feat: Common elbow mid segments (#8440)

Common start or end segment length for elbow arrows regardless of arrowhead is present
pull/8513/head
Márk Tolmács 5 months ago committed by GitHub
parent 508f16dc04
commit c07f5a0c80
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GPG Key ID: B5690EEEBB952194

@ -649,7 +649,12 @@ const ExcalidrawWrapper = () => {
// Render the debug scene if the debug canvas is available
if (debugCanvasRef.current && excalidrawAPI) {
debugRenderer(debugCanvasRef.current, appState, window.devicePixelRatio);
debugRenderer(
debugCanvasRef.current,
appState,
window.devicePixelRatio,
() => forceRefresh((prev) => !prev),
);
}
};

@ -68,12 +68,17 @@ const _debugRenderer = (
canvas: HTMLCanvasElement,
appState: AppState,
scale: number,
refresh: () => void,
) => {
const [normalizedWidth, normalizedHeight] = getNormalizedCanvasDimensions(
canvas,
scale,
);
if (appState.height !== canvas.height || appState.width !== canvas.width) {
refresh();
}
const context = bootstrapCanvas({
canvas,
scale,
@ -138,8 +143,13 @@ export const saveDebugState = (debug: { enabled: boolean }) => {
};
export const debugRenderer = throttleRAF(
(canvas: HTMLCanvasElement, appState: AppState, scale: number) => {
_debugRenderer(canvas, appState, scale);
(
canvas: HTMLCanvasElement,
appState: AppState,
scale: number,
refresh: () => void,
) => {
_debugRenderer(canvas, appState, scale, refresh);
},
{ trailing: true },
);

@ -94,7 +94,16 @@ describe("elbow arrow routing", () => {
describe("elbow arrow ui", () => {
beforeEach(async () => {
localStorage.clear();
await render(<Excalidraw handleKeyboardGlobally={true} />);
fireEvent.contextMenu(GlobalTestState.interactiveCanvas, {
button: 2,
clientX: 1,
clientY: 1,
});
const contextMenu = UI.queryContextMenu();
fireEvent.click(queryByTestId(contextMenu!, "stats")!);
});
it("can follow bound shapes", async () => {
@ -130,8 +139,8 @@ describe("elbow arrow ui", () => {
expect(arrow.elbowed).toBe(true);
expect(arrow.points).toEqual([
[0, 0],
[35, 0],
[35, 200],
[45, 0],
[45, 200],
[90, 200],
]);
});
@ -163,14 +172,6 @@ describe("elbow arrow ui", () => {
h.state,
)[0] as ExcalidrawArrowElement;
fireEvent.contextMenu(GlobalTestState.interactiveCanvas, {
button: 2,
clientX: 1,
clientY: 1,
});
const contextMenu = UI.queryContextMenu();
fireEvent.click(queryByTestId(contextMenu!, "stats")!);
mouse.click(51, 51);
const inputAngle = UI.queryStatsProperty("A")?.querySelector(
@ -182,8 +183,8 @@ describe("elbow arrow ui", () => {
[0, 0],
[35, 0],
[35, 90],
[25, 90],
[25, 165],
[35, 90], // Note that coordinates are rounded above!
[35, 165],
[103, 165],
]);
});

@ -235,6 +235,8 @@ export const mutateElbowArrow = (
BASE_PADDING,
),
boundsOverlap,
hoveredStartElement && aabbForElement(hoveredStartElement),
hoveredEndElement && aabbForElement(hoveredEndElement),
);
const startDonglePosition = getDonglePosition(
dynamicAABBs[0],
@ -475,7 +477,11 @@ const generateDynamicAABBs = (
startDifference?: [number, number, number, number],
endDifference?: [number, number, number, number],
disableSideHack?: boolean,
startElementBounds?: Bounds | null,
endElementBounds?: Bounds | null,
): Bounds[] => {
const startEl = startElementBounds ?? a;
const endEl = endElementBounds ?? b;
const [startUp, startRight, startDown, startLeft] = startDifference ?? [
0, 0, 0, 0,
];
@ -484,29 +490,29 @@ const generateDynamicAABBs = (
const first = [
a[0] > b[2]
? a[1] > b[3] || a[3] < b[1]
? Math.min((a[0] + b[2]) / 2, a[0] - startLeft)
: (a[0] + b[2]) / 2
? Math.min((startEl[0] + endEl[2]) / 2, a[0] - startLeft)
: (startEl[0] + endEl[2]) / 2
: a[0] > b[0]
? a[0] - startLeft
: common[0] - startLeft,
a[1] > b[3]
? a[0] > b[2] || a[2] < b[0]
? Math.min((a[1] + b[3]) / 2, a[1] - startUp)
: (a[1] + b[3]) / 2
? Math.min((startEl[1] + endEl[3]) / 2, a[1] - startUp)
: (startEl[1] + endEl[3]) / 2
: a[1] > b[1]
? a[1] - startUp
: common[1] - startUp,
a[2] < b[0]
? a[1] > b[3] || a[3] < b[1]
? Math.max((a[2] + b[0]) / 2, a[2] + startRight)
: (a[2] + b[0]) / 2
? Math.max((startEl[2] + endEl[0]) / 2, a[2] + startRight)
: (startEl[2] + endEl[0]) / 2
: a[2] < b[2]
? a[2] + startRight
: common[2] + startRight,
a[3] < b[1]
? a[0] > b[2] || a[2] < b[0]
? Math.max((a[3] + b[1]) / 2, a[3] + startDown)
: (a[3] + b[1]) / 2
? Math.max((startEl[3] + endEl[1]) / 2, a[3] + startDown)
: (startEl[3] + endEl[1]) / 2
: a[3] < b[3]
? a[3] + startDown
: common[3] + startDown,
@ -514,29 +520,29 @@ const generateDynamicAABBs = (
const second = [
b[0] > a[2]
? b[1] > a[3] || b[3] < a[1]
? Math.min((b[0] + a[2]) / 2, b[0] - endLeft)
: (b[0] + a[2]) / 2
? Math.min((endEl[0] + startEl[2]) / 2, b[0] - endLeft)
: (endEl[0] + startEl[2]) / 2
: b[0] > a[0]
? b[0] - endLeft
: common[0] - endLeft,
b[1] > a[3]
? b[0] > a[2] || b[2] < a[0]
? Math.min((b[1] + a[3]) / 2, b[1] - endUp)
: (b[1] + a[3]) / 2
? Math.min((endEl[1] + startEl[3]) / 2, b[1] - endUp)
: (endEl[1] + startEl[3]) / 2
: b[1] > a[1]
? b[1] - endUp
: common[1] - endUp,
b[2] < a[0]
? b[1] > a[3] || b[3] < a[1]
? Math.max((b[2] + a[0]) / 2, b[2] + endRight)
: (b[2] + a[0]) / 2
? Math.max((endEl[2] + startEl[0]) / 2, b[2] + endRight)
: (endEl[2] + startEl[0]) / 2
: b[2] < a[2]
? b[2] + endRight
: common[2] + endRight,
b[3] < a[1]
? b[0] > a[2] || b[2] < a[0]
? Math.max((b[3] + a[1]) / 2, b[3] + endDown)
: (b[3] + a[1]) / 2
? Math.max((endEl[3] + startEl[1]) / 2, b[3] + endDown)
: (endEl[3] + startEl[1]) / 2
: b[3] < a[3]
? b[3] + endDown
: common[3] + endDown,

@ -110,8 +110,8 @@ export const debugDrawBoundingBox = (
export const debugDrawBounds = (
box: Bounds | Bounds[],
opts?: {
color: string;
permanent: boolean;
color?: string;
permanent?: boolean;
},
) => {
(isBounds(box) ? [box] : box).forEach((bbox) =>
@ -136,7 +136,7 @@ export const debugDrawBounds = (
],
{
color: opts?.color ?? "green",
permanent: opts?.permanent,
permanent: !!opts?.permanent,
},
),
);

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