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support publish
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package
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{
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import flash.display.Sprite;
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import flash.display.StageAlign;
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import flash.display.StageScaleMode;
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import flash.events.Event;
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import flash.events.NetStatusEvent;
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import flash.external.ExternalInterface;
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import flash.media.Camera;
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import flash.media.H264Profile;
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import flash.media.H264VideoStreamSettings;
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import flash.media.Microphone;
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import flash.media.Video;
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import flash.net.NetConnection;
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import flash.net.NetStream;
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import flash.ui.ContextMenu;
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import flash.utils.setTimeout;
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public class srs_publisher extends Sprite
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{
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// user set id.
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private var js_id:String = null;
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// user set callback
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private var js_on_publisher_ready:String = null;
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private var js_on_publisher_error:String = null;
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// publish param url.
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private var user_url:String = null;
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// play param, user set width and height
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private var user_w:int = 0;
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private var user_h:int = 0;
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private var user_vcodec:Object = {};
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private var user_acodec:Object = {};
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// media specified.
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private var media_conn:NetConnection = null;
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private var media_stream:NetStream = null;
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private var media_video:Video = null;
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private var media_camera:Camera = null;
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private var media_microphone:Microphone = null;
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// error code.
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private const error_device_muted:int = 100;
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public function srs_publisher()
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{
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if (!this.stage) {
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this.addEventListener(Event.ADDED_TO_STAGE, this.system_on_add_to_stage);
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} else {
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this.system_on_add_to_stage(null);
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}
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}
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/**
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* system event callback, when this control added to stage.
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* the main function.
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*/
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private function system_on_add_to_stage(evt:Event):void {
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this.removeEventListener(Event.ADDED_TO_STAGE, this.system_on_add_to_stage);
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this.stage.align = StageAlign.TOP_LEFT;
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this.stage.scaleMode = StageScaleMode.NO_SCALE;
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this.contextMenu = new ContextMenu();
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this.contextMenu.hideBuiltInItems();
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var flashvars:Object = this.root.loaderInfo.parameters;
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if (!flashvars.hasOwnProperty("id")) {
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throw new Error("must specifies the id");
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}
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this.js_id = flashvars.id;
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this.js_on_publisher_ready = flashvars.on_publisher_ready;
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this.js_on_publisher_error = flashvars.on_publisher_error;
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flash.utils.setTimeout(this.system_on_js_ready, 0);
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}
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/**
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* system callack event, when js ready, register callback for js.
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* the actual main function.
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*/
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private function system_on_js_ready():void {
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if (!flash.external.ExternalInterface.available) {
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trace("js not ready, try later.");
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flash.utils.setTimeout(this.system_on_js_ready, 100);
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return;
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}
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flash.external.ExternalInterface.addCallback("__publish", this.js_call_publish);
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flash.external.ExternalInterface.addCallback("__stop", this.js_call_stop);
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var cameras:Array = Camera.names;
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var microphones:Array = Microphone.names;
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trace("retrieve system cameras(" + cameras + ") and microphones(" + microphones + ")");
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flash.external.ExternalInterface.call(this.js_on_publisher_ready, this.js_id, cameras, microphones);
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}
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/**
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* notify the js an error occur.
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*/
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private function system_error(code:int, desc:String):void {
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trace("system error, code=" + code + ", error=" + desc);
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flash.external.ExternalInterface.call(this.js_on_publisher_error, this.js_id, code);
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}
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/**
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* publish stream to server.
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* @param url a string indicates the rtmp url to publish.
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* @param _width, the player width.
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* @param _height, the player height.
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* @param vcodec an object contains the video codec info.
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* @param acodec an object contains the audio codec info.
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*/
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private function js_call_publish(url:String, _width:int, _height:int, vcodec:Object, acodec:Object):void {
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trace("start to publish to " + url + ", vcodec " + JSON.stringify(vcodec) + ", acodec " + JSON.stringify(acodec));
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this.user_url = url;
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this.user_w = _width;
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this.user_h = _height;
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this.user_vcodec = vcodec;
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this.user_acodec = acodec;
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this.js_call_stop();
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// microphone and camera
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var m:Microphone = Microphone.getMicrophone(acodec.device_code);
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if(m == null){
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trace("failed to open microphone " + acodec.device_code + "(" + acodec.device_name + ")");
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}
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if(m.muted){
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trace("Access Denied, microphone " + acodec.device_code + "(" + acodec.device_name + ") is muted");
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m = null;
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}
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// Remark: the name is the index!
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var c:Camera = Camera.getCamera(vcodec.device_code);
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if(c == null){
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trace("failed to open camera " + vcodec.device_code + "(" + vcodec.device_name + ")");
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}
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if(c.muted){
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trace("Access Denied, camera " + vcodec.device_code + "(" + vcodec.device_name + ") is muted");
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c = null;
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}
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if (m == null && c == null) {
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system_error(error_device_muted, "failed to publish, for neither camera or microphone is ok.");
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return;
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}
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this.media_camera = c;
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this.media_microphone = m;
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this.media_conn = new NetConnection();
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this.media_conn.client = {};
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this.media_conn.client.onBWDone = function():void {};
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this.media_conn.addEventListener(NetStatusEvent.NET_STATUS, function(evt:NetStatusEvent):void {
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trace ("NetConnection: code=" + evt.info.code);
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// TODO: FIXME: failed event.
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if (evt.info.code != "NetConnection.Connect.Success") {
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return;
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}
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media_stream = new NetStream(media_conn);
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media_stream.client = {};
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media_stream.addEventListener(NetStatusEvent.NET_STATUS, function(evt:NetStatusEvent):void {
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trace ("NetStream: code=" + evt.info.code);
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// TODO: FIXME: failed event.
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});
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__build_video_codec(media_stream, c, vcodec);
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__build_audio_codec(media_stream, m, acodec);
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if (media_microphone) {
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media_stream.attachAudio(m);
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}
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if (media_camera) {
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media_stream.attachCamera(c);
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}
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var streamName:String = url.substr(url.lastIndexOf("/"));
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media_stream.publish(streamName);
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media_video = new Video();
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media_video.width = _width;
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media_video.height = _height;
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media_video.attachCamera(media_camera);
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media_video.smoothing = true;
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addChild(media_video);
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//__draw_black_background(_width, _height);
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// lowest layer, for mask to cover it.
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setChildIndex(media_video, 0);
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});
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var tcUrl:String = this.user_url.substr(0, this.user_url.lastIndexOf("/"));
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this.media_conn.connect(tcUrl);
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}
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/**
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* function for js to call: to stop the stream. ignore if not publish.
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*/
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private function js_call_stop():void {
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if (this.media_video) {
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this.removeChild(this.media_video);
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this.media_video = null;
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}
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if (this.media_stream) {
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this.media_stream.close();
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this.media_stream = null;
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}
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if (this.media_conn) {
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this.media_conn.close();
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this.media_conn = null;
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}
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}
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private function __build_audio_codec(stream:NetStream, m:Microphone, acodec:Object):void {
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if (!m) {
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return;
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}
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// if no microphone, donot set the params.
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if(m == null){
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return;
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}
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// use default values.
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var microEncodeQuality:int = 8;
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var microRate:int = 22; // 22 === 22050 Hz
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trace("[Publish] audio encoding parameters: "
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+ "audio(microphone) encodeQuality=" + microEncodeQuality
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+ ", rate=" + microRate + "(22050Hz)"
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);
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// The encoded speech quality when using the Speex codec. Possible values are from 0 to 10. The default value is 6. Higher numbers
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// represent higher quality but require more bandwidth, as shown in the following table. The bit rate values that are listed represent
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// net bit rates and do not include packetization overhead.
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m.encodeQuality = microEncodeQuality;
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// The rate at which the microphone is capturing sound, in kHz. Acceptable values are 5, 8, 11, 22, and 44. The default value is 8 kHz
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// if your sound capture device supports this value. Otherwise, the default value is the next available capture level above 8 kHz that
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// your sound capture device supports, usually 11 kHz.
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m.rate = microRate;
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}
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private function __build_video_codec(stream:NetStream, c:Camera, vcodec:Object):void {
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if (!c) {
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return;
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}
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if(vcodec.codec == "vp6"){
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trace("use VP6, donot use H.264 publish encoding.");
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return;
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}
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var x264profile:String = (vcodec.profile == "main") ? H264Profile.MAIN : H264Profile.BASELINE;
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var x264level:String = vcodec.level;
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var cameraFps:Number = Number(vcodec.fps);
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var x264KeyFrameInterval:int = int(vcodec.gop * cameraFps);
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var cameraWidth:int = String(vcodec.size).split("x")[0];
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var cameraHeight:int = String(vcodec.size).split("x")[1];
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var cameraBitrate:int = int(vcodec.bitrate);
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// use default values.
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var cameraQuality:int = 85;
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trace("[Publish] video h.264(x264) encoding parameters: "
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+ "profile=" + x264profile
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+ ", level=" + x264level
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+ ", keyFrameInterval(gop)=" + x264KeyFrameInterval
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+ "; video(camera) width=" + cameraWidth
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+ ", height=" + cameraHeight
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+ ", fps=" + cameraFps
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+ ", bitrate=" + cameraBitrate
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+ ", quality=" + cameraQuality
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);
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var h264Settings:H264VideoStreamSettings = new H264VideoStreamSettings();
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// we MUST set its values first, then set the NetStream.videoStreamSettings, or it will keep the origin values.
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h264Settings.setProfileLevel(x264profile, x264level);
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stream.videoStreamSettings = h264Settings;
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// the setKeyFrameInterval/setMode/setQuality use the camera settings.
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// http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/media/VideoStreamSettings.html
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// Note This feature will be supported in future releases of Flash Player and AIR, for now, Camera parameters are used.
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//
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//h264Settings.setKeyFrameInterval(4);
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//h264Settings.setMode(800, 600, 15);
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//h264Settings.setQuality(500, 0);
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// set the camera and microphone.
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// setKeyFrameInterval(keyFrameInterval:int):void
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// keyFrameInterval:int — A value that specifies which video frames are transmitted in full (as keyframes) instead of being
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// interpolated by the video compression algorithm. A value of 1 means that every frame is a keyframe, a value of 3 means
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// that every third frame is a keyframe, and so on. Acceptable values are 1 through 48.
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c.setKeyFrameInterval(x264KeyFrameInterval);
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// setMode(width:int, height:int, fps:Number, favorArea:Boolean = true):void
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// width:int — The requested capture width, in pixels. The default value is 160.
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// height:int — The requested capture height, in pixels. The default value is 120.
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// fps:Number — The requested rate at which the camera should capture data, in frames per second. The default value is 15.
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c.setMode(cameraWidth, cameraHeight, cameraFps);
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// setQuality(bandwidth:int, quality:int):void
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// bandwidth:int — Specifies the maximum amount of bandwidth that the current outgoing video feed can use, in bytes per second.
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// To specify that the video can use as much bandwidth as needed to maintain the value of quality, pass 0 for bandwidth.
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// The default value is 16384.
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// quality:int — An integer that specifies the required level of picture quality, as determined by the amount of compression
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// being applied to each video frame. Acceptable values range from 1 (lowest quality, maximum compression) to 100
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// (highest quality, no compression). To specify that picture quality can vary as needed to avoid exceeding bandwidth,
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// pass 0 for quality.
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// winlin:
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// bandwidth is in bps not kbps. 500*1000 = 500kbps.
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// quality=1 is lowest quality, 100 is highest quality.
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c.setQuality(cameraBitrate * 1000, cameraQuality);
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}
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}
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}
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