[fix] rtmp信令打包参考本地chunk size

pull/103/head
q191201771 4 years ago
parent 1f97f1ef50
commit 1db76a4e46

@ -8,15 +8,12 @@
package rtmp
// message_packer.go
// @pure
// 打包并发送 rtmp 信令
import (
"bytes"
"fmt"
"io"
"github.com/q191201771/naza/pkg/nazalog"
"github.com/q191201771/lal/pkg/base"
"github.com/q191201771/naza/pkg/bele"
@ -28,37 +25,67 @@ const (
peerBandwidthLimitTypeDynamic = uint8(2)
)
// 打包并发送 rtmp 信令
//
type MessagePacker struct {
// 1. 增加一层缓冲,避免 write 一个信令时发生多次系统调用
// 2. 因为 bytes.Buffer.Write 返回的 error 永远为 nil所以本文件中所有对 b 的写操作都不判断返回值
b *bytes.Buffer
b *Buffer
}
func NewMessagePacker() *MessagePacker {
return &MessagePacker{
b: &bytes.Buffer{},
b: NewBuffer(256),
}
}
func (packer *MessagePacker) writeMessageHeader(csid int, bodyLen int, typeid uint8, streamid int) {
// 注意这个函数只会打包一个chunk头所以调用方应自己保证在`bodyLen`小于chunk size时使用
//
func writeSingleChunkHeader(out []byte, csid int, bodyLen int, typeid uint8, streamid int) {
// 目前这个函数只供发送信令时调用,信令的 csid 都是小于等于 63 的,如果传入的 csid 大于 63直接 panic
if csid > 63 {
panic(csid)
}
fmt := 0
format := 0
out[0] = uint8(format<<6 | csid)
// 0 0 0 是时间戳
_, _ = packer.b.Write([]byte{uint8(fmt<<6 | csid), 0, 0, 0})
_ = bele.WriteBeUint24(packer.b, uint32(bodyLen))
_ = packer.b.WriteByte(typeid)
_ = bele.WriteLe(packer.b, uint32(streamid))
out[1] = 0
out[2] = 0
out[3] = 0
bele.BePutUint24(out[4:], uint32(bodyLen))
out[7] = typeid
bele.LePutUint32(out[8:], uint32(streamid))
}
func (packer *MessagePacker) ChunkAndWrite(writer io.Writer, csid int, typeid uint8, streamid int) error {
bodyLen := packer.b.Len() - 12
if bodyLen <= LocalChunkSize {
// 如果一个chunk就够放大部分信令都是这种情况我们直接在buffer前面预留的空间写入chunk header内容避免造成拷贝
writeSingleChunkHeader(packer.b.Bytes(), csid, bodyLen, typeid, streamid)
_, err := packer.b.WriteTo(writer)
return err
}
var h base.RtmpHeader
h.Csid = csid
h.MsgLen = uint32(bodyLen)
h.MsgTypeId = typeid
h.MsgStreamId = streamid
h.TimestampAbs = 0
chunks := Message2Chunks(packer.b.Bytes()[12:], &h)
nazalog.Debugf("CHEFERASEME %d %d", packer.b.Len(), len(chunks))
packer.b.Reset()
_, err := writer.Write(chunks)
return err
}
func (packer *MessagePacker) writeProtocolControlMessage(writer io.Writer, typeid uint8, val int) error {
packer.writeMessageHeader(csidProtocolControl, 4, typeid, 0)
packer.b.ModWritePos(12)
// 4
_ = bele.WriteBe(packer.b, uint32(val))
_, err := packer.b.WriteTo(writer)
return err
return packer.ChunkAndWrite(writer, csidProtocolControl, typeid, 0)
}
func (packer *MessagePacker) writeChunkSize(writer io.Writer, val int) error {
@ -70,16 +97,19 @@ func (packer *MessagePacker) writeWinAckSize(writer io.Writer, val int) error {
}
func (packer *MessagePacker) writePeerBandwidth(writer io.Writer, val int, limitType uint8) error {
packer.writeMessageHeader(csidProtocolControl, 5, base.RtmpTypeIdBandwidth, 0)
packer.b.ModWritePos(12)
// 5
_ = bele.WriteBe(packer.b, uint32(val))
_ = packer.b.WriteByte(limitType)
_, err := packer.b.WriteTo(writer)
return err
return packer.ChunkAndWrite(writer, csidProtocolControl, base.RtmpTypeIdBandwidth, 0)
}
// @param isPush: 推流为true拉流为false
func (packer *MessagePacker) writeConnect(writer io.Writer, appName, tcUrl string, isPush bool) error {
packer.writeMessageHeader(csidOverConnection, 0, base.RtmpTypeIdCommandMessageAmf0, 0)
packer.b.ModWritePos(12)
_ = Amf0.WriteString(packer.b, "connect")
_ = Amf0.WriteNumber(packer.b, float64(tidClientConnect))
@ -97,15 +127,14 @@ func (packer *MessagePacker) writeConnect(writer io.Writer, appName, tcUrl strin
objs = append(objs, ObjectPair{Key: "fpad", Value: false})
objs = append(objs, ObjectPair{Key: "tcUrl", Value: tcUrl})
_ = Amf0.WriteObject(packer.b, objs)
raw := packer.b.Bytes()
bele.BePutUint24(raw[4:], uint32(len(raw)-12))
_, err := packer.b.WriteTo(writer)
return err
return packer.ChunkAndWrite(writer, csidOverConnection, base.RtmpTypeIdCommandMessageAmf0, 0)
}
// @param objectEncoding 设置0或者3表示是Amf0或AMF3上层可根据connect信令中的objectEncoding值设置该值
func (packer *MessagePacker) writeConnectResult(writer io.Writer, tid int, objectEncoding int) error {
packer.writeMessageHeader(csidOverConnection, 0, base.RtmpTypeIdCommandMessageAmf0, 0)
packer.b.ModWritePos(12)
_ = Amf0.WriteString(packer.b, "_result")
_ = Amf0.WriteNumber(packer.b, float64(tid))
objs := []ObjectPair{
@ -121,61 +150,60 @@ func (packer *MessagePacker) writeConnectResult(writer io.Writer, tid int, objec
{Key: "version", Value: base.LalRtmpConnectResultVersion},
}
_ = Amf0.WriteObject(packer.b, objs)
raw := packer.b.Bytes()
bele.BePutUint24(raw[4:], uint32(len(raw)-12))
_, err := packer.b.WriteTo(writer)
return err
return packer.ChunkAndWrite(writer, csidOverConnection, base.RtmpTypeIdCommandMessageAmf0, 0)
}
func (packer *MessagePacker) writeCreateStream(writer io.Writer) error {
packer.b.ModWritePos(12)
// 25 = 15 + 9 + 1
packer.writeMessageHeader(csidOverConnection, 25, base.RtmpTypeIdCommandMessageAmf0, 0)
_ = Amf0.WriteString(packer.b, "createStream")
_ = Amf0.WriteNumber(packer.b, float64(tidClientCreateStream))
_ = Amf0.WriteNull(packer.b)
_, err := packer.b.WriteTo(writer)
return err
return packer.ChunkAndWrite(writer, csidOverConnection, base.RtmpTypeIdCommandMessageAmf0, 0)
}
func (packer *MessagePacker) writeCreateStreamResult(writer io.Writer, tid int) error {
packer.writeMessageHeader(csidOverConnection, 29, base.RtmpTypeIdCommandMessageAmf0, 0)
packer.b.ModWritePos(12)
// 29
_ = Amf0.WriteString(packer.b, "_result")
_ = Amf0.WriteNumber(packer.b, float64(tid))
_ = Amf0.WriteNull(packer.b)
_ = Amf0.WriteNumber(packer.b, float64(Msid1))
_, err := packer.b.WriteTo(writer)
return err
return packer.ChunkAndWrite(writer, csidOverConnection, base.RtmpTypeIdCommandMessageAmf0, 0)
}
func (packer *MessagePacker) writePlay(writer io.Writer, streamName string, streamid int) error {
packer.writeMessageHeader(csidOverStream, 0, base.RtmpTypeIdCommandMessageAmf0, streamid)
packer.b.ModWritePos(12)
_ = Amf0.WriteString(packer.b, "play")
_ = Amf0.WriteNumber(packer.b, float64(tidClientPlay))
_ = Amf0.WriteNull(packer.b)
_ = Amf0.WriteString(packer.b, streamName)
raw := packer.b.Bytes()
bele.BePutUint24(raw[4:], uint32(len(raw)-12))
_, err := packer.b.WriteTo(writer)
return err
return packer.ChunkAndWrite(writer, csidOverStream, base.RtmpTypeIdCommandMessageAmf0, streamid)
}
func (packer *MessagePacker) writePublish(writer io.Writer, appName string, streamName string, streamid int) error {
packer.writeMessageHeader(csidOverStream, 0, base.RtmpTypeIdCommandMessageAmf0, streamid)
packer.b.ModWritePos(12)
_ = Amf0.WriteString(packer.b, "publish")
_ = Amf0.WriteNumber(packer.b, float64(tidClientPublish))
_ = Amf0.WriteNull(packer.b)
_ = Amf0.WriteString(packer.b, streamName)
_ = Amf0.WriteString(packer.b, appName)
raw := packer.b.Bytes()
bele.BePutUint24(raw[4:], uint32(len(raw)-12))
_, err := packer.b.WriteTo(writer)
return err
return packer.ChunkAndWrite(writer, csidOverStream, base.RtmpTypeIdCommandMessageAmf0, streamid)
}
func (packer *MessagePacker) writeOnStatusPublish(writer io.Writer, streamid int) error {
packer.writeMessageHeader(csidOverStream, 105, base.RtmpTypeIdCommandMessageAmf0, streamid)
packer.b.ModWritePos(12)
// 105
_ = Amf0.WriteString(packer.b, "onStatus")
_ = Amf0.WriteNumber(packer.b, 0)
_ = Amf0.WriteNull(packer.b)
@ -185,12 +213,14 @@ func (packer *MessagePacker) writeOnStatusPublish(writer io.Writer, streamid int
{Key: "description", Value: "Start publishing"},
}
_ = Amf0.WriteObject(packer.b, objs)
_, err := packer.b.WriteTo(writer)
return err
return packer.ChunkAndWrite(writer, csidOverStream, base.RtmpTypeIdCommandMessageAmf0, streamid)
}
func (packer *MessagePacker) writeOnStatusPlay(writer io.Writer, streamid int) error {
packer.writeMessageHeader(csidOverStream, 96, base.RtmpTypeIdCommandMessageAmf0, streamid)
packer.b.ModWritePos(12)
// 96
_ = Amf0.WriteString(packer.b, "onStatus")
_ = Amf0.WriteNumber(packer.b, 0)
_ = Amf0.WriteNull(packer.b)
@ -200,22 +230,116 @@ func (packer *MessagePacker) writeOnStatusPlay(writer io.Writer, streamid int) e
{Key: "description", Value: "Start live"},
}
_ = Amf0.WriteObject(packer.b, objs)
_, err := packer.b.WriteTo(writer)
return err
return packer.ChunkAndWrite(writer, csidOverStream, base.RtmpTypeIdCommandMessageAmf0, streamid)
}
func (packer *MessagePacker) writeStreamIsRecorded(writer io.Writer, streamid uint32) error {
packer.writeMessageHeader(csidProtocolControl, 6, base.RtmpTypeIdUserControl, 0)
packer.b.ModWritePos(12)
// 6
_ = bele.WriteBe(packer.b, uint16(base.RtmpUserControlRecorded))
_ = bele.WriteBe(packer.b, uint32(streamid))
_, err := packer.b.WriteTo(writer)
return err
return packer.ChunkAndWrite(writer, csidProtocolControl, base.RtmpTypeIdUserControl, 0)
}
func (packer *MessagePacker) writeStreamBegin(writer io.Writer, streamid uint32) error {
packer.writeMessageHeader(csidProtocolControl, 6, base.RtmpTypeIdUserControl, 0)
packer.b.ModWritePos(12)
// 6
_ = bele.WriteBe(packer.b, uint16(base.RtmpUserControlStreamBegin))
_ = bele.WriteBe(packer.b, uint32(streamid))
_, err := packer.b.WriteTo(writer)
return err
return packer.ChunkAndWrite(writer, csidProtocolControl, base.RtmpTypeIdUserControl, 0)
}
// ---------------------------------------------------------------------------------------------------------------------
// TODO(chef): 整理所有的buffer
type Buffer struct {
core []byte
readPos int
writePos int
}
func NewBuffer(n int) *Buffer {
return &Buffer{
core: make([]byte, n),
readPos: 0,
writePos: 0,
}
}
func (b *Buffer) Bytes() []byte {
return b.core[b.readPos:b.writePos]
}
func (b *Buffer) Len() int {
return b.writePos - b.readPos
}
func (b *Buffer) Reset() {
b.readPos = 0
b.writePos = 0
}
func (b *Buffer) Write(p []byte) (n int, err error) {
b.grow(len(p))
copy(b.core[b.writePos:], p)
b.writePos += len(p)
return len(p), nil
}
func (b *Buffer) WriteByte(c byte) error {
b.grow(1)
b.core[b.writePos] = c
b.writePos++
return nil
}
func (b *Buffer) WriteTo(w io.Writer) (n int64, err error) {
if nBytes := b.Len(); nBytes > 0 {
m, e := w.Write(b.Bytes())
if m > nBytes {
nazalog.Panicf("Buffer.WriteTo: invalid Write count. expected=%d, actual=%d", nBytes, m)
}
b.readPos += m
n = int64(m)
if e != nil {
return n, e
}
if m != nBytes {
return n, io.ErrShortWrite
}
}
b.Reset()
return n, nil
}
func (b *Buffer) ModWritePos(pos int) {
b.writePos = pos
}
func (b *Buffer) grow(n int) {
if cap(b.core)-b.writePos >= n {
return
}
// TODO(chef): 可以先尝试是否能挪出空闲位置
var newLen int
if cap(b.core) == 0 {
newLen = 128
} else {
newLen = cap(b.core) * 2
}
buf := make([]byte, newLen)
nazalog.Debugf("Buffer::grow. need=%d, old len=%d, cap=%d, new len=%d", n, b.Len(), cap(b.core), newLen)
copy(buf, b.core[b.readPos:b.writePos])
b.core = buf
b.readPos = 0
b.writePos = b.writePos - b.readPos
}

@ -16,12 +16,12 @@ import (
"github.com/q191201771/naza/pkg/fake"
)
func TestWriteMessageHandler(t *testing.T) {
//buf := &bytes.Buffer{}
packer := NewMessagePacker()
packer.writeMessageHeader(1, 2, 3, 4)
assert.Equal(t, []byte{1, 0, 0, 0, 0, 0, 2, 3, 4, 0, 0, 0}, packer.b.Bytes())
}
//func TestWriteMessageHandler(t *testing.T) {
// //buf := &bytes.Buffer{}
// packer := NewMessagePacker()
// packer.writeMessageHeader(1, 2, 3, 4)
// assert.Equal(t, []byte{1, 0, 0, 0, 0, 0, 2, 3, 4, 0, 0, 0}, packer.b.Bytes())
//}
func TestWrite(t *testing.T) {
var (
@ -106,14 +106,14 @@ func TestWrite(t *testing.T) {
}
func TestPackCorner(t *testing.T) {
func() {
defer func() {
recover()
}()
packer := NewMessagePacker()
// 测试csid超过63的情况
packer.writeMessageHeader(128, 0, 0, 0)
}()
//func() {
// defer func() {
// recover()
// }()
// packer := NewMessagePacker()
// // 测试csid超过63的情况
// packer.writeMessageHeader(128, 0, 0, 0)
//}()
var err error
mw := fake.NewWriter(fake.WriterTypeReturnError)

@ -17,7 +17,21 @@ var (
serverSessionReadAvTimeoutMs = 10000 // server pub session读音视频数据超时
serverSessionWriteAvTimeoutMs = 10000 // server sub session写音视频数据超时
LocalChunkSize = 4096 // 本端设置的 chunk size
// 本端包括Server Session和Client Session设置的chunk size本端发送数据时切割chunk包时使用
// 对端发送数据时的chunk size由对端决定和本变量没有关系
//
// 注意,这个值不应该设置的太小,原因有两方面:
// 1. 性能与带宽
// 切割的chunk包过多会消耗更多的CPU资源包括本地和远端另外还可能增加传输时的chunk header带宽消耗
// 2. 兼容性
// 理论上信令也要参考chunk size切割成chunk包而对端使用chunk包合成message的实现不一定标准。
// 我就遇到过这样的case对端认为rtmp握手后的几个信令每个信令都只使用一个chunk。
// 假如我们将一条信令切割成多个chunk对端可能就解析错误了这属于对端实现的问题。
// 但为了更好的兼容性我们不要将chunk size设置的太小。
// 值得一提lal作为接收端时对端可以任意设置chunk size。
//
LocalChunkSize = 4096
windowAcknowledgementSize = 5000000
peerBandwidth = 5000000
)

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