add gb28181 ps jitter buffeer

pull/1805/head^2
kyxlx550 5 years ago
parent 23ce929048
commit 4fc54c9c99

File diff suppressed because it is too large Load Diff

@ -0,0 +1,461 @@
/**
* The MIT License (MIT)
*
* Copyright (c) 2013-2020 Lixin
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef SRS_APP_GB28181_JITBUFFER_HPP
#define SRS_APP_GB28181_JITBUFFER_HPP
#include <srs_core.hpp>
#include <algorithm>
#include <string>
#include <vector>
#include <queue>
#include <map>
#include <list>
#include <set>
#include <srs_app_log.hpp>
#include <srs_kernel_utility.hpp>
#include <srs_app_gb28181.hpp>
class SrsPsRtpPacket;
class SrsPsFrameBuffer;
class PsDecodingState;
class SrsGb28181RtmpMuxer;
class VCMPacket;
///jittbuffer
enum FrameType {
kEmptyFrame = 0,
kAudioFrameSpeech = 1,
kAudioFrameCN = 2,
kVideoFrameKey = 3, // independent frame
kVideoFrameDelta = 4, // depends on the previus frame
kVideoFrameGolden = 5, // depends on a old known previus frame
kVideoFrameAltRef = 6
};
// Used to indicate which decode with errors mode should be used.
enum PsDecodeErrorMode {
kNoErrors, // Never decode with errors. Video will freeze
// if nack is disabled.
kSelectiveErrors, // Frames that are determined decodable in
// VCMSessionInfo may be decoded with missing
// packets. As not all incomplete frames will be
// decodable, video will freeze if nack is disabled.
kWithErrors // Release frames as needed. Errors may be
// introduced as some encoded frames may not be
// complete.
};
// Used to estimate rolling average of packets per frame.
static const float kFastConvergeMultiplier = 0.4f;
static const float kNormalConvergeMultiplier = 0.2f;
enum { kMaxNumberOfFrames = 300 };
enum { kStartNumberOfFrames = 6 };
enum { kMaxVideoDelayMs = 10000 };
enum { kPacketsPerFrameMultiplier = 5 };
enum { kFastConvergeThreshold = 5};
enum PsJitterBufferEnum {
kMaxConsecutiveOldFrames = 60,
kMaxConsecutiveOldPackets = 300,
kMaxPacketsInSession = 800,
kBufferIncStepSizeBytes = 30000, // >20 packets.
kMaxJBFrameSizeBytes = 4000000 // sanity don't go above 4Mbyte.
};
enum PsFrameBufferEnum {
kOutOfBoundsPacket = -7,
kNotInitialized = -6,
kOldPacket = -5,
kGeneralError = -4,
kFlushIndicator = -3, // Indicator that a flush has occurred.
kTimeStampError = -2,
kSizeError = -1,
kNoError = 0,
kIncomplete = 1, // Frame incomplete.
kCompleteSession = 3, // at least one layer in the frame complete.
kDecodableSession = 4, // Frame incomplete, but ready to be decoded
kDuplicatePacket = 5 // We're receiving a duplicate packet.
};
enum PsFrameBufferStateEnum {
kStateEmpty, // frame popped by the RTP receiver
kStateIncomplete, // frame that have one or more packet(s) stored
kStateComplete, // frame that have all packets
kStateDecodable // Hybrid mode - frame can be decoded
};
enum PsNackMode {
kNack,
kNoNack
};
// Used to pass data from jitter buffer to session info.
// This data is then used in determining whether a frame is decodable.
struct FrameData {
int64_t rtt_ms;
float rolling_average_packets_per_frame;
};
inline bool IsNewerSequenceNumber(uint16_t sequence_number,
uint16_t prev_sequence_number)
{
return sequence_number != prev_sequence_number &&
static_cast<uint16_t>(sequence_number - prev_sequence_number) < 0x8000;
}
inline bool IsNewerTimestamp(uint32_t timestamp, uint32_t prev_timestamp)
{
return timestamp != prev_timestamp &&
static_cast<uint32_t>(timestamp - prev_timestamp) < 0x80000000;
}
inline uint16_t LatestSequenceNumber(uint16_t sequence_number1,
uint16_t sequence_number2)
{
return IsNewerSequenceNumber(sequence_number1, sequence_number2)
? sequence_number1
: sequence_number2;
}
inline uint32_t LatestTimestamp(uint32_t timestamp1, uint32_t timestamp2)
{
return IsNewerTimestamp(timestamp1, timestamp2) ? timestamp1 : timestamp2;
}
typedef std::list<SrsPsFrameBuffer*> UnorderedFrameList;
class TimestampLessThan {
public:
bool operator() (const uint32_t& timestamp1,
const uint32_t& timestamp2) const
{
return IsNewerTimestamp(timestamp2, timestamp1);
}
};
class FrameList
: public std::map<uint32_t, SrsPsFrameBuffer*, TimestampLessThan> {
public:
void InsertFrame(SrsPsFrameBuffer* frame);
SrsPsFrameBuffer* PopFrame(uint32_t timestamp);
SrsPsFrameBuffer* Front() const;
SrsPsFrameBuffer* FrontNext() const;
SrsPsFrameBuffer* Back() const;
int RecycleFramesUntilKeyFrame(FrameList::iterator* key_frame_it,
UnorderedFrameList* free_frames);
void CleanUpOldOrEmptyFrames(PsDecodingState* decoding_state, UnorderedFrameList* free_frames);
void Reset(UnorderedFrameList* free_frames);
};
class VCMPacket {
public:
VCMPacket();
VCMPacket(const uint8_t* ptr,
size_t size,
uint16_t seqNum,
uint32_t timestamp,
bool markerBit);
void Reset();
uint8_t payloadType;
uint32_t timestamp;
// NTP time of the capture time in local timebase in milliseconds.
int64_t ntp_time_ms_;
uint16_t seqNum;
const uint8_t* dataPtr;
size_t sizeBytes;
bool markerBit;
FrameType frameType;
//cloopenwebrtc::VideoCodecType codec;
bool isFirstPacket; // Is this first packet in a frame.
//VCMNaluCompleteness completeNALU; // Default is kNaluIncomplete.
bool insertStartCode; // True if a start code should be inserted before this
// packet.
int width;
int height;
//RTPVideoHeader codecSpecificHeader;
};
class SrsPsFrameBuffer {
public:
SrsPsFrameBuffer();
virtual ~SrsPsFrameBuffer();
public:
PsFrameBufferEnum InsertPacket(const VCMPacket& packet, const FrameData& frame_data);
void UpdateCompleteSession();
void UpdateDecodableSession(const FrameData& frame_data);
bool HaveFirstPacket() const;
bool HaveLastPacket() const;
void Reset();
uint32_t GetTimeStamp() const;
FrameType GetFrameType() const;
PsFrameBufferStateEnum GetState() const;
int32_t GetHighSeqNum() const;
int32_t GetLowSeqNum() const;
size_t Length() const;
const uint8_t* Buffer() const;
int NumPackets() const;
void InformOfEmptyPacket(uint16_t seq_num);
bool complete() const;
bool decodable() const;
bool GetPsPlayload(SrsSimpleStream **ps_data, int &count);
bool DeletePacket(int &count);
void PrepareForDecode(bool continuous);
private:
typedef std::list<VCMPacket> PacketList;
typedef PacketList::iterator PacketIterator;
typedef PacketList::const_iterator PacketIteratorConst;
typedef PacketList::reverse_iterator ReversePacketIterator;
bool InSequence(const PacketIterator& packet_it,
const PacketIterator& prev_packet_it);
size_t InsertBuffer(uint8_t* frame_buffer, PacketIterator packet_it);
size_t Insert(const uint8_t* buffer, size_t length, uint8_t* frame_buffer);
void ShiftSubsequentPackets(PacketIterator it, int steps_to_shift);
void VerifyAndAllocate(const uint32_t minimumSize);
void UpdateDataPointers(const uint8_t* old_base_ptr, const uint8_t* new_base_ptr);
size_t DeletePacketData(PacketIterator start, PacketIterator end);
size_t MakeDecodable();
PacketList packets_;
int empty_seq_num_low_;
int empty_seq_num_high_;
int first_packet_seq_num_;
int last_packet_seq_num_;
bool complete_;
bool decodable_;
uint32_t timeStamp_;
FrameType frame_type_;
PsDecodeErrorMode decode_error_mode_;
PsFrameBufferStateEnum state_;
uint16_t nackCount_;
int64_t latestPacketTimeMs_;
// The payload.
uint8_t* _buffer;
size_t _size;
size_t _length;
};
class PsDecodingState {
public:
PsDecodingState();
~PsDecodingState();
// Check for old frame
bool IsOldFrame(const SrsPsFrameBuffer* frame) const;
// Check for old packet
bool IsOldPacket(const VCMPacket* packet);
// Check for frame continuity based on current decoded state. Use best method
// possible, i.e. temporal info, picture ID or sequence number.
bool ContinuousFrame(const SrsPsFrameBuffer* frame) const;
void SetState(const SrsPsFrameBuffer* frame);
void CopyFrom(const PsDecodingState& state);
bool UpdateEmptyFrame(const SrsPsFrameBuffer* frame);
// Update the sequence number if the timestamp matches current state and the
// sequence number is higher than the current one. This accounts for packets
// arriving late.
void UpdateOldPacket(const VCMPacket* packet);
void SetSeqNum(uint16_t new_seq_num);
void Reset();
uint32_t time_stamp() const;
uint16_t sequence_num() const;
// Return true if at initial state.
bool in_initial_state() const;
// Return true when sync is on - decode all layers.
bool full_sync() const;
private:
void UpdateSyncState(const SrsPsFrameBuffer* frame);
// Designated continuity functions
//bool ContinuousPictureId(int picture_id) const;
bool ContinuousSeqNum(uint16_t seq_num) const;
//bool ContinuousLayer(int temporal_id, int tl0_pic_id) const;
//bool UsingPictureId(const SrsPsFrameBuffer* frame) const;
// Keep state of last decoded frame.
// TODO(mikhal/stefan): create designated classes to handle these types.
uint16_t sequence_num_;
uint32_t time_stamp_;
int picture_id_;
int temporal_id_;
int tl0_pic_id_;
bool full_sync_; // Sync flag when temporal layers are used.
bool in_initial_state_;
bool m_firstPacket;
};
class SrsPsJitterBuffer
{
public:
SrsPsJitterBuffer(std::string key);
virtual ~SrsPsJitterBuffer();
public:
srs_error_t start();
void Reset();
PsFrameBufferEnum InsertPacket(const SrsPsRtpPacket &packet, char *buf, int size, bool* retransmitted);
void ReleaseFrame(SrsPsFrameBuffer* frame);
bool FoundFrame(uint32_t& time_stamp);
bool GetPsFrame(char *buffer, int &size, const uint32_t time_stamp);
void SetDecodeErrorMode(PsDecodeErrorMode error_mode);
void SetNackMode(PsNackMode mode,int64_t low_rtt_nack_threshold_ms,
int64_t high_rtt_nack_threshold_ms);
void SetNackSettings(size_t max_nack_list_size,int max_packet_age_to_nack,
int max_incomplete_time_ms);
uint16_t* GetNackList(uint16_t* nack_list_size, bool* request_key_frame);
void Flush();
private:
PsFrameBufferEnum GetFrame(const VCMPacket& packet, SrsPsFrameBuffer** frame,
FrameList** frame_list);
SrsPsFrameBuffer* GetEmptyFrame();
bool NextCompleteTimestamp(uint32_t max_wait_time_ms, uint32_t* timestamp);
bool NextMaybeIncompleteTimestamp(uint32_t* timestamp);
SrsPsFrameBuffer* ExtractAndSetDecode(uint32_t timestamp);
SrsPsFrameBuffer* NextFrame() const;
bool TryToIncreaseJitterBufferSize();
bool RecycleFramesUntilKeyFrame();
bool IsContinuous(const SrsPsFrameBuffer& frame) const;
bool IsContinuousInState(const SrsPsFrameBuffer& frame,
const PsDecodingState& decoding_state) const;
void FindAndInsertContinuousFrames(const SrsPsFrameBuffer& new_frame);
void CleanUpOldOrEmptyFrames();
//nack
bool UpdateNackList(uint16_t sequence_number);
bool TooLargeNackList() const;
bool HandleTooLargeNackList();
bool MissingTooOldPacket(uint16_t latest_sequence_number) const;
bool HandleTooOldPackets(uint16_t latest_sequence_number);
void DropPacketsFromNackList(uint16_t last_decoded_sequence_number);
PsNackMode nack_mode() const;
int NonContinuousOrIncompleteDuration();
uint16_t EstimatedLowSequenceNumber(const SrsPsFrameBuffer& frame) const;
bool WaitForRetransmissions();
private:
class SequenceNumberLessThan {
public:
bool operator() (const uint16_t& sequence_number1,
const uint16_t& sequence_number2) const
{
return IsNewerSequenceNumber(sequence_number2, sequence_number1);
}
};
typedef std::set<uint16_t, SequenceNumberLessThan> SequenceNumberSet;
std::string key_;
srs_cond_t wait_cond_t;
// If we are running (have started) or not.
bool running_;
// Number of allocated frames.
int max_number_of_frames_;
UnorderedFrameList free_frames_;
FrameList decodable_frames_;
FrameList incomplete_frames_;
PsDecodingState last_decoded_state_;
bool first_packet_since_reset_;
// Statistics.
//VCMReceiveStatisticsCallback* stats_callback_ GUARDED_BY(crit_sect_);
// Frame counts for each type (key, delta, ...)
//FrameCounts receive_statistics_;
// Latest calculated frame rates of incoming stream.
unsigned int incoming_frame_rate_;
unsigned int incoming_frame_count_;
int64_t time_last_incoming_frame_count_;
unsigned int incoming_bit_count_;
unsigned int incoming_bit_rate_;
// Number of frames in a row that have been too old.
int num_consecutive_old_frames_;
// Number of packets in a row that have been too old.
int num_consecutive_old_packets_;
// Number of packets received.
int num_packets_;
int num_packets_free_;
// Number of duplicated packets received.
int num_duplicated_packets_;
// Number of packets discarded by the jitter buffer.
int num_discarded_packets_;
// Time when first packet is received.
int64_t time_first_packet_ms_;
// Jitter estimation.
// Filter for estimating jitter.
//VCMJitterEstimator jitter_estimate_;
// Calculates network delays used for jitter calculations.
//VCMInterFrameDelay inter_frame_delay_;
//VCMJitterSample waiting_for_completion_;
int64_t rtt_ms_;
// NACK and retransmissions.
PsNackMode nack_mode_;
int64_t low_rtt_nack_threshold_ms_;
int64_t high_rtt_nack_threshold_ms_;
// Holds the internal NACK list (the missing sequence numbers).
SequenceNumberSet missing_sequence_numbers_;
uint16_t latest_received_sequence_number_;
std::vector<uint16_t> nack_seq_nums_;
size_t max_nack_list_size_;
int max_packet_age_to_nack_; // Measured in sequence numbers.
int max_incomplete_time_ms_;
PsDecodeErrorMode decode_error_mode_;
// Estimated rolling average of packets per frame
float average_packets_per_frame_;
// average_packets_per_frame converges fast if we have fewer than this many
// frames.
int frame_counter_;
};
#endif
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