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/*
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FreeRTOS V6.1.0 - Copyright (C) 2010 Real Time Engineers Ltd.
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***************************************************************************
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* *
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* If you are: *
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* *
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* + New to FreeRTOS, *
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* + Wanting to learn FreeRTOS or multitasking in general quickly *
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* + Looking for basic training, *
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* + Wanting to improve your FreeRTOS skills and productivity *
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* *
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* then take a look at the FreeRTOS books - available as PDF or paperback *
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* *
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* "Using the FreeRTOS Real Time Kernel - a Practical Guide" *
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* http://www.FreeRTOS.org/Documentation *
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* *
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* A pdf reference manual is also available. Both are usually delivered *
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* to your inbox within 20 minutes to two hours when purchased between 8am *
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* and 8pm GMT (although please allow up to 24 hours in case of *
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* exceptional circumstances). Thank you for your support! *
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* *
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***************************************************************************
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This file is part of the FreeRTOS distribution.
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FreeRTOS is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License (version 2) as published by the
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Free Software Foundation AND MODIFIED BY the FreeRTOS exception.
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***NOTE*** The exception to the GPL is included to allow you to distribute
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a combined work that includes FreeRTOS without being obliged to provide the
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source code for proprietary components outside of the FreeRTOS kernel.
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FreeRTOS is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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more details. You should have received a copy of the GNU General Public
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License and the FreeRTOS license exception along with FreeRTOS; if not it
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can be viewed here: http://www.freertos.org/a00114.html and also obtained
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by writing to Richard Barry, contact details for whom are available on the
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FreeRTOS WEB site.
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1 tab == 4 spaces!
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http://www.FreeRTOS.org - Documentation, latest information, license and
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contact details.
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http://www.SafeRTOS.com - A version that is certified for use in safety
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critical systems.
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http://www.OpenRTOS.com - Commercial support, development, porting,
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licensing and training services.
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*/
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/* Scheduler includes. */
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#include "FreeRTOS.h"
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#include "task.h"
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#include <stdio.h>
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//FILE *pfTraceFile = NULL;
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//#define vPortTrace( x ) if( pfTraceFile == NULL ) pfTraceFile = fopen( "c:/temp/trace.txt", "w" ); if( pfTraceFile != NULL ) fprintf( pfTraceFile, x )
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#define vPortTrace( x ) ( void ) x
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#define portMAX_INTERRUPTS ( ( unsigned long ) sizeof( unsigned long ) * 8UL ) /* The number of bits in an unsigned long. */
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#define portNO_CRITICAL_NESTING ( ( unsigned long ) 0 )
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/*
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* Created as a high priority thread, this function uses a timer to simulate
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* a tick interrupt being generated on an embedded target. In this Windows
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* environment the timer does not achieve real time performance though.
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*/
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static DWORD WINAPI prvSimulatedPeripheralTimer( LPVOID lpParameter );
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/*
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* Process all the simulated interrupts - each represented by a bit in
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* ulPendingInterrupts variable.
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*/
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static void prvProcessEvents( void );
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/*-----------------------------------------------------------*/
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/* The WIN32 simulator runs each task in a thread. The context switching is
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managed by the threads, so the task stack does not have to be managed directly,
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although the task stack is still used to hold an xThreadState structure this is
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the only thing it will ever hold. The structure indirectly maps the task handle
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to a thread handle. */
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typedef struct
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{
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/* Set to true for tasks that call the generate psuedo interrupt function,
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as the event handler needs to know whether to signal the interrupt ack
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event when the task next runs. */
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long lWaitingInterruptAck;
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/* Critical nesting count of the task - each task has its own. */
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portSTACK_TYPE ulCriticalNesting;
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/* Handle of the thread that executes the task. */
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void * pvThread;
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} xThreadState;
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/* Pseudo interrupts waiting to be processed. This is a bit mask where each
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bit represents one interrupt, so a maximum of 32 interrupts can be simulated. */
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static volatile unsigned long ulPendingInterrupts = 0UL;
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/* An event used to inform the interrupt dispatch thread (a high priority thread
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that simulated interrupt processing) that an IRQ or SWI type interrupt is
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pending. */
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static void *pvInterruptEvent = NULL;
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/* Mutex used to protect all the pseudo interrupt variables that are accessed by
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multiple threads. */
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static void *pvInterruptEventMutex = NULL;
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/* The main thread, which also acts as the pseudo interrupt handler. */
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static void *pvMainThreadAndInterrupHandler;
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/* Events used to manage sequencing. */
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static void *pvTickAcknowledgeEvent = NULL, *pvInterruptAcknowledgeEvent = NULL;
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/* The critical nesting count for the currently executing task. This is
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initialised to a non-zero value so interrupts do not become enabled during
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the initialisation phase. As each task has its own critical nesting value
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ulCriticalNesting will get set to zero when the first task runs. This
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initialisation is probably not critical in this simulated environment as the
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pseudo interrupt handlers/dispatchers do not get created until the FreeRTOS
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scheduler is started. */
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static unsigned portLONG ulCriticalNesting = 9999UL;
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/* Handlers for all the simulated software interrupts. The first two positions
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are used for the Yield and Tick interrupts so are handled slightly differently,
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all the other interrupts can be user defined. */
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static void (*vIsrHandler[ portMAX_INTERRUPTS ])( void ) = { 0 };
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/* Pointer to the TCB of the currently executing task. */
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extern void *pxCurrentTCB;
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/*-----------------------------------------------------------*/
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static DWORD WINAPI prvSimulatedPeripheralTimer( LPVOID lpParameter )
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{
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/* Just to prevent compiler warnings. */
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( void ) lpParameter;
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for(;;)
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{
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/* The timer is reset on each itteration of this loop rather than being set
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to function periodicallys - this is for the reasons stated in the comments
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where the timer is created. */
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vPortTrace( "prvSimulatedPeripheralTimer: Tick acked, re-Sleeping()\r\n" );
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/* Wait until the timer expires and we can access the pseudo interrupt
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variables. */
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Sleep( portTICK_RATE_MS );
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vPortTrace( "prvSimulatedPeripheralTimer: Timer signalled, waiting interrupt event mutex\r\n" );
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WaitForSingleObject( pvInterruptEventMutex, INFINITE );
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vPortTrace( "prvSimulatedPeripheralTimer: Got interrupt event mutex\r\n" );
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/* The timer has expired, generate the simulated tick event. */
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ulPendingInterrupts |= ( 1 << portINTERRUPT_TICK );
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if( pvInterruptEvent != NULL )
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{
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vPortTrace( "prvSimulatedPeripheralTimer: Setting interrupt event to signal tick\r\n" );
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SetEvent( pvInterruptEvent );
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}
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/* Give back the mutex so the pseudo interrupt handler unblocks and can
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access the interrupt handler variables. This high priority task will then
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loop back round to wait for the lower priority psuedo interrupt handler
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thread to acknowledge the tick. */
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if( pvInterruptEventMutex != NULL )
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{
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vPortTrace( "prvSimulatedPeripheralTimer: Releasing interrupt event mutex so tick can be processed\r\n" );
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ReleaseMutex( pvInterruptEventMutex );
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}
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/* Wait for the previous tick to be acknowledged before resetting the timer.
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As mentioned above this is done to prevent timer overruns in the non real-
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time environment. THIS IS NOT HOW A REAL PORT SHOULD USE TIMERS! */
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WaitForSingleObject( pvTickAcknowledgeEvent, INFINITE );
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}
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}
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/*-----------------------------------------------------------*/
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portSTACK_TYPE *pxPortInitialiseStack( portSTACK_TYPE *pxTopOfStack, pdTASK_CODE pxCode, void *pvParameters )
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{
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xThreadState *pxThreadState = NULL;
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/* In this simulated case a stack is not initialised, but instead a thread
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is created that will execute the task being created. The thread handles
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the context switching itself. The xThreadState object is placed onto
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the stack that was created for the task - so the stack buffer is still
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used, just not in the conventional way. It will not be used for anything
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other than holding this structure. */
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pxThreadState = ( xThreadState * ) ( pxTopOfStack - sizeof( xThreadState ) );
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/* Create the thread itself. */
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pxThreadState->pvThread = ( void * ) CreateThread( NULL, 0, ( LPTHREAD_START_ROUTINE ) pxCode, pvParameters, CREATE_SUSPENDED, NULL );
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pxThreadState->ulCriticalNesting = portNO_CRITICAL_NESTING;
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pxThreadState->lWaitingInterruptAck = pdFALSE;
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SetThreadPriority( pxThreadState->pvThread, THREAD_PRIORITY_IDLE );
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return ( portSTACK_TYPE * ) pxThreadState;
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}
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/*-----------------------------------------------------------*/
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portBASE_TYPE xPortStartScheduler( void )
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{
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void *pvHandle;
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long lSuccess = pdPASS;
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xThreadState *pxThreadState;
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/* Set the priority of this thread such that it is above the priority of the
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threads that run tasks, but below the priority of the thread that generates
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the pseudo tick interrupts. This priority is chosen because this is the
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thread that actually handles the psuedo interrupts. */
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pvHandle = GetCurrentThread();
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if( pvHandle == NULL )
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{
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lSuccess = pdFAIL;
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}
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if( lSuccess == pdPASS )
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{
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if( SetThreadPriority( pvHandle, THREAD_PRIORITY_BELOW_NORMAL ) == 0 )
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{
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lSuccess = pdFAIL;
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}
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}
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if( lSuccess == pdPASS )
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{
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/* Create the events and mutexes that are used to synchronise all the
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threads. */
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pvInterruptEventMutex = CreateMutex( NULL, FALSE, NULL );
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pvInterruptEvent = CreateEvent( NULL, FALSE, FALSE, NULL );
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pvTickAcknowledgeEvent = CreateEvent( NULL, FALSE, FALSE, NULL );
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pvInterruptAcknowledgeEvent = CreateEvent( NULL, FALSE, FALSE, NULL );
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/* Start the thread that simulates the timer peripheral to generate
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tick interrupts. */
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pvHandle = CreateThread( NULL, 0, prvSimulatedPeripheralTimer, NULL, 0, NULL );
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if( pvHandle != NULL )
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{
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SetThreadPriority( pvHandle, THREAD_PRIORITY_ABOVE_NORMAL );
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}
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/* Start the highest priority task by obtaining its associated thread state
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structure, in which is stored the thread handle. */
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pxThreadState = ( xThreadState * ) *( ( unsigned long * ) pxCurrentTCB );
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ulCriticalNesting = portNO_CRITICAL_NESTING;
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vPortTrace( "Created system threads, starting task" );
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ResumeThread( pxThreadState->pvThread );
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}
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/* Handle all pseudo interrupts - including yield requests and simulated ticks. */
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prvProcessEvents();
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/* Would not expect to return from prvProcessEvents(), so should not get here. */
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return 0;
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}
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/*-----------------------------------------------------------*/
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static void prvProcessEvents( void )
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{
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long lSwitchRequired;
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xThreadState *pxThreadState;
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void *pvObjectList[ 2 ];
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unsigned long i;
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//char cTraceBuffer[ 256 ];
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vPortTrace( "Entering prvProcessEvents\r\n" );
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/* Going to block on the mutex that ensured exclusive access to the pdeudo
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interrupt objects, and the event that signals that an interrupt is waiting
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to be processed. */
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pvObjectList[ 0 ] = pvInterruptEventMutex;
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pvObjectList[ 1 ] = pvInterruptEvent;
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for(;;)
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{
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vPortTrace( "prvProcessEvents: Waiting for next interrupt event\r\n" );
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WaitForMultipleObjects( sizeof( pvObjectList ) / sizeof( void * ), pvObjectList, TRUE, INFINITE );
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vPortTrace( "prvProcessEvents: Got interrupt event and mutex\r\n" );
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//vPortTrace( "prvProcessEvents: Waiting for next interrupt event\r\n" );
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//WaitForSingleObject( pvInterruptEvent, INFINITE );
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//vPortTrace( "prvProcessEvents: Waiting interrupt event mutex to access interrupt data\r\n" );
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//WaitForSingleObject( pvInterruptEventMutex, INFINITE );
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lSwitchRequired = pdFALSE;
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/* For each interrupt we are interested in processing, each of which is
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represented by a bit in the 32bit ulPendingInterrupts variable. */
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for( i = 0; i < portMAX_INTERRUPTS; i++ )
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{
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/* Is the pseudo interrupt pending? */
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if( ulPendingInterrupts & ( 1UL << i ) )
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{
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switch( i )
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{
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case portINTERRUPT_YIELD:
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vPortTrace( "prvProcessEvents: Processing Yield\r\n" );
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/* Yield interrupts occur no matter what the critical nesting count. */
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lSwitchRequired = pdTRUE;
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/* Clear the interrupt pending bit. */
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ulPendingInterrupts &= ~( 1UL << portINTERRUPT_YIELD );
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break;
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case portINTERRUPT_TICK:
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/* Tick interrupts should only be processed if the critical nesting count
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is zero. The critical nesting count represents the interrupt mask on
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real target hardware. */
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vPortTrace( "prvProcessEvents: Processing tick event\r\n" );
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if( ulCriticalNesting == 0 )
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{
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/* Process the tick itself. */
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vPortTrace( "prvProcessEvents: Incrementing tick\r\n" );
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vTaskIncrementTick();
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#if( configUSE_PREEMPTION != 0 )
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{
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/* A context switch is only automatically performed from the tick
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interrupt if the pre-emptive scheduler is being used. */
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lSwitchRequired = pdTRUE;
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}
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#endif
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vPortTrace( "prvProcessEvents: Acking tick\r\n" );
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SetEvent( pvTickAcknowledgeEvent );
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/* Clear the interrupt pending bit. */
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ulPendingInterrupts &= ~( 1UL << portINTERRUPT_TICK );
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}
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break;
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default:
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/* Is a handler installed? */
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if( vIsrHandler[ i ] != NULL )
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{
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lSwitchRequired = pdTRUE;
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/* Run the actual handler. */
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vIsrHandler[ i ]();
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/* Clear the interrupt pending bit. */
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ulPendingInterrupts &= ~( 1UL << i );
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/* TODO: Need to have some sort of handshake event here for non-tick
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and none yield interrupts. */
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}
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break;
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}
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}
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}
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if( lSwitchRequired != pdFALSE )
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{
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void *pvOldCurrentTCB;
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pvOldCurrentTCB = pxCurrentTCB;
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/* Save the state of the current thread before suspending it. */
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pxThreadState = ( xThreadState *) *( ( unsigned long * ) pxCurrentTCB );
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pxThreadState->ulCriticalNesting = ulCriticalNesting ;
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/* Select the next task to run. */
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vTaskSwitchContext();
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/* If the task selected to enter the running state is not the task
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|
that is already in the running state. */
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if( pvOldCurrentTCB != pxCurrentTCB )
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{
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/* Suspend the old thread. */
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SuspendThread( pxThreadState->pvThread );
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//sprintf( cTraceBuffer, "Event processor: suspending %s, resuming %s\r\n", ((xTCB*)pvOldCurrentTCB)->pcTaskName, ((xTCB*)pxCurrentTCB)->pcTaskName );
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//vPortTrace( cTraceBuffer );
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/* Obtain the state of the task now selected to enter the Running state. */
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pxThreadState = ( xThreadState * ) ( *( unsigned long *) pxCurrentTCB );
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ulCriticalNesting = pxThreadState->ulCriticalNesting;
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ResumeThread( pxThreadState->pvThread );
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if( pxThreadState->lWaitingInterruptAck == pdTRUE )
|
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|
{
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|
pxThreadState->lWaitingInterruptAck = pdFALSE;
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vPortTrace( "prvProcessEvents: Acking interrupt\r\n" );
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|
SetEvent( pvInterruptAcknowledgeEvent );
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|
}
|
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}
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}
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ReleaseMutex( pvInterruptEventMutex );
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|
}
|
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}
|
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|
|
/*-----------------------------------------------------------*/
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|
|
void vPortEndScheduler( void )
|
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|
|
{
|
|
|
|
}
|
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|
|
/*-----------------------------------------------------------*/
|
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|
|
|
void vPortGeneratePseudoInterrupt( unsigned long ulInterruptNumber )
|
|
|
|
{
|
|
|
|
xThreadState *pxThreadState;
|
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|
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|
|
|
|
if( ( ulInterruptNumber < portMAX_INTERRUPTS ) && ( pvInterruptEventMutex != NULL ) )
|
|
|
|
{
|
|
|
|
/* Yield interrupts are processed even when critical nesting is non-zero. */
|
|
|
|
if( ( ulCriticalNesting == 0 ) || ( ulInterruptNumber == portINTERRUPT_YIELD ) )
|
|
|
|
{
|
|
|
|
WaitForSingleObject( pvInterruptEventMutex, INFINITE );
|
|
|
|
ulPendingInterrupts |= ( 1 << ulInterruptNumber );
|
|
|
|
|
|
|
|
/* The event handler needs to know to signal the interrupt acknowledge event
|
|
|
|
the next time this task runs. */
|
|
|
|
pxThreadState = ( xThreadState * ) *( ( unsigned long * ) pxCurrentTCB );
|
|
|
|
pxThreadState->lWaitingInterruptAck = pdTRUE;
|
|
|
|
|
|
|
|
vPortTrace( "vPortGeneratePseudoInterrupt: Got interrupt mutex, about to signal interrupt event\r\n" );
|
|
|
|
SetEvent( pvInterruptEvent );
|
|
|
|
vPortTrace( "vPortGeneratePseudoInterrupt: About to release interrupt event mutex\r\n" );
|
|
|
|
ReleaseMutex( pvInterruptEventMutex );
|
|
|
|
vPortTrace( "vPortGeneratePseudoInterrupt: Interrupt event mutex released, going to wait for interrupt ack\r\n" );
|
|
|
|
|
|
|
|
WaitForSingleObject( pvInterruptAcknowledgeEvent, INFINITE );
|
|
|
|
vPortTrace( "vPortGeneratePseudoInterrupt: Interrupt acknowledged, leaving vPortGeneratePseudoInterrupt()\r\n" );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*-----------------------------------------------------------*/
|
|
|
|
|
|
|
|
void vPortSetInterruptHandler( unsigned long ulInterruptNumber, void (*pvHandler)( void ) )
|
|
|
|
{
|
|
|
|
if( ulInterruptNumber < portMAX_INTERRUPTS )
|
|
|
|
{
|
|
|
|
if( pvInterruptEventMutex != NULL )
|
|
|
|
{
|
|
|
|
WaitForSingleObject( pvInterruptEventMutex, INFINITE );
|
|
|
|
vIsrHandler[ ulInterruptNumber ] = pvHandler;
|
|
|
|
ReleaseMutex( pvInterruptEventMutex );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
vIsrHandler[ ulInterruptNumber ] = pvHandler;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*-----------------------------------------------------------*/
|
|
|
|
|
|
|
|
void vPortEnterCritical( void )
|
|
|
|
{
|
|
|
|
ulCriticalNesting++;
|
|
|
|
}
|
|
|
|
/*-----------------------------------------------------------*/
|
|
|
|
|
|
|
|
void vPortExitCritical( void )
|
|
|
|
{
|
|
|
|
xThreadState *pxThreadState;
|
|
|
|
|
|
|
|
if( ulCriticalNesting > portNO_CRITICAL_NESTING )
|
|
|
|
{
|
|
|
|
ulCriticalNesting--;
|
|
|
|
|
|
|
|
if( ulCriticalNesting == 0 )
|
|
|
|
{
|
|
|
|
/* Were any interrupts set to pending while interrupts were
|
|
|
|
(pseudo) disabled? */
|
|
|
|
if( ulPendingInterrupts != 0UL )
|
|
|
|
{
|
|
|
|
WaitForSingleObject( pvInterruptEventMutex, INFINITE );
|
|
|
|
vPortTrace( "vPortExitCritical: Setting interrupt event\r\n" );
|
|
|
|
SetEvent( pvInterruptEvent );
|
|
|
|
|
|
|
|
/* The event handler needs to know to signal the interrupt acknowledge event
|
|
|
|
the next time this task runs. */
|
|
|
|
pxThreadState = ( xThreadState * ) *( ( unsigned long * ) pxCurrentTCB );
|
|
|
|
pxThreadState->lWaitingInterruptAck = pdTRUE;
|
|
|
|
|
|
|
|
ReleaseMutex( pvInterruptEventMutex );
|
|
|
|
|
|
|
|
vPortTrace( "vPortExitCritical: Waiting interrupt ack\r\n" );
|
|
|
|
WaitForSingleObject( pvInterruptAcknowledgeEvent, INFINITE );
|
|
|
|
vPortTrace( "vPortExitCritical: Interrupt acknowledged, leaving critical section code\r\n" );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|