--PlasmaExtended::Theme produces QRegions based on corners
radius that can be consumed afterwards from Effects calculations
in order to provide correct QRegions for custom backgrounds
produced from custom background radius option
--playing around with Kirigami.ShadowedRectangle in order
to provide a nice beautiful custom made panel background
that the user can chosen custom radius or shadow size.
Colors are going to be used totally based on current plasma
theme.
--that option from Behavior page is now renamed and
also its behavior has been upgraded by enabling
three possible options:
1. Disabled always
2. Auto - which is enabled for Docks and disabled for Panels
3. Enabled always
--after view startup real floating panels that are hiding
their thickness because of maximized windows must reposition
themeselves in order to have a valid visual state
--inEditMode is now updated directly from
containment()->inUserConfiguring()
--add again hiding blockers when View gets
into edit mode. That was lost during last commits
because it was part of Visual qml code that
has been moved to another window.
--Plasma::FrameSvgItem margins are not consintent
in order to provide helpful hints how plasma theme
panel-background svg is drawn properly. The new
approach calculates paddings based on top,left,bottom,right
svg elements and in that way a consistent a properly
background.minimumThickness is discovered.
--in justify mode the centered applets are now
offseted when overlapped from side layouts
in order to always present to the user all applets
and at the same time improve accesibility. That
approach takes into account how plasma panels
in 5.19 behave when the user has added auto-centered
plasma spacers.
--Can above Fullscreen windows under x11 ignore
GTK_FRAME_EXTENTS totally. Long story short
such docks can not have beautiful snapping from
kwin and as such the blur area should ignore the
headThicknessGap
BUG:422313
--was changed to 60Hz from 20Hz and also
the first call is immediately draw and then
the timer in triggered in order to block all
other calls. Hopefully this will be enough
for smooth moving blurring areas.
BUG:422209