--when the dock was changing between form
factors the edge alignments must be tranlated
correctly. e.g. left and right must
become top and bottom accordingly
--improved all the visual and calculations
for !compositing. During the road also some
fixes introduced for the masking calculations
as the PanelBox exposes more of its settings
publicle to root and that way to
VisibilityManager
--relevant to #250,creates consistency for
hovering tasks and applets. The only concerns
is around the springanimation introduced in
plasma 5.10 but this will be checked later
how it can be supported properly
--algorithm that is searching for an IconItem
inside at the applet's code for 2 levels depth.
If it is found the this IconItem is used to
be activated and deactivated on entering and
exiting the applet.
--fix the plasmatube behavior. The clicking
animation from Latte was preventing clicking
signals to be caught exactly as the plasma frameworks
were expecting them.
--when dock is changing screens and dock is using
an automatic calculated icon size based on contents
the automatic icon size must be recalculated for the
new proportion icon size
--in order for a dock to be above KeepAbove
windows must contain flag BypassWindowManagerHint.
Unfortunately this flag breaks the experience with
AlwaysVisible state especially the struts and
snapping behavior. This patch recreates a
dockView when a mode is changed and an
update for the flags is needed.
--at the same time move the localGeometry to
dockView in order to trigger properly the
updateAbsGeometry when it is needed, on
window's geometry changes not only when there
is local geometry change
--when a dock is created through corona, the
addDock function reads the mode which is going
to be used and specifys this way the flags that
have to be set during docks creation
--this is especial useful for plasma themes with big
transparency. Latte can not support blur and background
contrast kwin effects for panel backgrounds that are drawn
inside its qml side.
--this a big fix for the painting mechanism.
Introduces a new direct rendering phase in
which no delays are happening on drawing.
This commit contains also the fixes in various
places in order for the new rendering to work
correctly