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461 lines
13 KiB
TypeScript
461 lines
13 KiB
TypeScript
import cssVariables from "./css/variables.module.scss";
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import type { AppProps, AppState } from "./types";
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import type { ExcalidrawElement, FontFamilyValues } from "./element/types";
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import { COLOR_PALETTE } from "./colors";
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export const isDarwin = /Mac|iPod|iPhone|iPad/.test(navigator.platform);
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export const isWindows = /^Win/.test(navigator.platform);
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export const isAndroid = /\b(android)\b/i.test(navigator.userAgent);
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export const isFirefox =
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"netscape" in window &&
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navigator.userAgent.indexOf("rv:") > 1 &&
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navigator.userAgent.indexOf("Gecko") > 1;
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export const isChrome = navigator.userAgent.indexOf("Chrome") !== -1;
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export const isSafari =
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!isChrome && navigator.userAgent.indexOf("Safari") !== -1;
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export const isIOS =
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/iPad|iPhone/.test(navigator.platform) ||
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// iPadOS 13+
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(navigator.userAgent.includes("Mac") && "ontouchend" in document);
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// keeping function so it can be mocked in test
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export const isBrave = () =>
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(navigator as any).brave?.isBrave?.name === "isBrave";
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export const supportsResizeObserver =
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typeof window !== "undefined" && "ResizeObserver" in window;
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export const APP_NAME = "Excalidraw";
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// distance when creating text before it's considered `autoResize: false`
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// we're using higher threshold so that clicks that end up being drags
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// don't unintentionally create text elements that are wrapped to a few chars
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// (happens a lot with fast clicks with the text tool)
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export const TEXT_AUTOWRAP_THRESHOLD = 36; // px
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export const DRAGGING_THRESHOLD = 10; // px
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export const LINE_CONFIRM_THRESHOLD = 8; // px
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export const ELEMENT_SHIFT_TRANSLATE_AMOUNT = 5;
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export const ELEMENT_TRANSLATE_AMOUNT = 1;
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export const TEXT_TO_CENTER_SNAP_THRESHOLD = 30;
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export const SHIFT_LOCKING_ANGLE = Math.PI / 12;
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export const DEFAULT_LASER_COLOR = "red";
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export const CURSOR_TYPE = {
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TEXT: "text",
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CROSSHAIR: "crosshair",
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GRABBING: "grabbing",
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GRAB: "grab",
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POINTER: "pointer",
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MOVE: "move",
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AUTO: "",
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};
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export const POINTER_BUTTON = {
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MAIN: 0,
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WHEEL: 1,
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SECONDARY: 2,
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TOUCH: -1,
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ERASER: 5,
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} as const;
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export const POINTER_EVENTS = {
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enabled: "all",
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disabled: "none",
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// asserted as any so it can be freely assigned to React Element
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// "pointerEnvets" CSS prop
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inheritFromUI: "var(--ui-pointerEvents)" as any,
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} as const;
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export enum EVENT {
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COPY = "copy",
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PASTE = "paste",
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CUT = "cut",
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KEYDOWN = "keydown",
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KEYUP = "keyup",
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MOUSE_MOVE = "mousemove",
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RESIZE = "resize",
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UNLOAD = "unload",
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FOCUS = "focus",
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BLUR = "blur",
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DRAG_OVER = "dragover",
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DROP = "drop",
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GESTURE_END = "gestureend",
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BEFORE_UNLOAD = "beforeunload",
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GESTURE_START = "gesturestart",
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GESTURE_CHANGE = "gesturechange",
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POINTER_MOVE = "pointermove",
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POINTER_DOWN = "pointerdown",
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POINTER_UP = "pointerup",
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STATE_CHANGE = "statechange",
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WHEEL = "wheel",
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TOUCH_START = "touchstart",
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TOUCH_END = "touchend",
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HASHCHANGE = "hashchange",
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VISIBILITY_CHANGE = "visibilitychange",
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SCROLL = "scroll",
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// custom events
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EXCALIDRAW_LINK = "excalidraw-link",
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MENU_ITEM_SELECT = "menu.itemSelect",
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MESSAGE = "message",
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FULLSCREENCHANGE = "fullscreenchange",
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}
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export const YOUTUBE_STATES = {
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UNSTARTED: -1,
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ENDED: 0,
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PLAYING: 1,
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PAUSED: 2,
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BUFFERING: 3,
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CUED: 5,
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} as const;
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export const ENV = {
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TEST: "test",
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DEVELOPMENT: "development",
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};
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export const CLASSES = {
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SHAPE_ACTIONS_MENU: "App-menu__left",
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ZOOM_ACTIONS: "zoom-actions",
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SEARCH_MENU_INPUT_WRAPPER: "layer-ui__search-inputWrapper",
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};
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export const CJK_HAND_DRAWN_FALLBACK_FONT = "Xiaolai";
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export const WINDOWS_EMOJI_FALLBACK_FONT = "Segoe UI Emoji";
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/**
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* // TODO: shouldn't be really `const`, likely neither have integers as values, due to value for the custom fonts, which should likely be some hash.
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*
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* Let's think this through and consider:
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* - https://developer.mozilla.org/en-US/docs/Web/CSS/generic-family
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* - https://drafts.csswg.org/css-fonts-4/#font-family-prop
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* - https://learn.microsoft.com/en-us/typography/opentype/spec/ibmfc
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*/
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export const FONT_FAMILY = {
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Virgil: 1,
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Helvetica: 2,
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Cascadia: 3,
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// leave 4 unused as it was historically used for Assistant (which we don't use anymore) or custom font (Obsidian)
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Excalifont: 5,
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Nunito: 6,
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"Lilita One": 7,
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"Comic Shanns": 8,
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"Liberation Sans": 9,
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};
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export const FONT_FAMILY_FALLBACKS = {
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[CJK_HAND_DRAWN_FALLBACK_FONT]: 100,
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[WINDOWS_EMOJI_FALLBACK_FONT]: 1000,
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};
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export const getFontFamilyFallbacks = (
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fontFamily: number,
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): Array<keyof typeof FONT_FAMILY_FALLBACKS> => {
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switch (fontFamily) {
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case FONT_FAMILY.Excalifont:
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return [CJK_HAND_DRAWN_FALLBACK_FONT, WINDOWS_EMOJI_FALLBACK_FONT];
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default:
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return [WINDOWS_EMOJI_FALLBACK_FONT];
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}
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};
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export const THEME = {
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LIGHT: "light",
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DARK: "dark",
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} as const;
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export const FRAME_STYLE = {
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strokeColor: "#bbb" as ExcalidrawElement["strokeColor"],
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strokeWidth: 2 as ExcalidrawElement["strokeWidth"],
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strokeStyle: "solid" as ExcalidrawElement["strokeStyle"],
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fillStyle: "solid" as ExcalidrawElement["fillStyle"],
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roughness: 0 as ExcalidrawElement["roughness"],
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roundness: null as ExcalidrawElement["roundness"],
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backgroundColor: "transparent" as ExcalidrawElement["backgroundColor"],
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radius: 8,
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nameOffsetY: 3,
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nameColorLightTheme: "#999999",
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nameColorDarkTheme: "#7a7a7a",
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nameFontSize: 14,
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nameLineHeight: 1.25,
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};
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export const MIN_FONT_SIZE = 1;
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export const DEFAULT_FONT_SIZE = 20;
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export const DEFAULT_FONT_FAMILY: FontFamilyValues = FONT_FAMILY.Excalifont;
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export const DEFAULT_TEXT_ALIGN = "left";
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export const DEFAULT_VERTICAL_ALIGN = "top";
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export const DEFAULT_VERSION = "{version}";
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export const DEFAULT_TRANSFORM_HANDLE_SPACING = 2;
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export const SIDE_RESIZING_THRESHOLD = 2 * DEFAULT_TRANSFORM_HANDLE_SPACING;
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// a small epsilon to make side resizing always take precedence
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// (avoids an increase in renders and changes to tests)
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const EPSILON = 0.00001;
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export const DEFAULT_COLLISION_THRESHOLD =
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2 * SIDE_RESIZING_THRESHOLD - EPSILON;
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export const COLOR_WHITE = "#ffffff";
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export const COLOR_CHARCOAL_BLACK = "#1e1e1e";
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// keep this in sync with CSS
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export const COLOR_VOICE_CALL = "#a2f1a6";
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export const CANVAS_ONLY_ACTIONS = ["selectAll"];
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export const DEFAULT_GRID_SIZE = 20;
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export const DEFAULT_GRID_STEP = 5;
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export const IMAGE_MIME_TYPES = {
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svg: "image/svg+xml",
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png: "image/png",
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jpg: "image/jpeg",
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gif: "image/gif",
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webp: "image/webp",
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bmp: "image/bmp",
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ico: "image/x-icon",
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avif: "image/avif",
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jfif: "image/jfif",
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} as const;
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export const MIME_TYPES = {
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text: "text/plain",
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html: "text/html",
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json: "application/json",
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// excalidraw data
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excalidraw: "application/vnd.excalidraw+json",
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excalidrawlib: "application/vnd.excalidrawlib+json",
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// image-encoded excalidraw data
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"excalidraw.svg": "image/svg+xml",
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"excalidraw.png": "image/png",
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// binary
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binary: "application/octet-stream",
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// image
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...IMAGE_MIME_TYPES,
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} as const;
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export const ALLOWED_PASTE_MIME_TYPES = [
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MIME_TYPES.text,
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MIME_TYPES.html,
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...Object.values(IMAGE_MIME_TYPES),
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] as const;
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export const EXPORT_IMAGE_TYPES = {
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png: "png",
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svg: "svg",
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clipboard: "clipboard",
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} as const;
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export const EXPORT_DATA_TYPES = {
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excalidraw: "excalidraw",
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excalidrawClipboard: "excalidraw/clipboard",
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excalidrawLibrary: "excalidrawlib",
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excalidrawClipboardWithAPI: "excalidraw-api/clipboard",
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} as const;
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export const EXPORT_SOURCE =
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window.EXCALIDRAW_EXPORT_SOURCE || window.location.origin;
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// time in milliseconds
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export const IMAGE_RENDER_TIMEOUT = 500;
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export const TAP_TWICE_TIMEOUT = 300;
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export const TOUCH_CTX_MENU_TIMEOUT = 500;
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export const TITLE_TIMEOUT = 10000;
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export const VERSION_TIMEOUT = 30000;
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export const SCROLL_TIMEOUT = 100;
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export const ZOOM_STEP = 0.1;
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export const MIN_ZOOM = 0.1;
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export const MAX_ZOOM = 30;
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export const HYPERLINK_TOOLTIP_DELAY = 300;
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// Report a user inactive after IDLE_THRESHOLD milliseconds
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export const IDLE_THRESHOLD = 60_000;
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// Report a user active each ACTIVE_THRESHOLD milliseconds
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export const ACTIVE_THRESHOLD = 3_000;
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export const THEME_FILTER = cssVariables.themeFilter;
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export const URL_QUERY_KEYS = {
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addLibrary: "addLibrary",
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} as const;
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export const URL_HASH_KEYS = {
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addLibrary: "addLibrary",
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} as const;
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export const DEFAULT_UI_OPTIONS: AppProps["UIOptions"] = {
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canvasActions: {
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changeViewBackgroundColor: true,
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clearCanvas: true,
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export: { saveFileToDisk: true },
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loadScene: true,
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saveToActiveFile: true,
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toggleTheme: null,
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saveAsImage: true,
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},
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tools: {
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image: true,
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},
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};
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// breakpoints
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// -----------------------------------------------------------------------------
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// md screen
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export const MQ_MAX_WIDTH_PORTRAIT = 730;
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export const MQ_MAX_WIDTH_LANDSCAPE = 1000;
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export const MQ_MAX_HEIGHT_LANDSCAPE = 500;
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// sidebar
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export const MQ_RIGHT_SIDEBAR_MIN_WIDTH = 1229;
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// -----------------------------------------------------------------------------
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export const LIBRARY_SIDEBAR_WIDTH = parseInt(cssVariables.rightSidebarWidth);
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export const MAX_DECIMALS_FOR_SVG_EXPORT = 2;
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export const EXPORT_SCALES = [1, 2, 3];
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export const DEFAULT_EXPORT_PADDING = 10; // px
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export const DEFAULT_MAX_IMAGE_WIDTH_OR_HEIGHT = 1440;
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export const MAX_ALLOWED_FILE_BYTES = 4 * 1024 * 1024;
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export const SVG_NS = "http://www.w3.org/2000/svg";
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export const ENCRYPTION_KEY_BITS = 128;
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export const VERSIONS = {
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excalidraw: 2,
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excalidrawLibrary: 2,
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} as const;
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export const BOUND_TEXT_PADDING = 5;
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export const ARROW_LABEL_WIDTH_FRACTION = 0.7;
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export const ARROW_LABEL_FONT_SIZE_TO_MIN_WIDTH_RATIO = 11;
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export const VERTICAL_ALIGN = {
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TOP: "top",
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MIDDLE: "middle",
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BOTTOM: "bottom",
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};
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export const TEXT_ALIGN = {
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LEFT: "left",
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CENTER: "center",
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RIGHT: "right",
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};
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export const ELEMENT_READY_TO_ERASE_OPACITY = 20;
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// Radius represented as 25% of element's largest side (width/height).
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// Used for LEGACY and PROPORTIONAL_RADIUS algorithms, or when the element is
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// below the cutoff size.
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export const DEFAULT_PROPORTIONAL_RADIUS = 0.25;
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// Fixed radius for the ADAPTIVE_RADIUS algorithm. In pixels.
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export const DEFAULT_ADAPTIVE_RADIUS = 32;
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// roundness type (algorithm)
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export const ROUNDNESS = {
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// Used for legacy rounding (rectangles), which currently works the same
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// as PROPORTIONAL_RADIUS, but we need to differentiate for UI purposes and
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// forwards-compat.
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LEGACY: 1,
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// Used for linear elements & diamonds
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PROPORTIONAL_RADIUS: 2,
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// Current default algorithm for rectangles, using fixed pixel radius.
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// It's working similarly to a regular border-radius, but attemps to make
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// radius visually similar across differnt element sizes, especially
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// very large and very small elements.
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//
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// NOTE right now we don't allow configuration and use a constant radius
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// (see DEFAULT_ADAPTIVE_RADIUS constant)
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ADAPTIVE_RADIUS: 3,
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} as const;
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export const ROUGHNESS = {
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architect: 0,
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artist: 1,
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cartoonist: 2,
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} as const;
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export const STROKE_WIDTH = {
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thin: 1,
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bold: 2,
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extraBold: 4,
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} as const;
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export const DEFAULT_ELEMENT_PROPS: {
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strokeColor: ExcalidrawElement["strokeColor"];
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backgroundColor: ExcalidrawElement["backgroundColor"];
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fillStyle: ExcalidrawElement["fillStyle"];
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strokeWidth: ExcalidrawElement["strokeWidth"];
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strokeStyle: ExcalidrawElement["strokeStyle"];
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roughness: ExcalidrawElement["roughness"];
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opacity: ExcalidrawElement["opacity"];
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locked: ExcalidrawElement["locked"];
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} = {
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strokeColor: COLOR_PALETTE.black,
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backgroundColor: COLOR_PALETTE.transparent,
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fillStyle: "solid",
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strokeWidth: 2,
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strokeStyle: "solid",
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roughness: ROUGHNESS.artist,
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opacity: 100,
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locked: false,
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};
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export const LIBRARY_SIDEBAR_TAB = "library";
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export const CANVAS_SEARCH_TAB = "search";
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export const DEFAULT_SIDEBAR = {
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name: "default",
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defaultTab: LIBRARY_SIDEBAR_TAB,
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} as const;
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export const LIBRARY_DISABLED_TYPES = new Set([
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"iframe",
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"embeddable",
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"image",
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] as const);
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// use these constants to easily identify reference sites
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export const TOOL_TYPE = {
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selection: "selection",
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rectangle: "rectangle",
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diamond: "diamond",
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ellipse: "ellipse",
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arrow: "arrow",
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line: "line",
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freedraw: "freedraw",
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text: "text",
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image: "image",
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eraser: "eraser",
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hand: "hand",
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frame: "frame",
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magicframe: "magicframe",
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embeddable: "embeddable",
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laser: "laser",
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} as const;
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export const EDITOR_LS_KEYS = {
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OAI_API_KEY: "excalidraw-oai-api-key",
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// legacy naming (non)scheme
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MERMAID_TO_EXCALIDRAW: "mermaid-to-excalidraw",
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PUBLISH_LIBRARY: "publish-library-data",
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} as const;
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/**
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* not translated as this is used only in public, stateless API as default value
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* where filename is optional and we can't retrieve name from app state
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*/
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export const DEFAULT_FILENAME = "Untitled";
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export const STATS_PANELS = { generalStats: 1, elementProperties: 2 } as const;
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export const MIN_WIDTH_OR_HEIGHT = 1;
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export const ARROW_TYPE: { [T in AppState["currentItemArrowType"]]: T } = {
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sharp: "sharp",
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round: "round",
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elbow: "elbow",
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};
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export const DEFAULT_REDUCED_GLOBAL_ALPHA = 0.3;
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export const ELEMENT_LINK_KEY = "element";
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