--add more animation phases in order to provide
a better experience for the inAttention bouncing
animation
--add visual debuggers for the spacers and padders
needed for the bouncing animation
--move the release of signals manual bindings for
tasks delegates from onRemove event of the delegate
at Component.onDestruction. The crash was happening
when the code path(onRemove event) wasnt occuring,
so the bindings werent released.
--during assigning activities for a launcher
a window that had a launcher for the active
activity maybe doesnt have any more when it is removed.
in this cases the removal animation should be
played
--when two or more consequently launchers were bouncing
their animation was broken because they were changing
places. This patch catches these cases and provides
a proper way to show these animations.