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FreeRTOS-Kernel/Demo/MB96350_Softune_Dice_Kit/main.c

202 lines
6.1 KiB
C

/* THIS SAMPLE CODE IS PROVIDED AS IS AND IS SUBJECT TO ALTERATIONS. FUJITSU */
/* MICROELECTRONICS ACCEPTS NO RESPONSIBILITY OR LIABILITY FOR ANY ERRORS OR */
/* ELIGIBILITY FOR ANY PURPOSES. */
/* (C) Fujitsu Microelectronics Europe GmbH */
/*---------------------------------------------------------------------------
MAIN.C
- description
- See README.TXT for project description and disclaimer.
/*---------------------------------------------------------------------------*/
#include "mb96356rs.h"
#define DICE_MIN 1
#define DICE_MAX 6
#define DICERUN_MIN 600000L
#define DICERUN_MAX 1200000L
const char DICE7SEG1[11]={0x48, 0xeb, 0x8c, 0x89, 0x2b, 0x19, 0x18, 0xcb, 0x08, 0x09, 0xf7};
const char DICE7SEG2[11]={0xa0, 0xf3, 0xc4, 0xc1, 0x93, 0x89, 0x88, 0xe3, 0x80, 0x81, 0x7f};
unsigned char temp;
unsigned char dice1, dice2;
unsigned long dice1run, dice2run;
unsigned long dice1state, dice2state;
unsigned long dice1delay, dice2delay;
unsigned long dice1delayrld, dice2delayrld;
/*===========================================================================*/
/*====== MAIN ===============================================================*/
/*===========================================================================*/
void main(void)
{
InitIrqLevels();
__set_il(7); // allow all levels
__EI(); // globally enable interrupts
// initialize I/O-ports
PIER00 = 0x03; // Enable P00_0/INT8 and P00_1/INT9 as input
PDR00 = 0x00;
DDR00 = 0xfc; // P00_0: SW2(INT8) P00_1: SW3(INT9)
/* Do not use when Background Debugging is enabled
PIER01 = 0x04; // enable P01_2/SIN3 as input
PDR01 = 0x08; // SOT3 = 1
DDR01 = 0xfb; // SIN3 = input
*/
PIER02 = 0x00; // All inputs are disabled on this port
PDR02 = 0x00;
DDR02 = 0xff;
PIER03 = 0x00; // All inputs are disabled on this port
PDR03 = 0xff;
DDR03 = 0xff; // Set Port3 as output (7Segment Display)
PIER04 = 0x04; // Enable P04_2/RX as input
PDR04 = 0x08; // CAN TX = 1
DDR04 = 0xfb; // CAN RX = input
PIER05 = 0x00; // All inputs are disabled on this port
ADER1 = 0; // Use Port 5 as I/O-Port
PDR05 = 0x7f;
DDR05 = 0xff; // Set Port5 as output (7Segment Display)
PIER06 = 0x00; // All inputs are disabled on this port
PDR06 = 0x00;
DDR06 = 0xff;
while (1)
{
// DICE 1
switch (dice1state)
{
case 0x00: // dice1 stopped
if (PDR00_P0 == 1) // Key SW2:INT8 pressed
{
dice1run = DICERUN_MIN;
srand((unsigned char)dice1run);
dice1state = 0x01;
}
break;
case 0x01: // dice1 startup
if (dice1run < DICERUN_MAX) // variable running time
dice1run++;
else
dice1run = DICERUN_MIN;
if (PDR00_P0 == 0) // Key SW2:INT8 released
{
dice1delay = 1;
dice1delayrld = 1;
dice1state = 0x02;
}
break;
case 0x02: // dice1 running
dice1run--;
dice1delay--;
if (!dice1delay)
{
do // get new random number
{
temp = rand() % 6 + 1;
}
while (temp == dice1);
dice1 = temp;
PDR03 = (PDR03 | 0xf7) & DICE7SEG1[dice1];
dice1delayrld = dice1delayrld + 100;
dice1delay = dice1delayrld;
}
if (dice1run == 0) // dice stopped
{
PDR03 = (PDR03 | 0xf7) & DICE7SEG1[rand() % 6 + 1];
dice1state = 0x00;
}
break;
}//switch (dice1state)
// DICE 2
switch (dice2state)
{
case 0x00: // dice2 stopped
if (PDR00_P1 == 1) // Key SW3:INT9 pressed
{
dice2run = DICERUN_MIN;
srand((unsigned char)dice1run);
dice2state = 0x01;
}
break;
case 0x01: // dice2 startup
if (dice2run < DICERUN_MAX) // variable running time
dice2run++;
else
dice2run = DICERUN_MIN;
if (dice2 == DICE_MAX) // simple 'random' number
dice2 = DICE_MIN;
else dice2++;
if (PDR00_P1 == 0) // Key SW3:INT9 released
{
dice2delay = 1;
dice2delayrld = 1;
dice2state = 0x02;
}
break;
case 0x02: // dice2 running
dice2run--;
dice2delay--;
if (!dice2delay)
{
do // get new random number
{
temp = rand() % 6 + 1;
}
while (temp == dice2);
dice2 = temp;
PDR05 = DICE7SEG2[dice2];
dice2delayrld = dice2delayrld + 100;
dice2delay = dice2delayrld;
}
if (dice2run == 0) // dice stopped
{
PDR05 = DICE7SEG2[rand() % 6 + 1];
dice2state = 0x00;
}
break;
}//switch (dice2state)
} // while(1)
}
void vApplicationIdleHook( void )
{
}