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@ -66,7 +66,8 @@
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/*
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* Created as a high priority thread, this function uses a timer to simulate
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* a tick interrupt being generated on an embedded target. In this Windows
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* environment the timer does not achieve real time performance though.
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* environment the timer does not achieve anything approaching real time
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* performance though.
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*/
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static DWORD WINAPI prvSimulatedPeripheralTimer( LPVOID lpParameter );
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@ -74,7 +75,7 @@ static DWORD WINAPI prvSimulatedPeripheralTimer( LPVOID lpParameter );
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* Process all the simulated interrupts - each represented by a bit in
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* ulPendingInterrupts variable.
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*/
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static void prvProcessEvents( void );
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static void prvProcessPseudoInterrupts( void );
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/*-----------------------------------------------------------*/
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@ -85,9 +86,9 @@ the only thing it will ever hold. The structure indirectly maps the task handle
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to a thread handle. */
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typedef struct
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{
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/* Set to true for tasks that call the generate pseudo interrupt function,
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as the event handler needs to know whether to signal the interrupt ack
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event when the task next runs. */
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/* Set to true if the task run by the thread yielded control to the pseudo
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interrupt handler manually - either by yielding or when exiting a critical
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section while pseudo interrupts were pending. */
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long lWaitingInterruptAck;
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/* Critical nesting count of the task - each task has its own. */
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@ -101,18 +102,15 @@ typedef struct
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bit represents one interrupt, so a maximum of 32 interrupts can be simulated. */
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static volatile unsigned long ulPendingInterrupts = 0UL;
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/* An event used to inform the interrupt dispatch thread (a high priority thread
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that simulated interrupt processing) that an IRQ or SWI type interrupt is
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/* An event used to inform the pseudo interrupt processing thread (a high
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priority thread that simulated interrupt processing) that an interrupt is
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pending. */
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static void *pvInterruptEvent = NULL;
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/* Mutex used to protect all the pseudo interrupt variables that are accessed by
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multiple threads. */
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/* Mutex used to protect all the pseudo interrupt variables that are accessed
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by multiple threads. */
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static void *pvInterruptEventMutex = NULL;
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/* The main thread, which also acts as the pseudo interrupt handler. */
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static void *pvMainThreadAndInterruptHandler;
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/* Events used to manage sequencing. */
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static void *pvTickAcknowledgeEvent = NULL, *pvInterruptAcknowledgeEvent = NULL;
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@ -121,8 +119,8 @@ initialised to a non-zero value so interrupts do not become enabled during
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the initialisation phase. As each task has its own critical nesting value
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ulCriticalNesting will get set to zero when the first task runs. This
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initialisation is probably not critical in this simulated environment as the
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pseudo interrupt handlers/dispatchers do not get created until the FreeRTOS
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scheduler is started. */
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pseudo interrupt handlers do not get created until the FreeRTOS scheduler is
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started anyway. */
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static unsigned long ulCriticalNesting = 9999UL;
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/* Handlers for all the simulated software interrupts. The first two positions
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@ -142,41 +140,41 @@ static DWORD WINAPI prvSimulatedPeripheralTimer( LPVOID lpParameter )
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for(;;)
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{
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/* The timer is reset on each iteration of this loop rather than being set
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to function periodically - this is for the reasons stated in the comments
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where the timer is created. */
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vPortTrace( "prvSimulatedPeripheralTimer: Tick acked, re-Sleeping()\r\n" );
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/* Wait until the timer expires and we can access the pseudo interrupt
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variables. */
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variables. *NOTE* this is not a 'real time' way of generating tick
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events as the next wake time should be relative to the previous wake
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time, not the time that Sleep() is called. It is done this way to
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prevent overruns in this very non real time simulated/emulated
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environment. */
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Sleep( portTICK_RATE_MS );
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vPortTrace( "prvSimulatedPeripheralTimer: Timer signalled, waiting interrupt event mutex\r\n" );
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vPortTrace( "prvSimulatedPeripheralTimer: Sleep expired, waiting interrupt event mutex\r\n" );
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WaitForSingleObject( pvInterruptEventMutex, INFINITE );
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vPortTrace( "prvSimulatedPeripheralTimer: Got interrupt event mutex\r\n" );
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/* The timer has expired, generate the simulated tick event. */
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ulPendingInterrupts |= ( 1 << portINTERRUPT_TICK );
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if( pvInterruptEvent != NULL )
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/* The interrupt is now pending - but should only be processed if
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interrupts are actually enabled. */
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if( ulCriticalNesting == 0UL )
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{
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vPortTrace( "prvSimulatedPeripheralTimer: Setting interrupt event to signal tick\r\n" );
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SetEvent( pvInterruptEvent );
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}
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/* Give back the mutex so the pseudo interrupt handler unblocks and can
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access the interrupt handler variables. This high priority task will then
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loop back round to wait for the lower priority pseudo interrupt handler
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thread to acknowledge the tick. */
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if( pvInterruptEventMutex != NULL )
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{
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/* Give back the mutex so the pseudo interrupt handler unblocks
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and can access the interrupt handler variables. This high priority
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task will then loop back round after waiting for the lower priority
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pseudo interrupt handler thread to acknowledge the tick. */
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vPortTrace( "prvSimulatedPeripheralTimer: Releasing interrupt event mutex so tick can be processed\r\n" );
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SignalObjectAndWait( pvInterruptEventMutex, pvTickAcknowledgeEvent, INFINITE, FALSE );
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}
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else
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{
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ReleaseMutex( pvInterruptEventMutex );
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}
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/* Wait for the previous tick to be acknowledged before resetting the timer.
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As mentioned above this is done to prevent timer overruns in the non real-
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time environment. THIS IS NOT HOW A REAL PORT SHOULD USE TIMERS! */
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WaitForSingleObject( pvTickAcknowledgeEvent, INFINITE );
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}
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}
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/*-----------------------------------------------------------*/
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@ -193,11 +191,12 @@ xThreadState *pxThreadState = NULL;
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other than holding this structure. */
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pxThreadState = ( xThreadState * ) ( pxTopOfStack - sizeof( xThreadState ) );
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/* Create the thread itself. */
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pxThreadState->pvThread = ( void * ) CreateThread( NULL, 0, ( LPTHREAD_START_ROUTINE ) pxCode, pvParameters, CREATE_SUSPENDED, NULL );
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pxThreadState->ulCriticalNesting = portNO_CRITICAL_NESTING;
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pxThreadState->lWaitingInterruptAck = pdFALSE;
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SetThreadPriority( pxThreadState->pvThread, THREAD_PRIORITY_IDLE );
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/* Create the thread itself. */
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pxThreadState->pvThread = ( void * ) CreateThread( NULL, 0, ( LPTHREAD_START_ROUTINE ) pxCode, pvParameters, CREATE_SUSPENDED, NULL );
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SetThreadPriorityBoost( pxThreadState->pvThread, TRUE );
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pxThreadState->ulCriticalNesting = portNO_CRITICAL_NESTING;
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pxThreadState->lWaitingInterruptAck = pdFALSE;
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SetThreadPriority( pxThreadState->pvThread, THREAD_PRIORITY_IDLE );
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return ( portSTACK_TYPE * ) pxThreadState;
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}
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@ -209,10 +208,22 @@ void *pvHandle;
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long lSuccess = pdPASS;
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xThreadState *pxThreadState;
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/* Set the priority of this thread such that it is above the priority of the
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threads that run tasks, but below the priority of the thread that generates
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the pseudo tick interrupts. This priority is chosen because this is the
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thread that actually handles the pseudo interrupts. */
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/* Create the events and mutexes that are used to synchronise all the
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threads. */
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pvInterruptEventMutex = CreateMutex( NULL, FALSE, NULL );
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pvInterruptEvent = CreateEvent( NULL, FALSE, FALSE, NULL );
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pvTickAcknowledgeEvent = CreateEvent( NULL, FALSE, FALSE, NULL );
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pvInterruptAcknowledgeEvent = CreateEvent( NULL, FALSE, FALSE, NULL );
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if( ( pvInterruptEventMutex == NULL ) || ( pvInterruptEvent == NULL ) || ( pvTickAcknowledgeEvent == NULL ) || ( pvInterruptAcknowledgeEvent == NULL ) )
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{
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lSuccess = pdFAIL;
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}
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/* Set the priority of this thread such that it is above the priority of
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the threads that run tasks. This higher priority is required to ensure
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pseudo interrupts take priority over tasks. */
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SetPriorityClass( GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS );
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pvHandle = GetCurrentThread();
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if( pvHandle == NULL )
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{
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@ -221,48 +232,49 @@ xThreadState *pxThreadState;
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if( lSuccess == pdPASS )
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{
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if( SetThreadPriority( pvHandle, THREAD_PRIORITY_BELOW_NORMAL ) == 0 )
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if( SetThreadPriority( pvHandle, THREAD_PRIORITY_HIGHEST ) == 0 )
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{
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lSuccess = pdFAIL;
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}
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SetThreadPriorityBoost( pvHandle, TRUE );
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}
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if( lSuccess == pdPASS )
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{
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/* Create the events and mutexes that are used to synchronise all the
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threads. */
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pvInterruptEventMutex = CreateMutex( NULL, FALSE, NULL );
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pvInterruptEvent = CreateEvent( NULL, FALSE, FALSE, NULL );
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pvTickAcknowledgeEvent = CreateEvent( NULL, FALSE, FALSE, NULL );
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pvInterruptAcknowledgeEvent = CreateEvent( NULL, FALSE, FALSE, NULL );
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/* Start the thread that simulates the timer peripheral to generate
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tick interrupts. */
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pvHandle = CreateThread( NULL, 0, prvSimulatedPeripheralTimer, NULL, 0, NULL );
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if( pvHandle != NULL )
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{
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SetThreadPriority( pvHandle, THREAD_PRIORITY_ABOVE_NORMAL );
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SetThreadPriority( pvHandle, THREAD_PRIORITY_HIGHEST );
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SetThreadPriorityBoost( pvHandle, TRUE );
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}
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/* Start the highest priority task by obtaining its associated thread state
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structure, in which is stored the thread handle. */
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/* Start the highest priority task by obtaining its associated thread
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state structure, in which is stored the thread handle. */
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pxThreadState = ( xThreadState * ) *( ( unsigned long * ) pxCurrentTCB );
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ulCriticalNesting = portNO_CRITICAL_NESTING;
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vPortTrace( "Created system threads, starting task" );
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/* Bump up the priority of the thread that is going to run, in the
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hope that this will asist in getting the Windows thread scheduler to
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behave as an embedded engineer might expect. */
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SetThreadPriority( pxThreadState->pvThread, THREAD_PRIORITY_ABOVE_NORMAL );
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ResumeThread( pxThreadState->pvThread );
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/* Handle all pseudo interrupts - including yield requests and
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simulated ticks. */
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prvProcessPseudoInterrupts();
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}
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/* Handle all pseudo interrupts - including yield requests and simulated ticks. */
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prvProcessEvents();
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/* Would not expect to return from prvProcessEvents(), so should not get here. */
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/* Would not expect to return from prvProcessPseudoInterrupts(), so should
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not get here. */
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return 0;
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}
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/*-----------------------------------------------------------*/
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static void prvProcessEvents( void )
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static void prvProcessPseudoInterrupts( void )
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{
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long lSwitchRequired;
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xThreadState *pxThreadState;
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@ -270,27 +282,25 @@ void *pvObjectList[ 2 ];
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unsigned long i;
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//char cTraceBuffer[ 256 ];
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vPortTrace( "Entering prvProcessEvents\r\n" );
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vPortTrace( "Entering prvProcessPseudoInterrupts\r\n" );
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/* Going to block on the mutex that ensured exclusive access to the pseudo
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interrupt objects, and the event that signals that an interrupt is waiting
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to be processed. */
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interrupt objects, and the event that signals that a pseudo interrupt
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should be processed. */
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pvObjectList[ 0 ] = pvInterruptEventMutex;
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pvObjectList[ 1 ] = pvInterruptEvent;
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for(;;)
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{
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vPortTrace( "prvProcessEvents: Waiting for next interrupt event\r\n" );
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vPortTrace( "prvProcessPseudoInterrupts: Waiting for next interrupt event\r\n" );
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WaitForMultipleObjects( sizeof( pvObjectList ) / sizeof( void * ), pvObjectList, TRUE, INFINITE );
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vPortTrace( "prvProcessEvents: Got interrupt event and mutex\r\n" );
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//vPortTrace( "prvProcessEvents: Waiting for next interrupt event\r\n" );
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//WaitForSingleObject( pvInterruptEvent, INFINITE );
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//vPortTrace( "prvProcessEvents: Waiting interrupt event mutex to access interrupt data\r\n" );
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//WaitForSingleObject( pvInterruptEventMutex, INFINITE );
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vPortTrace( "prvProcessPseudoInterrupts: Got interrupt event and mutex\r\n" );
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/* Used to indicate whether the pseudo interrupt processing has
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necessitated a context switch to another task/thread. */
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lSwitchRequired = pdFALSE;
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/* For each interrupt we are interested in processing, each of which is
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/* For each interrupt we are interested in processing, each of which is
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represented by a bit in the 32bit ulPendingInterrupts variable. */
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for( i = 0; i < portMAX_INTERRUPTS; i++ )
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{
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@ -301,8 +311,7 @@ unsigned long i;
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{
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case portINTERRUPT_YIELD:
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vPortTrace( "prvProcessEvents: Processing Yield\r\n" );
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/* Yield interrupts occur no matter what the critical nesting count. */
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vPortTrace( "prvProcessPseudoInterrupts: Processing Yield\r\n" );
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lSwitchRequired = pdTRUE;
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/* Clear the interrupt pending bit. */
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@ -311,46 +320,64 @@ unsigned long i;
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case portINTERRUPT_TICK:
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/* Tick interrupts should only be processed if the critical nesting count
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is zero. The critical nesting count represents the interrupt mask on
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real target hardware. */
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vPortTrace( "prvProcessEvents: Processing tick event\r\n" );
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if( ulCriticalNesting == 0 )
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/* Tick interrupts should only be processed if the
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critical nesting count is zero. The critical nesting
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count represents the interrupt mask on real target
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hardware. The thread that genereates ticks will not
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actually ask for the tick to be processed unless the
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critical nesting count is zero anyway, but it is
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possible that a tick is pending when a yield is
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performed (depending on if the simulation/emulation is
|
|
|
|
|
set up to process yields while within a critical
|
|
|
|
|
section. */
|
|
|
|
|
vPortTrace( "prvProcessPseudoInterrupts: Processing tick event\r\n" );
|
|
|
|
|
if( ulCriticalNesting == 0UL )
|
|
|
|
|
{
|
|
|
|
|
/* Process the tick itself. */
|
|
|
|
|
vPortTrace( "prvProcessEvents: Incrementing tick\r\n" );
|
|
|
|
|
vPortTrace( "prvProcessPseudoInterrupts: Incrementing tick\r\n" );
|
|
|
|
|
vTaskIncrementTick();
|
|
|
|
|
#if( configUSE_PREEMPTION != 0 )
|
|
|
|
|
{
|
|
|
|
|
/* A context switch is only automatically performed from the tick
|
|
|
|
|
interrupt if the pre-emptive scheduler is being used. */
|
|
|
|
|
/* A context switch is only automatically
|
|
|
|
|
performed from the tick interrupt if the
|
|
|
|
|
pre-emptive scheduler is being used. */
|
|
|
|
|
lSwitchRequired = pdTRUE;
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
vPortTrace( "prvProcessEvents: Acking tick\r\n" );
|
|
|
|
|
SetEvent( pvTickAcknowledgeEvent );
|
|
|
|
|
|
|
|
|
|
/* Clear the interrupt pending bit. */
|
|
|
|
|
ulPendingInterrupts &= ~( 1UL << portINTERRUPT_TICK );
|
|
|
|
|
|
|
|
|
|
vPortTrace( "prvProcessPseudoInterrupts: Acking tick\r\n" );
|
|
|
|
|
SetEvent( pvTickAcknowledgeEvent );
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
/* The tick is held pending in ulCriticalNesting
|
|
|
|
|
until such time that pseudo interrupts are enabled
|
|
|
|
|
again. */
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
default:
|
|
|
|
|
|
|
|
|
|
/* Is a handler installed? */
|
|
|
|
|
if( vIsrHandler[ i ] != NULL )
|
|
|
|
|
if( ulCriticalNesting == 0UL )
|
|
|
|
|
{
|
|
|
|
|
lSwitchRequired = pdTRUE;
|
|
|
|
|
/* Is a handler installed? */
|
|
|
|
|
if( vIsrHandler[ i ] != NULL )
|
|
|
|
|
{
|
|
|
|
|
lSwitchRequired = pdTRUE;
|
|
|
|
|
|
|
|
|
|
/* Run the actual handler. */
|
|
|
|
|
vIsrHandler[ i ]();
|
|
|
|
|
/* Run the actual handler. */
|
|
|
|
|
vIsrHandler[ i ]();
|
|
|
|
|
|
|
|
|
|
/* Clear the interrupt pending bit. */
|
|
|
|
|
ulPendingInterrupts &= ~( 1UL << i );
|
|
|
|
|
/* Clear the interrupt pending bit. */
|
|
|
|
|
ulPendingInterrupts &= ~( 1UL << i );
|
|
|
|
|
|
|
|
|
|
/* TODO: Need to have some sort of handshake event here for non-tick
|
|
|
|
|
and none yield interrupts. */
|
|
|
|
|
/* TODO: Need to have some sort of handshake
|
|
|
|
|
event here for non-tick and none yield
|
|
|
|
|
interrupts. */
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
@ -375,23 +402,39 @@ unsigned long i;
|
|
|
|
|
if( pvOldCurrentTCB != pxCurrentTCB )
|
|
|
|
|
{
|
|
|
|
|
/* Suspend the old thread. */
|
|
|
|
|
SetThreadPriority( pxThreadState->pvThread, THREAD_PRIORITY_IDLE );
|
|
|
|
|
SuspendThread( pxThreadState->pvThread );
|
|
|
|
|
|
|
|
|
|
//sprintf( cTraceBuffer, "Event processor: suspending %s, resuming %s\r\n", ((xTCB*)pvOldCurrentTCB)->pcTaskName, ((xTCB*)pxCurrentTCB)->pcTaskName );
|
|
|
|
|
//vPortTrace( cTraceBuffer );
|
|
|
|
|
|
|
|
|
|
/* Obtain the state of the task now selected to enter the Running state. */
|
|
|
|
|
pxThreadState = ( xThreadState * ) ( *( unsigned long *) pxCurrentTCB );
|
|
|
|
|
ulCriticalNesting = pxThreadState->ulCriticalNesting;
|
|
|
|
|
SetThreadPriority( pxThreadState->pvThread, THREAD_PRIORITY_ABOVE_NORMAL );
|
|
|
|
|
ResumeThread( pxThreadState->pvThread );
|
|
|
|
|
|
|
|
|
|
if( pxThreadState->lWaitingInterruptAck == pdTRUE )
|
|
|
|
|
{
|
|
|
|
|
pxThreadState->lWaitingInterruptAck = pdFALSE;
|
|
|
|
|
vPortTrace( "prvProcessEvents: Acking interrupt\r\n" );
|
|
|
|
|
vPortTrace( "prvProcessPseudoInterrupts: Acking interrupt\r\n" );
|
|
|
|
|
SetEvent( pvInterruptAcknowledgeEvent );
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
/* On exiting a critical section a task may have blocked on the
|
|
|
|
|
interrupt event when only a tick needed processing, in which case
|
|
|
|
|
it will not have been released from waiting on the event yet. */
|
|
|
|
|
pxThreadState = ( xThreadState * ) ( *( unsigned long *) pxCurrentTCB );
|
|
|
|
|
if( pxThreadState->lWaitingInterruptAck == pdTRUE )
|
|
|
|
|
{
|
|
|
|
|
pxThreadState->lWaitingInterruptAck = pdFALSE;
|
|
|
|
|
vPortTrace( "prvProcessPseudoInterrupts: Acking interrupt even though a yield has not been performed.\r\n" );
|
|
|
|
|
SetEvent( pvInterruptAcknowledgeEvent );
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ReleaseMutex( pvInterruptEventMutex );
|
|
|
|
|
}
|
|
|
|
@ -410,11 +453,11 @@ xThreadState *pxThreadState;
|
|
|
|
|
if( ( ulInterruptNumber < portMAX_INTERRUPTS ) && ( pvInterruptEventMutex != NULL ) )
|
|
|
|
|
{
|
|
|
|
|
/* Yield interrupts are processed even when critical nesting is non-zero. */
|
|
|
|
|
if( ( ulCriticalNesting == 0 ) || ( ulInterruptNumber == portINTERRUPT_YIELD ) )
|
|
|
|
|
{
|
|
|
|
|
WaitForSingleObject( pvInterruptEventMutex, INFINITE );
|
|
|
|
|
ulPendingInterrupts |= ( 1 << ulInterruptNumber );
|
|
|
|
|
WaitForSingleObject( pvInterruptEventMutex, INFINITE );
|
|
|
|
|
ulPendingInterrupts |= ( 1 << ulInterruptNumber );
|
|
|
|
|
|
|
|
|
|
if( ulCriticalNesting == 0 ) //|| ( ulInterruptNumber == portINTERRUPT_YIELD ) )
|
|
|
|
|
{
|
|
|
|
|
/* The event handler needs to know to signal the interrupt acknowledge event
|
|
|
|
|
the next time this task runs. */
|
|
|
|
|
pxThreadState = ( xThreadState * ) *( ( unsigned long * ) pxCurrentTCB );
|
|
|
|
@ -431,13 +474,18 @@ xThreadState *pxThreadState;
|
|
|
|
|
__asm { NOP };
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
SignalObjectAndWait( pvInterruptEventMutex, pvInterruptAcknowledgeEvent, INFINITE, FALSE );
|
|
|
|
|
vPortTrace( "vPortGeneratePseudoInterrupt: About to release interrupt event mutex\r\n" );
|
|
|
|
|
ReleaseMutex( pvInterruptEventMutex );
|
|
|
|
|
// ReleaseMutex( pvInterruptEventMutex );
|
|
|
|
|
vPortTrace( "vPortGeneratePseudoInterrupt: Interrupt event mutex released, going to wait for interrupt ack\r\n" );
|
|
|
|
|
|
|
|
|
|
WaitForSingleObject( pvInterruptAcknowledgeEvent, INFINITE );
|
|
|
|
|
// WaitForSingleObject( pvInterruptAcknowledgeEvent, INFINITE );
|
|
|
|
|
vPortTrace( "vPortGeneratePseudoInterrupt: Interrupt acknowledged, leaving vPortGeneratePseudoInterrupt()\r\n" );
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
ReleaseMutex( pvInterruptEventMutex );
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
/*-----------------------------------------------------------*/
|
|
|
|
@ -462,7 +510,17 @@ void vPortSetInterruptHandler( unsigned long ulInterruptNumber, void (*pvHandler
|
|
|
|
|
|
|
|
|
|
void vPortEnterCritical( void )
|
|
|
|
|
{
|
|
|
|
|
ulCriticalNesting++;
|
|
|
|
|
if( xTaskGetSchedulerState() != taskSCHEDULER_NOT_STARTED )
|
|
|
|
|
{
|
|
|
|
|
WaitForSingleObject( pvInterruptEventMutex, INFINITE );
|
|
|
|
|
// SuspendThread( pvSimulatedTimerThread );
|
|
|
|
|
ulCriticalNesting++;
|
|
|
|
|
ReleaseMutex( pvInterruptEventMutex );
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
ulCriticalNesting++;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
/*-----------------------------------------------------------*/
|
|
|
|
|
|
|
|
|
@ -472,37 +530,59 @@ xThreadState *pxThreadState;
|
|
|
|
|
|
|
|
|
|
if( ulCriticalNesting > portNO_CRITICAL_NESTING )
|
|
|
|
|
{
|
|
|
|
|
ulCriticalNesting--;
|
|
|
|
|
|
|
|
|
|
if( ulCriticalNesting == 0 )
|
|
|
|
|
if( ulCriticalNesting == ( portNO_CRITICAL_NESTING + 1 ) )
|
|
|
|
|
{
|
|
|
|
|
/* Wait for the interrupt event mutex prior to manipulating or
|
|
|
|
|
testing the pseudo interrupt control variables. */
|
|
|
|
|
WaitForSingleObject( pvInterruptEventMutex, INFINITE );
|
|
|
|
|
vPortTrace( "vPortExitCritical: Got interrupt event mutex\r\n" );
|
|
|
|
|
|
|
|
|
|
// ResumeThread( pvSimulatedTimerThread );
|
|
|
|
|
|
|
|
|
|
/* Now it is safe to decrement the critical nesting count as no
|
|
|
|
|
tick events will be processed until the interrupt event mutex is
|
|
|
|
|
given back. */
|
|
|
|
|
ulCriticalNesting--;
|
|
|
|
|
|
|
|
|
|
/* Were any interrupts set to pending while interrupts were
|
|
|
|
|
(pseudo) disabled? */
|
|
|
|
|
if( ulPendingInterrupts != 0UL )
|
|
|
|
|
{
|
|
|
|
|
WaitForSingleObject( pvInterruptEventMutex, INFINITE );
|
|
|
|
|
vPortTrace( "vPortExitCritical: Setting interrupt event\r\n" );
|
|
|
|
|
SetEvent( pvInterruptEvent );
|
|
|
|
|
|
|
|
|
|
/* The interrupt ack event should not be signaled yet - if it is then
|
|
|
|
|
there is an error in the logical simulation. */
|
|
|
|
|
if( WaitForSingleObject( pvInterruptAcknowledgeEvent, 0 ) != WAIT_TIMEOUT )
|
|
|
|
|
{
|
|
|
|
|
/* This line is for a break point only. */
|
|
|
|
|
__asm { NOP };
|
|
|
|
|
}
|
|
|
|
|
/* The interrupt ack event should not be signaled yet - if it
|
|
|
|
|
is then there is an error in the logical simulation. */
|
|
|
|
|
if( WaitForSingleObject( pvInterruptAcknowledgeEvent, 0 ) != WAIT_TIMEOUT )
|
|
|
|
|
{
|
|
|
|
|
/* This line is for a break point only. */
|
|
|
|
|
__asm { NOP };
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* The event handler needs to know to signal the interrupt acknowledge
|
|
|
|
|
event the next time this task runs. */
|
|
|
|
|
pxThreadState = ( xThreadState * ) *( ( unsigned long * ) pxCurrentTCB );
|
|
|
|
|
pxThreadState->lWaitingInterruptAck = pdTRUE;
|
|
|
|
|
/* The event handler needs to know to signal the interrupt
|
|
|
|
|
acknowledge event the next time this task runs. */
|
|
|
|
|
pxThreadState = ( xThreadState * ) *( ( unsigned long * ) pxCurrentTCB );
|
|
|
|
|
pxThreadState->lWaitingInterruptAck = pdTRUE;
|
|
|
|
|
|
|
|
|
|
ReleaseMutex( pvInterruptEventMutex );
|
|
|
|
|
SignalObjectAndWait( pvInterruptEventMutex, pvInterruptAcknowledgeEvent, INFINITE, FALSE );
|
|
|
|
|
/* Give back the interrupt event mutex so the event can be processed. */
|
|
|
|
|
// ReleaseMutex( pvInterruptEventMutex );
|
|
|
|
|
|
|
|
|
|
vPortTrace( "vPortExitCritical: Waiting interrupt ack\r\n" );
|
|
|
|
|
WaitForSingleObject( pvInterruptAcknowledgeEvent, INFINITE );
|
|
|
|
|
vPortTrace( "vPortExitCritical: Interrupt acknowledged, leaving critical section code\r\n" );
|
|
|
|
|
// vPortTrace( "vPortExitCritical: Waiting interrupt ack\r\n" );
|
|
|
|
|
// WaitForSingleObject( pvInterruptAcknowledgeEvent, INFINITE );
|
|
|
|
|
vPortTrace( "vPortExitCritical: Interrupt acknowledged, leaving critical section code\r\n" );
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
/* Can't leave here without giving back the interrupt event
|
|
|
|
|
mutex. */
|
|
|
|
|
ReleaseMutex( pvInterruptEventMutex );
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
/* Tick interrupts will still not be processed as the critical
|
|
|
|
|
nesting depth will not be zero. */
|
|
|
|
|
ulCriticalNesting--;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|