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/*
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SPDX-FileCopyrightText: 2014 Aleix Pol Gonzalez <aleixpol@blue-systems.com>
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SPDX-License-Identifier: LGPL-2.0-or-later
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*/
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#ifndef MANAGEDTEXTURENODE_H
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#define MANAGEDTEXTURENODE_H
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#include <QSGSimpleTextureNode>
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#include <QSGTexture>
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#include <QSharedPointer>
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#include <qglobal.h>
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// XXX:
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// This file was copied from KDeclarative and is only needed to make Latte build.
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// I promise I will get rid of it.
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// - L.B.
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namespace Latte {
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namespace Legacy {
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/**
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* @class ManagedTextureNode managedtexturenode.h KQuickAddons/ManagedTextureNode
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*
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* @short Node that contains a reference counted texture
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*
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* Usually when assigning textures within a node, we'll want to delete the
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* texture with the node. This class will take a shared texture and display it
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* within the node.
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*
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* It's especially interesting to use this class together with the ImageTexturesCache
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* that will offer us shareable textures and cache them transparently, when asking
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* it to create the texture.
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*
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* @see ImageTexturesCache
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*/
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class ManagedTextureNode : public QSGSimpleTextureNode
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{
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Q_DISABLE_COPY(ManagedTextureNode)
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public:
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ManagedTextureNode();
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void setTexture(QSharedPointer<QSGTexture> texture);
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private:
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QSharedPointer<QSGTexture> m_texture;
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};
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}
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}
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#endif
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