bold: 2,
extraBold: 4,
} as const;
export const DEFAULT_ELEMENT_PROPS: {
strokeColor: ExcalidrawElement["strokeColor"];
backgroundColor: ExcalidrawElement["backgroundColor"];
fillStyle: ExcalidrawElement["fillStyle"];
strokeWidth: ExcalidrawElement["strokeWidth"];
strokeStyle: ExcalidrawElement["strokeStyle"];
roughness: ExcalidrawElement["roughness"];
opacity: ExcalidrawElement["opacity"];
locked: ExcalidrawElement["locked"];
} = {
strokeColor: COLOR_PALETTE.black,
backgroundColor: COLOR_PALETTE.transparent,
fillStyle: "solid",
strokeWidth: 2,
strokeStyle: "solid",
roughness: ROUGHNESS.artist,
opacity: 100,
locked: false,
};
export const LIBRARY_SIDEBAR_TAB = "library";
export const CANVAS_SEARCH_TAB = "search";
export const DEFAULT_SIDEBAR = {
name: "default",
defaultTab: LIBRARY_SIDEBAR_TAB,
} as const;
export const LIBRARY_DISABLED_TYPES = new Set([
"iframe",
"embeddable",
"image",
] as const);
// use these constants to easily identify reference sites
export const TOOL_TYPE = {
selection: "selection",
rectangle: "rectangle",
diamond: "diamond",
ellipse: "ellipse",
arrow: "arrow",
line: "line",
freedraw: "freedraw",
text: "text",
image: "image",
eraser: "eraser",
hand: "hand",
frame: "frame",
magicframe: "magicframe",
embeddable: "embeddable",
laser: "laser",
} as const;
export const EDITOR_LS_KEYS = {
OAI_API_KEY: "excalidraw-oai-api-key",
// legacy naming (non)scheme
MERMAID_TO_EXCALIDRAW: "mermaid-to-excalidraw",
PUBLISH_LIBRARY: "publish-library-data",
} as const;
/**
* not translated as this is used only in public, stateless API as default value
* where filename is optional and we can't retrieve name from app state
*/
export const DEFAULT_FILENAME = "Untitled";
export const STATS_PANELS = { generalStats: 1, elementProperties: 2 } as const;
export const MIN_WIDTH_OR_HEIGHT = 1;
export const ARROW_TYPE: { [T in AppState["currentItemArrowType"]]: T } = {
sharp: "sharp",
round: "round",
elbow: "elbow",
};
export const DEFAULT_REDUCED_GLOBAL_ALPHA = 0.3;
export const ELEMENT_LINK_KEY = "element";