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@ -41,39 +41,39 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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// when got a messae header, there must be some data,
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// increase recv timeout to got an entire message.
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#define SRS_MIN_RECV_TIMEOUT_US 60*1000*1000L
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#define SRS_MIN_RECV_TIMEOUT_US 60*1000*1000LL
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// the timeout to wait for client control message,
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// if timeout, we generally ignore and send the data to client,
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// generally, it's the pulse time for data seding.
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#define SRS_PULSE_TIMEOUT_US 200*1000L
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#define SRS_PULSE_TIMEOUT_US 200*1000LL
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// the timeout to wait client data,
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// if timeout, close the connection.
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#define SRS_SEND_TIMEOUT_US 30*1000*1000L
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#define SRS_SEND_TIMEOUT_US 30*1000*1000LL
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// the timeout to send data to client,
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// if timeout, close the connection.
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#define SRS_RECV_TIMEOUT_US 30*1000*1000L
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#define SRS_RECV_TIMEOUT_US 30*1000*1000LL
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// the timeout to wait client data, when client paused
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// if timeout, close the connection.
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#define SRS_PAUSED_SEND_TIMEOUT_US 30*60*1000*1000L
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#define SRS_PAUSED_SEND_TIMEOUT_US 30*60*1000*1000LL
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// the timeout to send data to client, when client paused
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// if timeout, close the connection.
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#define SRS_PAUSED_RECV_TIMEOUT_US 30*60*1000*1000L
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#define SRS_PAUSED_RECV_TIMEOUT_US 30*60*1000*1000LL
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// when stream is busy, for example, streaming is already
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// publishing, when a new client to request to publish,
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// sleep a while and close the connection.
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#define SRS_STREAM_BUSY_SLEEP_US 3*1000*1000L
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#define SRS_STREAM_BUSY_SLEEP_US 3*1000*1000LL
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// when error, forwarder sleep for a while and retry.
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#define SRS_FORWARDER_SLEEP_US 3*1000*1000L
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#define SRS_FORWARDER_SLEEP_US 3*1000*1000LL
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// when error, encoder sleep for a while and retry.
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#define SRS_ENCODER_SLEEP_US 3*1000*1000L
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#define SRS_ENCODER_SLEEP_US 3*1000*1000LL
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class SrsSocket;
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class SrsBuffer;
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