- Hide Thickness Screen Gap scenario provides two different struts thicknesses.
--- [1] The first struts thickness is when there is no maximized window and is such case
--- the view is behaving as in normal AlwaysVisible visibility mode. This is very useful
--- when users tile windows. [bug #432122]
--- [2] The second struts thickness is when there is a maximized window present and in such case
--- the view is hiding all of its screen edges. It is used mostly when the view is wanted
--- to act as a window titlebar.
BUG:432122
--move internal synced launchers infrastructure
in order to use Launchers Ability. Things
this way will become much cleaner and
at the same reusable and maintainable
--use only input events in order to identify the area
from which a window accepts input and also remove almost
every mask-qml code handling
--by reducing mask usage to minimum we fix also the
BLACKLINE bug under X11
-- The new approach reduces mask area calls to
barely minimum. Input mask is used instead to
specify the area for which we accept input.
-- The new approach solves also the BLACKLINE issue
when hovering the view at startup. This is because
at all times the full window area is drawn.
--more specific identifying properly when a vertical
view is shown and is touching a top or bottom view
that has requested to be fully trasparent when no
maximized window exists
--when background custom radius and shadow
are applied the dock window geometry shouldnot
change if these values are not altered. This
is especially true when a dock is hiding
its screen edge margin when there is a maximized
window and the same time is hiding also its
background shadows. In such case in the past because
shadows were temporarily disabled the dock was constantly
changing its geometry
--playing around with Kirigami.ShadowedRectangle in order
to provide a nice beautiful custom made panel background
that the user can chosen custom radius or shadow size.
Colors are going to be used totally based on current plasma
theme.