|
|
|
@ -22,7 +22,6 @@
|
|
|
|
|
* https://www.FreeRTOS.org
|
|
|
|
|
* https://github.com/FreeRTOS
|
|
|
|
|
*
|
|
|
|
|
* 1 tab == 4 spaces!
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
/* Standard includes. */
|
|
|
|
@ -140,6 +139,9 @@ static DWORD WINAPI prvSimulatedPeripheralTimer( LPVOID lpParameter )
|
|
|
|
|
{
|
|
|
|
|
TickType_t xMinimumWindowsBlockTime;
|
|
|
|
|
TIMECAPS xTimeCaps;
|
|
|
|
|
TickType_t xWaitTimeBetweenTicks = portTICK_PERIOD_MS;
|
|
|
|
|
HANDLE hTimer = NULL;
|
|
|
|
|
LARGE_INTEGER liDueTime;
|
|
|
|
|
|
|
|
|
|
/* Set the timer resolution to the maximum possible. */
|
|
|
|
|
if( timeGetDevCaps( &xTimeCaps, sizeof( xTimeCaps ) ) == MMSYSERR_NOERROR )
|
|
|
|
@ -159,22 +161,32 @@ TIMECAPS xTimeCaps;
|
|
|
|
|
/* Just to prevent compiler warnings. */
|
|
|
|
|
( void ) lpParameter;
|
|
|
|
|
|
|
|
|
|
/* Tick time for the timer is adjusted with the maximum available
|
|
|
|
|
resolution. */
|
|
|
|
|
if( portTICK_PERIOD_MS < xMinimumWindowsBlockTime )
|
|
|
|
|
{
|
|
|
|
|
xWaitTimeBetweenTicks = xMinimumWindowsBlockTime;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Convert the tick time in milliseconds to nanoseconds resolution
|
|
|
|
|
for the Waitable Timer. */
|
|
|
|
|
liDueTime.u.LowPart = xWaitTimeBetweenTicks * 1000 * 1000;
|
|
|
|
|
liDueTime.u.HighPart = 0;
|
|
|
|
|
|
|
|
|
|
/* Create a synchronization Waitable Timer.*/
|
|
|
|
|
hTimer = CreateWaitableTimer( NULL, FALSE, NULL );
|
|
|
|
|
|
|
|
|
|
configASSERT( hTimer != NULL );
|
|
|
|
|
|
|
|
|
|
/* Set the Waitable Timer. The timer is set to run periodically at every
|
|
|
|
|
xWaitTimeBetweenTicks milliseconds. */
|
|
|
|
|
configASSERT( SetWaitableTimer( hTimer, &liDueTime, xWaitTimeBetweenTicks, NULL, NULL, 0 ) );
|
|
|
|
|
|
|
|
|
|
for( ;; )
|
|
|
|
|
{
|
|
|
|
|
/* Wait until the timer expires and we can access the simulated interrupt
|
|
|
|
|
variables. *NOTE* this is not a 'real time' way of generating tick
|
|
|
|
|
events as the next wake time should be relative to the previous wake
|
|
|
|
|
time, not the time that Sleep() is called. It is done this way to
|
|
|
|
|
prevent overruns in this very non real time simulated/emulated
|
|
|
|
|
environment. */
|
|
|
|
|
if( portTICK_PERIOD_MS < xMinimumWindowsBlockTime )
|
|
|
|
|
{
|
|
|
|
|
Sleep( xMinimumWindowsBlockTime );
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
Sleep( portTICK_PERIOD_MS );
|
|
|
|
|
}
|
|
|
|
|
variables. */
|
|
|
|
|
WaitForSingleObject( hTimer, INFINITE );
|
|
|
|
|
|
|
|
|
|
configASSERT( xPortRunning );
|
|
|
|
|
|
|
|
|
|