The Monaco Editor is the code editor that powers [VS Code](https://github.com/Microsoft/vscode), a good page describing the code editor's features is [here](https://code.visualstudio.com/docs/editor/editingevolved).
*`monaco.d.ts`: this specifies the API of the editor (this is what is actually versioned, everything else is considered private and might break with any release).
It is recommended to develop against the `dev` version, and in production to use the `min` version.
* Learn how to integrate the editor with these [complete samples](https://github.com/Microsoft/monaco-editor-samples/).
* [Integrate the AMD version](./docs/integrate-amd.md).
* [Integrate the AMD version cross-domain](./docs/integrate-amd-cross.md)
* [Integrate the ESM version](./docs/integrate-esm.md)
* Learn how to use the editor API and try out your own customizations in the [playground](https://microsoft.github.io/monaco-editor/playground.html).
* Explore the [API docs](https://microsoft.github.io/monaco-editor/api/index.html) or read them straight from [`monaco.d.ts`](https://github.com/Microsoft/monaco-editor/blob/master/website/playground/monaco.d.ts.txt).
* Read [this guide](https://github.com/Microsoft/monaco-editor/wiki/Accessibility-Guide-for-Integrators) to ensure the editor is accessible to all your users!
* Create a Monarch tokenizer for a new programming language [in the Monarch playground](https://microsoft.github.io/monaco-editor/monarch.html).
Create issues in this repository for anything Monaco Editor related. Always mention **the version** of the editor when creating issues and **the browser** you're having trouble in. Please search for existing issues to avoid duplicates.
In IE 11, the editor must be completely surrounded in the body element, otherwise the hit testing we do for mouse operations does not work. You can inspect this using F12 and clicking on the body element and confirm that visually it surrounds the editor.
The Monaco Editor is generated straight from VS Code's sources with some shims around services the code needs to make it run in a web browser outside of its home.
Language services create web workers to compute heavy stuff outside the UI thread. They cost hardly anything in terms of resource overhead and you shouldn't worry too much about them, as long as you get them to work (see above the cross-domain case).
HTML5 does not allow pages loaded on `file://` to create web workers. Please load the editor with a web server on `http://` or `https://` schemes. Please also see the cross domain case above.
* the only way to interpret the grammars and get anywhere near original fidelity is to use the exact same regular expression library (with its custom syntax constructs)
* in VSCode, our runtime is node.js and we can use a node native module that exposes the library to JavaScript
* in Monaco, we are constrained to a browser environment where we cannot do anything similar
* we have experimented with Emscripten to compile the C library to asm.js, but performance was very poor even in Firefox (10x slower) and extremely poor in Chrome (100x slower).
* we can revisit this once WebAssembly gets traction in the major browsers, but we will still need to consider the browser matrix we support. i.e. if we support IE11 and only Edge will add WebAssembly support, what will the experience be in IE11, etc.
This project has adopted the [Microsoft Open Source Code of Conduct](https://opensource.microsoft.com/codeofconduct/). For more information see the [Code of Conduct FAQ](https://opensource.microsoft.com/codeofconduct/faq/) or contact [opencode@microsoft.com](mailto:opencode@microsoft.com) with any additional questions or comments.