--there are launchers that do not trigger properly
theirs apps, so in the end of the animation the launcher
was remaining locked and wasnt animated because it was
waiting for the app window to be created. This commit
fixes this, if the launcher at the end of the bouncing
animation is not in removal stage the it is properly
unblocked
--this patch adds an external config file in
order to store the user layouts. Adds also in
the globalSettings the layouts mechanism
--todo: the confirmation dialog is not working
correctly for some reason. It doesnt return
the accept value and on the exec() function
is crashing
--the commit the records the user the first time
it changes the autostart option to false. When
this happens then latte is not recreating the
autostart file when starting
--durationTime that was used for the animations
was an integer. This was created extremely fast
animations for x1 and extremely slow animations
for x3. This fix changes that by setting the
durationTime in the qml side to real type. And
by that we are setting the following pragramatic
speeds which create a very good experience.
x1 = 1.65
x2 = 2
x3 = 2.35
the above can be updated a bit based on the user
feedback and experience
--this way the right click we always take into account
the visual appearance space that latte provides for it
and not the applets internal geometry. So now spacers
also are considered as applet area
--ListView is anchoring its children very strange.
This was creating circumstances that the children
were anchoring themselves wrongly e.g. when removing
them and in some animations. This commit introduces
heuristics (workarounds) for these cases. The
broken anchor situations are protected by introduced
correct anchors from our qml side in listview
child items
--by taking account the libtaskmanager way of doing
things. Latte is trying to delay the removal of the
launcher in order for the animation to play correctly.
At the same time if a window or startup is added is
not shown if there is a waitingLauncher(animated launcher)
until this launcher completes its animation