--following the new design applied first at
View:availableScreenRegionChangedFrom instead of different
View parts to trigger directly m_corona relevant signal,
all View parts are triggering the View relevant signal
and as such the can be disabled all together
easily.
--set a minimumLength in order to avoid the indicator
to become TOO SMALL and not noticable. The minimum
length has been set to be 25% of the screen edge length
that the view as attached.
--when as Always Visible view was unloaded from
a CentralLayout because its Activity was closing
it was creating a crash. This patch fixes the
situation by releasing sensitive view signals
earlier.
--when the application launcher is not a popup then
we do not have to wait for the dock show we can execute
the activation code immediately
--when Latte activates an entry can now understand
if a popup is going to be shown in order to delay
the execution. If a popup is NOT going to show either
for a latte task or an applet then the code is executed
immediately
BUG:415417
FIXED-IN:0.9.6
--all the qml handling code from globalshortcuts is
now moved to Latte::View::ContaimentInterface. This
way the code is cleaner and can be expanded easier.
--draggingStarted signals/slots were used in order
to handle the active window dragging from empty areas.
The new approach ungrabs the mouse properly through
View relevant function and at the same time sends a
QEvent::Leave event to inform applets that the mouse
has left the view. This is enough in order to remove
any older draggingStarted workarounds and hacks.
--the issue was pretty obvious when the user was
using a top view with thickness < 24px. and a
bottom view always visible. In that case the top
view struts on startup did not decrease below
at 24px.
BUG:410707
--when a vertical view is in busy state and is touching
also a horizontal view that is fully transparent in
SMART mode then the visual result is not that good.
In that case it is better to show the view background.
The horizontal view background in that case can provide
three different states:
a) if the panel style for popups is activated then the
horizontal view will follow the plasma original style
b) if NOT [a] and solid background for touching windows
is enabled then solid background will be offered
c) if NOT [a] and NOT [b] then the isBusy state
transparency will be offered
--trying to increase smartness for horizontal
and vertical views. In multiple layouts environment
a view can exist in cases that one or more of
the sided views that is touching it is NOT
transparent, it would be nice for those
cases the top or bottom view to LOSE also
its transparency in order to not look
inconsistent.
--when hide timer is set below 50ms. there are
cases that does not let the view to be shown after
a containmouse trigerring. By setting a minimum
value for the timer to 50ms this is fixed.
BUG:410370
--when KWin edges are used in a SharedLayout then the
all view Layout::isCurrent() function must be used
otherwise the layout is not identified properly as
current based on different layouts per activities
--in such case under x11, the winIds of the visible
Latte windows are changed and as such the windows
tracking mechanism becomes broken. The code introduced
tries to track the case the update the WM::ignoredWindows
properly
--this function creates irrelevant crashes even
under x11 environment... Dropped in favour of
show()/hide() functions that seem to not create
any issues
--fixes to signals in ViewParts in order to avoid
crashes. Currently the recreateView approach is used
in order to reload indicators runtime dynamically.
The "View::setSource" approach does not reload the
indicators properly
--the previous approach was disabling the background
contrast effect at all times except when the background
opacity was 100%, the new approach considers the background
opacity value and provide mid values to be applied.
That means that 0% background opacity disables the background
constrast visual effect, 100% applies the background contrast
visual effect at its maximum values and in between the mid
values for background contrast effect are applied