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1 Commits (ba24e0ba61b1b66f58c8448f27272d1d6d14f60c)

Author SHA1 Message Date
wxiaoguang 84c8ab9fd1
Help to recover from corrupted levelqueue (#24912)
gitea.com experienced the corrupted LevelQueue bug again.

I think the problem is clear now: if the keys in LevelDB went
out-of-sync, the LevelQueue itself doesn't have the ability to recover,
eg:

* LevelQueue.Len() reports 100
* LevelQueue.LPop() reports ErrNotFound = errors.New("no key found")

So it needs to dive into the LevelDB to remove all keys to recover the
corrupted LevelQueue.

More comments are in TestCorruptedLevelQueue.
2 years ago