From 85d2a0830c45323be52c4f0d150fbb085f4ef53d Mon Sep 17 00:00:00 2001 From: servetier <128761003+servetier@users.noreply.github.com> Date: Fri, 24 Mar 2023 15:12:39 -0500 Subject: [PATCH] Fixes #615 by correcting a broken link. Replaces the old "JavaScript: _Build a simple 2D physics engine for JavaScript games" link with an updated one. --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index f165fe7..9db77d7 100644 --- a/README.md +++ b/README.md @@ -280,7 +280,7 @@ It's a great way to learn. * [**C++**: _3D Physics Engine Tutorial_](https://www.youtube.com/playlist?list=PLEETnX-uPtBXm1KEr_2zQ6K_0hoGH6JJ0) [video] * [**JavaScript**: _How Physics Engines Work_](http://buildnewgames.com/gamephysics/) * [**JavaScript**: _Broad Phase Collision Detection Using Spatial Partitioning_](http://buildnewgames.com/broad-phase-collision-detection/) -* [**JavaScript**: _Build a simple 2D physics engine for JavaScript games_](https://www.ibm.com/developerworks/library/wa-build2dphysicsengine/index.html) +* [**JavaScript**: _Build a simple 2D physics engine for JavaScript games_](https://developer.ibm.com/languages/javascript/tutorials/wa-build2dphysicsengine/) #### Build your own `Programming Language`