## What is Easy Rules? Easy Rules is a simple yet powerful Java Rules Engine. It provides useful abstractions to define business rules and apply them easily. ## Documentation ### Quick introduction Most business rules can be represented by the following rule definition : * Name : Unique rule name * Description : A brief description of the rule * Priority : Rule priority regarding to other rules * Conditions : Set of conditions that should be satisfied to apply the rule * Actions : Set of actions to perform when conditions are satisfied Easy Rules simply provides an abstraction for each of these key points that define a business rule. ### Easy Rules Key API A rule in Easy Rules is an instance of the `Rule` class : ```java public class Rule implements Comparable { private String name; private String description; private int priority; public boolean evaluateConditions() {return false;} public void performActions() throws Exception {} //getters, setters and compareTo methods omitted } ``` The `name`, `description` and `priority` attributes are self explanatory. The `evaluateConditions` method encapsulates conditions that must evaluate to TRUE to trigger the rule. The `performActions` method encapsulates actions that should be performed when rule's conditions are satisfied. Of course, evaluating conditions and performing actions should be delegated to other objects if used across multiple rules. ### Easy Rules engine Easy Rules engine handles a registry of rules with unique names. These rules are applied according to their priorities. By default, lower values represent higher priorities. To override this default behavior, you can extend the `Rule` class and override `compareTo` method to provide a custom priority strategy. Easy Rules provide the following parameters: | Parameter | Type | Required | Default | Description | |:----------------------:|:--------:|:--------:|:--------:|------------------------------------------------------------------| | skipOnFirstAppliedRule | boolean | no | false | skip next applicable rules when a rule is applied | | rulePriorityThreshold | int | no | 10000 | skip next rules if priority exceeds a user defined threshold. | ## Hello World Sample This sample shows how to use Easy Rules to say Hello to only duke's friends. The program asks the user if he/she is a friend of duke and says Hello only if he/she responds yes! The rule class is the following : ```java public class HelloWorldRule extends Rule { /** * The user input */ private String input; public HelloWorldRule(String name, String description, int priority) { super(name, description, priority); } @Override public boolean evaluateConditions() { //The rule should be applied only if the user's response is yes (duke friend) return input.equalsIgnoreCase("yes"); } @Override public void performActions() throws Exception { //When rule conditions are satisfied, prints 'Hello duke's friend!' to the console System.out.println("Hello duke's friend!"); } public void setInput(String input) { this.input = input; } } ``` The launcher class is the following : ```java public class HelloWorldSampleLauncher { public static void main(String[] args) { Scanner scanner = new Scanner(System.in); System.out.println("Are you a friend of duke? [yes/no]:"); String input = scanner.nextLine(); /** * Define the rule */ HelloWorldRule helloWorldRule = new HelloWorldRule("Hello World rule", "Say Hello to only duke's friends", 1); /** * Set data to operate on */ helloWorldRule.setInput(input.trim()); /** * Create a default rules engine and register the business rule */ RulesEngine rulesEngine = new DefaultRulesEngine(); rulesEngine.registerRule(helloWorldRule); /** * Fire rules */ rulesEngine.fireRules(); } } ``` More samples of how to use Easy Rules can be found [here][]. ## License Easy Rules is released under the [MIT License][]. [here]: https://github.com/benas/easy-rules/tree/master/easyrules-samples [MIT License]: http://opensource.org/licenses/mit-license.php/