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monaco-editor/website/playground/monaco.d.ts.txt

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declare module monaco {
interface Thenable<R> {
/**
* Attaches callbacks for the resolution and/or rejection of the Promise.
* @param onfulfilled The callback to execute when the Promise is resolved.
* @param onrejected The callback to execute when the Promise is rejected.
* @returns A Promise for the completion of which ever callback is executed.
*/
then<TResult>(onfulfilled?: (value: R) => TResult | Thenable<TResult>, onrejected?: (reason: any) => TResult | Thenable<TResult>): Thenable<TResult>;
then<TResult>(onfulfilled?: (value: R) => TResult | Thenable<TResult>, onrejected?: (reason: any) => void): Thenable<TResult>;
}
export interface IDisposable {
dispose(): void;
}
export interface IEvent<T> {
(listener: (e: T) => any, thisArg?: any): IDisposable;
}
/**
* A helper that allows to emit and listen to typed events
*/
export class Emitter<T> {
constructor();
event: IEvent<T>;
fire(event?: T): void;
dispose(): void;
}
export enum Severity {
Ignore = 0,
Info = 1,
Warning = 2,
Error = 3,
}
/**
* The value callback to complete a promise
*/
export interface TValueCallback<T> {
(value: T): void;
}
export interface ProgressCallback {
(progress: any): any;
}
/**
* A Promise implementation that supports progress and cancelation.
*/
export class Promise<V> {
constructor(init: (complete: TValueCallback<V>, error: (err: any) => void, progress: ProgressCallback) => void, oncancel?: any);
public then<U>(success?: (value: V) => Promise<U>, error?: (err: any) => Promise<U>, progress?: ProgressCallback): Promise<U>;
public then<U>(success?: (value: V) => Promise<U>, error?: (err: any) => Promise<U> | U, progress?: ProgressCallback): Promise<U>;
public then<U>(success?: (value: V) => Promise<U>, error?: (err: any) => U, progress?: ProgressCallback): Promise<U>;
public then<U>(success?: (value: V) => Promise<U>, error?: (err: any) => void, progress?: ProgressCallback): Promise<U>;
public then<U>(success?: (value: V) => Promise<U> | U, error?: (err: any) => Promise<U>, progress?: ProgressCallback): Promise<U>;
public then<U>(success?: (value: V) => Promise<U> | U, error?: (err: any) => Promise<U> | U, progress?: ProgressCallback): Promise<U>;
public then<U>(success?: (value: V) => Promise<U> | U, error?: (err: any) => U, progress?: ProgressCallback): Promise<U>;
public then<U>(success?: (value: V) => Promise<U> | U, error?: (err: any) => void, progress?: ProgressCallback): Promise<U>;
public then<U>(success?: (value: V) => U, error?: (err: any) => Promise<U>, progress?: ProgressCallback): Promise<U>;
public then<U>(success?: (value: V) => U, error?: (err: any) => Promise<U> | U, progress?: ProgressCallback): Promise<U>;
public then<U>(success?: (value: V) => U, error?: (err: any) => U, progress?: ProgressCallback): Promise<U>;
public then<U>(success?: (value: V) => U, error?: (err: any) => void, progress?: ProgressCallback): Promise<U>;
public done(success?: (value: V) => void, error?: (err: any) => any, progress?: ProgressCallback): void;
public cancel(): void;
public static as<ValueType>(value: ValueType): Promise<ValueType>;
public static is(value: any): value is Promise<any>;
public static timeout(delay: number): Promise<void>;
public static join<ValueType>(promises: Promise<ValueType>[]): Promise<ValueType[]>;
public static join<ValueType>(promises: Thenable<ValueType>[]): Thenable<ValueType[]>;
public static join<ValueType>(promises: { [n: string]: Promise<ValueType> }): Promise<{ [n: string]: ValueType }>;
public static any<ValueType>(promises: Promise<ValueType>[]): Promise<{ key: string; value: Promise<ValueType>; }>;
public static wrapError<ValueType>(error: any): Promise<ValueType>;
}
export class CancellationTokenSource {
token: CancellationToken;
cancel(): void;
dispose(): void;
}
export interface CancellationToken {
isCancellationRequested: boolean;
onCancellationRequested: IEvent<any>;
}
/**
* Uniform Resource Identifier (Uri) http://tools.ietf.org/html/rfc3986.
* This class is a simple parser which creates the basic component paths
* (http://tools.ietf.org/html/rfc3986#section-3) with minimal validation
* and encoding.
*
* foo://example.com:8042/over/there?name=ferret#nose
* \_/ \______________/\_________/ \_________/ \__/
* | | | | |
* scheme authority path query fragment
* | _____________________|__
* / \ / \
* urn:example:animal:ferret:nose
*
*
*/
export class Uri {
constructor();
/**
* scheme is the 'http' part of 'http://www.msft.com/some/path?query#fragment'.
* The part before the first colon.
*/
scheme: string;
/**
* authority is the 'www.msft.com' part of 'http://www.msft.com/some/path?query#fragment'.
* The part between the first double slashes and the next slash.
*/
authority: string;
/**
* path is the '/some/path' part of 'http://www.msft.com/some/path?query#fragment'.
*/
path: string;
/**
* query is the 'query' part of 'http://www.msft.com/some/path?query#fragment'.
*/
query: string;
/**
* fragment is the 'fragment' part of 'http://www.msft.com/some/path?query#fragment'.
*/
fragment: string;
/**
* Returns a string representing the corresponding file system path of this Uri.
* Will handle UNC paths and normalize windows drive letters to lower-case. Also
* uses the platform specific path separator. Will *not* validate the path for
* invalid characters and semantics. Will *not* look at the scheme of this Uri.
*/
fsPath: string;
with(change: {
scheme?: string;
authority?: string;
path?: string;
query?: string;
fragment?: string;
}): Uri;
static parse(value: string): Uri;
static file(path: string): Uri;
static from(components: {
scheme?: string;
authority?: string;
path?: string;
query?: string;
fragment?: string;
}): Uri;
/**
*
* @param skipEncoding Do not encode the result, default is `false`
*/
toString(skipEncoding?: boolean): string;
toJSON(): any;
static revive(data: any): Uri;
}
/**
* Virtual Key Codes, the value does not hold any inherent meaning.
* Inspired somewhat from https://msdn.microsoft.com/en-us/library/windows/desktop/dd375731(v=vs.85).aspx
* But these are "more general", as they should work across browsers & OS`s.
*/
export enum KeyCode {
/**
* Placed first to cover the 0 value of the enum.
*/
Unknown = 0,
Backspace = 1,
Tab = 2,
Enter = 3,
Shift = 4,
Ctrl = 5,
Alt = 6,
PauseBreak = 7,
CapsLock = 8,
Escape = 9,
Space = 10,
PageUp = 11,
PageDown = 12,
End = 13,
Home = 14,
LeftArrow = 15,
UpArrow = 16,
RightArrow = 17,
DownArrow = 18,
Insert = 19,
Delete = 20,
KEY_0 = 21,
KEY_1 = 22,
KEY_2 = 23,
KEY_3 = 24,
KEY_4 = 25,
KEY_5 = 26,
KEY_6 = 27,
KEY_7 = 28,
KEY_8 = 29,
KEY_9 = 30,
KEY_A = 31,
KEY_B = 32,
KEY_C = 33,
KEY_D = 34,
KEY_E = 35,
KEY_F = 36,
KEY_G = 37,
KEY_H = 38,
KEY_I = 39,
KEY_J = 40,
KEY_K = 41,
KEY_L = 42,
KEY_M = 43,
KEY_N = 44,
KEY_O = 45,
KEY_P = 46,
KEY_Q = 47,
KEY_R = 48,
KEY_S = 49,
KEY_T = 50,
KEY_U = 51,
KEY_V = 52,
KEY_W = 53,
KEY_X = 54,
KEY_Y = 55,
KEY_Z = 56,
Meta = 57,
ContextMenu = 58,
F1 = 59,
F2 = 60,
F3 = 61,
F4 = 62,
F5 = 63,
F6 = 64,
F7 = 65,
F8 = 66,
F9 = 67,
F10 = 68,
F11 = 69,
F12 = 70,
F13 = 71,
F14 = 72,
F15 = 73,
F16 = 74,
F17 = 75,
F18 = 76,
F19 = 77,
NumLock = 78,
ScrollLock = 79,
/**
* Used for miscellaneous characters; it can vary by keyboard.
* For the US standard keyboard, the ';:' key
*/
US_SEMICOLON = 80,
/**
* For any country/region, the '+' key
* For the US standard keyboard, the '=+' key
*/
US_EQUAL = 81,
/**
* For any country/region, the ',' key
* For the US standard keyboard, the ',<' key
*/
US_COMMA = 82,
/**
* For any country/region, the '-' key
* For the US standard keyboard, the '-_' key
*/
US_MINUS = 83,
/**
* For any country/region, the '.' key
* For the US standard keyboard, the '.>' key
*/
US_DOT = 84,
/**
* Used for miscellaneous characters; it can vary by keyboard.
* For the US standard keyboard, the '/?' key
*/
US_SLASH = 85,
/**
* Used for miscellaneous characters; it can vary by keyboard.
* For the US standard keyboard, the '`~' key
*/
US_BACKTICK = 86,
/**
* Used for miscellaneous characters; it can vary by keyboard.
* For the US standard keyboard, the '[{' key
*/
US_OPEN_SQUARE_BRACKET = 87,
/**
* Used for miscellaneous characters; it can vary by keyboard.
* For the US standard keyboard, the '\|' key
*/
US_BACKSLASH = 88,
/**
* Used for miscellaneous characters; it can vary by keyboard.
* For the US standard keyboard, the ']}' key
*/
US_CLOSE_SQUARE_BRACKET = 89,
/**
* Used for miscellaneous characters; it can vary by keyboard.
* For the US standard keyboard, the ''"' key
*/
US_QUOTE = 90,
/**
* Used for miscellaneous characters; it can vary by keyboard.
*/
OEM_8 = 91,
/**
* Either the angle bracket key or the backslash key on the RT 102-key keyboard.
*/
OEM_102 = 92,
NUMPAD_0 = 93,
NUMPAD_1 = 94,
NUMPAD_2 = 95,
NUMPAD_3 = 96,
NUMPAD_4 = 97,
NUMPAD_5 = 98,
NUMPAD_6 = 99,
NUMPAD_7 = 100,
NUMPAD_8 = 101,
NUMPAD_9 = 102,
NUMPAD_MULTIPLY = 103,
NUMPAD_ADD = 104,
NUMPAD_SEPARATOR = 105,
NUMPAD_SUBTRACT = 106,
NUMPAD_DECIMAL = 107,
NUMPAD_DIVIDE = 108,
/**
* Placed last to cover the length of the enum.
*/
MAX_VALUE = 109,
}
export class KeyMod {
static CtrlCmd: number;
static Shift: number;
static Alt: number;
static WinCtrl: number;
static chord(firstPart: number, secondPart: number): number;
}
/**
* MarkedString can be used to render human readable text. It is either a markdown string
* or a code-block that provides a language and a code snippet. Note that
* markdown strings will be sanitized - that means html will be escaped.
*/
export type MarkedString = string | {
language: string;
value: string;
};
export interface IKeyboardEvent {
browserEvent: KeyboardEvent;
target: HTMLElement;
ctrlKey: boolean;
shiftKey: boolean;
altKey: boolean;
metaKey: boolean;
keyCode: KeyCode;
asKeybinding(): number;
equals(keybinding: number): boolean;
preventDefault(): void;
stopPropagation(): void;
}
export interface IMouseEvent {
browserEvent: MouseEvent;
leftButton: boolean;
middleButton: boolean;
rightButton: boolean;
target: HTMLElement;
detail: number;
posx: number;
posy: number;
ctrlKey: boolean;
shiftKey: boolean;
altKey: boolean;
metaKey: boolean;
timestamp: number;
preventDefault(): void;
stopPropagation(): void;
}
export interface IScrollEvent {
scrollTop: number;
scrollLeft: number;
scrollWidth: number;
scrollHeight: number;
scrollTopChanged: boolean;
scrollLeftChanged: boolean;
scrollWidthChanged: boolean;
scrollHeightChanged: boolean;
}
/**
* A position in the editor. This interface is suitable for serialization.
*/
export interface IPosition {
/**
* line number (starts at 1)
*/
lineNumber: number;
/**
* column (the first character in a line is between column 1 and column 2)
*/
column: number;
}
/**
* A range in the editor. This interface is suitable for serialization.
*/
export interface IRange {
/**
* Line number on which the range starts (starts at 1).
*/
startLineNumber: number;
/**
* Column on which the range starts in line `startLineNumber` (starts at 1).
*/
startColumn: number;
/**
* Line number on which the range ends.
*/
endLineNumber: number;
/**
* Column on which the range ends in line `endLineNumber`.
*/
endColumn: number;
}
/**
* A selection in the editor.
* The selection is a range that has an orientation.
*/
export interface ISelection {
/**
* The line number on which the selection has started.
*/
selectionStartLineNumber: number;
/**
* The column on `selectionStartLineNumber` where the selection has started.
*/
selectionStartColumn: number;
/**
* The line number on which the selection has ended.
*/
positionLineNumber: number;
/**
* The column on `positionLineNumber` where the selection has ended.
*/
positionColumn: number;
}
/**
* A position in the editor.
*/
export class Position {
/**
* line number (starts at 1)
*/
lineNumber: number;
/**
* column (the first character in a line is between column 1 and column 2)
*/
column: number;
constructor(lineNumber: number, column: number);
/**
* Test if this position equals other position
*/
equals(other: IPosition): boolean;
/**
* Test if position `a` equals position `b`
*/
static equals(a: IPosition, b: IPosition): boolean;
/**
* Test if this position is before other position.
* If the two positions are equal, the result will be false.
*/
isBefore(other: IPosition): boolean;
/**
* Test if position `a` is before position `b`.
* If the two positions are equal, the result will be false.
*/
static isBefore(a: IPosition, b: IPosition): boolean;
/**
* Test if this position is before other position.
* If the two positions are equal, the result will be true.
*/
isBeforeOrEqual(other: IPosition): boolean;
/**
* Test if position `a` is before position `b`.
* If the two positions are equal, the result will be true.
*/
static isBeforeOrEqual(a: IPosition, b: IPosition): boolean;
/**
* Clone this position.
*/
clone(): Position;
/**
* Convert to a human-readable representation.
*/
toString(): string;
/**
* Create a `Position` from an `IPosition`.
*/
static lift(pos: IPosition): Position;
/**
* Test if `obj` is an `IPosition`.
*/
static isIPosition(obj: any): obj is IPosition;
}
/**
* A range in the editor. (startLineNumber,startColumn) is <= (endLineNumber,endColumn)
*/
export class Range {
/**
* Line number on which the range starts (starts at 1).
*/
startLineNumber: number;
/**
* Column on which the range starts in line `startLineNumber` (starts at 1).
*/
startColumn: number;
/**
* Line number on which the range ends.
*/
endLineNumber: number;
/**
* Column on which the range ends in line `endLineNumber`.
*/
endColumn: number;
constructor(startLineNumber: number, startColumn: number, endLineNumber: number, endColumn: number);
/**
* Test if this range is empty.
*/
isEmpty(): boolean;
/**
* Test if `range` is empty.
*/
static isEmpty(range: IRange): boolean;
/**
* Test if position is in this range. If the position is at the edges, will return true.
*/
containsPosition(position: IPosition): boolean;
/**
* Test if `position` is in `range`. If the position is at the edges, will return true.
*/
static containsPosition(range: IRange, position: IPosition): boolean;
/**
* Test if range is in this range. If the range is equal to this range, will return true.
*/
containsRange(range: IRange): boolean;
/**
* Test if `otherRange` is in `range`. If the ranges are equal, will return true.
*/
static containsRange(range: IRange, otherRange: IRange): boolean;
/**
* A reunion of the two ranges.
* The smallest position will be used as the start point, and the largest one as the end point.
*/
plusRange(range: IRange): Range;
/**
* A reunion of the two ranges.
* The smallest position will be used as the start point, and the largest one as the end point.
*/
static plusRange(a: IRange, b: IRange): Range;
/**
* A intersection of the two ranges.
*/
intersectRanges(range: IRange): Range;
/**
* A intersection of the two ranges.
*/
static intersectRanges(a: IRange, b: IRange): Range;
/**
* Test if this range equals other.
*/
equalsRange(other: IRange): boolean;
/**
* Test if range `a` equals `b`.
*/
static equalsRange(a: IRange, b: IRange): boolean;
/**
* Return the end position (which will be after or equal to the start position)
*/
getEndPosition(): Position;
/**
* Return the start position (which will be before or equal to the end position)
*/
getStartPosition(): Position;
/**
* Clone this range.
*/
cloneRange(): Range;
/**
* Transform to a user presentable string representation.
*/
toString(): string;
/**
* Create a new range using this range's start position, and using endLineNumber and endColumn as the end position.
*/
setEndPosition(endLineNumber: number, endColumn: number): Range;
/**
* Create a new range using this range's end position, and using startLineNumber and startColumn as the start position.
*/
setStartPosition(startLineNumber: number, startColumn: number): Range;
/**
* Create a new empty range using this range's start position.
*/
collapseToStart(): Range;
/**
* Create a new empty range using this range's start position.
*/
static collapseToStart(range: IRange): Range;
/**
* Create a `Range` from an `IRange`.
*/
static lift(range: IRange): Range;
/**
* Test if `obj` is an `IRange`.
*/
static isIRange(obj: any): obj is IRange;
/**
* Test if the two ranges are touching in any way.
*/
static areIntersectingOrTouching(a: IRange, b: IRange): boolean;
/**
* A function that compares ranges, useful for sorting ranges
* It will first compare ranges on the startPosition and then on the endPosition
*/
static compareRangesUsingStarts(a: IRange, b: IRange): number;
/**
* A function that compares ranges, useful for sorting ranges
* It will first compare ranges on the endPosition and then on the startPosition
*/
static compareRangesUsingEnds(a: IRange, b: IRange): number;
/**
* Test if the range spans multiple lines.
*/
static spansMultipleLines(range: IRange): boolean;
}
/**
* A selection in the editor.
* The selection is a range that has an orientation.
*/
export class Selection extends Range {
/**
* The line number on which the selection has started.
*/
selectionStartLineNumber: number;
/**
* The column on `selectionStartLineNumber` where the selection has started.
*/
selectionStartColumn: number;
/**
* The line number on which the selection has ended.
*/
positionLineNumber: number;
/**
* The column on `positionLineNumber` where the selection has ended.
*/
positionColumn: number;
constructor(selectionStartLineNumber: number, selectionStartColumn: number, positionLineNumber: number, positionColumn: number);
/**
* Clone this selection.
*/
clone(): Selection;
/**
* Transform to a human-readable representation.
*/
toString(): string;
/**
* Test if equals other selection.
*/
equalsSelection(other: ISelection): boolean;
/**
* Test if the two selections are equal.
*/
static selectionsEqual(a: ISelection, b: ISelection): boolean;
/**
* Get directions (LTR or RTL).
*/
getDirection(): SelectionDirection;
/**
* Create a new selection with a different `positionLineNumber` and `positionColumn`.
*/
setEndPosition(endLineNumber: number, endColumn: number): Selection;
/**
* Create a new selection with a different `selectionStartLineNumber` and `selectionStartColumn`.
*/
setStartPosition(startLineNumber: number, startColumn: number): Selection;
/**
* Create a `Selection` from an `ISelection`.
*/
static liftSelection(sel: ISelection): Selection;
/**
* `a` equals `b`.
*/
static selectionsArrEqual(a: ISelection[], b: ISelection[]): boolean;
/**
* Test if `obj` is an `ISelection`.
*/
static isISelection(obj: any): obj is ISelection;
/**
* Create with a direction.
*/
static createWithDirection(startLineNumber: number, startColumn: number, endLineNumber: number, endColumn: number, direction: SelectionDirection): Selection;
}
/**
* The direction of a selection.
*/
export enum SelectionDirection {
/**
* The selection starts above where it ends.
*/
LTR = 0,
/**
* The selection starts below where it ends.
*/
RTL = 1,
}
}
declare module monaco.editor {
/**
* Create a new editor under `domElement`.
* `domElement` should be empty (not contain other dom nodes).
* The editor will read the size of `domElement`.
*/
export function create(domElement: HTMLElement, options?: IEditorConstructionOptions, services?: IEditorOverrideServices): IStandaloneCodeEditor;
/**
* Create a new diff editor under `domElement`.
* `domElement` should be empty (not contain other dom nodes).
* The editor will read the size of `domElement`.
*/
export function createDiffEditor(domElement: HTMLElement, options?: IDiffEditorConstructionOptions, services?: IEditorOverrideServices): IStandaloneDiffEditor;
export interface IDiffNavigator {
canNavigate(): boolean;
next(): void;
previous(): void;
dispose(): void;
}
export interface IDiffNavigatorOptions {
followsCaret?: boolean;
ignoreCharChanges?: boolean;
alwaysRevealFirst?: boolean;
}
export function createDiffNavigator(diffEditor: IStandaloneDiffEditor, opts?: IDiffNavigatorOptions): IDiffNavigator;
/**
* Create a new editor model.
* You can specify the language that should be set for this model or let the language be inferred from the `uri`.
*/
export function createModel(value: string, language?: string, uri?: Uri): IModel;
/**
* Change the language for a model.
*/
export function setModelLanguage(model: IModel, language: string): void;
/**
* Set the markers for a model.
*/
export function setModelMarkers(model: IModel, owner: string, markers: IMarkerData[]): void;
/**
* Get the model that has `uri` if it exists.
*/
export function getModel(uri: Uri): IModel;
/**
* Get all the created models.
*/
export function getModels(): IModel[];
/**
* Emitted when a model is created.
*/
export function onDidCreateModel(listener: (model: IModel) => void): IDisposable;
/**
* Emitted right before a model is disposed.
*/
export function onWillDisposeModel(listener: (model: IModel) => void): IDisposable;
/**
* Emitted when a different language is set to a model.
*/
export function onDidChangeModelLanguage(listener: (e: {
model: IModel;
oldLanguage: string;
}) => void): IDisposable;
/**
* A web worker that can provide a proxy to an arbitrary file.
*/
export interface MonacoWebWorker<T> {
/**
* Terminate the web worker, thus invalidating the returned proxy.
*/
dispose(): void;
/**
* Get a proxy to the arbitrary loaded code.
*/
getProxy(): Promise<T>;
/**
* Synchronize (send) the models at `resources` to the web worker,
* making them available in the monaco.worker.getMirrorModels().
*/
withSyncedResources(resources: Uri[]): Promise<T>;
}
export interface IWebWorkerOptions {
/**
* The AMD moduleId to load.
* It should export a function `create` that should return the exported proxy.
*/
moduleId: string;
/**
* The data to send over when calling create on the module.
*/
createData?: any;
}
/**
* Create a new web worker that has model syncing capabilities built in.
* Specify an AMD module to load that will `create` an object that will be proxied.
*/
export function createWebWorker<T>(opts: IWebWorkerOptions): MonacoWebWorker<T>;
/**
* Colorize the contents of `domNode` using attribute `data-lang`.
*/
export function colorizeElement(domNode: HTMLElement, options: IColorizerElementOptions): Promise<void>;
/**
* Colorize `text` using language `languageId`.
*/
export function colorize(text: string, languageId: string, options: IColorizerOptions): Promise<string>;
/**
* Colorize a line in a model.
*/
export function colorizeModelLine(model: IModel, lineNumber: number, tabSize?: number): string;
/**
* The options to create an editor.
*/
export interface IEditorConstructionOptions extends ICodeEditorWidgetCreationOptions {
/**
* The initial value of the auto created model in the editor.
* To not create automatically a model, use `model: null`.
*/
value?: string;
/**
* The initial language of the auto created model in the editor.
* To not create automatically a model, use `model: null`.
*/
language?: string;
}
/**
* The options to create a diff editor.
*/
export interface IDiffEditorConstructionOptions extends IDiffEditorOptions {
}
export interface IStandaloneCodeEditor extends ICodeEditor {
addCommand(keybinding: number, handler: ICommandHandler, context: string): string;
createContextKey<T>(key: string, defaultValue: T): IKeybindingContextKey<T>;
addAction(descriptor: IActionDescriptor): void;
}
export interface IStandaloneDiffEditor extends IDiffEditor {
addCommand(keybinding: number, handler: ICommandHandler, context: string): string;
createContextKey<T>(key: string, defaultValue: T): IKeybindingContextKey<T>;
addAction(descriptor: IActionDescriptor): void;
}
export interface ICommandHandler {
(...args: any[]): void;
}
export interface IKeybindingContextKey<T> {
set(value: T): void;
reset(): void;
}
export interface IEditorOverrideServices {
}
/**
* A structure defining a problem/warning/etc.
*/
export interface IMarkerData {
code?: string;
severity: Severity;
message: string;
source?: string;
startLineNumber: number;
startColumn: number;
endLineNumber: number;
endColumn: number;
}
export interface IColorizerOptions {
tabSize?: number;
}
export interface IColorizerElementOptions extends IColorizerOptions {
theme?: string;
mimeType?: string;
}
export enum ScrollbarVisibility {
Auto = 1,
Hidden = 2,
Visible = 3,
}
export interface IAction extends IDisposable {
id: string;
label: string;
tooltip: string;
class: string;
enabled: boolean;
checked: boolean;
run(event?: any): Promise<any>;
}
/**
* Configuration options for editor scrollbars
*/
export interface IEditorScrollbarOptions {
/**
* The size of arrows (if displayed).
* Defaults to 11.
*/
arrowSize?: number;
/**
* Render vertical scrollbar.
* Accepted values: 'auto', 'visible', 'hidden'.
* Defaults to 'auto'.
*/
vertical?: string;
/**
* Render horizontal scrollbar.
* Accepted values: 'auto', 'visible', 'hidden'.
* Defaults to 'auto'.
*/
horizontal?: string;
/**
* Cast horizontal and vertical shadows when the content is scrolled.
* Defaults to false.
*/
useShadows?: boolean;
/**
* Render arrows at the top and bottom of the vertical scrollbar.
* Defaults to false.
*/
verticalHasArrows?: boolean;
/**
* Render arrows at the left and right of the horizontal scrollbar.
* Defaults to false.
*/
horizontalHasArrows?: boolean;
/**
* Listen to mouse wheel events and react to them by scrolling.
* Defaults to true.
*/
handleMouseWheel?: boolean;
/**
* Height in pixels for the horizontal scrollbar.
* Defaults to 10 (px).
*/
horizontalScrollbarSize?: number;
/**
* Width in pixels for the vertical scrollbar.
* Defaults to 10 (px).
*/
verticalScrollbarSize?: number;
/**
* Width in pixels for the vertical slider.
* Defaults to `verticalScrollbarSize`.
*/
verticalSliderSize?: number;
/**
* Height in pixels for the horizontal slider.
* Defaults to `horizontalScrollbarSize`.
*/
horizontalSliderSize?: number;
}
/**
* Describes how to indent wrapped lines.
*/
export enum WrappingIndent {
/**
* No indentation => wrapped lines begin at column 1.
*/
None = 0,
/**
* Same => wrapped lines get the same indentation as the parent.
*/
Same = 1,
/**
* Indent => wrapped lines get +1 indentation as the parent.
*/
Indent = 2,
}
/**
* Configuration options for the editor.
*/
export interface IEditorOptions {
/**
* Enable experimental screen reader support.
* Defaults to `true`.
*/
experimentalScreenReader?: boolean;
/**
* The aria label for the editor's textarea (when it is focused).
*/
ariaLabel?: string;
/**
* Render vertical lines at the specified columns.
* Defaults to empty array.
*/
rulers?: number[];
/**
* A string containing the word separators used when doing word navigation.
* Defaults to `~!@#$%^&*()-=+[{]}\\|;:\'",.<>/?
*/
wordSeparators?: string;
/**
* Enable Linux primary clipboard.
* Defaults to true.
*/
selectionClipboard?: boolean;
/**
* Control the rendering of line numbers.
* If it is a function, it will be invoked when rendering a line number and the return value will be rendered.
* Otherwise, if it is a truey, line numbers will be rendered normally (equivalent of using an identity function).
* Otherwise, line numbers will not be rendered.
* Defaults to true.
*/
lineNumbers?: any;
/**
* Should the corresponding line be selected when clicking on the line number?
* Defaults to true.
*/
selectOnLineNumbers?: boolean;
/**
* Control the width of line numbers, by reserving horizontal space for rendering at least an amount of digits.
* Defaults to 5.
*/
lineNumbersMinChars?: number;
/**
* Enable the rendering of the glyph margin.
* Defaults to false.
*/
glyphMargin?: boolean;
/**
* The width reserved for line decorations (in px).
* Line decorations are placed between line numbers and the editor content.
* Defaults to 10.
*/
lineDecorationsWidth?: number;
/**
* When revealing the cursor, a virtual padding (px) is added to the cursor, turning it into a rectangle.
* This virtual padding ensures that the cursor gets revealed before hitting the edge of the viewport.
* Defaults to 30 (px).
*/
revealHorizontalRightPadding?: number;
/**
* Render the editor selection with rounded borders.
* Defaults to true.
*/
roundedSelection?: boolean;
/**
* Theme to be used for rendering. Consists of two parts, the UI theme and the syntax theme,
* separated by a space.
* The current available UI themes are: 'vs' (default), 'vs-dark', 'hc-black'
* The syntax themes are contributed. The default is 'default-theme'
*/
theme?: string;
/**
* Should the editor be read only.
* Defaults to false.
*/
readOnly?: boolean;
/**
* Control the behavior and rendering of the scrollbars.
*/
scrollbar?: IEditorScrollbarOptions;
/**
* The number of vertical lanes the overview ruler should render.
* Defaults to 2.
*/
overviewRulerLanes?: number;
/**
* Control the cursor blinking animation.
* Defaults to 'blink'.
*/
cursorBlinking?: string;
/**
* Control the cursor style, either 'block' or 'line'.
* Defaults to 'line'.
*/
cursorStyle?: string;
/**
* Enable font ligatures.
* Defaults to false.
*/
fontLigatures?: boolean;
/**
* Disable the use of `translate3d`.
* Defaults to false.
*/
disableTranslate3d?: boolean;
/**
* Should the cursor be hidden in the overview ruler.
* Defaults to false.
*/
hideCursorInOverviewRuler?: boolean;
/**
* Enable that scrolling can go one screen size after the last line.
* Defaults to true.
*/
scrollBeyondLastLine?: boolean;
/**
* Enable that the editor will install an interval to check if its container dom node size has changed.
* Enabling this might have a severe performance impact.
* Defaults to false.
*/
automaticLayout?: boolean;
/**
* Control the wrapping strategy of the editor.
* Using -1 means no wrapping whatsoever.
* Using 0 means viewport width wrapping (ajusts with the resizing of the editor).
* Using a positive number means wrapping after a fixed number of characters.
* Defaults to 300.
*/
wrappingColumn?: number;
/**
* Control indentation of wrapped lines. Can be: 'none', 'same' or 'indent'.
* Defaults to 'none'.
*/
wrappingIndent?: string;
/**
* Configure word wrapping characters. A break will be introduced before these characters.
* Defaults to '{([+'.
*/
wordWrapBreakBeforeCharacters?: string;
/**
* Configure word wrapping characters. A break will be introduced after these characters.
* Defaults to ' \t})]?|&,;'.
*/
wordWrapBreakAfterCharacters?: string;
/**
* Configure word wrapping characters. A break will be introduced after these characters only if no `wordWrapBreakBeforeCharacters` or `wordWrapBreakAfterCharacters` were found.
* Defaults to '.'.
*/
wordWrapBreakObtrusiveCharacters?: string;
/**
* Control what pressing Tab does.
* If it is false, pressing Tab or Shift-Tab will be handled by the editor.
* If it is true, pressing Tab or Shift-Tab will move the browser focus.
* Defaults to false.
*/
tabFocusMode?: boolean;
/**
* Performance guard: Stop rendering a line after x characters.
* Defaults to 10000 if wrappingColumn is -1. Defaults to -1 if wrappingColumn is >= 0.
* Use -1 to never stop rendering
*/
stopRenderingLineAfter?: number;
/**
* Enable hover.
* Defaults to true.
*/
hover?: boolean;
/**
* Enable custom contextmenu.
* Defaults to true.
*/
contextmenu?: boolean;
/**
* A multiplier to be used on the `deltaX` and `deltaY` of mouse wheel scroll events.
* Defaults to 1.
*/
mouseWheelScrollSensitivity?: number;
/**
* Enable quick suggestions (shaddow suggestions)
* Defaults to true.
*/
quickSuggestions?: boolean;
/**
* Quick suggestions show delay (in ms)
* Defaults to 500 (ms)
*/
quickSuggestionsDelay?: number;
/**
* Enables parameter hints
*/
parameterHints?: boolean;
/**
* Render icons in suggestions box.
* Defaults to true.
*/
iconsInSuggestions?: boolean;
/**
* Enable auto closing brackets.
* Defaults to true.
*/
autoClosingBrackets?: boolean;
/**
* Enable format on type.
* Defaults to false.
*/
formatOnType?: boolean;
/**
* Enable the suggestion box to pop-up on trigger characters.
* Defaults to true.
*/
suggestOnTriggerCharacters?: boolean;
/**
* Accept suggestions on ENTER.
* Defaults to true.
*/
acceptSuggestionOnEnter?: boolean;
/**
* Enable selection highlight.
* Defaults to true.
*/
selectionHighlight?: boolean;
/**
* Show lines before classes and methods (based on outline info).
* Defaults to false.
*/
outlineMarkers?: boolean;
/**
* Show reference infos (a.k.a. code lenses) for modes that support it
* Defaults to true.
*/
referenceInfos?: boolean;
/**
* Enable code folding
* Defaults to true.
*/
folding?: boolean;
/**
* Enable rendering of leading whitespace.
* Defaults to false.
*/
renderWhitespace?: boolean;
/**
* Enable rendering of indent guides.
* Defaults to true.
*/
indentGuides?: boolean;
/**
* Inserting and deleting whitespace follows tab stops.
*/
useTabStops?: boolean;
/**
* The font family
*/
fontFamily?: string;
/**
* The font size
*/
fontSize?: number;
/**
* The line height
*/
lineHeight?: number;
}
/**
* Configuration options for the diff editor.
*/
export interface IDiffEditorOptions extends IEditorOptions {
/**
* Allow the user to resize the diff editor split view.
* Defaults to true.
*/
enableSplitViewResizing?: boolean;
/**
* Render the differences in two side-by-side editors.
* Defaults to true.
*/
renderSideBySide?: boolean;
/**
* Compute the diff by ignoring leading/trailing whitespace
* Defaults to true.
*/
ignoreTrimWhitespace?: boolean;
/**
* Original model should be editable?
* Defaults to false.
*/
originalEditable?: boolean;
}
export class InternalEditorScrollbarOptions {
_internalEditorScrollbarOptionsBrand: void;
arrowSize: number;
vertical: ScrollbarVisibility;
horizontal: ScrollbarVisibility;
useShadows: boolean;
verticalHasArrows: boolean;
horizontalHasArrows: boolean;
handleMouseWheel: boolean;
horizontalScrollbarSize: number;
horizontalSliderSize: number;
verticalScrollbarSize: number;
verticalSliderSize: number;
mouseWheelScrollSensitivity: number;
}
export class EditorWrappingInfo {
_editorWrappingInfoBrand: void;
isViewportWrapping: boolean;
wrappingColumn: number;
wrappingIndent: WrappingIndent;
wordWrapBreakBeforeCharacters: string;
wordWrapBreakAfterCharacters: string;
wordWrapBreakObtrusiveCharacters: string;
}
export class InternalEditorViewOptions {
_internalEditorViewOptionsBrand: void;
theme: string;
canUseTranslate3d: boolean;
experimentalScreenReader: boolean;
rulers: number[];
ariaLabel: string;
lineNumbers: any;
selectOnLineNumbers: boolean;
glyphMargin: boolean;
revealHorizontalRightPadding: number;
roundedSelection: boolean;
overviewRulerLanes: number;
cursorBlinking: string;
cursorStyle: TextEditorCursorStyle;
hideCursorInOverviewRuler: boolean;
scrollBeyondLastLine: boolean;
editorClassName: string;
stopRenderingLineAfter: number;
renderWhitespace: boolean;
indentGuides: boolean;
scrollbar: InternalEditorScrollbarOptions;
}
export interface IViewConfigurationChangedEvent {
theme: boolean;
canUseTranslate3d: boolean;
experimentalScreenReader: boolean;
rulers: boolean;
ariaLabel: boolean;
lineNumbers: boolean;
selectOnLineNumbers: boolean;
glyphMargin: boolean;
revealHorizontalRightPadding: boolean;
roundedSelection: boolean;
overviewRulerLanes: boolean;
cursorBlinking: boolean;
cursorStyle: boolean;
hideCursorInOverviewRuler: boolean;
scrollBeyondLastLine: boolean;
editorClassName: boolean;
stopRenderingLineAfter: boolean;
renderWhitespace: boolean;
indentGuides: boolean;
scrollbar: boolean;
}
export class EditorContribOptions {
selectionClipboard: boolean;
hover: boolean;
contextmenu: boolean;
quickSuggestions: boolean;
quickSuggestionsDelay: number;
parameterHints: boolean;
iconsInSuggestions: boolean;
formatOnType: boolean;
suggestOnTriggerCharacters: boolean;
acceptSuggestionOnEnter: boolean;
selectionHighlight: boolean;
outlineMarkers: boolean;
referenceInfos: boolean;
folding: boolean;
}
/**
* Internal configuration options (transformed or computed) for the editor.
*/
export class InternalEditorOptions {
_internalEditorOptionsBrand: void;
lineHeight: number;
readOnly: boolean;
wordSeparators: string;
autoClosingBrackets: boolean;
useTabStops: boolean;
tabFocusMode: boolean;
layoutInfo: EditorLayoutInfo;
fontInfo: FontInfo;
viewInfo: InternalEditorViewOptions;
wrappingInfo: EditorWrappingInfo;
contribInfo: EditorContribOptions;
}
/**
* An event describing that the configuration of the editor has changed.
*/
export interface IConfigurationChangedEvent {
lineHeight: boolean;
readOnly: boolean;
wordSeparators: boolean;
autoClosingBrackets: boolean;
useTabStops: boolean;
tabFocusMode: boolean;
layoutInfo: boolean;
fontInfo: boolean;
viewInfo: IViewConfigurationChangedEvent;
wrappingInfo: boolean;
contribInfo: boolean;
}
/**
* Vertical Lane in the overview ruler of the editor.
*/
export enum OverviewRulerLane {
Left = 1,
Center = 2,
Right = 4,
Full = 7,
}
/**
* Options for rendering a model decoration in the overview ruler.
*/
export interface IModelDecorationOverviewRulerOptions {
/**
* CSS color to render in the overview ruler.
* e.g.: rgba(100, 100, 100, 0.5)
*/
color: string;
/**
* CSS color to render in the overview ruler.
* e.g.: rgba(100, 100, 100, 0.5)
*/
darkColor: string;
/**
* The position in the overview ruler.
*/
position: OverviewRulerLane;
}
/**
* Options for a model decoration.
*/
export interface IModelDecorationOptions {
/**
* Customize the growing behaviour of the decoration when typing at the edges of the decoration.
* Defaults to TrackedRangeStickiness.AlwaysGrowsWhenTypingAtEdges
*/
stickiness?: TrackedRangeStickiness;
/**
* CSS class name describing the decoration.
*/
className?: string;
/**
* Array of MarkedString to render as the decoration message.
*/
hoverMessage?: MarkedString | MarkedString[];
/**
* Should the decoration expand to encompass a whole line.
*/
isWholeLine?: boolean;
/**
* @deprecated : Use `overviewRuler` instead
*/
showInOverviewRuler?: string;
/**
* If set, render this decoration in the overview ruler.
*/
overviewRuler?: IModelDecorationOverviewRulerOptions;
/**
* If set, the decoration will be rendered in the glyph margin with this CSS class name.
*/
glyphMarginClassName?: string;
/**
* If set, the decoration will be rendered in the lines decorations with this CSS class name.
*/
linesDecorationsClassName?: string;
/**
* If set, the decoration will be rendered inline with the text with this CSS class name.
* Please use this only for CSS rules that must impact the text. For example, use `className`
* to have a background color decoration.
*/
inlineClassName?: string;
/**
* If set, the decoration will be rendered before the text with this CSS class name.
*/
beforeContentClassName?: string;
/**
* If set, the decoration will be rendered after the text with this CSS class name.
*/
afterContentClassName?: string;
}
/**
* New model decorations.
*/
export interface IModelDeltaDecoration {
/**
* Range that this decoration covers.
*/
range: IRange;
/**
* Options associated with this decoration.
*/
options: IModelDecorationOptions;
}
/**
* A decoration in the model.
*/
export interface IModelDecoration {
/**
* Identifier for a decoration.
*/
id: string;
/**
* Identifier for a decoration's owener.
*/
ownerId: number;
/**
* Range that this decoration covers.
*/
range: Range;
/**
* Options associated with this decoration.
*/
options: IModelDecorationOptions;
}
/**
* Word inside a model.
*/
export interface IWordAtPosition {
/**
* The word.
*/
word: string;
/**
* The column where the word starts.
*/
startColumn: number;
/**
* The column where the word ends.
*/
endColumn: number;
}
/**
* End of line character preference.
*/
export enum EndOfLinePreference {
/**
* Use the end of line character identified in the text buffer.
*/
TextDefined = 0,
/**
* Use line feed (\n) as the end of line character.
*/
LF = 1,
/**
* Use carriage return and line feed (\r\n) as the end of line character.
*/
CRLF = 2,
}
/**
* The default end of line to use when instantiating models.
*/
export enum DefaultEndOfLine {
/**
* Use line feed (\n) as the end of line character.
*/
LF = 1,
/**
* Use carriage return and line feed (\r\n) as the end of line character.
*/
CRLF = 2,
}
/**
* End of line character preference.
*/
export enum EndOfLineSequence {
/**
* Use line feed (\n) as the end of line character.
*/
LF = 0,
/**
* Use carriage return and line feed (\r\n) as the end of line character.
*/
CRLF = 1,
}
/**
* And identifier for a single edit operation.
*/
export interface ISingleEditOperationIdentifier {
/**
* Identifier major
*/
major: number;
/**
* Identifier minor
*/
minor: number;
}
/**
* A builder and helper for edit operations for a command.
*/
export interface IEditOperationBuilder {
/**
* Add a new edit operation (a replace operation).
* @param range The range to replace (delete). May be empty to represent a simple insert.
* @param text The text to replace with. May be null to represent a simple delete.
*/
addEditOperation(range: Range, text: string): void;
/**
* Track `selection` when applying edit operations.
* A best effort will be made to not grow/expand the selection.
* An empty selection will clamp to a nearby character.
* @param selection The selection to track.
* @param trackPreviousOnEmpty If set, and the selection is empty, indicates whether the selection
* should clamp to the previous or the next character.
* @return A unique identifer.
*/
trackSelection(selection: Selection, trackPreviousOnEmpty?: boolean): string;
}
/**
* A helper for computing cursor state after a command.
*/
export interface ICursorStateComputerData {
/**
* Get the inverse edit operations of the added edit operations.
*/
getInverseEditOperations(): IIdentifiedSingleEditOperation[];
/**
* Get a previously tracked selection.
* @param id The unique identifier returned by `trackSelection`.
* @return The selection.
*/
getTrackedSelection(id: string): Selection;
}
/**
* A command that modifies text / cursor state on a model.
*/
export interface ICommand {
/**
* Get the edit operations needed to execute this command.
* @param model The model the command will execute on.
* @param builder A helper to collect the needed edit operations and to track selections.
*/
getEditOperations(model: ITokenizedModel, builder: IEditOperationBuilder): void;
/**
* Compute the cursor state after the edit operations were applied.
* @param model The model the commad has executed on.
* @param helper A helper to get inverse edit operations and to get previously tracked selections.
* @return The cursor state after the command executed.
*/
computeCursorState(model: ITokenizedModel, helper: ICursorStateComputerData): Selection;
}
/**
* A single edit operation, that acts as a simple replace.
* i.e. Replace text at `range` with `text` in model.
*/
export interface ISingleEditOperation {
/**
* The range to replace. This can be empty to emulate a simple insert.
*/
range: IRange;
/**
* The text to replace with. This can be null to emulate a simple delete.
*/
text: string;
/**
* This indicates that this operation has "insert" semantics.
* i.e. forceMoveMarkers = true => if `range` is collapsed, all markers at the position will be moved.
*/
forceMoveMarkers?: boolean;
}
/**
* A single edit operation, that has an identifier.
*/
export interface IIdentifiedSingleEditOperation {
/**
* An identifier associated with this single edit operation.
*/
identifier: ISingleEditOperationIdentifier;
/**
* The range to replace. This can be empty to emulate a simple insert.
*/
range: Range;
/**
* The text to replace with. This can be null to emulate a simple delete.
*/
text: string;
/**
* This indicates that this operation has "insert" semantics.
* i.e. forceMoveMarkers = true => if `range` is collapsed, all markers at the position will be moved.
*/
forceMoveMarkers: boolean;
/**
* This indicates that this operation is inserting automatic whitespace
* that can be removed on next model edit operation if `config.trimAutoWhitespace` is true.
*/
isAutoWhitespaceEdit?: boolean;
}
/**
* A callback that can compute the cursor state after applying a series of edit operations.
*/
export interface ICursorStateComputer {
/**
* A callback that can compute the resulting cursors state after some edit operations have been executed.
*/
(inverseEditOperations: IIdentifiedSingleEditOperation[]): Selection[];
}
export interface ITextModelResolvedOptions {
tabSize: number;
insertSpaces: boolean;
defaultEOL: DefaultEndOfLine;
trimAutoWhitespace: boolean;
}
export interface ITextModelUpdateOptions {
tabSize?: number;
insertSpaces?: boolean;
trimAutoWhitespace?: boolean;
}
export interface IModelOptionsChangedEvent {
tabSize: boolean;
insertSpaces: boolean;
trimAutoWhitespace: boolean;
}
/**
* A textual read-only model.
*/
export interface ITextModel {
getOptions(): ITextModelResolvedOptions;
/**
* Get the current version id of the model.
* Anytime a change happens to the model (even undo/redo),
* the version id is incremented.
*/
getVersionId(): number;
/**
* Get the alternative version id of the model.
* This alternative version id is not always incremented,
* it will return the same values in the case of undo-redo.
*/
getAlternativeVersionId(): number;
/**
* Replace the entire text buffer value contained in this model.
*/
setValue(newValue: string): void;
/**
* Replace the entire text buffer value contained in this model.
*/
setValueFromRawText(newValue: IRawText): void;
/**
* Get the text stored in this model.
* @param eol The end of line character preference. Defaults to `EndOfLinePreference.TextDefined`.
* @param preserverBOM Preserve a BOM character if it was detected when the model was constructed.
* @return The text.
*/
getValue(eol?: EndOfLinePreference, preserveBOM?: boolean): string;
/**
* Get the length of the text stored in this model.
*/
getValueLength(eol?: EndOfLinePreference, preserveBOM?: boolean): number;
/**
* Get the raw text stored in this model.
*/
toRawText(): IRawText;
/**
* Check if the raw text stored in this model equals another raw text.
*/
equals(other: IRawText): boolean;
/**
* Get the text in a certain range.
* @param range The range describing what text to get.
* @param eol The end of line character preference. This will only be used for multiline ranges. Defaults to `EndOfLinePreference.TextDefined`.
* @return The text.
*/
getValueInRange(range: IRange, eol?: EndOfLinePreference): string;
/**
* Get the length of text in a certain range.
* @param range The range describing what text length to get.
* @return The text length.
*/
getValueLengthInRange(range: IRange): number;
/**
* Get the number of lines in the model.
*/
getLineCount(): number;
/**
* Get the text for a certain line.
*/
getLineContent(lineNumber: number): string;
/**
* Get the text for all lines.
*/
getLinesContent(): string[];
/**
* Get the end of line sequence predominantly used in the text buffer.
* @return EOL char sequence (e.g.: '\n' or '\r\n').
*/
getEOL(): string;
/**
* Change the end of line sequence used in the text buffer.
*/
setEOL(eol: EndOfLineSequence): void;
/**
* Get the minimum legal column for line at `lineNumber`
*/
getLineMinColumn(lineNumber: number): number;
/**
* Get the maximum legal column for line at `lineNumber`
*/
getLineMaxColumn(lineNumber: number): number;
/**
* Returns the column before the first non whitespace character for line at `lineNumber`.
* Returns 0 if line is empty or contains only whitespace.
*/
getLineFirstNonWhitespaceColumn(lineNumber: number): number;
/**
* Returns the column after the last non whitespace character for line at `lineNumber`.
* Returns 0 if line is empty or contains only whitespace.
*/
getLineLastNonWhitespaceColumn(lineNumber: number): number;
/**
* Create a valid position,
*/
validatePosition(position: IPosition): Position;
/**
* Advances the given position by the given offest (negative offsets are also accepted)
* and returns it as a new valid position.
*
* If the offset and position are such that their combination goes beyond the beginning or
* end of the model, throws an exception.
*
* If the ofsset is such that the new position would be in the middle of a multi-byte
* line terminator, throws an exception.
*/
modifyPosition(position: IPosition, offset: number): Position;
/**
* Create a valid range.
*/
validateRange(range: IRange): Range;
/**
* Converts the position to a zero-based offset.
*
* The position will be [adjusted](#TextDocument.validatePosition).
*
* @param position A position.
* @return A valid zero-based offset.
*/
getOffsetAt(position: IPosition): number;
/**
* Converts a zero-based offset to a position.
*
* @param offset A zero-based offset.
* @return A valid [position](#Position).
*/
getPositionAt(offset: number): Position;
/**
* Get a range covering the entire model
*/
getFullModelRange(): Range;
/**
* Returns iff the model was disposed or not.
*/
isDisposed(): boolean;
}
export interface IReadOnlyModel extends ITextModel {
/**
* Gets the resource associated with this editor model.
*/
uri: Uri;
/**
* Get the language associated with this model.
*/
getModeId(): string;
/**
* Get the word under or besides `position`.
* @param position The position to look for a word.
* @param skipSyntaxTokens Ignore syntax tokens, as identified by the mode.
* @return The word under or besides `position`. Might be null.
*/
getWordAtPosition(position: IPosition): IWordAtPosition;
/**
* Get the word under or besides `position` trimmed to `position`.column
* @param position The position to look for a word.
* @param skipSyntaxTokens Ignore syntax tokens, as identified by the mode.
* @return The word under or besides `position`. Will never be null.
*/
getWordUntilPosition(position: IPosition): IWordAtPosition;
}
/**
* A model that is tokenized.
*/
export interface ITokenizedModel extends ITextModel {
/**
* Get the current language mode associated with the model.
*/
getMode(): languages.IMode;
/**
* Set the current language mode associated with the model.
*/
setMode(newMode: languages.IMode | Promise<languages.IMode>): void;
/**
* Get the word under or besides `position`.
* @param position The position to look for a word.
* @param skipSyntaxTokens Ignore syntax tokens, as identified by the mode.
* @return The word under or besides `position`. Might be null.
*/
getWordAtPosition(position: IPosition): IWordAtPosition;
/**
* Get the word under or besides `position` trimmed to `position`.column
* @param position The position to look for a word.
* @param skipSyntaxTokens Ignore syntax tokens, as identified by the mode.
* @return The word under or besides `position`. Will never be null.
*/
getWordUntilPosition(position: IPosition): IWordAtPosition;
}
/**
* A model that can track markers.
*/
export interface ITextModelWithMarkers extends ITextModel {
}
/**
* Describes the behaviour of decorations when typing/editing near their edges.
*/
export enum TrackedRangeStickiness {
AlwaysGrowsWhenTypingAtEdges = 0,
NeverGrowsWhenTypingAtEdges = 1,
GrowsOnlyWhenTypingBefore = 2,
GrowsOnlyWhenTypingAfter = 3,
}
/**
* A model that can track ranges.
*/
export interface ITextModelWithTrackedRanges extends ITextModel {
}
/**
* A model that can have decorations.
*/
export interface ITextModelWithDecorations {
/**
* Perform a minimum ammount of operations, in order to transform the decorations
* identified by `oldDecorations` to the decorations described by `newDecorations`
* and returns the new identifiers associated with the resulting decorations.
*
* @param oldDecorations Array containing previous decorations identifiers.
* @param newDecorations Array describing what decorations should result after the call.
* @param ownerId Identifies the editor id in which these decorations should appear. If no `ownerId` is provided, the decorations will appear in all editors that attach this model.
* @return An array containing the new decorations identifiers.
*/
deltaDecorations(oldDecorations: string[], newDecorations: IModelDeltaDecoration[], ownerId?: number): string[];
/**
* Get the options associated with a decoration.
* @param id The decoration id.
* @return The decoration options or null if the decoration was not found.
*/
getDecorationOptions(id: string): IModelDecorationOptions;
/**
* Get the range associated with a decoration.
* @param id The decoration id.
* @return The decoration range or null if the decoration was not found.
*/
getDecorationRange(id: string): Range;
/**
* Gets all the decorations for the line `lineNumber` as an array.
* @param lineNumber The line number
* @param ownerId If set, it will ignore decorations belonging to other owners.
* @param filterOutValidation If set, it will ignore decorations specific to validation (i.e. warnings, errors).
* @return An array with the decorations
*/
getLineDecorations(lineNumber: number, ownerId?: number, filterOutValidation?: boolean): IModelDecoration[];
/**
* Gets all the decorations for the lines between `startLineNumber` and `endLineNumber` as an array.
* @param startLineNumber The start line number
* @param endLineNumber The end line number
* @param ownerId If set, it will ignore decorations belonging to other owners.
* @param filterOutValidation If set, it will ignore decorations specific to validation (i.e. warnings, errors).
* @return An array with the decorations
*/
getLinesDecorations(startLineNumber: number, endLineNumber: number, ownerId?: number, filterOutValidation?: boolean): IModelDecoration[];
/**
* Gets all the deocorations in a range as an array. Only `startLineNumber` and `endLineNumber` from `range` are used for filtering.
* So for now it returns all the decorations on the same line as `range`.
* @param range The range to search in
* @param ownerId If set, it will ignore decorations belonging to other owners.
* @param filterOutValidation If set, it will ignore decorations specific to validation (i.e. warnings, errors).
* @return An array with the decorations
*/
getDecorationsInRange(range: IRange, ownerId?: number, filterOutValidation?: boolean): IModelDecoration[];
/**
* Gets all the decorations as an array.
* @param ownerId If set, it will ignore decorations belonging to other owners.
* @param filterOutValidation If set, it will ignore decorations specific to validation (i.e. warnings, errors).
*/
getAllDecorations(ownerId?: number, filterOutValidation?: boolean): IModelDecoration[];
}
/**
* An editable text model.
*/
export interface IEditableTextModel extends ITextModelWithMarkers {
/**
* Normalize a string containing whitespace according to indentation rules (converts to spaces or to tabs).
*/
normalizeIndentation(str: string): string;
/**
* Get what is considered to be one indent (e.g. a tab character or 4 spaces, etc.).
*/
getOneIndent(): string;
/**
* Change the options of this model.
*/
updateOptions(newOpts: ITextModelUpdateOptions): void;
/**
* Detect the indentation options for this model from its content.
*/
detectIndentation(defaultInsertSpaces: boolean, defaultTabSize: number): void;
/**
* Push a stack element onto the undo stack. This acts as an undo/redo point.
* The idea is to use `pushEditOperations` to edit the model and then to
* `pushStackElement` to create an undo/redo stop point.
*/
pushStackElement(): void;
/**
* Push edit operations, basically editing the model. This is the preferred way
* of editing the model. The edit operations will land on the undo stack.
* @param beforeCursorState The cursor state before the edit operaions. This cursor state will be returned when `undo` or `redo` are invoked.
* @param editOperations The edit operations.
* @param cursorStateComputer A callback that can compute the resulting cursors state after the edit operations have been executed.
* @return The cursor state returned by the `cursorStateComputer`.
*/
pushEditOperations(beforeCursorState: Selection[], editOperations: IIdentifiedSingleEditOperation[], cursorStateComputer: ICursorStateComputer): Selection[];
/**
* Edit the model without adding the edits to the undo stack.
* This can have dire consequences on the undo stack! See @pushEditOperations for the preferred way.
* @param operations The edit operations.
* @return The inverse edit operations, that, when applied, will bring the model back to the previous state.
*/
applyEdits(operations: IIdentifiedSingleEditOperation[]): IIdentifiedSingleEditOperation[];
}
/**
* A model.
*/
export interface IModel extends IReadOnlyModel, IEditableTextModel, ITextModelWithMarkers, ITokenizedModel, ITextModelWithTrackedRanges, ITextModelWithDecorations, IEditorModel {
/**
* An event emitted when the contents of the model have changed.
*/
onDidChangeContent(listener: (e: IModelContentChangedEvent2) => void): IDisposable;
/**
* An event emitted when decorations of the model have changed.
*/
onDidChangeDecorations(listener: (e: IModelDecorationsChangedEvent) => void): IDisposable;
/**
* An event emitted when the model options have changed.
*/
onDidChangeOptions(listener: (e: IModelOptionsChangedEvent) => void): IDisposable;
/**
* An event emitted when the language associated with the model has changed.
*/
onDidChangeMode(listener: (e: IModelModeChangedEvent) => void): IDisposable;
/**
* An event emitted right before disposing the model.
*/
onWillDispose(listener: () => void): IDisposable;
/**
* A unique identifier associated with this model.
*/
id: string;
/**
* Destroy this model. This will unbind the model from the mode
* and make all necessary clean-up to release this object to the GC.
*/
dispose(): void;
/**
* Search the model.
* @param searchString The string used to search. If it is a regular expression, set `isRegex` to true.
* @param searchOnlyEditableRange Limit the searching to only search inside the editable range of the model.
* @param isRegex Used to indicate that `searchString` is a regular expression.
* @param matchCase Force the matching to match lower/upper case exactly.
* @param wholeWord Force the matching to match entire words only.
* @param limitResultCount Limit the number of results
* @return The ranges where the matches are. It is empty if not matches have been found.
*/
findMatches(searchString: string, searchOnlyEditableRange: boolean, isRegex: boolean, matchCase: boolean, wholeWord: boolean, limitResultCount?: number): Range[];
/**
* Search the model.
* @param searchString The string used to search. If it is a regular expression, set `isRegex` to true.
* @param searchScope Limit the searching to only search inside this range.
* @param isRegex Used to indicate that `searchString` is a regular expression.
* @param matchCase Force the matching to match lower/upper case exactly.
* @param wholeWord Force the matching to match entire words only.
* @param limitResultCount Limit the number of results
* @return The ranges where the matches are. It is empty if no matches have been found.
*/
findMatches(searchString: string, searchScope: IRange, isRegex: boolean, matchCase: boolean, wholeWord: boolean, limitResultCount?: number): Range[];
/**
* Search the model for the next match. Loops to the beginning of the model if needed.
* @param searchString The string used to search. If it is a regular expression, set `isRegex` to true.
* @param searchStart Start the searching at the specified position.
* @param isRegex Used to indicate that `searchString` is a regular expression.
* @param matchCase Force the matching to match lower/upper case exactly.
* @param wholeWord Force the matching to match entire words only.
* @return The range where the next match is. It is null if no next match has been found.
*/
findNextMatch(searchString: string, searchStart: IPosition, isRegex: boolean, matchCase: boolean, wholeWord: boolean): Range;
/**
* Search the model for the previous match. Loops to the end of the model if needed.
* @param searchString The string used to search. If it is a regular expression, set `isRegex` to true.
* @param searchStart Start the searching at the specified position.
* @param isRegex Used to indicate that `searchString` is a regular expression.
* @param matchCase Force the matching to match lower/upper case exactly.
* @param wholeWord Force the matching to match entire words only.
* @return The range where the previous match is. It is null if no previous match has been found.
*/
findPreviousMatch(searchString: string, searchStart: IPosition, isRegex: boolean, matchCase: boolean, wholeWord: boolean): Range;
}
/**
* An event describing that the current mode associated with a model has changed.
*/
export interface IModelModeChangedEvent {
/**
* Previous mode
*/
oldMode: languages.IMode;
/**
* New mode
*/
newMode: languages.IMode;
}
/**
* An event describing a change in the text of a model.
*/
export interface IModelContentChangedEvent2 {
/**
* The range that got replaced.
*/
range: IRange;
/**
* The length of the range that got replaced.
*/
rangeLength: number;
/**
* The new text for the range.
*/
text: string;
/**
* The (new) end-of-line character.
*/
eol: string;
/**
* The new version id the model has transitioned to.
*/
versionId: number;
/**
* Flag that indicates that this event was generated while undoing.
*/
isUndoing: boolean;
/**
* Flag that indicates that this event was generated while redoing.
*/
isRedoing: boolean;
}
/**
* The raw text backing a model.
*/
export interface IRawText {
/**
* The entire text length.
*/
length: number;
/**
* The text split into lines.
*/
lines: string[];
/**
* The BOM (leading character sequence of the file).
*/
BOM: string;
/**
* The end of line sequence.
*/
EOL: string;
/**
* The options associated with this text.
*/
options: ITextModelResolvedOptions;
}
/**
* Decoration data associated with a model decorations changed event.
*/
export interface IModelDecorationsChangedEventDecorationData {
/**
* The id of the decoration.
*/
id: string;
/**
* The owner id of the decoration.
*/
ownerId: number;
/**
* The range of the decoration.
*/
range: IRange;
/**
* A flag describing if this is a problem decoration (e.g. warning/error).
*/
isForValidation: boolean;
/**
* The options for this decoration.
*/
options: IModelDecorationOptions;
}
/**
* An event describing that model decorations have changed.
*/
export interface IModelDecorationsChangedEvent {
/**
* A summary with ids of decorations that have changed.
*/
ids: string[];
/**
* Lists of details for added or changed decorations.
*/
addedOrChangedDecorations: IModelDecorationsChangedEventDecorationData[];
/**
* List of ids for removed decorations.
*/
removedDecorations: string[];
/**
* Details regarding old options.
*/
oldOptions: {
[decorationId: string]: IModelDecorationOptions;
};
/**
* Details regarding old ranges.
*/
oldRanges: {
[decorationId: string]: IRange;
};
}
/**
* An event describing that a range of lines has been tokenized
*/
export interface IModelTokensChangedEvent {
/**
* The start of the range (inclusive)
*/
fromLineNumber: number;
/**
* The end of the range (inclusive)
*/
toLineNumber: number;
}
/**
* Describes the reason the cursor has changed its position.
*/
export enum CursorChangeReason {
/**
* Unknown or not set.
*/
NotSet = 0,
/**
* A `model.setValue()` was called.
*/
ContentFlush = 1,
/**
* The `model` has been changed outside of this cursor and the cursor recovers its position from associated markers.
*/
RecoverFromMarkers = 2,
/**
* There was an explicit user gesture.
*/
Explicit = 3,
/**
* There was a Paste.
*/
Paste = 4,
/**
* There was an Undo.
*/
Undo = 5,
/**
* There was a Redo.
*/
Redo = 6,
}
/**
* An event describing that the cursor position has changed.
*/
export interface ICursorPositionChangedEvent {
/**
* Primary cursor's position.
*/
position: Position;
/**
* Primary cursor's view position
*/
viewPosition: Position;
/**
* Secondary cursors' position.
*/
secondaryPositions: Position[];
/**
* Secondary cursors' view position.
*/
secondaryViewPositions: Position[];
/**
* Reason.
*/
reason: CursorChangeReason;
/**
* Source of the call that caused the event.
*/
source: string;
/**
* Is the primary cursor in the editable range?
*/
isInEditableRange: boolean;
}
/**
* An event describing that the cursor selection has changed.
*/
export interface ICursorSelectionChangedEvent {
/**
* The primary selection.
*/
selection: Selection;
/**
* The primary selection in view coordinates.
*/
viewSelection: Selection;
/**
* The secondary selections.
*/
secondarySelections: Selection[];
/**
* The secondary selections in view coordinates.
*/
secondaryViewSelections: Selection[];
/**
* Source of the call that caused the event.
*/
source: string;
/**
* Reason.
*/
reason: CursorChangeReason;
}
/**
* An event describing that an editor has had its model reset (i.e. `editor.setModel()`).
*/
export interface IModelChangedEvent {
/**
* The `uri` of the previous model or null.
*/
oldModelUrl: Uri;
/**
* The `uri` of the new model or null.
*/
newModelUrl: Uri;
}
/**
* A description for the overview ruler position.
*/
export class OverviewRulerPosition {
_overviewRulerPositionBrand: void;
/**
* Width of the overview ruler
*/
width: number;
/**
* Height of the overview ruler
*/
height: number;
/**
* Top position for the overview ruler
*/
top: number;
/**
* Right position for the overview ruler
*/
right: number;
}
/**
* The internal layout details of the editor.
*/
export class EditorLayoutInfo {
_editorLayoutInfoBrand: void;
/**
* Full editor width.
*/
width: number;
/**
* Full editor height.
*/
height: number;
/**
* Left position for the glyph margin.
*/
glyphMarginLeft: number;
/**
* The width of the glyph margin.
*/
glyphMarginWidth: number;
/**
* The height of the glyph margin.
*/
glyphMarginHeight: number;
/**
* Left position for the line numbers.
*/
lineNumbersLeft: number;
/**
* The width of the line numbers.
*/
lineNumbersWidth: number;
/**
* The height of the line numbers.
*/
lineNumbersHeight: number;
/**
* Left position for the line decorations.
*/
decorationsLeft: number;
/**
* The width of the line decorations.
*/
decorationsWidth: number;
/**
* The height of the line decorations.
*/
decorationsHeight: number;
/**
* Left position for the content (actual text)
*/
contentLeft: number;
/**
* The width of the content (actual text)
*/
contentWidth: number;
/**
* The height of the content (actual height)
*/
contentHeight: number;
/**
* The width of the vertical scrollbar.
*/
verticalScrollbarWidth: number;
/**
* The height of the horizontal scrollbar.
*/
horizontalScrollbarHeight: number;
/**
* The position of the overview ruler.
*/
overviewRuler: OverviewRulerPosition;
}
/**
* Options for creating the editor.
*/
export interface ICodeEditorWidgetCreationOptions extends IEditorOptions {
/**
* The initial model associated with this code editor.
*/
model?: IModel;
}
/**
* An editor model.
*/
export interface IEditorModel {
}
/**
* An editor view state.
*/
export interface IEditorViewState {
}
export interface IDimension {
width: number;
height: number;
}
/**
* Conditions describing action enablement
*/
export interface IActionEnablement {
/**
* The action is enabled only if text in the editor is focused (e.g. blinking cursor).
* Warning: This condition will be disabled if the action is marked to be displayed in the context menu
* Defaults to false.
*/
textFocus?: boolean;
/**
* The action is enabled only if the editor or its widgets have focus (e.g. focus is in find widget).
* Defaults to false.
*/
widgetFocus?: boolean;
/**
* The action is enabled only if the editor is not in read only mode.
* Defaults to false.
*/
writeableEditor?: boolean;
/**
* The action is enabled only if the cursor position is over tokens of a certain kind.
* Defaults to no tokens required.
*/
tokensAtPosition?: string[];
/**
* The action is enabled only if the cursor position is over a word (i.e. not whitespace).
* Defaults to false.
*/
wordAtPosition?: boolean;
}
/**
* A (serializable) state of the cursors.
*/
export interface ICursorState {
inSelectionMode: boolean;
selectionStart: IPosition;
position: IPosition;
}
/**
* A (serializable) state of the view.
*/
export interface IViewState {
scrollTop: number;
scrollTopWithoutViewZones: number;
scrollLeft: number;
}
/**
* A (serializable) state of the code editor.
*/
export interface ICodeEditorViewState extends IEditorViewState {
cursorState: ICursorState[];
viewState: IViewState;
contributionsState: {
[id: string]: any;
};
}
/**
* Type of hit element with the mouse in the editor.
*/
export enum MouseTargetType {
/**
* Mouse is on top of an unknown element.
*/
UNKNOWN = 0,
/**
* Mouse is on top of the textarea used for input.
*/
TEXTAREA = 1,
/**
* Mouse is on top of the glyph margin
*/
GUTTER_GLYPH_MARGIN = 2,
/**
* Mouse is on top of the line numbers
*/
GUTTER_LINE_NUMBERS = 3,
/**
* Mouse is on top of the line decorations
*/
GUTTER_LINE_DECORATIONS = 4,
/**
* Mouse is on top of the whitespace left in the gutter by a view zone.
*/
GUTTER_VIEW_ZONE = 5,
/**
* Mouse is on top of text in the content.
*/
CONTENT_TEXT = 6,
/**
* Mouse is on top of empty space in the content (e.g. after line text or below last line)
*/
CONTENT_EMPTY = 7,
/**
* Mouse is on top of a view zone in the content.
*/
CONTENT_VIEW_ZONE = 8,
/**
* Mouse is on top of a content widget.
*/
CONTENT_WIDGET = 9,
/**
* Mouse is on top of the decorations overview ruler.
*/
OVERVIEW_RULER = 10,
/**
* Mouse is on top of a scrollbar.
*/
SCROLLBAR = 11,
/**
* Mouse is on top of an overlay widget.
*/
OVERLAY_WIDGET = 12,
}
/**
* A model for the diff editor.
*/
export interface IDiffEditorModel extends IEditorModel {
/**
* Original model.
*/
original: IModel;
/**
* Modified model.
*/
modified: IModel;
}
/**
* (Serializable) View state for the diff editor.
*/
export interface IDiffEditorViewState extends IEditorViewState {
original: ICodeEditorViewState;
modified: ICodeEditorViewState;
}
/**
* A change
*/
export interface IChange {
originalStartLineNumber: number;
originalEndLineNumber: number;
modifiedStartLineNumber: number;
modifiedEndLineNumber: number;
}
/**
* A character level change.
*/
export interface ICharChange extends IChange {
originalStartColumn: number;
originalEndColumn: number;
modifiedStartColumn: number;
modifiedEndColumn: number;
}
/**
* A line change
*/
export interface ILineChange extends IChange {
charChanges: ICharChange[];
}
/**
* A context key that is set when the editor's text has focus (cursor is blinking).
*/
export const KEYBINDING_CONTEXT_EDITOR_TEXT_FOCUS: string;
/**
* A context key that is set when the editor's text or an editor's widget has focus.
*/
export const KEYBINDING_CONTEXT_EDITOR_FOCUS: string;
/**
* A context key that is set when the editor has multiple selections (multiple cursors).
*/
export const KEYBINDING_CONTEXT_EDITOR_HAS_MULTIPLE_SELECTIONS: string;
/**
* A context key that is set when the editor has a non-collapsed selection.
*/
export const KEYBINDING_CONTEXT_EDITOR_HAS_NON_EMPTY_SELECTION: string;
/**
* A context key that is set to the language associated with the model associated with the editor.
*/
export const KEYBINDING_CONTEXT_EDITOR_LANGUAGE_ID: string;
export class BareFontInfo {
_bareFontInfoBrand: void;
fontFamily: string;
fontSize: number;
lineHeight: number;
}
export class FontInfo extends BareFontInfo {
_editorStylingBrand: void;
typicalHalfwidthCharacterWidth: number;
typicalFullwidthCharacterWidth: number;
spaceWidth: number;
maxDigitWidth: number;
}
export interface INewScrollPosition {
scrollLeft?: number;
scrollTop?: number;
}
/**
* Description of an action contribution
*/
export interface IActionDescriptor {
/**
* An unique identifier of the contributed action.
*/
id: string;
/**
* A label of the action that will be presented to the user.
*/
label: string;
/**
* An array of keybindings for the action.
*/
keybindings?: number[];
/**
* The keybinding rule.
*/
keybindingContext?: string;
/**
* A set of enablement conditions.
*/
enablement?: IActionEnablement;
/**
* Control if the action should show up in the context menu and where.
* Built-in groups:
* 1_goto/* => e.g. 1_goto/1_peekDefinition
* 2_change/* => e.g. 2_change/2_format
* 3_edit/* => e.g. 3_edit/1_copy
* 4_tools/* => e.g. 4_tools/1_commands
* You can also create your own group.
* Defaults to null (don't show in context menu).
*/
contextMenuGroupId?: string;
/**
* Method that will be executed when the action is triggered.
* @param editor The editor instance is passed in as a convinience
*/
run: (editor: ICommonCodeEditor) => Promise<void>;
}
/**
* An editor.
*/
export interface IEditor {
/**
* An event emitted when the content of the current model has changed.
*/
onDidChangeModelContent(listener: (e: IModelContentChangedEvent2) => void): IDisposable;
/**
* An event emitted when the language of the current model has changed.
*/
onDidChangeModelMode(listener: (e: IModelModeChangedEvent) => void): IDisposable;
/**
* An event emitted when the options of the current model has changed.
*/
onDidChangeModelOptions(listener: (e: IModelOptionsChangedEvent) => void): IDisposable;
/**
* An event emitted when the configuration of the editor has changed. (e.g. `editor.updateOptions()`)
*/
onDidChangeConfiguration(listener: (e: IConfigurationChangedEvent) => void): IDisposable;
/**
* An event emitted when the cursor position has changed.
*/
onDidChangeCursorPosition(listener: (e: ICursorPositionChangedEvent) => void): IDisposable;
/**
* An event emitted when the cursor selection has changed.
*/
onDidChangeCursorSelection(listener: (e: ICursorSelectionChangedEvent) => void): IDisposable;
/**
* An event emitted when the editor has been disposed.
*/
onDidDispose(listener: () => void): IDisposable;
/**
* Dispose the editor.
*/
dispose(): void;
/**
* Get a unique id for this editor instance.
*/
getId(): string;
/**
* Get the editor type. Please see `EditorType`.
* This is to avoid an instanceof check
*/
getEditorType(): string;
/**
* Update the editor's options after the editor has been created.
*/
updateOptions(newOptions: IEditorOptions): void;
/**
* Instructs the editor to remeasure its container. This method should
* be called when the container of the editor gets resized.
*/
layout(dimension?: IDimension): void;
/**
* Brings browser focus to the editor text
*/
focus(): void;
/**
* Returns true if this editor has keyboard focus (e.g. cursor is blinking).
*/
isFocused(): boolean;
/**
* Add a new action to this editor.
*/
addAction(descriptor: IActionDescriptor): void;
/**
* Returns all actions associated with this editor.
*/
getActions(): IAction[];
/**
* Saves current view state of the editor in a serializable object.
*/
saveViewState(): IEditorViewState;
/**
* Restores the view state of the editor from a serializable object generated by `saveViewState`.
*/
restoreViewState(state: IEditorViewState): void;
/**
* Given a position, returns a column number that takes tab-widths into account.
*/
getVisibleColumnFromPosition(position: IPosition): number;
/**
* Returns the primary position of the cursor.
*/
getPosition(): Position;
/**
* Set the primary position of the cursor. This will remove any secondary cursors.
* @param position New primary cursor's position
*/
setPosition(position: IPosition): void;
/**
* Scroll vertically as necessary and reveal a line.
*/
revealLine(lineNumber: number): void;
/**
* Scroll vertically as necessary and reveal a line centered vertically.
*/
revealLineInCenter(lineNumber: number): void;
/**
* Scroll vertically as necessary and reveal a line centered vertically only if it lies outside the viewport.
*/
revealLineInCenterIfOutsideViewport(lineNumber: number): void;
/**
* Scroll vertically or horizontally as necessary and reveal a position.
*/
revealPosition(position: IPosition): void;
/**
* Scroll vertically or horizontally as necessary and reveal a position centered vertically.
*/
revealPositionInCenter(position: IPosition): void;
/**
* Scroll vertically or horizontally as necessary and reveal a position centered vertically only if it lies outside the viewport.
*/
revealPositionInCenterIfOutsideViewport(position: IPosition): void;
/**
* Returns the primary selection of the editor.
*/
getSelection(): Selection;
/**
* Returns all the selections of the editor.
*/
getSelections(): Selection[];
/**
* Set the primary selection of the editor. This will remove any secondary cursors.
* @param selection The new selection
*/
setSelection(selection: IRange): void;
/**
* Set the primary selection of the editor. This will remove any secondary cursors.
* @param selection The new selection
*/
setSelection(selection: Range): void;
/**
* Set the primary selection of the editor. This will remove any secondary cursors.
* @param selection The new selection
*/
setSelection(selection: ISelection): void;
/**
* Set the primary selection of the editor. This will remove any secondary cursors.
* @param selection The new selection
*/
setSelection(selection: Selection): void;
/**
* Set the selections for all the cursors of the editor.
* Cursors will be removed or added, as necessary.
*/
setSelections(selections: ISelection[]): void;
/**
* Scroll vertically as necessary and reveal lines.
*/
revealLines(startLineNumber: number, endLineNumber: number): void;
/**
* Scroll vertically as necessary and reveal lines centered vertically.
*/
revealLinesInCenter(lineNumber: number, endLineNumber: number): void;
/**
* Scroll vertically as necessary and reveal lines centered vertically only if it lies outside the viewport.
*/
revealLinesInCenterIfOutsideViewport(lineNumber: number, endLineNumber: number): void;
/**
* Scroll vertically or horizontally as necessary and reveal a range.
*/
revealRange(range: IRange): void;
/**
* Scroll vertically or horizontally as necessary and reveal a range centered vertically.
*/
revealRangeInCenter(range: IRange): void;
/**
* Scroll vertically or horizontally as necessary and reveal a range centered vertically only if it lies outside the viewport.
*/
revealRangeInCenterIfOutsideViewport(range: IRange): void;
/**
* Directly trigger a handler or an editor action.
* @param source The source of the call.
* @param handlerId The id of the handler or the id of a contribution.
* @param payload Extra data to be sent to the handler.
*/
trigger(source: string, handlerId: string, payload: any): void;
/**
* Gets the current model attached to this editor.
*/
getModel(): IEditorModel;
/**
* Sets the current model attached to this editor.
* If the previous model was created by the editor via the value key in the options
* literal object, it will be destroyed. Otherwise, if the previous model was set
* via setModel, or the model key in the options literal object, the previous model
* will not be destroyed.
* It is safe to call setModel(null) to simply detach the current model from the editor.
*/
setModel(model: IEditorModel): void;
}
/**
* An editor contribution that gets created every time a new editor gets created and gets disposed when the editor gets disposed.
*/
export interface IEditorContribution {
/**
* Get a unique identifier for this contribution.
*/
getId(): string;
/**
* Dispose this contribution.
*/
dispose(): void;
/**
* Store view state.
*/
saveViewState?(): any;
/**
* Restore view state.
*/
restoreViewState?(state: any): void;
}
export interface ICommonCodeEditor extends IEditor {
/**
* An event emitted when the model of this editor has changed (e.g. `editor.setModel()`).
*/
onDidChangeModel(listener: (e: IModelChangedEvent) => void): IDisposable;
/**
* An event emitted when the decorations of the current model have changed.
*/
onDidChangeModelDecorations(listener: (e: IModelDecorationsChangedEvent) => void): IDisposable;
/**
* An event emitted when the text inside this editor gained focus (i.e. cursor blinking).
*/
onDidFocusEditorText(listener: () => void): IDisposable;
/**
* An event emitted when the text inside this editor lost focus.
*/
onDidBlurEditorText(listener: () => void): IDisposable;
/**
* An event emitted when the text inside this editor or an editor widget gained focus.
*/
onDidFocusEditor(listener: () => void): IDisposable;
/**
* An event emitted when the text inside this editor or an editor widget lost focus.
*/
onDidBlurEditor(listener: () => void): IDisposable;
/**
* Returns true if this editor or one of its widgets has keyboard focus.
*/
hasWidgetFocus(): boolean;
/**
* Get a contribution of this editor.
* @id Unique identifier of the contribution.
* @return The contribution or null if contribution not found.
*/
getContribution(id: string): IEditorContribution;
/**
* Type the getModel() of IEditor.
*/
getModel(): IModel;
/**
* Returns the current editor's configuration
*/
getConfiguration(): InternalEditorOptions;
/**
* Get value of the current model attached to this editor.
* @see IModel.getValue
*/
getValue(options?: {
preserveBOM: boolean;
lineEnding: string;
}): string;
/**
* Set the value of the current model attached to this editor.
* @see IModel.setValue
*/
setValue(newValue: string): void;
/**
* Get the scrollWidth of the editor's viewport.
*/
getScrollWidth(): number;
/**
* Get the scrollLeft of the editor's viewport.
*/
getScrollLeft(): number;
/**
* Get the scrollHeight of the editor's viewport.
*/
getScrollHeight(): number;
/**
* Get the scrollTop of the editor's viewport.
*/
getScrollTop(): number;
/**
* Change the scrollLeft of the editor's viewport.
*/
setScrollLeft(newScrollLeft: number): void;
/**
* Change the scrollTop of the editor's viewport.
*/
setScrollTop(newScrollTop: number): void;
/**
* Change the scroll position of the editor's viewport.
*/
setScrollPosition(position: INewScrollPosition): void;
/**
* Get an action that is a contribution to this editor.
* @id Unique identifier of the contribution.
* @return The action or null if action not found.
*/
getAction(id: string): IAction;
/**
* Execute a command on the editor.
* @param source The source of the call.
* @param command The command to execute
*/
executeCommand(source: string, command: ICommand): void;
/**
* Execute a command on the editor.
* @param source The source of the call.
* @param command The command to execute
*/
executeEdits(source: string, edits: IIdentifiedSingleEditOperation[]): boolean;
/**
* Execute multiple (concommitent) commands on the editor.
* @param source The source of the call.
* @param command The commands to execute
*/
executeCommands(source: string, commands: ICommand[]): void;
/**
* Get all the decorations on a line (filtering out decorations from other editors).
*/
getLineDecorations(lineNumber: number): IModelDecoration[];
/**
* All decorations added through this call will get the ownerId of this editor.
* @see IModel.deltaDecorations
*/
deltaDecorations(oldDecorations: string[], newDecorations: IModelDeltaDecoration[]): string[];
/**
* Get the layout info for the editor.
*/
getLayoutInfo(): EditorLayoutInfo;
}
export interface ICommonDiffEditor extends IEditor {
/**
* An event emitted when the diff information computed by this diff editor has been updated.
*/
onDidUpdateDiff(listener: () => void): IDisposable;
/**
* Type the getModel() of IEditor.
*/
getModel(): IDiffEditorModel;
/**
* Get the `original` editor.
*/
getOriginalEditor(): ICommonCodeEditor;
/**
* Get the `modified` editor.
*/
getModifiedEditor(): ICommonCodeEditor;
/**
* Get the computed diff information.
*/
getLineChanges(): ILineChange[];
/**
* @see ICodeEditor.getValue
*/
getValue(options?: {
preserveBOM: boolean;
lineEnding: string;
}): string;
}
/**
* The type of the `IEditor`.
*/
export var EditorType: {
ICodeEditor: string;
IDiffEditor: string;
};
/**
* Built-in commands.
*/
export var Handler: {
ExecuteCommand: string;
ExecuteCommands: string;
CursorLeft: string;
CursorLeftSelect: string;
CursorWordLeft: string;
CursorWordStartLeft: string;
CursorWordEndLeft: string;
CursorWordLeftSelect: string;
CursorWordStartLeftSelect: string;
CursorWordEndLeftSelect: string;
CursorRight: string;
CursorRightSelect: string;
CursorWordRight: string;
CursorWordStartRight: string;
CursorWordEndRight: string;
CursorWordRightSelect: string;
CursorWordStartRightSelect: string;
CursorWordEndRightSelect: string;
CursorUp: string;
CursorUpSelect: string;
CursorDown: string;
CursorDownSelect: string;
CursorPageUp: string;
CursorPageUpSelect: string;
CursorPageDown: string;
CursorPageDownSelect: string;
CursorHome: string;
CursorHomeSelect: string;
CursorEnd: string;
CursorEndSelect: string;
ExpandLineSelection: string;
CursorTop: string;
CursorTopSelect: string;
CursorBottom: string;
CursorBottomSelect: string;
CursorColumnSelectLeft: string;
CursorColumnSelectRight: string;
CursorColumnSelectUp: string;
CursorColumnSelectPageUp: string;
CursorColumnSelectDown: string;
CursorColumnSelectPageDown: string;
AddCursorDown: string;
AddCursorUp: string;
CursorUndo: string;
MoveTo: string;
MoveToSelect: string;
ColumnSelect: string;
CreateCursor: string;
LastCursorMoveToSelect: string;
JumpToBracket: string;
Type: string;
ReplacePreviousChar: string;
Paste: string;
Tab: string;
Indent: string;
Outdent: string;
DeleteLeft: string;
DeleteRight: string;
DeleteWordLeft: string;
DeleteWordStartLeft: string;
DeleteWordEndLeft: string;
DeleteWordRight: string;
DeleteWordStartRight: string;
DeleteWordEndRight: string;
DeleteAllLeft: string;
DeleteAllRight: string;
RemoveSecondaryCursors: string;
CancelSelection: string;
Cut: string;
Undo: string;
Redo: string;
WordSelect: string;
WordSelectDrag: string;
LastCursorWordSelect: string;
LineSelect: string;
LineSelectDrag: string;
LastCursorLineSelect: string;
LastCursorLineSelectDrag: string;
LineInsertBefore: string;
LineInsertAfter: string;
LineBreakInsert: string;
SelectAll: string;
ScrollLineUp: string;
ScrollLineDown: string;
ScrollPageUp: string;
ScrollPageDown: string;
};
/**
* The style in which the editor's cursor should be rendered.
*/
export enum TextEditorCursorStyle {
/**
* As a vertical line (sitting between two characters).
*/
Line = 1,
/**
* As a block (sitting on top of a character).
*/
Block = 2,
/**
* As a horizontal line (sitting under a character).
*/
Underline = 3,
}
/**
* A view zone is a full horizontal rectangle that 'pushes' text down.
* The editor reserves space for view zones when rendering.
*/
export interface IViewZone {
/**
* The line number after which this zone should appear.
* Use 0 to place a view zone before the first line number.
*/
afterLineNumber: number;
/**
* The column after which this zone should appear.
* If not set, the maxLineColumn of `afterLineNumber` will be used.
*/
afterColumn?: number;
/**
* Suppress mouse down events.
* If set, the editor will attach a mouse down listener to the view zone and .preventDefault on it.
* Defaults to false
*/
suppressMouseDown?: boolean;
/**
* The height in lines of the view zone.
* If specified, `heightInPx` will be used instead of this.
* If neither `heightInPx` nor `heightInLines` is specified, a default of `heightInLines` = 1 will be chosen.
*/
heightInLines?: number;
/**
* The height in px of the view zone.
* If this is set, the editor will give preference to it rather than `heightInLines` above.
* If neither `heightInPx` nor `heightInLines` is specified, a default of `heightInLines` = 1 will be chosen.
*/
heightInPx?: number;
/**
* The dom node of the view zone
*/
domNode: HTMLElement;
/**
* Callback which gives the relative top of the view zone as it appears (taking scrolling into account).
*/
onDomNodeTop?: (top: number) => void;
/**
* Callback which gives the height in pixels of the view zone.
*/
onComputedHeight?: (height: number) => void;
}
/**
* An accessor that allows for zones to be added or removed.
*/
export interface IViewZoneChangeAccessor {
/**
* Create a new view zone.
* @param zone Zone to create
* @return A unique identifier to the view zone.
*/
addZone(zone: IViewZone): number;
/**
* Remove a zone
* @param id A unique identifier to the view zone, as returned by the `addZone` call.
*/
removeZone(id: number): void;
/**
* Change a zone's position.
* The editor will rescan the `afterLineNumber` and `afterColumn` properties of a view zone.
*/
layoutZone(id: number): void;
}
/**
* A positioning preference for rendering content widgets.
*/
export enum ContentWidgetPositionPreference {
/**
* Place the content widget exactly at a position
*/
EXACT = 0,
/**
* Place the content widget above a position
*/
ABOVE = 1,
/**
* Place the content widget below a position
*/
BELOW = 2,
}
/**
* A position for rendering content widgets.
*/
export interface IContentWidgetPosition {
/**
* Desired position for the content widget.
* `preference` will also affect the placement.
*/
position: IPosition;
/**
* Placement preference for position, in order of preference.
*/
preference: ContentWidgetPositionPreference[];
}
/**
* A content widget renders inline with the text and can be easily placed 'near' an editor position.
*/
export interface IContentWidget {
/**
* Render this content widget in a location where it could overflow the editor's view dom node.
*/
allowEditorOverflow?: boolean;
/**
* Get a unique identifier of the content widget.
*/
getId(): string;
/**
* Get the dom node of the content widget.
*/
getDomNode(): HTMLElement;
/**
* Get the placement of the content widget.
* If null is returned, the content widget will be placed off screen.
*/
getPosition(): IContentWidgetPosition;
}
/**
* A positioning preference for rendering overlay widgets.
*/
export enum OverlayWidgetPositionPreference {
/**
* Position the overlay widget in the top right corner
*/
TOP_RIGHT_CORNER = 0,
/**
* Position the overlay widget in the bottom right corner
*/
BOTTOM_RIGHT_CORNER = 1,
/**
* Position the overlay widget in the top center
*/
TOP_CENTER = 2,
}
/**
* A position for rendering overlay widgets.
*/
export interface IOverlayWidgetPosition {
/**
* The position preference for the overlay widget.
*/
preference: OverlayWidgetPositionPreference;
}
/**
* An overlay widgets renders on top of the text.
*/
export interface IOverlayWidget {
/**
* Get a unique identifier of the overlay widget.
*/
getId(): string;
/**
* Get the dom node of the overlay widget.
*/
getDomNode(): HTMLElement;
/**
* Get the placement of the overlay widget.
* If null is returned, the overlay widget is responsible to place itself.
*/
getPosition(): IOverlayWidgetPosition;
}
/**
* Target hit with the mouse in the editor.
*/
export interface IMouseTarget {
/**
* The target element
*/
element: Element;
/**
* The target type
*/
type: MouseTargetType;
/**
* The 'approximate' editor position
*/
position: Position;
/**
* Desired mouse column (e.g. when position.column gets clamped to text length -- clicking after text on a line).
*/
mouseColumn: number;
/**
* The 'approximate' editor range
*/
range: Range;
/**
* Some extra detail.
*/
detail: any;
}
/**
* A mouse event originating from the editor.
*/
export interface IEditorMouseEvent {
event: IMouseEvent;
target: IMouseTarget;
}
/**
* A rich code editor.
*/
export interface ICodeEditor extends ICommonCodeEditor {
/**
* An event emitted on a "mouseup".
*/
onMouseUp(listener: (e: IEditorMouseEvent) => void): IDisposable;
/**
* An event emitted on a "mousedown".
*/
onMouseDown(listener: (e: IEditorMouseEvent) => void): IDisposable;
/**
* An event emitted on a "contextmenu".
*/
onContextMenu(listener: (e: IEditorMouseEvent) => void): IDisposable;
/**
* An event emitted on a "mousemove".
*/
onMouseMove(listener: (e: IEditorMouseEvent) => void): IDisposable;
/**
* An event emitted on a "mouseleave".
*/
onMouseLeave(listener: (e: IEditorMouseEvent) => void): IDisposable;
/**
* An event emitted on a "keyup".
*/
onKeyUp(listener: (e: IKeyboardEvent) => void): IDisposable;
/**
* An event emitted on a "keydown".
*/
onKeyDown(listener: (e: IKeyboardEvent) => void): IDisposable;
/**
* An event emitted when the layout of the editor has changed.
*/
onDidLayoutChange(listener: (e: EditorLayoutInfo) => void): IDisposable;
/**
* An event emitted when the scroll in the editor has changed.
*/
onDidScrollChange(listener: (e: IScrollEvent) => void): IDisposable;
/**
* Returns the editor's dom node
*/
getDomNode(): HTMLElement;
/**
* Add a content widget. Widgets must have unique ids, otherwise they will be overwritten.
*/
addContentWidget(widget: IContentWidget): void;
/**
* Layout/Reposition a content widget. This is a ping to the editor to call widget.getPosition()
* and update appropiately.
*/
layoutContentWidget(widget: IContentWidget): void;
/**
* Remove a content widget.
*/
removeContentWidget(widget: IContentWidget): void;
/**
* Add an overlay widget. Widgets must have unique ids, otherwise they will be overwritten.
*/
addOverlayWidget(widget: IOverlayWidget): void;
/**
* Layout/Reposition an overlay widget. This is a ping to the editor to call widget.getPosition()
* and update appropiately.
*/
layoutOverlayWidget(widget: IOverlayWidget): void;
/**
* Remove an overlay widget.
*/
removeOverlayWidget(widget: IOverlayWidget): void;
/**
* Change the view zones. View zones are lost when a new model is attached to the editor.
*/
changeViewZones(callback: (accessor: IViewZoneChangeAccessor) => void): void;
/**
* Returns the range that is currently centered in the view port.
*/
getCenteredRangeInViewport(): Range;
/**
* Get the horizontal position (left offset) for the column w.r.t to the beginning of the line.
* This method works only if the line `lineNumber` is currently rendered (in the editor's viewport).
* Use this method with caution.
*/
getOffsetForColumn(lineNumber: number, column: number): number;
/**
* Force an editor render now.
*/
render(): void;
/**
* Get the vertical position (top offset) for the line w.r.t. to the first line.
*/
getTopForLineNumber(lineNumber: number): number;
/**
* Get the vertical position (top offset) for the position w.r.t. to the first line.
*/
getTopForPosition(lineNumber: number, column: number): number;
/**
* Get the visible position for `position`.
* The result position takes scrolling into account and is relative to the top left corner of the editor.
* Explanation 1: the results of this method will change for the same `position` if the user scrolls the editor.
* Explanation 2: the results of this method will not change if the container of the editor gets repositioned.
* Warning: the results of this method are innacurate for positions that are outside the current editor viewport.
*/
getScrolledVisiblePosition(position: IPosition): {
top: number;
left: number;
height: number;
};
/**
* Apply the same font settings as the editor to `target`.
*/
applyFontInfo(target: HTMLElement): void;
}
/**
* A rich diff editor.
*/
export interface IDiffEditor extends ICommonDiffEditor {
/**
* @see ICodeEditor.getDomNode
*/
getDomNode(): HTMLElement;
}
}
declare module monaco.languages {
/**
* Register information about a new language.
*/
export function register(language: ILanguageExtensionPoint): void;
/**
* Get the information of all the registered languages.
*/
export function getLanguages(): ILanguageExtensionPoint[];
/**
* An event emitted when a language is first time needed (e.g. a model has it set).
*/
export function onLanguage(languageId: string, callback: () => void): IDisposable;
/**
* Set the editing configuration for a language.
*/
export function setLanguageConfiguration(languageId: string, configuration: LanguageConfiguration): IDisposable;
/**
* Set the tokens provider for a language (manual implementation).
*/
export function setTokensProvider(languageId: string, provider: TokensProvider): IDisposable;
/**
* Set the tokens provider for a language (monarch implementation).
*/
export function setMonarchTokensProvider(languageId: string, languageDef: IMonarchLanguage): IDisposable;
/**
* Register a reference provider (used by e.g. reference search).
*/
export function registerReferenceProvider(languageId: string, provider: ReferenceProvider): IDisposable;
/**
* Register a rename provider (used by e.g. rename symbol).
*/
export function registerRenameProvider(languageId: string, provider: RenameProvider): IDisposable;
/**
* Register a signature help provider (used by e.g. paremeter hints).
*/
export function registerSignatureHelpProvider(languageId: string, provider: SignatureHelpProvider): IDisposable;
/**
* Register a hover provider (used by e.g. editor hover).
*/
export function registerHoverProvider(languageId: string, provider: HoverProvider): IDisposable;
/**
* Register a document symbol provider (used by e.g. outline).
*/
export function registerDocumentSymbolProvider(languageId: string, provider: DocumentSymbolProvider): IDisposable;
/**
* Register a document highlight provider (used by e.g. highlight occurences).
*/
export function registerDocumentHighlightProvider(languageId: string, provider: DocumentHighlightProvider): IDisposable;
/**
* Register a definition provider (used by e.g. go to definition).
*/
export function registerDefinitionProvider(languageId: string, provider: DefinitionProvider): IDisposable;
/**
* Register a code lens provider (used by e.g. inline code lenses).
*/
export function registerCodeLensProvider(languageId: string, provider: CodeLensProvider): IDisposable;
/**
* Register a code action provider (used by e.g. quick fix).
*/
export function registerCodeActionProvider(languageId: string, provider: CodeActionProvider): IDisposable;
/**
* Register a formatter that can handle only entire models.
*/
export function registerDocumentFormattingEditProvider(languageId: string, provider: DocumentFormattingEditProvider): IDisposable;
/**
* Register a formatter that can handle a range inside a model.
*/
export function registerDocumentRangeFormattingEditProvider(languageId: string, provider: DocumentRangeFormattingEditProvider): IDisposable;
/**
* Register a formatter than can do formatting as the user types.
*/
export function registerOnTypeFormattingEditProvider(languageId: string, provider: OnTypeFormattingEditProvider): IDisposable;
/**
* Register a link provider that can find links in text.
*/
export function registerLinkProvider(languageId: string, provider: LinkProvider): IDisposable;
/**
* Register a completion item provider (use by e.g. suggestions).
*/
export function registerCompletionItemProvider(languageId: string, provider: CompletionItemProvider): IDisposable;
/**
* Contains additional diagnostic information about the context in which
* a [code action](#CodeActionProvider.provideCodeActions) is run.
*/
export interface CodeActionContext {
/**
* An array of diagnostics.
*
* @readonly
*/
markers: editor.IMarkerData[];
}
/**
* The code action interface defines the contract between extensions and
* the [light bulb](https://code.visualstudio.com/docs/editor/editingevolved#_code-action) feature.
*/
export interface CodeActionProvider {
/**
* Provide commands for the given document and range.
*/
provideCodeActions(model: editor.IReadOnlyModel, range: Range, context: CodeActionContext, token: CancellationToken): CodeAction[] | Thenable<CodeAction[]>;
}
/**
* Completion item kinds.
*/
export enum CompletionItemKind {
Text = 0,
Method = 1,
Function = 2,
Constructor = 3,
Field = 4,
Variable = 5,
Class = 6,
Interface = 7,
Module = 8,
Property = 9,
Unit = 10,
Value = 11,
Enum = 12,
Keyword = 13,
Snippet = 14,
Color = 15,
File = 16,
Reference = 17,
}
/**
* A completion item represents a text snippet that is
* proposed to complete text that is being typed.
*/
export interface CompletionItem {
/**
* The label of this completion item. By default
* this is also the text that is inserted when selecting
* this completion.
*/
label: string;
/**
* The kind of this completion item. Based on the kind
* an icon is chosen by the editor.
*/
kind: CompletionItemKind;
/**
* A human-readable string with additional information
* about this item, like type or symbol information.
*/
detail?: string;
/**
* A human-readable string that represents a doc-comment.
*/
documentation?: string;
/**
* A string that should be used when comparing this item
* with other items. When `falsy` the [label](#CompletionItem.label)
* is used.
*/
sortText?: string;
/**
* A string that should be used when filtering a set of
* completion items. When `falsy` the [label](#CompletionItem.label)
* is used.
*/
filterText?: string;
/**
* A string that should be inserted in a document when selecting
* this completion. When `falsy` the [label](#CompletionItem.label)
* is used.
*/
insertText?: string;
/**
* An [edit](#TextEdit) which is applied to a document when selecting
* this completion. When an edit is provided the value of
* [insertText](#CompletionItem.insertText) is ignored.
*
* The [range](#Range) of the edit must be single-line and one the same
* line completions where [requested](#CompletionItemProvider.provideCompletionItems) at.
*/
textEdit?: editor.ISingleEditOperation;
}
/**
* Represents a collection of [completion items](#CompletionItem) to be presented
* in the editor.
*/
export interface CompletionList {
/**
* This list it not complete. Further typing should result in recomputing
* this list.
*/
isIncomplete?: boolean;
/**
* The completion items.
*/
items: CompletionItem[];
}
/**
* The completion item provider interface defines the contract between extensions and
* the [IntelliSense](https://code.visualstudio.com/docs/editor/editingevolved#_intellisense).
*
* When computing *complete* completion items is expensive, providers can optionally implement
* the `resolveCompletionItem`-function. In that case it is enough to return completion
* items with a [label](#CompletionItem.label) from the
* [provideCompletionItems](#CompletionItemProvider.provideCompletionItems)-function. Subsequently,
* when a completion item is shown in the UI and gains focus this provider is asked to resolve
* the item, like adding [doc-comment](#CompletionItem.documentation) or [details](#CompletionItem.detail).
*/
export interface CompletionItemProvider {
triggerCharacters?: string[];
/**
* Provide completion items for the given position and document.
*/
provideCompletionItems(model: editor.IReadOnlyModel, position: Position, token: CancellationToken): CompletionItem[] | Thenable<CompletionItem[]> | CompletionList | Thenable<CompletionList>;
/**
* Given a completion item fill in more data, like [doc-comment](#CompletionItem.documentation)
* or [details](#CompletionItem.detail).
*
* The editor will only resolve a completion item once.
*/
resolveCompletionItem?(item: CompletionItem, token: CancellationToken): CompletionItem | Thenable<CompletionItem>;
}
/**
* Describes how comments for a language work.
*/
export interface CommentRule {
/**
* The line comment token, like `// this is a comment`
*/
lineComment?: string;
/**
* The block comment character pair, like `/* block comment *&#47;`
*/
blockComment?: CharacterPair;
}
/**
* The language configuration interfaces defines the contract between extensions
* and various editor features, like automatic bracket insertion, automatic indentation etc.
*/
export interface LanguageConfiguration {
/**
* The language's comment settings.
*/
comments?: CommentRule;
/**
* The language's brackets.
* This configuration implicitly affects pressing Enter around these brackets.
*/
brackets?: CharacterPair[];
/**
* The language's word definition.
* If the language supports Unicode identifiers (e.g. JavaScript), it is preferable
* to provide a word definition that uses exclusion of known separators.
* e.g.: A regex that matches anything except known separators (and dot is allowed to occur in a floating point number):
* /(-?\d*\.\d\w*)|([^\`\~\!\@\#\%\^\&\*\(\)\-\=\+\[\{\]\}\\\|\;\:\'\"\,\.\<\>\/\?\s]+)/g
*/
wordPattern?: RegExp;
/**
* The language's indentation settings.
*/
indentationRules?: IndentationRule;
/**
* The language's rules to be evaluated when pressing Enter.
*/
onEnterRules?: OnEnterRule[];
/**
* The language's auto closing pairs. The 'close' character is automatically inserted with the
* 'open' character is typed. If not set, the configured brackets will be used.
*/
autoClosingPairs?: IAutoClosingPairConditional[];
/**
* The language's surrounding pairs. When the 'open' character is typed on a selection, the
* selected string is surrounded by the open and close characters. If not set, the autoclosing pairs
* settings will be used.
*/
surroundingPairs?: IAutoClosingPair[];
/**
* **Deprecated** Do not use.
*
* @deprecated Will be replaced by a better API soon.
*/
__electricCharacterSupport?: IBracketElectricCharacterContribution;
}
/**
* Describes indentation rules for a language.
*/
export interface IndentationRule {
/**
* If a line matches this pattern, then all the lines after it should be unindendented once (until another rule matches).
*/
decreaseIndentPattern: RegExp;
/**
* If a line matches this pattern, then all the lines after it should be indented once (until another rule matches).
*/
increaseIndentPattern: RegExp;
/**
* If a line matches this pattern, then **only the next line** after it should be indented once.
*/
indentNextLinePattern?: RegExp;
/**
* If a line matches this pattern, then its indentation should not be changed and it should not be evaluated against the other rules.
*/
unIndentedLinePattern?: RegExp;
}
/**
* Describes a rule to be evaluated when pressing Enter.
*/
export interface OnEnterRule {
/**
* This rule will only execute if the text before the cursor matches this regular expression.
*/
beforeText: RegExp;
/**
* This rule will only execute if the text after the cursor matches this regular expression.
*/
afterText?: RegExp;
/**
* The action to execute.
*/
action: EnterAction;
}
export interface IBracketElectricCharacterContribution {
docComment?: IDocComment;
embeddedElectricCharacters?: string[];
}
/**
* Definition of documentation comments (e.g. Javadoc/JSdoc)
*/
export interface IDocComment {
scope: string;
open: string;
lineStart: string;
close?: string;
}
/**
* A mode. Will soon be obsolete.
*/
export interface IMode {
getId(): string;
}
/**
* A token. Only supports a single scope, but will soon support a scope array.
*/
export interface IToken {
startIndex: number;
scopes: string | string[];
}
/**
* The result of a line tokenization.
*/
export interface ILineTokens {
/**
* The list of tokens on the line.
*/
tokens: IToken[];
/**
* The tokenization end state.
* A pointer will be held to this and the object should not be modified by the tokenizer after the pointer is returned.
*/
endState: IState;
/**
* An optional promise to force the model to retokenize this line (e.g. missing information at the point of tokenization)
*/
retokenize?: Promise<void>;
}
/**
* The state of the tokenizer between two lines.
* It is useful to store flags such as in multiline comment, etc.
* The model will clone the previous line's state and pass it in to tokenize the next line.
*/
export interface IState {
clone(): IState;
equals(other: IState): boolean;
}
/**
* A "manual" provider of tokens.
*/
export interface TokensProvider {
/**
* The initial state of a language. Will be the state passed in to tokenize the first line.
*/
getInitialState(): IState;
/**
* Tokenize a line given the state at the beginning of the line.
*/
tokenize(line: string, state: IState): ILineTokens;
}
/**
* A hover represents additional information for a symbol or word. Hovers are
* rendered in a tooltip-like widget.
*/
export interface Hover {
/**
* The contents of this hover.
*/
contents: MarkedString[];
/**
* The range to which this hover applies. When missing, the
* editor will use the range at the current position or the
* current position itself.
*/
range: IRange;
}
/**
* The hover provider interface defines the contract between extensions and
* the [hover](https://code.visualstudio.com/docs/editor/editingevolved#_hover)-feature.
*/
export interface HoverProvider {
/**
* Provide a hover for the given position and document. Multiple hovers at the same
* position will be merged by the editor. A hover can have a range which defaults
* to the word range at the position when omitted.
*/
provideHover(model: editor.IReadOnlyModel, position: Position, token: CancellationToken): Hover | Thenable<Hover>;
}
/**
* Interface used to quick fix typing errors while accesing member fields.
*/
export interface CodeAction {
command: Command;
score: number;
}
/**
* Represents a parameter of a callable-signature. A parameter can
* have a label and a doc-comment.
*/
export interface ParameterInformation {
/**
* The label of this signature. Will be shown in
* the UI.
*/
label: string;
/**
* The human-readable doc-comment of this signature. Will be shown
* in the UI but can be omitted.
*/
documentation: string;
}
/**
* Represents the signature of something callable. A signature
* can have a label, like a function-name, a doc-comment, and
* a set of parameters.
*/
export interface SignatureInformation {
/**
* The label of this signature. Will be shown in
* the UI.
*/
label: string;
/**
* The human-readable doc-comment of this signature. Will be shown
* in the UI but can be omitted.
*/
documentation: string;
/**
* The parameters of this signature.
*/
parameters: ParameterInformation[];
}
/**
* Signature help represents the signature of something
* callable. There can be multiple signatures but only one
* active and only one active parameter.
*/
export interface SignatureHelp {
/**
* One or more signatures.
*/
signatures: SignatureInformation[];
/**
* The active signature.
*/
activeSignature: number;
/**
* The active parameter of the active signature.
*/
activeParameter: number;
}
/**
* The signature help provider interface defines the contract between extensions and
* the [parameter hints](https://code.visualstudio.com/docs/editor/editingevolved#_parameter-hints)-feature.
*/
export interface SignatureHelpProvider {
signatureHelpTriggerCharacters: string[];
/**
* Provide help for the signature at the given position and document.
*/
provideSignatureHelp(model: editor.IReadOnlyModel, position: Position, token: CancellationToken): SignatureHelp | Thenable<SignatureHelp>;
}
/**
* A document highlight kind.
*/
export enum DocumentHighlightKind {
/**
* A textual occurrence.
*/
Text = 0,
/**
* Read-access of a symbol, like reading a variable.
*/
Read = 1,
/**
* Write-access of a symbol, like writing to a variable.
*/
Write = 2,
}
/**
* A document highlight is a range inside a text document which deserves
* special attention. Usually a document highlight is visualized by changing
* the background color of its range.
*/
export interface DocumentHighlight {
/**
* The range this highlight applies to.
*/
range: IRange;
/**
* The highlight kind, default is [text](#DocumentHighlightKind.Text).
*/
kind: DocumentHighlightKind;
}
/**
* The document highlight provider interface defines the contract between extensions and
* the word-highlight-feature.
*/
export interface DocumentHighlightProvider {
/**
* Provide a set of document highlights, like all occurrences of a variable or
* all exit-points of a function.
*/
provideDocumentHighlights(model: editor.IReadOnlyModel, position: Position, token: CancellationToken): DocumentHighlight[] | Thenable<DocumentHighlight[]>;
}
/**
* Value-object that contains additional information when
* requesting references.
*/
export interface ReferenceContext {
/**
* Include the declaration of the current symbol.
*/
includeDeclaration: boolean;
}
/**
* The reference provider interface defines the contract between extensions and
* the [find references](https://code.visualstudio.com/docs/editor/editingevolved#_peek)-feature.
*/
export interface ReferenceProvider {
/**
* Provide a set of project-wide references for the given position and document.
*/
provideReferences(model: editor.IReadOnlyModel, position: Position, context: ReferenceContext, token: CancellationToken): Location[] | Thenable<Location[]>;
}
/**
* Represents a location inside a resource, such as a line
* inside a text file.
*/
export interface Location {
/**
* The resource identifier of this location.
*/
uri: Uri;
/**
* The document range of this locations.
*/
range: IRange;
}
/**
* The definition of a symbol represented as one or many [locations](#Location).
* For most programming languages there is only one location at which a symbol is
* defined.
*/
export type Definition = Location | Location[];
/**
* The definition provider interface defines the contract between extensions and
* the [go to definition](https://code.visualstudio.com/docs/editor/editingevolved#_go-to-definition)
* and peek definition features.
*/
export interface DefinitionProvider {
/**
* Provide the definition of the symbol at the given position and document.
*/
provideDefinition(model: editor.IReadOnlyModel, position: Position, token: CancellationToken): Definition | Thenable<Definition>;
}
/**
* A symbol kind.
*/
export enum SymbolKind {
File = 0,
Module = 1,
Namespace = 2,
Package = 3,
Class = 4,
Method = 5,
Property = 6,
Field = 7,
Constructor = 8,
Enum = 9,
Interface = 10,
Function = 11,
Variable = 12,
Constant = 13,
String = 14,
Number = 15,
Boolean = 16,
Array = 17,
Object = 18,
Key = 19,
Null = 20,
}
/**
* Represents information about programming constructs like variables, classes,
* interfaces etc.
*/
export interface SymbolInformation {
/**
* The name of this symbol.
*/
name: string;
/**
* The name of the symbol containing this symbol.
*/
containerName?: string;
/**
* The kind of this symbol.
*/
kind: SymbolKind;
/**
* The location of this symbol.
*/
location: Location;
}
/**
* The document symbol provider interface defines the contract between extensions and
* the [go to symbol](https://code.visualstudio.com/docs/editor/editingevolved#_goto-symbol)-feature.
*/
export interface DocumentSymbolProvider {
/**
* Provide symbol information for the given document.
*/
provideDocumentSymbols(model: editor.IReadOnlyModel, token: CancellationToken): SymbolInformation[] | Thenable<SymbolInformation[]>;
}
/**
* Interface used to format a model
*/
export interface FormattingOptions {
/**
* Size of a tab in spaces.
*/
tabSize: number;
/**
* Prefer spaces over tabs.
*/
insertSpaces: boolean;
}
/**
* The document formatting provider interface defines the contract between extensions and
* the formatting-feature.
*/
export interface DocumentFormattingEditProvider {
/**
* Provide formatting edits for a whole document.
*/
provideDocumentFormattingEdits(model: editor.IReadOnlyModel, options: FormattingOptions, token: CancellationToken): editor.ISingleEditOperation[] | Thenable<editor.ISingleEditOperation[]>;
}
/**
* The document formatting provider interface defines the contract between extensions and
* the formatting-feature.
*/
export interface DocumentRangeFormattingEditProvider {
/**
* Provide formatting edits for a range in a document.
*
* The given range is a hint and providers can decide to format a smaller
* or larger range. Often this is done by adjusting the start and end
* of the range to full syntax nodes.
*/
provideDocumentRangeFormattingEdits(model: editor.IReadOnlyModel, range: Range, options: FormattingOptions, token: CancellationToken): editor.ISingleEditOperation[] | Thenable<editor.ISingleEditOperation[]>;
}
/**
* The document formatting provider interface defines the contract between extensions and
* the formatting-feature.
*/
export interface OnTypeFormattingEditProvider {
autoFormatTriggerCharacters: string[];
/**
* Provide formatting edits after a character has been typed.
*
* The given position and character should hint to the provider
* what range the position to expand to, like find the matching `{`
* when `}` has been entered.
*/
provideOnTypeFormattingEdits(model: editor.IReadOnlyModel, position: Position, ch: string, options: FormattingOptions, token: CancellationToken): editor.ISingleEditOperation[] | Thenable<editor.ISingleEditOperation[]>;
}
/**
* A link inside the editor.
*/
export interface ILink {
range: IRange;
url: string;
}
/**
* A provider of links.
*/
export interface LinkProvider {
provideLinks(model: editor.IReadOnlyModel, token: CancellationToken): ILink[] | Thenable<ILink[]>;
}
export interface IResourceEdit {
resource: Uri;
range: IRange;
newText: string;
}
export interface WorkspaceEdit {
edits: IResourceEdit[];
rejectReason?: string;
}
export interface RenameProvider {
provideRenameEdits(model: editor.IReadOnlyModel, position: Position, newName: string, token: CancellationToken): WorkspaceEdit | Thenable<WorkspaceEdit>;
}
export interface Command {
id: string;
title: string;
arguments?: any[];
}
export interface ICodeLensSymbol {
range: IRange;
id?: string;
command?: Command;
}
export interface CodeLensProvider {
provideCodeLenses(model: editor.IReadOnlyModel, token: CancellationToken): ICodeLensSymbol[] | Thenable<ICodeLensSymbol[]>;
resolveCodeLens?(model: editor.IReadOnlyModel, codeLens: ICodeLensSymbol, token: CancellationToken): ICodeLensSymbol | Thenable<ICodeLensSymbol>;
}
/**
* A tuple of two characters, like a pair of
* opening and closing brackets.
*/
export type CharacterPair = [string, string];
export interface IAutoClosingPairConditional extends IAutoClosingPair {
notIn?: string[];
}
/**
* Describes what to do with the indentation when pressing Enter.
*/
export enum IndentAction {
/**
* Insert new line and copy the previous line's indentation.
*/
None = 0,
/**
* Insert new line and indent once (relative to the previous line's indentation).
*/
Indent = 1,
/**
* Insert two new lines:
* - the first one indented which will hold the cursor
* - the second one at the same indentation level
*/
IndentOutdent = 2,
/**
* Insert new line and outdent once (relative to the previous line's indentation).
*/
Outdent = 3,
}
/**
* Describes what to do when pressing Enter.
*/
export interface EnterAction {
/**
* Describe what to do with the indentation.
*/
indentAction: IndentAction;
/**
* Describes text to be appended after the new line and after the indentation.
*/
appendText?: string;
/**
* Describes the number of characters to remove from the new line's indentation.
*/
removeText?: number;
}
export interface IAutoClosingPair {
open: string;
close: string;
}
export interface ILanguageExtensionPoint {
id: string;
extensions?: string[];
filenames?: string[];
filenamePatterns?: string[];
firstLine?: string;
aliases?: string[];
mimetypes?: string[];
configuration?: string;
}
/**
* A Monarch language definition
*/
export interface IMonarchLanguage {
/**
* map from string to ILanguageRule[]
*/
tokenizer: {
[name: string]: IMonarchLanguageRule[];
};
/**
* is the language case insensitive?
*/
ignoreCase?: boolean;
/**
* if no match in the tokenizer assign this token class (default 'source')
*/
defaultToken?: string;
/**
* for example [['{','}','delimiter.curly']]
*/
brackets?: IMonarchLanguageBracket[];
/**
* start symbol in the tokenizer (by default the first entry is used)
*/
start?: string;
/**
* attach this to every token class (by default '.' + name)
*/
tokenPostfix: string;
}
/**
* A rule is either a regular expression and an action
* shorthands: [reg,act] == { regex: reg, action: act}
* and : [reg,act,nxt] == { regex: reg, action: act{ next: nxt }}
*/
export interface IMonarchLanguageRule {
/**
* match tokens
*/
regex?: string | RegExp;
/**
* action to take on match
*/
action?: IMonarchLanguageAction;
/**
* or an include rule. include all rules from the included state
*/
include?: string;
}
/**
* An action is either an array of actions...
* ... or a case statement with guards...
* ... or a basic action with a token value.
*/
export interface IMonarchLanguageAction {
/**
* array of actions for each parenthesized match group
*/
group?: IMonarchLanguageAction[];
/**
* map from string to ILanguageAction
*/
cases?: Object;
/**
* token class (ie. css class) (or "@brackets" or "@rematch")
*/
token?: string;
/**
* the next state to push, or "@push", "@pop", "@popall"
*/
next?: string;
/**
* switch to this state
*/
switchTo?: string;
/**
* go back n characters in the stream
*/
goBack?: number;
/**
* @open or @close
*/
bracket?: string;
/**
* switch to embedded language (useing the mimetype) or get out using "@pop"
*/
nextEmbedded?: string;
/**
* log a message to the browser console window
*/
log?: string;
}
/**
* This interface can be shortened as an array, ie. ['{','}','delimiter.curly']
*/
export interface IMonarchLanguageBracket {
/**
* open bracket
*/
open: string;
/**
* closeing bracket
*/
close: string;
/**
* token class
*/
token: string;
}
}
declare module monaco.worker {
export interface IMirrorModel {
uri: Uri;
version: number;
getValue(): string;
}
export interface IWorkerContext {
/**
* Get all available mirror models in this worker.
*/
getMirrorModels(): IMirrorModel[];
}
}
declare module monaco.languages.typescript {
export enum ModuleKind {
None = 0,
CommonJS = 1,
AMD = 2,
UMD = 3,
System = 4,
ES6 = 5,
ES2015 = 5,
}
export enum JsxEmit {
None = 0,
Preserve = 1,
React = 2,
}
export enum NewLineKind {
CarriageReturnLineFeed = 0,
LineFeed = 1,
}
export enum ScriptTarget {
ES3 = 0,
ES5 = 1,
ES6 = 2,
ES2015 = 2,
Latest = 2,
}
export enum ModuleResolutionKind {
Classic = 1,
NodeJs = 2,
}
interface CompilerOptions {
allowNonTsExtensions?: boolean;
charset?: string;
declaration?: boolean;
diagnostics?: boolean;
emitBOM?: boolean;
help?: boolean;
init?: boolean;
inlineSourceMap?: boolean;
inlineSources?: boolean;
jsx?: JsxEmit;
reactNamespace?: string;
listFiles?: boolean;
locale?: string;
mapRoot?: string;
module?: ModuleKind;
newLine?: NewLineKind;
noEmit?: boolean;
noEmitHelpers?: boolean;
noEmitOnError?: boolean;
noErrorTruncation?: boolean;
noImplicitAny?: boolean;
noLib?: boolean;
noResolve?: boolean;
out?: string;
outFile?: string;
outDir?: string;
preserveConstEnums?: boolean;
project?: string;
removeComments?: boolean;
rootDir?: string;
sourceMap?: boolean;
sourceRoot?: string;
suppressExcessPropertyErrors?: boolean;
suppressImplicitAnyIndexErrors?: boolean;
target?: ScriptTarget;
version?: boolean;
watch?: boolean;
isolatedModules?: boolean;
experimentalDecorators?: boolean;
emitDecoratorMetadata?: boolean;
moduleResolution?: ModuleResolutionKind;
allowUnusedLabels?: boolean;
allowUnreachableCode?: boolean;
noImplicitReturns?: boolean;
noFallthroughCasesInSwitch?: boolean;
forceConsistentCasingInFileNames?: boolean;
allowSyntheticDefaultImports?: boolean;
allowJs?: boolean;
noImplicitUseStrict?: boolean;
disableSizeLimit?: boolean;
[option: string]: string | number | boolean;
}
export interface DiagnosticsOptions {
noSemanticValidation?: boolean;
noSyntaxValidation?: boolean;
}
export interface LanguageServiceDefaults {
onDidChange: IEvent<LanguageServiceDefaults>;
extraLibs: { [path:string]: string; };
addExtraLib(content: string, filePath?: string): IDisposable;
compilerOptions: CompilerOptions;
setCompilerOptions(options: CompilerOptions): void;
diagnosticsOptions: DiagnosticsOptions;
setDiagnosticsOptions(options: DiagnosticsOptions): void;
}
export var typescriptDefaults: LanguageServiceDefaults;
export var javascriptDefaults: LanguageServiceDefaults;
}
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the MIT License. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
declare module monaco.languages.css {
export interface DiagnosticsOptions {
validate?: boolean;
lint?: {
compatibleVendorPrefixes?: 'ignore' | 'warning' | 'error',
vendorPrefix?: 'ignore' | 'warning' | 'error',
duplicateProperties?: 'ignore' | 'warning' | 'error',
emptyRules?: 'ignore' | 'warning' | 'error',
importStatement?: 'ignore' | 'warning' | 'error',
boxModel?: 'ignore' | 'warning' | 'error',
universalSelector?: 'ignore' | 'warning' | 'error',
zeroUnits?: 'ignore' | 'warning' | 'error',
fontFaceProperties?: 'ignore' | 'warning' | 'error',
hexColorLength?: 'ignore' | 'warning' | 'error',
argumentsInColorFunction?: 'ignore' | 'warning' | 'error',
unknownProperties?: 'ignore' | 'warning' | 'error',
ieHack?: 'ignore' | 'warning' | 'error',
unknownVendorSpecificProperties?: 'ignore' | 'warning' | 'error',
propertyIgnoredDueToDisplay?: 'ignore' | 'warning' | 'error',
important?: 'ignore' | 'warning' | 'error',
float?: 'ignore' | 'warning' | 'error',
idSelector?: 'ignore' | 'warning' | 'error'
}
}
export interface LanguageServiceDefaults {
onDidChange: IEvent<LanguageServiceDefaults>;
diagnosticsOptions: DiagnosticsOptions;
setDiagnosticsOptions(options: DiagnosticsOptions): void;
}
export var cssDefaults: LanguageServiceDefaults;
export var lessDefaults: LanguageServiceDefaults;
export var scssDefaults: LanguageServiceDefaults;
}
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the MIT License. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
declare module monaco.languages.json {
export interface DiagnosticsOptions {
/**
* If set, the validator will be enabled and perform syntax validation as well as schema based validation.
*/
validate?: boolean;
/**
* If set, comments are tolerated. If set to false, syntax errors will be emmited for comments.
*/
allowComments?: boolean;
/**
* A list of known schemas and/or associations of schemas to file names.
*/
schemas?: {
/**
* The URI of the schema, which is also the identifier of the schema.
*/
uri: string;
/**
* A list of file names that are associated to the schema. The '*' wildcard can be used. For example '*.schema.json', 'package.json'
*/
fileMatch?: string[];
/**
* The schema for the given URI.
*/
schema?: any;
}[];
}
export interface LanguageServiceDefaults {
onDidChange: IEvent<LanguageServiceDefaults>;
diagnosticsOptions: DiagnosticsOptions;
setDiagnosticsOptions(options: DiagnosticsOptions): void;
}
export var jsonDefaults: LanguageServiceDefaults;
}