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lal/pkg/rtmp/client_push_session.go

133 lines
3.9 KiB
Go

// Copyright 2019, Chef. All rights reserved.
// https://github.com/q191201771/lal
//
// Use of this source code is governed by a MIT-style license
// that can be found in the License file.
//
// Author: Chef (191201771@qq.com)
package rtmp
import "github.com/q191201771/lal/pkg/base"
type PushSession struct {
IsFresh bool
core *ClientSession
}
type PushSessionOption struct {
// 从调用Push函数到可以发送音视频数据的前一步也即收到服务端返回的rtmp publish对应结果的信令的超时时间
// 如果为0则没有超时时间
PushTimeoutMs int
WriteAvTimeoutMs int
WriteBufSize int // io层发送音视频数据的缓冲大小如果为0则没有缓冲
WriteChanSize int // io层发送音视频数据的异步队列大小如果为0则同步发送
HandshakeComplexFlag bool
}
var defaultPushSessionOption = PushSessionOption{
PushTimeoutMs: 10000,
WriteAvTimeoutMs: 0,
WriteBufSize: 0,
WriteChanSize: 0,
HandshakeComplexFlag: false,
}
type ModPushSessionOption func(option *PushSessionOption)
func NewPushSession(modOptions ...ModPushSessionOption) *PushSession {
opt := defaultPushSessionOption
for _, fn := range modOptions {
fn(&opt)
}
return &PushSession{
IsFresh: true,
core: NewClientSession(CstPushSession, func(option *ClientSessionOption) {
option.DoTimeoutMs = opt.PushTimeoutMs
option.WriteAvTimeoutMs = opt.WriteAvTimeoutMs
option.WriteBufSize = opt.WriteBufSize
option.WriteChanSize = opt.WriteChanSize
option.HandshakeComplexFlag = opt.HandshakeComplexFlag
}),
}
}
// Push 阻塞直到和对端完成推流前握手部分的工作也即收到RTMP Publish response或者发生错误
func (s *PushSession) Push(rawUrl string) error {
return s.core.Do(rawUrl)
}
// 发送数据
// 注意业务方需将数据打包成rtmp chunk格式后再调用该函数发送
func (s *PushSession) Write(msg []byte) error {
return s.core.Write(msg)
}
// Flush 将缓存的数据立即刷新发送
// 是否有缓存策略,请参见配置及内部实现
func (s *PushSession) Flush() error {
return s.core.Flush()
}
// ---------------------------------------------------------------------------------------------------------------------
// IClientSessionLifecycle interface
// ---------------------------------------------------------------------------------------------------------------------
// Dispose 文档请参考: IClientSessionLifecycle interface
//
func (s *PushSession) Dispose() error {
return s.core.Dispose()
}
// WaitChan 文档请参考: IClientSessionLifecycle interface
//
func (s *PushSession) WaitChan() <-chan error {
return s.core.WaitChan()
}
// ---------------------------------------------------------------------------------------------------------------------
// Url 文档请参考: interface ISessionUrlContext
func (s *PushSession) Url() string {
return s.core.Url()
}
// AppName 文档请参考: interface ISessionUrlContext
func (s *PushSession) AppName() string {
return s.core.AppName()
}
// StreamName 文档请参考: interface ISessionUrlContext
func (s *PushSession) StreamName() string {
return s.core.StreamName()
}
// RawQuery 文档请参考: interface ISessionUrlContext
func (s *PushSession) RawQuery() string {
return s.core.RawQuery()
}
// UniqueKey 文档请参考: interface IObject
func (s *PushSession) UniqueKey() string {
return s.core.uniqueKey
}
// ----- ISessionStat --------------------------------------------------------------------------------------------------
// GetStat 文档请参考: interface ISessionStat
func (s *PushSession) GetStat() base.StatSession {
return s.core.GetStat()
}
// UpdateStat 文档请参考: interface ISessionStat
func (s *PushSession) UpdateStat(intervalSec uint32) {
s.core.UpdateStat(intervalSec)
}
// IsAlive 文档请参考: interface ISessionStat
func (s *PushSession) IsAlive() (readAlive, writeAlive bool) {
return s.core.IsAlive()
}