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success/packages/excalidraw/store.ts

333 lines
9.9 KiB
TypeScript

import { getDefaultAppState } from "./appState";
import { AppStateChange, ElementsChange } from "./change";
import { newElementWith } from "./element/mutateElement";
import { deepCopyElement } from "./element/newElement";
import { OrderedExcalidrawElement } from "./element/types";
import { Emitter } from "./emitter";
import { AppState, ObservedAppState } from "./types";
import { isShallowEqual } from "./utils";
export const getObservedAppState = (appState: AppState): ObservedAppState => {
return {
name: appState.name,
editingGroupId: appState.editingGroupId,
viewBackgroundColor: appState.viewBackgroundColor,
selectedElementIds: appState.selectedElementIds,
selectedGroupIds: appState.selectedGroupIds,
editingLinearElementId: appState.editingLinearElement?.elementId || null,
selectedLinearElementId: appState.selectedLinearElement?.elementId || null,
};
};
export const StoreAction = {
NONE: "NONE",
UPDATE: "UPDATE",
CAPTURE: "CAPTURE",
} as const;
/**
* Store which captures the observed changes and emits them as `StoreIncrementEvent` events.
*
* @experimental this interface is experimental and subject to change.
*/
export interface IStore {
onStoreIncrementEmitter: Emitter<[StoreIncrementEvent]>;
get snapshot(): Snapshot;
set snapshot(snapshot: Snapshot);
/**
* Use to schedule update of the snapshot, useful on updates for which we don't need to calculate increments (i.e. remote updates).
*/
shouldUpdateSnapshot(): void;
/**
* Use to schedule calculation of a store increment on a next component update.
*/
shouldCaptureIncrement(): void;
/**
* Capture changes to the `elements` and `appState` by calculating changes (based on a snapshot) and emitting resulting changes as a store increment.
*
* @emits StoreIncrementEvent
*/
capture(
elements: Map<string, OrderedExcalidrawElement>,
appState: AppState,
): void;
/**
* Clears the store instance.
*/
clear(): void;
/**
* Filters out yet uncomitted elements from `nextElements`, which are part of in-progress local async actions (ephemerals) and thus were not yet commited to the snapshot.
*
* This is necessary in updates in which we receive reconciled elements, already containing elements which were not yet captured by the local store (i.e. collab).
*
* Once we will be exchanging just store increments for all ephemerals, this could be deprecated.
*/
ignoreUncomittedElements(
prevElements: Map<string, OrderedExcalidrawElement>,
nextElements: Map<string, OrderedExcalidrawElement>,
): Map<string, OrderedExcalidrawElement>;
}
/**
* Represent an increment to the Store.
*/
class StoreIncrementEvent {
constructor(
public readonly elementsChange: ElementsChange,
public readonly appStateChange: AppStateChange,
) {}
}
export class Store implements IStore {
public readonly onStoreIncrementEmitter = new Emitter<
[StoreIncrementEvent]
>();
private calculatingIncrement: boolean = false;
private updatingSnapshot: boolean = false;
private _snapshot = Snapshot.empty();
public get snapshot() {
return this._snapshot;
}
public set snapshot(snapshot: Snapshot) {
this._snapshot = snapshot;
}
public shouldUpdateSnapshot = () => {
this.updatingSnapshot = true;
};
// Suspicious that this is called so many places. Seems error-prone.
public shouldCaptureIncrement = () => {
this.calculatingIncrement = true;
};
public capture = (
elements: Map<string, OrderedExcalidrawElement>,
appState: AppState,
): void => {
// Quick exit for irrelevant changes
if (!this.calculatingIncrement && !this.updatingSnapshot) {
return;
}
try {
const nextSnapshot = this._snapshot.clone(elements, appState);
// Optimisation, don't continue if nothing has changed
if (this._snapshot !== nextSnapshot) {
// Calculate and record the changes based on the previous and next snapshot
if (this.calculatingIncrement) {
const elementsChange = nextSnapshot.meta.didElementsChange
? ElementsChange.calculate(
this._snapshot.elements,
nextSnapshot.elements,
)
: ElementsChange.empty();
const appStateChange = nextSnapshot.meta.didAppStateChange
? AppStateChange.calculate(
this._snapshot.appState,
nextSnapshot.appState,
)
: AppStateChange.empty();
if (!elementsChange.isEmpty() || !appStateChange.isEmpty()) {
// Notify listeners with the increment
this.onStoreIncrementEmitter.trigger(
new StoreIncrementEvent(elementsChange, appStateChange),
);
}
}
// Update the snapshot
this._snapshot = nextSnapshot;
}
} finally {
// Reset props
this.updatingSnapshot = false;
this.calculatingIncrement = false;
}
};
public ignoreUncomittedElements = (
prevElements: Map<string, OrderedExcalidrawElement>,
nextElements: Map<string, OrderedExcalidrawElement>,
) => {
for (const [id, prevElement] of prevElements.entries()) {
const nextElement = nextElements.get(id);
if (!nextElement) {
// Nothing to care about here, elements were forcefully deleted
continue;
}
const elementSnapshot = this._snapshot.elements.get(id);
// Checks for in progress async user action
if (!elementSnapshot) {
// Detected yet uncomitted local element
nextElements.delete(id);
} else if (elementSnapshot.version < prevElement.version) {
// Element was already commited, but the snapshot version is lower than current current local version
nextElements.set(id, elementSnapshot);
}
}
return nextElements;
};
public clear = (): void => {
this._snapshot = Snapshot.empty();
};
}
export class Snapshot {
private constructor(
public readonly elements: Map<string, OrderedExcalidrawElement>,
public readonly appState: ObservedAppState,
public readonly meta: {
didElementsChange: boolean;
didAppStateChange: boolean;
isEmpty?: boolean;
} = {
didElementsChange: false,
didAppStateChange: false,
isEmpty: false,
},
) {}
public static empty() {
return new Snapshot(
new Map(),
getObservedAppState(getDefaultAppState() as AppState),
{ didElementsChange: false, didAppStateChange: false, isEmpty: true },
);
}
public isEmpty() {
return this.meta.isEmpty;
}
/**
* Efficiently clone the existing snapshot.
*
* @returns same instance if there are no changes detected, new instance otherwise.
*/
public clone(
elements: Map<string, OrderedExcalidrawElement>,
appState: AppState,
) {
const didElementsChange = this.detectChangedElements(elements);
// Not watching over everything from app state, just the relevant props
const nextAppStateSnapshot = getObservedAppState(appState);
const didAppStateChange = this.detectChangedAppState(nextAppStateSnapshot);
// Nothing has changed, so there is no point of continuing further
if (!didElementsChange && !didAppStateChange) {
return this;
}
// Clone only if there was really a change
let nextElementsSnapshot = this.elements;
if (didElementsChange) {
nextElementsSnapshot = this.createElementsSnapshot(elements);
}
const snapshot = new Snapshot(nextElementsSnapshot, nextAppStateSnapshot, {
didElementsChange,
didAppStateChange,
});
return snapshot;
}
/**
* Detect if there any changed elements.
*
* NOTE: we shouldn't use `sceneVersionNonce` instead, as we need to call this before the scene updates.
*/
private detectChangedElements(
nextElements: Map<string, OrderedExcalidrawElement>,
) {
if (this.elements === nextElements) {
return false;
}
if (this.elements.size !== nextElements.size) {
return true;
}
// loop from right to left as changes are likelier to happen on new elements
const keys = Array.from(nextElements.keys());
for (let i = keys.length - 1; i >= 0; i--) {
const prev = this.elements.get(keys[i]);
const next = nextElements.get(keys[i]);
if (
!prev ||
!next ||
prev.id !== next.id ||
prev.versionNonce !== next.versionNonce
) {
return true;
}
}
return false;
}
private detectChangedAppState(observedAppState: ObservedAppState) {
return !isShallowEqual(this.appState, observedAppState, {
selectedElementIds: isShallowEqual,
selectedGroupIds: isShallowEqual,
});
}
/**
* Perform structural clone, cloning only elements that changed.
*/
private createElementsSnapshot(
nextElements: Map<string, OrderedExcalidrawElement>,
) {
const clonedElements = new Map();
for (const [id, prevElement] of this.elements.entries()) {
// Clone previous elements, never delete, in case nextElements would be just a subset of previous elements
// i.e. during collab, persist or whenenever isDeleted elements get cleared
if (!nextElements.get(id)) {
// When we cannot find the prev element in the next elements, we mark it as deleted
clonedElements.set(
id,
newElementWith(prevElement, { isDeleted: true }),
);
} else {
clonedElements.set(id, prevElement);
}
}
for (const [id, nextElement] of nextElements.entries()) {
const prevElement = clonedElements.get(id);
// At this point our elements are reconcilled already, meaning the next element is always newer
if (
!prevElement || // element was added
(prevElement && prevElement.versionNonce !== nextElement.versionNonce) // element was updated
) {
clonedElements.set(id, deepCopyElement(nextElement));
}
}
return clonedElements;
}
}