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@ -5,6 +5,7 @@ import type {
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ExcalidrawTextElement,
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NonDeletedExcalidrawElement,
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NonDeletedSceneElementsMap,
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Theme,
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} from "../element/types";
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import type { Bounds } from "../element/bounds";
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import { getCommonBounds, getElementAbsoluteCoords } from "../element/bounds";
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@ -12,7 +13,9 @@ import { renderSceneToSvg } from "../renderer/staticSvgScene";
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import { arrayToMap, distance, getFontString, toBrandedType } from "../utils";
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import type { AppState, BinaryFiles } from "../types";
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import {
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COLOR_WHITE,
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DEFAULT_EXPORT_PADDING,
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DEFAULT_ZOOM_VALUE,
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FRAME_STYLE,
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FONT_FAMILY,
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SVG_NS,
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@ -25,6 +28,7 @@ import {
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getInitializedImageElements,
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updateImageCache,
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} from "../element/image";
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import { restoreAppState } from "../data/restore";
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import {
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getElementsOverlappingFrame,
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getFrameLikeElements,
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@ -149,36 +153,204 @@ const prepareElementsForRender = ({
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return nextElements;
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};
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export const exportToCanvas = async (
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elements: readonly NonDeletedExcalidrawElement[],
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appState: AppState,
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files: BinaryFiles,
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{
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exportBackground,
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exportPadding = DEFAULT_EXPORT_PADDING,
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viewBackgroundColor,
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exportingFrame,
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}: {
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exportBackground: boolean;
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exportPadding?: number;
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viewBackgroundColor: string;
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exportingFrame?: ExcalidrawFrameLikeElement | null;
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},
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createCanvas: (
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export type ExportToCanvasData = {
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elements: readonly NonDeletedExcalidrawElement[];
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appState?: Partial<Omit<AppState, "offsetTop" | "offsetLeft">>;
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files: BinaryFiles | null;
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};
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export type ExportToCanvasConfig = {
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theme?: Theme;
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/**
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* Canvas background. Valid values are:
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*
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* - `undefined` - the background of "appState.viewBackgroundColor" is used.
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* - `false` - no background is used (set to "transparent").
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* - `string` - should be a valid CSS color.
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*
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* @default undefined
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*/
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canvasBackgroundColor?: string | false;
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/**
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* Canvas padding in pixels. Affected by `scale`.
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*
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* When `fit` is set to `none`, padding is added to the content bounding box
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* (including if you set `width` or `height` or `maxWidthOrHeight` or
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* `widthOrHeight`).
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*
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* When `fit` set to `contain`, padding is subtracted from the content
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* bounding box (ensuring the size doesn't exceed the supplied values, with
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* the exeception of using alongside `scale` as noted above), and the padding
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* serves as a minimum distance between the content and the canvas edges, as
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* it may exceed the supplied padding value from one side or the other in
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* order to maintain the aspect ratio. It is recommended to set `position`
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* to `center` when using `fit=contain`.
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*
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* When `fit` is set to `cover`, padding is disabled (set to 0).
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*
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* When `fit` is set to `none` and either `width` or `height` or
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* `maxWidthOrHeight` is set, padding is simply adding to the bounding box
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* and the content may overflow the canvas, thus right or bottom padding
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* may be ignored.
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*
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* @default 0
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*/
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padding?: number;
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// -------------------------------------------------------------------------
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/**
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* Makes sure the canvas content fits into a frame of width/height no larger
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* than this value, while maintaining the aspect ratio.
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*
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* Final dimensions can get smaller/larger if used in conjunction with
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* `scale`.
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*/
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maxWidthOrHeight?: number;
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/**
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* Scale the canvas content to be excatly this many pixels wide/tall,
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* maintaining the aspect ratio.
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*
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* Cannot be used in conjunction with `maxWidthOrHeight`.
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*
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* Final dimensions can get smaller/larger if used in conjunction with
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* `scale`.
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*/
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widthOrHeight?: number;
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// -------------------------------------------------------------------------
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/**
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* Width of the frame. Supply `x` or `y` if you want to ofsset the canvas
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* content.
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*
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* If `width` omitted but `height` supplied, `width` is calculated from the
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* the content's bounding box to preserve the aspect ratio.
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*
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* Defaults to the content bounding box width when both `width` and `height`
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* are omitted.
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*/
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width?: number;
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/**
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* Height of the frame.
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*
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* If `height` omitted but `width` supplied, `height` is calculated from the
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* content's bounding box to preserve the aspect ratio.
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*
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* Defaults to the content bounding box height when both `width` and `height`
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* are omitted.
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*/
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height?: number;
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/**
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* Left canvas offset. By default the coordinate is relative to the canvas.
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* You can switch to content coordinates by setting `origin` to `content`.
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*
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* Defaults to the `x` postion of the content bounding box.
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*/
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x?: number;
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/**
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* Top canvas offset. By default the coordinate is relative to the canvas.
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* You can switch to content coordinates by setting `origin` to `content`.
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*
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* Defaults to the `y` postion of the content bounding box.
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*/
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y?: number;
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/**
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* Indicates the coordinate system of the `x` and `y` values.
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*
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* - `canvas` - `x` and `y` are relative to the canvas [0, 0] position.
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* - `content` - `x` and `y` are relative to the content bounding box.
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*
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* @default "canvas"
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*/
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origin?: "canvas" | "content";
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/**
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* If dimensions specified and `x` and `y` are not specified, this indicates
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* how the canvas should be scaled.
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*
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* Behavior aligns with the `object-fit` CSS property.
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*
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* - `none` - no scaling.
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* - `contain` - scale to fit the frame. Includes `padding`.
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* - `cover` - scale to fill the frame while maintaining aspect ratio. If
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* content overflows, it will be cropped.
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*
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* If `maxWidthOrHeight` or `widthOrHeight` is set, `fit` is ignored.
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*
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* @default "contain" unless `width`, `height`, `maxWidthOrHeight`, or
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* `widthOrHeight` is specified in which case `none` is the default (can be
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* changed). If `x` or `y` are specified, `none` is forced.
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*/
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fit?: "none" | "contain" | "cover";
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/**
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* When either `x` or `y` are not specified, indicates how the canvas should
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* be aligned on the respective axis.
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*
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* - `none` - canvas aligned to top left.
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* - `center` - canvas is centered on the axis which is not specified
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* (or both).
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*
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* If `maxWidthOrHeight` or `widthOrHeight` is set, `position` is ignored.
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*
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* @default "center"
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*/
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position?: "center" | "topLeft";
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// -------------------------------------------------------------------------
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/**
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* A multiplier to increase/decrease the frame dimensions
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* (content resolution).
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*
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* For example, if your canvas is 300x150 and you set scale to 2, the
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* resulting size will be 600x300.
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*
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* @default 1
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*/
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scale?: number;
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/**
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* If you need to suply your own canvas, e.g. in test environments or in
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* Node.js.
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*
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* Do not set `canvas.width/height` or modify the canvas context as that's
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* handled by Excalidraw.
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*
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* Defaults to `document.createElement("canvas")`.
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*/
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createCanvas?: () => HTMLCanvasElement;
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/**
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* If you want to supply `width`/`height` dynamically (or derive from the
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* content bounding box), you can use this function.
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*
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* Ignored if `maxWidthOrHeight`, `width`, or `height` is set.
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*/
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getDimensions?: (
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width: number,
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height: number,
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) => { canvas: HTMLCanvasElement; scale: number } = (width, height) => {
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const canvas = document.createElement("canvas");
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canvas.width = width * appState.exportScale;
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canvas.height = height * appState.exportScale;
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return { canvas, scale: appState.exportScale };
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},
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loadFonts: () => Promise<void> = async () => {
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await Fonts.loadElementsFonts(elements);
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},
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) => {
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// load font faces before continuing, by default leverages browsers' [FontFace API](https://developer.mozilla.org/en-US/docs/Web/API/FontFace)
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await loadFonts();
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) => { width: number; height: number; scale?: number };
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exportingFrame?: ExcalidrawFrameLikeElement | null;
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loadFonts?: () => Promise<void>;
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};
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/**
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* This API is usually used as a precursor to searializing to Blob or PNG,
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* but can also be used to create a canvas for other purposes.
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*/
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export const exportToCanvas = async ({
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data,
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config,
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}: {
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data: ExportToCanvasData;
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config?: ExportToCanvasConfig;
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}) => {
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// clone
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const cfg = Object.assign({}, config);
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const { files } = data;
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const { exportingFrame } = cfg;
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const elements = data.elements;
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// initialize defaults
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// ---------------------------------------------------------------------------
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const appState = restoreAppState(data.appState, null);
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const frameRendering = getFrameRenderingConfig(
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exportingFrame ?? null,
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@ -198,24 +370,220 @@ export const exportToCanvas = async (
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});
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if (exportingFrame) {
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exportPadding = 0;
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cfg.padding = 0;
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}
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cfg.fit =
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cfg.fit ??
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(cfg.width != null ||
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cfg.height != null ||
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cfg.maxWidthOrHeight != null ||
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cfg.widthOrHeight != null
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? "contain"
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: "none");
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const containPadding = cfg.fit === "contain";
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if (cfg.x != null || cfg.x != null) {
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cfg.fit = "none";
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}
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if (cfg.fit === "cover") {
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if (cfg.padding && !import.meta.env.PROD) {
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console.warn("`padding` is ignored when `fit` is set to `cover`");
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}
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cfg.padding = 0;
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}
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cfg.padding = cfg.padding ?? 0;
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cfg.scale = cfg.scale ?? 1;
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cfg.origin = cfg.origin ?? "canvas";
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cfg.position = cfg.position ?? "center";
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if (cfg.maxWidthOrHeight != null && cfg.widthOrHeight != null) {
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if (!import.meta.env.PROD) {
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console.warn("`maxWidthOrHeight` is ignored when `widthOrHeight` is set");
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}
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cfg.maxWidthOrHeight = undefined;
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}
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if (
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(cfg.maxWidthOrHeight != null || cfg.width != null || cfg.height != null) &&
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cfg.getDimensions
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) {
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if (!import.meta.env.PROD) {
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console.warn(
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"`getDimensions` is ignored when `width`, `height`, or `maxWidthOrHeight` is set",
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);
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}
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cfg.getDimensions = undefined;
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}
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// ---------------------------------------------------------------------------
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// load font faces before continuing, by default leverages browsers' [FontFace API](https://developer.mozilla.org/en-US/docs/Web/API/FontFace)
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if (cfg.loadFonts) {
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await cfg.loadFonts();
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} else {
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await Fonts.loadElementsFonts(elements);
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}
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const [minX, minY, width, height] = getCanvasSize(
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// value used to scale the canvas context. By default, we use this to
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// make the canvas fit into the frame (e.g. for `cfg.fit` set to `contain`).
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// If `cfg.scale` is set, we multiply the resulting canvasScale by it to
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// scale the output further.
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let canvasScale = 1;
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const origCanvasSize = getCanvasSize(
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exportingFrame ? [exportingFrame] : getRootElements(elementsForRender),
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exportPadding,
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|
|
);
|
|
|
|
|
|
|
|
|
|
const { canvas, scale = 1 } = createCanvas(width, height);
|
|
|
|
|
// cfg.x = undefined;
|
|
|
|
|
// cfg.y = undefined;
|
|
|
|
|
|
|
|
|
|
// variables for original content bounding box
|
|
|
|
|
const [origX, origY, origWidth, origHeight] = origCanvasSize;
|
|
|
|
|
// variables for target bounding box
|
|
|
|
|
let [x, y, width, height] = origCanvasSize;
|
|
|
|
|
|
|
|
|
|
if (cfg.width != null) {
|
|
|
|
|
width = cfg.width;
|
|
|
|
|
|
|
|
|
|
if (cfg.padding && containPadding) {
|
|
|
|
|
width -= cfg.padding * 2;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (cfg.height) {
|
|
|
|
|
height = cfg.height;
|
|
|
|
|
if (cfg.padding && containPadding) {
|
|
|
|
|
height -= cfg.padding * 2;
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
// if height not specified, scale the original height to match the new
|
|
|
|
|
// width while maintaining aspect ratio
|
|
|
|
|
height *= width / origWidth;
|
|
|
|
|
}
|
|
|
|
|
} else if (cfg.height != null) {
|
|
|
|
|
height = cfg.height;
|
|
|
|
|
|
|
|
|
|
if (cfg.padding && containPadding) {
|
|
|
|
|
height -= cfg.padding * 2;
|
|
|
|
|
}
|
|
|
|
|
// width not specified, so scale the original width to match the new
|
|
|
|
|
// height while maintaining aspect ratio
|
|
|
|
|
width *= height / origHeight;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (cfg.maxWidthOrHeight != null || cfg.widthOrHeight != null) {
|
|
|
|
|
if (containPadding && cfg.padding) {
|
|
|
|
|
if (cfg.maxWidthOrHeight != null) {
|
|
|
|
|
cfg.maxWidthOrHeight -= cfg.padding * 2;
|
|
|
|
|
} else if (cfg.widthOrHeight != null) {
|
|
|
|
|
cfg.widthOrHeight -= cfg.padding * 2;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const max = Math.max(width, height);
|
|
|
|
|
if (cfg.widthOrHeight != null) {
|
|
|
|
|
// calculate by how much do we need to scale the canvas to fit into the
|
|
|
|
|
// target dimension (e.g. target: max 50px, actual: 70x100px => scale: 0.5)
|
|
|
|
|
canvasScale = cfg.widthOrHeight / max;
|
|
|
|
|
} else if (cfg.maxWidthOrHeight != null) {
|
|
|
|
|
canvasScale = cfg.maxWidthOrHeight < max ? cfg.maxWidthOrHeight / max : 1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
width *= canvasScale;
|
|
|
|
|
height *= canvasScale;
|
|
|
|
|
} else if (cfg.getDimensions) {
|
|
|
|
|
const ret = cfg.getDimensions(width, height);
|
|
|
|
|
|
|
|
|
|
width = ret.width;
|
|
|
|
|
height = ret.height;
|
|
|
|
|
cfg.scale = ret.scale ?? cfg.scale;
|
|
|
|
|
} else if (
|
|
|
|
|
containPadding &&
|
|
|
|
|
cfg.padding &&
|
|
|
|
|
cfg.width == null &&
|
|
|
|
|
cfg.height == null
|
|
|
|
|
) {
|
|
|
|
|
const whRatio = width / height;
|
|
|
|
|
width -= cfg.padding * 2;
|
|
|
|
|
height -= (cfg.padding * 2) / whRatio;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (
|
|
|
|
|
(cfg.fit === "contain" && !cfg.maxWidthOrHeight) ||
|
|
|
|
|
(containPadding && cfg.padding)
|
|
|
|
|
) {
|
|
|
|
|
if (cfg.fit === "contain") {
|
|
|
|
|
const wRatio = width / origWidth;
|
|
|
|
|
const hRatio = height / origHeight;
|
|
|
|
|
// scale the orig canvas to fit in the target frame
|
|
|
|
|
canvasScale = Math.min(wRatio, hRatio);
|
|
|
|
|
} else {
|
|
|
|
|
const wRatio = (width - cfg.padding * 2) / width;
|
|
|
|
|
const hRatio = (height - cfg.padding * 2) / height;
|
|
|
|
|
canvasScale = Math.min(wRatio, hRatio);
|
|
|
|
|
}
|
|
|
|
|
} else if (cfg.fit === "cover") {
|
|
|
|
|
const wRatio = width / origWidth;
|
|
|
|
|
const hRatio = height / origHeight;
|
|
|
|
|
// scale the orig canvas to fill the the target frame
|
|
|
|
|
// (opposite of "contain")
|
|
|
|
|
canvasScale = Math.max(wRatio, hRatio);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
x = cfg.x ?? origX;
|
|
|
|
|
y = cfg.y ?? origY;
|
|
|
|
|
|
|
|
|
|
// if we switch to "content" coords, we need to offset cfg-supplied
|
|
|
|
|
// coords by the x/y of content bounding box
|
|
|
|
|
if (cfg.origin === "content") {
|
|
|
|
|
if (cfg.x != null) {
|
|
|
|
|
x += origX;
|
|
|
|
|
}
|
|
|
|
|
if (cfg.y != null) {
|
|
|
|
|
y += origY;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Centering the content to the frame.
|
|
|
|
|
// We divide width/height by canvasScale so that we calculate in the original
|
|
|
|
|
// aspect ratio dimensions.
|
|
|
|
|
if (cfg.position === "center") {
|
|
|
|
|
x -=
|
|
|
|
|
width / canvasScale / 2 -
|
|
|
|
|
(cfg.x == null ? origWidth : width + cfg.padding * 2) / 2;
|
|
|
|
|
y -=
|
|
|
|
|
height / canvasScale / 2 -
|
|
|
|
|
(cfg.y == null ? origHeight : height + cfg.padding * 2) / 2;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const canvas = cfg.createCanvas
|
|
|
|
|
? cfg.createCanvas()
|
|
|
|
|
: document.createElement("canvas");
|
|
|
|
|
|
|
|
|
|
const defaultAppState = getDefaultAppState();
|
|
|
|
|
// rescale padding based on current canvasScale factor so that the resulting
|
|
|
|
|
// padding is kept the same as supplied by user (with the exception of
|
|
|
|
|
// `cfg.scale` being set, which also scales the padding)
|
|
|
|
|
const normalizedPadding = cfg.padding / canvasScale;
|
|
|
|
|
|
|
|
|
|
// scale the whole frame by cfg.scale (on top of whatever canvasScale we
|
|
|
|
|
// calculated above)
|
|
|
|
|
canvasScale *= cfg.scale;
|
|
|
|
|
|
|
|
|
|
width *= cfg.scale;
|
|
|
|
|
height *= cfg.scale;
|
|
|
|
|
|
|
|
|
|
canvas.width = width + cfg.padding * 2 * cfg.scale;
|
|
|
|
|
canvas.height = height + cfg.padding * 2 * cfg.scale;
|
|
|
|
|
|
|
|
|
|
const { imageCache } = await updateImageCache({
|
|
|
|
|
imageCache: new Map(),
|
|
|
|
|
fileIds: getInitializedImageElements(elementsForRender).map(
|
|
|
|
|
(element) => element.fileId,
|
|
|
|
|
),
|
|
|
|
|
files,
|
|
|
|
|
files: files || {},
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
renderStaticScene({
|
|
|
|
@ -228,19 +596,29 @@ export const exportToCanvas = async (
|
|
|
|
|
arrayToMap(syncInvalidIndices(elements)),
|
|
|
|
|
),
|
|
|
|
|
visibleElements: elementsForRender,
|
|
|
|
|
scale,
|
|
|
|
|
appState: {
|
|
|
|
|
...appState,
|
|
|
|
|
frameRendering,
|
|
|
|
|
viewBackgroundColor: exportBackground ? viewBackgroundColor : null,
|
|
|
|
|
scrollX: -minX + exportPadding,
|
|
|
|
|
scrollY: -minY + exportPadding,
|
|
|
|
|
zoom: defaultAppState.zoom,
|
|
|
|
|
width,
|
|
|
|
|
height,
|
|
|
|
|
offsetLeft: 0,
|
|
|
|
|
offsetTop: 0,
|
|
|
|
|
scrollX: -x + normalizedPadding,
|
|
|
|
|
scrollY: -y + normalizedPadding,
|
|
|
|
|
zoom: { value: DEFAULT_ZOOM_VALUE },
|
|
|
|
|
|
|
|
|
|
shouldCacheIgnoreZoom: false,
|
|
|
|
|
theme: appState.exportWithDarkMode ? THEME.DARK : THEME.LIGHT,
|
|
|
|
|
theme: cfg.theme || THEME.LIGHT,
|
|
|
|
|
},
|
|
|
|
|
scale: canvasScale,
|
|
|
|
|
renderConfig: {
|
|
|
|
|
canvasBackgroundColor: viewBackgroundColor,
|
|
|
|
|
canvasBackgroundColor:
|
|
|
|
|
cfg.canvasBackgroundColor === false
|
|
|
|
|
? // null indicates transparent background
|
|
|
|
|
null
|
|
|
|
|
: cfg.canvasBackgroundColor ||
|
|
|
|
|
appState.viewBackgroundColor ||
|
|
|
|
|
COLOR_WHITE,
|
|
|
|
|
imageCache,
|
|
|
|
|
renderGrid: false,
|
|
|
|
|
isExporting: true,
|
|
|
|
@ -254,19 +632,24 @@ export const exportToCanvas = async (
|
|
|
|
|
return canvas;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
export const exportToSvg = async (
|
|
|
|
|
elements: readonly NonDeletedExcalidrawElement[],
|
|
|
|
|
appState: {
|
|
|
|
|
exportBackground: boolean;
|
|
|
|
|
exportPadding?: number;
|
|
|
|
|
exportScale?: number;
|
|
|
|
|
viewBackgroundColor: string;
|
|
|
|
|
exportWithDarkMode?: boolean;
|
|
|
|
|
exportEmbedScene?: boolean;
|
|
|
|
|
frameRendering?: AppState["frameRendering"];
|
|
|
|
|
},
|
|
|
|
|
files: BinaryFiles | null,
|
|
|
|
|
opts?: {
|
|
|
|
|
export const exportToSvg = async ({
|
|
|
|
|
data,
|
|
|
|
|
config,
|
|
|
|
|
}: {
|
|
|
|
|
data: {
|
|
|
|
|
elements: readonly NonDeletedExcalidrawElement[];
|
|
|
|
|
appState: {
|
|
|
|
|
exportBackground: boolean;
|
|
|
|
|
exportPadding?: number;
|
|
|
|
|
exportScale?: number;
|
|
|
|
|
viewBackgroundColor: string;
|
|
|
|
|
exportWithDarkMode?: boolean;
|
|
|
|
|
exportEmbedScene?: boolean;
|
|
|
|
|
frameRendering?: AppState["frameRendering"];
|
|
|
|
|
};
|
|
|
|
|
files: BinaryFiles | null;
|
|
|
|
|
};
|
|
|
|
|
config?: {
|
|
|
|
|
/**
|
|
|
|
|
* if true, all embeddables passed in will be rendered when possible.
|
|
|
|
|
*/
|
|
|
|
@ -274,11 +657,18 @@ export const exportToSvg = async (
|
|
|
|
|
exportingFrame?: ExcalidrawFrameLikeElement | null;
|
|
|
|
|
skipInliningFonts?: true;
|
|
|
|
|
reuseImages?: boolean;
|
|
|
|
|
},
|
|
|
|
|
): Promise<SVGSVGElement> => {
|
|
|
|
|
};
|
|
|
|
|
}): Promise<SVGSVGElement> => {
|
|
|
|
|
// clone
|
|
|
|
|
const cfg = Object.assign({}, config);
|
|
|
|
|
|
|
|
|
|
cfg.exportingFrame = cfg.exportingFrame ?? null;
|
|
|
|
|
|
|
|
|
|
const elements = data.elements;
|
|
|
|
|
|
|
|
|
|
const frameRendering = getFrameRenderingConfig(
|
|
|
|
|
opts?.exportingFrame ?? null,
|
|
|
|
|
appState.frameRendering ?? null,
|
|
|
|
|
cfg?.exportingFrame ?? null,
|
|
|
|
|
data.appState.frameRendering ?? null,
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
let {
|
|
|
|
@ -287,18 +677,16 @@ export const exportToSvg = async (
|
|
|
|
|
viewBackgroundColor,
|
|
|
|
|
exportScale = 1,
|
|
|
|
|
exportEmbedScene,
|
|
|
|
|
} = appState;
|
|
|
|
|
|
|
|
|
|
const { exportingFrame = null } = opts || {};
|
|
|
|
|
} = data.appState;
|
|
|
|
|
|
|
|
|
|
const elementsForRender = prepareElementsForRender({
|
|
|
|
|
elements,
|
|
|
|
|
exportingFrame,
|
|
|
|
|
exportingFrame: cfg.exportingFrame,
|
|
|
|
|
exportWithDarkMode,
|
|
|
|
|
frameRendering,
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
if (exportingFrame) {
|
|
|
|
|
if (cfg.exportingFrame) {
|
|
|
|
|
exportPadding = 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -313,18 +701,27 @@ export const exportToSvg = async (
|
|
|
|
|
// elements which don't contain the temp frame labels.
|
|
|
|
|
// But it also requires that the exportToSvg is being supplied with
|
|
|
|
|
// only the elements that we're exporting, and no extra.
|
|
|
|
|
text: serializeAsJSON(elements, appState, files || {}, "local"),
|
|
|
|
|
text: serializeAsJSON(
|
|
|
|
|
elements,
|
|
|
|
|
data.appState,
|
|
|
|
|
data.files || {},
|
|
|
|
|
"local",
|
|
|
|
|
),
|
|
|
|
|
});
|
|
|
|
|
} catch (error: any) {
|
|
|
|
|
console.error(error);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const [minX, minY, width, height] = getCanvasSize(
|
|
|
|
|
exportingFrame ? [exportingFrame] : getRootElements(elementsForRender),
|
|
|
|
|
exportPadding,
|
|
|
|
|
let [minX, minY, width, height] = getCanvasSize(
|
|
|
|
|
cfg.exportingFrame
|
|
|
|
|
? [cfg.exportingFrame]
|
|
|
|
|
: getRootElements(elementsForRender),
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
width += exportPadding * 2;
|
|
|
|
|
height += exportPadding * 2;
|
|
|
|
|
|
|
|
|
|
// initialize SVG root
|
|
|
|
|
const svgRoot = document.createElementNS(SVG_NS, "svg");
|
|
|
|
|
svgRoot.setAttribute("version", "1.1");
|
|
|
|
@ -355,7 +752,7 @@ export const exportToSvg = async (
|
|
|
|
|
width="${frame.width}"
|
|
|
|
|
height="${frame.height}"
|
|
|
|
|
${
|
|
|
|
|
exportingFrame
|
|
|
|
|
cfg.exportingFrame
|
|
|
|
|
? ""
|
|
|
|
|
: `rx=${FRAME_STYLE.radius} ry=${FRAME_STYLE.radius}`
|
|
|
|
|
}
|
|
|
|
@ -364,7 +761,7 @@ export const exportToSvg = async (
|
|
|
|
|
</clipPath>`;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const fontFaces = !opts?.skipInliningFonts
|
|
|
|
|
const fontFaces = !cfg?.skipInliningFonts
|
|
|
|
|
? await Fonts.generateFontFaceDeclarations(elements)
|
|
|
|
|
: [];
|
|
|
|
|
|
|
|
|
@ -381,7 +778,7 @@ export const exportToSvg = async (
|
|
|
|
|
`;
|
|
|
|
|
|
|
|
|
|
// render background rect
|
|
|
|
|
if (appState.exportBackground && viewBackgroundColor) {
|
|
|
|
|
if (data.appState.exportBackground && viewBackgroundColor) {
|
|
|
|
|
const rect = svgRoot.ownerDocument!.createElementNS(SVG_NS, "rect");
|
|
|
|
|
rect.setAttribute("x", "0");
|
|
|
|
|
rect.setAttribute("y", "0");
|
|
|
|
@ -393,14 +790,14 @@ export const exportToSvg = async (
|
|
|
|
|
|
|
|
|
|
const rsvg = rough.svg(svgRoot);
|
|
|
|
|
|
|
|
|
|
const renderEmbeddables = opts?.renderEmbeddables ?? false;
|
|
|
|
|
const renderEmbeddables = cfg.renderEmbeddables ?? false;
|
|
|
|
|
|
|
|
|
|
renderSceneToSvg(
|
|
|
|
|
elementsForRender,
|
|
|
|
|
toBrandedType<RenderableElementsMap>(arrayToMap(elementsForRender)),
|
|
|
|
|
rsvg,
|
|
|
|
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svgRoot,
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files || {},
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data.files || {},
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{
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offsetX,
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offsetY,
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@ -416,7 +813,7 @@ export const exportToSvg = async (
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.map((element) => [element.id, true]),
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)
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: new Map(),
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reuseImages: opts?.reuseImages ?? true,
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reuseImages: cfg?.reuseImages ?? true,
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},
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);
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@ -424,25 +821,12 @@ export const exportToSvg = async (
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};
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// calculate smallest area to fit the contents in
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const getCanvasSize = (
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export const getCanvasSize = (
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elements: readonly NonDeletedExcalidrawElement[],
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exportPadding: number,
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): Bounds => {
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const [minX, minY, maxX, maxY] = getCommonBounds(elements);
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const width = distance(minX, maxX) + exportPadding * 2;
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const height = distance(minY, maxY) + exportPadding * 2;
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const width = distance(minX, maxX);
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const height = distance(minY, maxY);
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return [minX, minY, width, height];
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};
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export const getExportSize = (
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elements: readonly NonDeletedExcalidrawElement[],
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exportPadding: number,
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scale: number,
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): [number, number] => {
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const [, , width, height] = getCanvasSize(elements, exportPadding).map(
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(dimension) => Math.trunc(dimension * scale),
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);
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return [width, height];
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};
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|