--trying to show all tasks in all states directly
when the environment is in !compositing
--block all animations (removals/showings) when
the environment is in !compositing
--add more animation phases in order to provide
a better experience for the inAttention bouncing
animation
--add visual debuggers for the spacers and padders
needed for the bouncing animation
--move all the logic around parabolic effect signals
into one place, ParabolicManager. The ParabolicManager
is responsible for triggering all the messages to tasks
that are neighbour to the hovered task. This will
help a lot to catch cases such as separators and proper
clearing zoom.
--new architecture for the internal tasks separator,
one of which we can build upon for the future... No
breakage in the animation now, it is much smoother and
cleaner... but... it is needed to update all the pieces
around in order to work properly on all cases...