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175 lines
5.4 KiB
QML
175 lines
5.4 KiB
QML
/*
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* Copyright 2016 Smith AR <audoban@openmailbox.org>
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* Michail Vourlakos <mvourlakos@gmail.com>
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*
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* This file is part of Latte-Dock
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*
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* Latte-Dock is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of
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* the License, or (at your option) any later version.
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*
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* Latte-Dock is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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import QtQuick 2.0
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import org.kde.plasma.plasmoid 2.0
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////bouncing task, e.g. on launcher activating and when a new window is
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////added in a group task
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SequentialAnimation{
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id:launcherAnimation
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property bool launchedAlready: false
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property int speed: root.durationTime * 0.8 * units.longDuration
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SequentialAnimation{
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ScriptAction {
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script: taskItem.launcherAction();
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}
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//Ghost animation that acts as a delayer
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PropertyAnimation {
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target: wrapper
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property: "opacity"
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to: 1
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duration: 50
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easing.type: Easing.InQuad
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}
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//end of ghost animation
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ParallelAnimation{
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PropertyAnimation {
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target: wrapper
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property: (icList.orientation == Qt.Vertical) ? "tempScaleWidth" : "tempScaleHeight"
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to: taskItem.containsMouse ? 1+2*(root.maxZoomFactor-1) : 1 + (0.65 * (root.maxZoomFactor-1))
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duration: launcherAnimation.speed
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easing.type: Easing.OutQuad
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}
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PropertyAnimation {
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target: wrapper
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property: (icList.orientation == Qt.Horizontal) ? "tempScaleWidth" : "tempScaleHeight"
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to: 1
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duration: launcherAnimation.speed
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easing.type: Easing.OutQuad
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}
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}
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PropertyAnimation {
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target: wrapper
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property: (icList.orientation == Qt.Vertical) ? "tempScaleWidth" : "tempScaleHeight"
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to: 1
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duration: 4*launcherAnimation.speed
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easing.type: Easing.OutBounce
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}
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ParallelAnimation{
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PropertyAnimation {
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target: wrapper
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property: (icList.orientation == Qt.Vertical) ? "tempScaleHeight" : "tempScaleWidth"
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to: 1
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duration: root.durationTime*launcherAnimation.speed
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easing.type: Easing.OutBounce
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}
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PropertyAnimation {
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target: wrapper
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property: "mScale"
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to: 1
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duration: root.durationTime*launcherAnimation.speed
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easing.type: Easing.OutQuad
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}
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}
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}
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onStopped: {
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if (!taskItem.inRemoveStage) {
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taskItem.inBouncingAnimation = false;
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root.removeWaitingLauncher(taskItem.launcherUrl);
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}
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root.setGlobalDirectRender(false);
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clearAnimationsSignals();
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taskItem.setBlockingAnimation(false);
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taskItem.animationEnded();
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}
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function clearAnimationsSignals() {
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if ( launchedAlready && root.noTasksInAnimation>0 ) {
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root.noTasksInAnimation--;
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}
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if ( launchedAlready ) {
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root.signalAnimationsNeedThickness(-1);
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}
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launchedAlready = false;
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}
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function init(){
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//console.log ("Nooo 1 : "+root.noTasksInAnimation);
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if(!launchedAlready) {
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launchedAlready = true;
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root.signalAnimationsNeedThickness(1);
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if (root.latteView)
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root.latteView.disableDirectRender();
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else
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icList.directRender=false;
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parabolicManager.clearTasksGreaterThan(index);
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parabolicManager.clearTasksLowerThan(index);
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root.noTasksInAnimation++;
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taskItem.inBouncingAnimation = true;
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taskItem.setBlockingAnimation(true);
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//trying to fix the ListView nasty behavior
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//during the removal the anchoring for ListView children changes a lot
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var previousTask = icList.childAtIndex(taskItem.lastValidIndex-1);
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if (previousTask !== undefined && !previousTask.isStartup && !previousTask.inBouncingAnimation){
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if (root.vertical) {
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taskItem.anchors.top = previousTask.bottom;
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} else {
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taskItem.anchors.left = previousTask.right;
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}
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}
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}
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wrapper.tempScaleWidth = wrapper.mScale;
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wrapper.tempScaleHeight = wrapper.mScale;
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icList.hoveredIndex = -1;
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}
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function bounceLauncher(){
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if(root.animationLauncherBouncing){
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taskItem.animationStarted();
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init();
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start();
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} else{
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stopped();
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taskItem.launcherAction();
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}
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}
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Component.onCompleted: {
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wrapper.runLauncherAnimation.connect(bounceLauncher);
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}
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Component.onDestruction: {
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clearAnimationsSignals();
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wrapper.runLauncherAnimation.disconnect(bounceLauncher);
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}
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}
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/////////////////// end of launcher animation
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