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success/packages/excalidraw/element/distance.ts

124 lines
3.6 KiB
TypeScript

import type { GlobalPoint, Radians } from "../../math";
import {
curvePointDistance,
distanceToLineSegment,
pointFrom,
pointRotateRads,
} from "../../math";
import { ellipse, ellipseDistanceFromPoint } from "../../math/ellipse";
import type {
ExcalidrawBindableElement,
ExcalidrawDiamondElement,
ExcalidrawEllipseElement,
ExcalidrawRectanguloidElement,
} from "./types";
import {
deconstructDiamondElement,
deconstructRectanguloidElement,
} from "./utils";
export const distanceToBindableElement = (
element: ExcalidrawBindableElement,
p: GlobalPoint,
): number => {
switch (element.type) {
case "rectangle":
case "image":
case "text":
case "iframe":
case "embeddable":
case "frame":
case "magicframe":
return distanceToRectanguloidElement(element, p);
case "diamond":
return distanceToDiamondElement(element, p);
case "ellipse":
return distanceToEllipseElement(element, p);
}
};
/**
* Returns the distance of a point and the provided rectangular-shaped element,
* accounting for roundness and rotation
*
* @param element The rectanguloid element
* @param p The point to consider
* @returns The eucledian distance to the outline of the rectanguloid element
*/
const distanceToRectanguloidElement = (
element: ExcalidrawRectanguloidElement,
p: GlobalPoint,
) => {
const center = pointFrom<GlobalPoint>(
element.x + element.width / 2,
element.y + element.height / 2,
);
// To emulate a rotated rectangle we rotate the point in the inverse angle
// instead. It's all the same distance-wise.
const rotatedPoint = pointRotateRads(p, center, -element.angle as Radians);
// Get the element's building components we can test against
const [sides, corners] = deconstructRectanguloidElement<GlobalPoint>(element);
return Math.min(
...sides.map((s) => distanceToLineSegment(rotatedPoint, s)),
...corners
.map((a) => curvePointDistance(a, rotatedPoint))
.filter((d): d is number => d !== null),
);
};
/**
* Returns the distance of a point and the provided diamond element, accounting
* for roundness and rotation
*
* @param element The diamond element
* @param p The point to consider
* @returns The eucledian distance to the outline of the diamond
*/
const distanceToDiamondElement = (
element: ExcalidrawDiamondElement,
p: GlobalPoint,
): number => {
const center = pointFrom<GlobalPoint>(
element.x + element.width / 2,
element.y + element.height / 2,
);
// Rotate the point to the inverse direction to simulate the rotated diamond
// points. It's all the same distance-wise.
const rotatedPoint = pointRotateRads(p, center, -element.angle as Radians);
const [sides, curves] = deconstructDiamondElement(element);
return Math.min(
...sides.map((s) => distanceToLineSegment(rotatedPoint, s)),
...curves
.map((a) => curvePointDistance(a, rotatedPoint))
.filter((d): d is number => d !== null),
);
};
/**
* Returns the distance of a point and the provided ellipse element, accounting
* for roundness and rotation
*
* @param element The ellipse element
* @param p The point to consider
* @returns The eucledian distance to the outline of the ellipse
*/
const distanceToEllipseElement = (
element: ExcalidrawEllipseElement,
p: GlobalPoint,
): number => {
const center = pointFrom(
element.x + element.width / 2,
element.y + element.height / 2,
);
return ellipseDistanceFromPoint(
// Instead of rotating the ellipse, rotate the point to the inverse angle
pointRotateRads(p, center, -element.angle as Radians),
ellipse(center, element.width / 2, element.height / 2),
);
};